Searched refs:IMMEDIATE (Results 1 – 3 of 3) sorted by relevance
| /dragonfly/games/hack/ |
| HD | def.objects.h | 278 WAND("striking", "zinc", 9, IMMEDIATE), 279 WAND("slow monster", "balsa", 5, IMMEDIATE), 280 WAND("speed monster", "copper", 5, IMMEDIATE), 281 WAND("undead turning", "silver", 5, IMMEDIATE), 282 WAND("polymorph", "brass", 5, IMMEDIATE), 283 WAND("cancellation", "maple", 5, IMMEDIATE), 284 WAND("teleportation", "pine", 5, IMMEDIATE), 285 WAND("make invisible", "marble", 9, IMMEDIATE),
|
| HD | def.objclass.h | 87 #define IMMEDIATE 2 macro
|
| HD | hack.zap.c | 213 if (objects[obj->otyp].bits & IMMEDIATE) { in dozap()
|