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Searched refs:EVERYTHING (Results 1 – 6 of 6) sorted by relevance

/dragonfly/games/battlestar/
HDcypher.c112 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
132 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
183 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
203 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
225 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
243 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
261 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
280 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
298 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
372 wordvalue[wordnumber + 1] == EVERYTHING) { in cypher()
HDparse.c152 wordvalue[n + 1] == EVERYTHING) { in parse()
155 wordvalue[n - 1] = EVERYTHING; in parse()
165 if (wordvalue[n - 1] == EVERYTHING && in parse()
167 wordvalue[n + 1] == EVERYTHING) { in parse()
HDwords.c138 { "everything", EVERYTHING, OBJECT, NULL },
139 { "all", EVERYTHING, OBJECT, NULL },
HDcommand2.c197 wordvalue[wordnumber] == EVERYTHING) in murder()
273 wordvalue[wordnumber] == EVERYTHING) in murder()
HDextern.h156 #define EVERYTHING 1022 macro
HDcommand5.c307 if (obj == EVERYTHING) in give()