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Searched refs:C_GO (Results 1 – 5 of 5) sorted by relevance

/dragonfly/games/mille/
HDextern.c135 C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH,
156 C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO,
157 C_GO, C_GO, C_GO, C_GO,
HDcomp.c268 case C_GO: in calcmove()
273 && Numgos + count[C_GO] == Numneed[C_GO]) { in calcmove()
275 --count[C_GO]; in calcmove()
278 *value = Numneed[C_GO] * 3; in calcmove()
279 *value += (Numseen[C_GO] - Numgos); in calcmove()
280 *value /= (count[C_GO] * count[C_GO]); in calcmove()
281 count[C_GO]--; in calcmove()
330 Numseen[C_GO]; in calcmove()
466 case C_GO: in canplay()
HDtypes.c62 case C_GO: in safety()
HDmove.c244 case C_GO: in playcard()
249 pp->battle = C_GO; in playcard()
289 pp->battle = C_GO; in playcard()
HDmille.h129 #define C_GO 13 macro