Searched refs:A_SPECIFIC (Results 1 – 3 of 3) sorted by relevance
46 #define A_SPECIFIC 0 /* coordinates specified */ macro
417 Player.p_y - Player.p_y / 10.0, A_SPECIFIC); in tradingpost()891 case A_SPECIFIC: /* just move player */ in altercoordinates()
633 altercoordinates(x, y, A_SPECIFIC); in procmain()