Searched refs:eStateUnloaded (Results 1 – 10 of 10) sorted by relevance
26 case eStateUnloaded: return "unloaded"; in StateAsCString()81 case eStateUnloaded: in StateIsRunningState()105 case eStateUnloaded: in StateIsStoppedState()
150 && m_state != eStateUnloaded; in IsAlive()
43 eStateUnloaded, ///< Process is object is valid, but not currently loaded enumerator
707 m_public_state (eStateUnloaded), in Process()708 m_private_state (eStateUnloaded), in Process()843 case eStateUnloaded: in Finalize()1024 case eStateUnloaded: in WaitForProcessToStop()1068 case eStateUnloaded: in HandleProcessStateChangedEvent()2235 case eStateUnloaded: in CreateBreakpointSite()4143 case eStateUnloaded: in ShouldBroadcastEvent()
286 m_state (eStateUnloaded), in Thread()
547 && state != eStateUnloaded; in IsAlive()
317 case eStateUnloaded: in CheckRequirements()
835 case lldb::eStateUnloaded: in HandleProcessEventBroadcastBitStateChanged()
1350 case eStateUnloaded: in SendStopReasonForState()
3507 state != eStateUnloaded && in MonitorDebugserverProcess()