Searched refs:accepted_socket (Results 1 – 1 of 1) sorted by relevance
287 std::unique_ptr<Socket> accepted_socket; in BlockingAccept() local322 accepted_socket.reset(new Socket(sock, ProtocolTcp, true)); in BlockingAccept()331 accepted_socket.reset(); in BlockingAccept()335 if (!accepted_socket) in BlockingAccept()339 accepted_socket->SetOption (IPPROTO_TCP, TCP_NODELAY, 1); in BlockingAccept()341 socket = accepted_socket.release(); in BlockingAccept()