Searched refs:UncondTarget (Results 1 – 1 of 1) sorted by relevance
177 MachineBasicBlock* UncondTarget = in runOnMachineFunction() local181 bool case2 = JumpAroundTarget->isSuccessor(UncondTarget) && in runOnMachineFunction()188 InvertAndChangeJumpTarget(MI, UncondTarget); in runOnMachineFunction()190 MBB->addSuccessor(UncondTarget); in runOnMachineFunction()194 LayoutSucc->removeSuccessor(UncondTarget); in runOnMachineFunction()203 if (!UncondTarget->canFallThrough()) { in runOnMachineFunction()204 UncondTarget->moveAfter(JumpAroundTarget); in runOnMachineFunction()