1 /* AUTOGENERATED FILE. DO NOT EDIT. */
2
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
5 { \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
9 if (TEST_PROTECT()) \
10 { \
11 setUp(); \
12 TestFunc(); \
13 } \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15 { \
16 tearDown(); \
17 } \
18 UnityConcludeTest(); \
19 }
20
21 //=======Automagically Detected Files To Include=====
22 #include "unity.h"
23 #include <setjmp.h>
24 #include <stdio.h>
25 #include "config.h"
26 #include "fileHandlingTest.h"
27 #include "ntp_stdlib.h"
28 #include "ntp_types.h"
29 #include "crypto.h"
30
31 //=======External Functions This Runner Calls=====
32 extern void setUp(void);
33 extern void tearDown(void);
34 extern void test_ReadEmptyKeyFile(void);
35 extern void test_ReadASCIIKeys(void);
36 extern void test_ReadHexKeys(void);
37 extern void test_ReadKeyFileWithComments(void);
38 extern void test_ReadKeyFileWithInvalidHex(void);
39
40
41 //=======Suite Setup=====
suite_setup(void)42 static void suite_setup(void)
43 {
44 extern int change_logfile(const char*, int);
45 change_logfile("stderr", 0);
46 }
47
48 //=======Test Reset Option=====
49 void resetTest(void);
resetTest(void)50 void resetTest(void)
51 {
52 tearDown();
53 setUp();
54 }
55
56 char const *progname;
57
58
59 //=======MAIN=====
main(int argc,char * argv[])60 int main(int argc, char *argv[])
61 {
62 progname = argv[0];
63 suite_setup();
64 UnityBegin("keyFile.c");
65 RUN_TEST(test_ReadEmptyKeyFile, 12);
66 RUN_TEST(test_ReadASCIIKeys, 13);
67 RUN_TEST(test_ReadHexKeys, 14);
68 RUN_TEST(test_ReadKeyFileWithComments, 15);
69 RUN_TEST(test_ReadKeyFileWithInvalidHex, 16);
70
71 return (UnityEnd());
72 }
73