1 .\" Copyright (c) 1980, 1993 2 .\" The Regents of the University of California. All rights reserved. 3 .\" 4 .\" Redistribution and use in source and binary forms, with or without 5 .\" modification, are permitted provided that the following conditions 6 .\" are met: 7 .\" 1. Redistributions of source code must retain the above copyright 8 .\" notice, this list of conditions and the following disclaimer. 9 .\" 2. Redistributions in binary form must reproduce the above copyright 10 .\" notice, this list of conditions and the following disclaimer in the 11 .\" documentation and/or other materials provided with the distribution. 12 .\" 3. Neither the name of the University nor the names of its contributors 13 .\" may be used to endorse or promote products derived from this software 14 .\" without specific prior written permission. 15 .\" 16 .\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 17 .\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 18 .\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 19 .\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 20 .\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 21 .\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 22 .\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 23 .\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 24 .\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 25 .\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26 .\" SUCH DAMAGE. 27 .\" 28 .\" @(#)life.c 8.1 (Berkeley) 6/8/93 29 .\" 30 # include <curses.h> 31 # include <signal.h> 32 33 /* 34 * Run a life game. This is a demonstration program for 35 * the Screen Updating section of the -lcurses cursor package. 36 */ 37 38 typedef struct lst_st { /* linked list element */ 39 int y, x; /* (y, x) position of piece */ 40 struct lst_st *next, *last; /* doubly linked */ 41 } LIST; 42 43 LIST *Head; /* head of linked list */ 44 45 int die(); 46 47 main(ac, av) 48 int ac; 49 char *av[]; 50 { 51 evalargs(ac, av); /* evaluate arguments */ 52 53 initscr(); /* initialize screen package */ 54 signal(SIGINT, die); /* set to restore tty stats */ 55 cbreak(); /* set for char-by-char */ 56 noecho(); /* input */ 57 nonl(); /* for optimization */ 58 59 getstart(); /* get starting position */ 60 for (;;) { 61 prboard(); /* print out current board */ 62 update(); /* update board position */ 63 } 64 } 65 66 /* 67 * This is the routine which is called when rubout is hit. 68 * It resets the tty stats to their original values. This 69 * is the normal way of leaving the program. 70 */ 71 die() 72 { 73 signal(SIGINT, SIG_IGN); /* ignore rubouts */ 74 mvcur(0, COLS - 1, LINES - 1, 0); /* go to bottom of screen */ 75 endwin(); /* set terminal to good state */ 76 exit(0); 77 } 78 79 /* 80 * Get the starting position from the user. They keys u, i, o, j, l, 81 * m, ,, and . are used for moving their relative directions from the 82 * k key. Thus, u move diagonally up to the left, , moves directly down, 83 * etc. x places a piece at the current position, " " takes it away. 84 * The input can also be from a file. The list is built after the 85 * board setup is ready. 86 */ 87 getstart() 88 { 89 reg char c; 90 reg int x, y; 91 auto char buf[100]; 92 93 box(stdscr, '|', '_'); /* box in the screen */ 94 move(1, 1); /* move to upper left corner */ 95 96 for (;;) { 97 refresh(); /* print current position */ 98 if ((c = getch()) == 'q') 99 break; 100 switch (c) { 101 case 'u': 102 case 'i': 103 case 'o': 104 case 'j': 105 case 'l': 106 case 'm': 107 case ',': 108 case '.': 109 adjustyx(c); 110 break; 111 case 'f': 112 mvaddstr(0, 0, "File name: "); 113 getstr(buf); 114 readfile(buf); 115 break; 116 case 'x': 117 addch('X'); 118 break; 119 case ' ': 120 addch(' '); 121 break; 122 } 123 } 124 125 if (Head != NULL) /* start new list */ 126 dellist(Head); 127 Head = malloc(sizeof (LIST)); 128 129 /* 130 * loop through the screen looking for 'x's, and add a list 131 * element for each one 132 */ 133 for (y = 1; y < LINES - 1; y++) 134 for (x = 1; x < COLS - 1; x++) { 135 move(y, x); 136 if (inch() == 'x') 137 addlist(y, x); 138 } 139 } 140 141 /* 142 * Print out the current board position from the linked list 143 */ 144 prboard() { 145 146 reg LIST *hp; 147 148 erase(); /* clear out last position */ 149 box(stdscr, '|', '_'); /* box in the screen */ 150 151 /* 152 * go through the list adding each piece to the newly 153 * blank board 154 */ 155 for (hp = Head; hp; hp = hp->next) 156 mvaddch(hp->y, hp->x, 'X'); 157 158 refresh(); 159 } 160