xref: /dragonfly/contrib/dialog/guage.c (revision b2dabe2e739bd72461a68ac543307c2dedfb048c)
1 /*
2  *  $Id: guage.c,v 1.85 2022/04/03 22:38:16 tom Exp $
3  *
4  *  guage.c -- implements the gauge dialog
5  *
6  *  Copyright 2000-2021,2022  Thomas E. Dickey
7  *
8  *  This program is free software; you can redistribute it and/or modify
9  *  it under the terms of the GNU Lesser General Public License, version 2.1
10  *  as published by the Free Software Foundation.
11  *
12  *  This program is distributed in the hope that it will be useful, but
13  *  WITHOUT ANY WARRANTY; without even the implied warranty of
14  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  *  Lesser General Public License for more details.
16  *
17  *  You should have received a copy of the GNU Lesser General Public
18  *  License along with this program; if not, write to
19  *        Free Software Foundation, Inc.
20  *        51 Franklin St., Fifth Floor
21  *        Boston, MA 02110, USA.
22  *
23  *  An earlier version of this program lists as authors
24  *        Marc Ewing, Red Hat Software
25  */
26 
27 #include <dlg_internals.h>
28 
29 #define MY_LEN (MAX_LEN)/2
30 
31 #define MIN_HIGH (4)
32 #define MIN_WIDE (10 + 2 * (2 + MARGIN))
33 
34 #define isMarker(buf) !strncmp(buf, "XXX", (size_t) 3)
35 
36 typedef struct _my_obj {
37     DIALOG_CALLBACK obj;      /* has to be first in struct */
38     struct _my_obj *next;
39     WINDOW *text;
40     char *title;
41     char *prompt;
42     char prompt_buf[MY_LEN];
43     int percent;
44     int height;
45     int width;
46     char line[MAX_LEN + 1];
47 } MY_OBJ;
48 
49 static MY_OBJ *all_objects;
50 
51 static int
valid(MY_OBJ * obj)52 valid(MY_OBJ * obj)
53 {
54     MY_OBJ *list = all_objects;
55     int result = 0;
56 
57     while (list != 0) {
58           if (list == obj) {
59               result = 1;
60               break;
61           }
62           list = list->next;
63     }
64     return result;
65 }
66 
67 static void
delink(MY_OBJ * obj)68 delink(MY_OBJ * obj)
69 {
70     MY_OBJ *p = all_objects;
71     MY_OBJ *q = 0;
72     while (p != 0) {
73           if (p == obj) {
74               if (q != 0) {
75                     q->next = p->next;
76               } else {
77                     all_objects = p->next;
78               }
79               break;
80           }
81           q = p;
82           p = p->next;
83     }
84 }
85 
86 static int
read_data(char * buffer,FILE * fp)87 read_data(char *buffer, FILE *fp)
88 {
89     int result;
90 
91     if (feof(fp)) {
92           result = 0;
93     } else if (fgets(buffer, MY_LEN, fp) != 0) {
94           DLG_TRACE(("read_data:%s", buffer));
95           buffer[MY_LEN] = '\0';
96           dlg_trim_string(buffer);
97           result = 1;
98     } else {
99           result = -1;
100     }
101     return result;
102 }
103 
104 static int
decode_percent(char * buffer)105 decode_percent(char *buffer)
106 {
107     char *tmp = 0;
108     long value = strtol(buffer, &tmp, 10);
109 
110     if (tmp != 0 && (*tmp == 0 || isspace(UCH(*tmp))) && value >= 0) {
111           return TRUE;
112     }
113     return FALSE;
114 }
115 
116 static void
repaint_text(MY_OBJ * obj)117 repaint_text(MY_OBJ * obj)
118 {
119     WINDOW *dialog = obj->obj.win;
120 
121     if (dialog != 0) {
122           int i, x;
123 
124           (void) werase(dialog);
125           dlg_draw_box2(dialog, 0, 0, obj->height, obj->width, dialog_attr,
126                           border_attr, border2_attr);
127 
128           dlg_draw_title(dialog, obj->title);
129 
130           dlg_attrset(dialog, dialog_attr);
131           dlg_draw_helpline(dialog, FALSE);
132           dlg_print_autowrap(dialog, obj->prompt, obj->height, obj->width);
133 
134           dlg_draw_box2(dialog,
135                           obj->height - 4, 2 + MARGIN,
136                           2 + MARGIN, obj->width - 2 * (2 + MARGIN),
137                           dialog_attr,
138                           border_attr,
139                           border2_attr);
140 
141           /*
142            * Clear the area for the progress bar by filling it with spaces
143            * in the gauge-attribute, and write the percentage with that
144            * attribute.
145            */
146           (void) wmove(dialog, obj->height - 3, 4);
147           dlg_attrset(dialog, gauge_attr);
148 
149           for (i = 0; i < (obj->width - 2 * (3 + MARGIN)); i++)
150               (void) waddch(dialog, ' ');
151 
152           (void) wmove(dialog, obj->height - 3, (obj->width / 2) - 2);
153           (void) wprintw(dialog, "%3d%%", obj->percent);
154 
155           /*
156            * Now draw a bar in reverse, relative to the background.
157            * The window attribute was useful for painting the background,
158            * but requires some tweaks to reverse it.
159            */
160           x = (obj->percent * (obj->width - 2 * (3 + MARGIN))) / 100;
161           if ((gauge_attr & A_REVERSE) != 0) {
162               dlg_attroff(dialog, A_REVERSE);
163           } else {
164               dlg_attrset(dialog, A_REVERSE);
165           }
166           (void) wmove(dialog, obj->height - 3, 4);
167           for (i = 0; i < x; i++) {
168               chtype ch2 = winch(dialog);
169               if (gauge_attr & A_REVERSE) {
170                     ch2 &= ~A_REVERSE;
171               }
172               (void) waddch(dialog, ch2);
173           }
174 
175           (void) wrefresh(dialog);
176     }
177 }
178 
179 static bool
handle_input(DIALOG_CALLBACK * cb)180 handle_input(DIALOG_CALLBACK * cb)
181 {
182     MY_OBJ *obj = (MY_OBJ *) cb;
183     FILE *my_input = ((obj != NULL && obj->obj.input != NULL)
184                           ? obj->obj.input
185                           : dialog_state.pipe_input);
186     bool result;
187     bool cleanup = FALSE;
188     int status;
189     char buf[MY_LEN + 1];
190 
191     if (my_input == NULL) {
192           status = -1;
193           cleanup = TRUE;
194     } else if ((status = read_data(buf, my_input)) > 0) {
195 
196           if (isMarker(buf)) {
197               /*
198                * Historically, next line should be percentage, but one of the
199                * worse-written clones of 'dialog' assumes the number is missing.
200                * (Gresham's Law applied to software).
201                */
202               if ((status = read_data(buf, my_input)) > 0) {
203 
204                     obj->prompt_buf[0] = '\0';
205                     if (decode_percent(buf))
206                         obj->percent = atoi(buf);
207                     else
208                         strcpy(obj->prompt_buf, buf);
209 
210                     /* Rest is message text */
211                     while ((status = read_data(buf, my_input)) > 0
212                            && !isMarker(buf)) {
213                         if (strlen(obj->prompt_buf) + strlen(buf) <
214                               sizeof(obj->prompt_buf) - 1) {
215                               strcat(obj->prompt_buf, buf);
216                         }
217                     }
218 
219                     if (obj->prompt != obj->prompt_buf)
220                         free(obj->prompt);
221                     obj->prompt = obj->prompt_buf;
222               }
223           } else if (decode_percent(buf)) {
224               obj->percent = atoi(buf);
225           }
226     } else {
227           if (feof(my_input) ||
228               (ferror(my_input) && errno != EINTR)) {
229               cleanup = TRUE;
230           }
231     }
232 
233     repaint_text(obj);
234     if (status > 0) {
235           result = TRUE;
236     } else {
237           result = FALSE;
238           if (cleanup) {
239               dlg_remove_callback(cb);
240               delink(obj);
241           }
242     }
243 
244     return result;
245 }
246 
247 static bool
handle_my_getc(DIALOG_CALLBACK * cb,int ch,int fkey,int * result)248 handle_my_getc(DIALOG_CALLBACK * cb, int ch, int fkey, int *result)
249 {
250     bool status = TRUE;
251 
252     *result = DLG_EXIT_OK;
253     if (cb != 0) {
254           if (!fkey && (ch == ERR)) {
255               (void) handle_input(cb);
256               /* cb might be freed in handle_input */
257               status = (valid((MY_OBJ *) cb) && (cb->input != 0));
258           }
259     } else {
260           status = FALSE;
261     }
262     return status;
263 }
264 
265 static void
my_cleanup(DIALOG_CALLBACK * cb)266 my_cleanup(DIALOG_CALLBACK * cb)
267 {
268     MY_OBJ *obj = (MY_OBJ *) cb;
269 
270     if (valid(obj)) {
271           if (obj->prompt != obj->prompt_buf) {
272               free(obj->prompt);
273               obj->prompt = obj->prompt_buf;
274           }
275           free(obj->title);
276           dlg_del_window(obj->obj.win);
277           delink(obj);
278     }
279 }
280 
281 void
dlg_update_gauge(void * objptr,int percent)282 dlg_update_gauge(void *objptr, int percent)
283 {
284     MY_OBJ *obj = (MY_OBJ *) objptr;
285     bool save_finish_string = dialog_state.finish_string;
286 
287     dialog_state.finish_string = TRUE;
288     curs_set(0);
289     obj->percent = percent;
290     repaint_text(obj);
291     dialog_state.finish_string = save_finish_string;
292 }
293 
294 /*
295  * (Re)Allocates an object and fills it as per the arguments
296  */
297 void *
dlg_reallocate_gauge(void * objptr,const char * title,const char * cprompt,int height,int width,int percent)298 dlg_reallocate_gauge(void *objptr,
299                          const char *title,
300                          const char *cprompt,
301                          int height,
302                          int width,
303                          int percent)
304 {
305     char *prompt = dlg_strclone(cprompt);
306     MY_OBJ *obj;
307     bool save_finish_string = dialog_state.finish_string;
308 
309     dialog_state.finish_string = TRUE;
310     dlg_tab_correct_str(prompt);
311 
312     if (objptr == 0) {
313           /* create a new object */
314           obj = dlg_calloc(MY_OBJ, 1);
315           assert_ptr(obj, "dialog_gauge");
316 
317           dlg_auto_size(title, prompt, &height, &width, MIN_HIGH, MIN_WIDE);
318           dlg_print_size(height, width);
319           dlg_ctl_size(height, width);
320 
321     } else {
322           /* reuse an existing object */
323           obj = objptr;
324           height = obj->height;
325           width = obj->width;
326     }
327 
328     if (obj->obj.win == 0) {
329           /* center dialog box on screen */
330           int x = dlg_box_x_ordinate(width);
331           int y = dlg_box_y_ordinate(height);
332           WINDOW *dialog = dlg_new_window(height, width, y, x);
333           obj->obj.win = dialog;
334     }
335 
336     obj->obj.input = dialog_state.pipe_input;
337     obj->obj.keep_win = TRUE;
338     obj->obj.bg_task = TRUE;
339     obj->obj.handle_getc = handle_my_getc;
340     obj->obj.handle_input = handle_input;
341 
342     if (obj->title == 0 || strcmp(obj->title, title)) {
343           dlg_finish_string(obj->title);
344           free(obj->title);
345           obj->title = dlg_strclone(title);
346     }
347 
348     dlg_finish_string(obj->prompt);
349     free(obj->prompt);
350 
351     obj->prompt = prompt;
352     obj->percent = percent;
353     obj->height = height;
354     obj->width = width;
355 
356     /* if this was a new object, link it into the list */
357     if (objptr == 0) {
358           obj->next = all_objects;
359           all_objects = obj;
360     }
361 
362     dialog_state.finish_string = save_finish_string;
363     return (void *) obj;
364 }
365 
366 void *
dlg_allocate_gauge(const char * title,const char * cprompt,int height,int width,int percent)367 dlg_allocate_gauge(const char *title,
368                        const char *cprompt,
369                        int height,
370                        int width,
371                        int percent)
372 {
373     return dlg_reallocate_gauge(NULL, title, cprompt, height, width, percent);
374 }
375 
376 void
dlg_free_gauge(void * objptr)377 dlg_free_gauge(void *objptr)
378 {
379     MY_OBJ *obj = (MY_OBJ *) objptr;
380 
381     if (valid(obj)) {
382           if (obj->title)
383               free(obj->title);
384           if (obj->prompt)
385               free(obj->prompt);
386           obj->obj.keep_win = FALSE;
387           dlg_remove_callback(&(obj->obj));
388           delink(obj);
389     }
390     curs_set(1);
391 }
392 
393 /*
394  * Display a gauge, or progress meter.  Starts at percent% and reads stdin.  If
395  * stdin is not XXX, then it is interpreted as a percentage, and the display is
396  * updated accordingly.  Otherwise the next line is the percentage, and
397  * subsequent lines up to another XXX are used for the new prompt.  Note that
398  * the size of the window never changes, so the prompt can not get any larger
399  * than the height and width specified.
400  */
401 int
dialog_gauge(const char * title,const char * cprompt,int height,int width,int percent)402 dialog_gauge(const char *title,
403                const char *cprompt,
404                int height,
405                int width,
406                int percent)
407 {
408     int fkey;
409     int ch, result;
410     void *objptr = dlg_allocate_gauge(title, cprompt, height, width, percent);
411     MY_OBJ *obj = (MY_OBJ *) objptr;
412 
413     DLG_TRACE(("# gauge args:\n"));
414     DLG_TRACE2S("title", title);
415     DLG_TRACE2S("message", cprompt);
416     DLG_TRACE2N("height", height);
417     DLG_TRACE2N("width", width);
418     DLG_TRACE2N("percent", percent);
419 
420     dlg_add_callback_ref((DIALOG_CALLBACK **) & obj, my_cleanup);
421     dlg_update_gauge(obj, percent);
422 
423     dlg_trace_win(obj->obj.win);
424     do {
425           ch = dlg_getc(obj->obj.win, &fkey);
426 #ifdef KEY_RESIZE
427           if (fkey && ch == KEY_RESIZE) {
428               MY_OBJ *oldobj = obj;
429 
430               dlg_will_resize(obj->obj.win);
431 
432               obj = dlg_allocate_gauge(title,
433                                              cprompt,
434                                              height,
435                                              width,
436                                              oldobj->percent);
437 
438               /* avoid breaking new window in dlg_remove_callback */
439               oldobj->obj.caller = 0;
440               oldobj->obj.input = 0;
441               oldobj->obj.keep_win = FALSE;
442 
443               /* remove the old version of the gauge */
444               _dlg_resize_cleanup(oldobj->obj.win);
445               dlg_remove_callback(&(oldobj->obj));
446 
447               dlg_add_callback_ref((DIALOG_CALLBACK **) & obj, my_cleanup);
448               dlg_update_gauge(obj, obj->percent);
449           }
450 #endif
451     }
452     while (valid(obj) && handle_my_getc(&(obj->obj), ch, fkey, &result));
453 
454     dlg_free_gauge(obj);
455 
456     return (DLG_EXIT_OK);
457 }
458