1 /* e_sqrtf.c -- float version of e_sqrt.c.
2  * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3  */
4 
5 /*
6  * ====================================================
7  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
8  *
9  * Developed at SunPro, a Sun Microsystems, Inc. business.
10  * Permission to use, copy, modify, and distribute this
11  * software is freely granted, provided that this notice
12  * is preserved.
13  * ====================================================
14  */
15 
16 #include <sys/cdefs.h>
17 #if defined(LIBM_SCCS) && !defined(lint)
18 __RCSID("$NetBSD: e_sqrtf.c,v 1.7 2002/05/26 22:01:53 wiz Exp $");
19 #endif
20 
21 #include "math.h"
22 #include "math_private.h"
23 
24 static    const float         one       = 1.0, tiny=1.0e-30;
25 
26 float
__ieee754_sqrtf(float x)27 __ieee754_sqrtf(float x)
28 {
29           float z;
30           int32_t sign = (int)0x80000000;
31           int32_t ix,s,q,m,t,i;
32           u_int32_t r;
33 
34           GET_FLOAT_WORD(ix,x);
35 
36     /* take care of Inf and NaN */
37           if((ix&0x7f800000)==0x7f800000) {
38               return x*x+x;             /* sqrt(NaN)=NaN, sqrt(+inf)=+inf
39                                                      sqrt(-inf)=sNaN */
40           }
41     /* take care of zero */
42           if(ix<=0) {
43               if((ix&(~sign))==0) return x;/* sqrt(+-0) = +-0 */
44               else if(ix<0)
45                     return (x-x)/(x-x);           /* sqrt(-ve) = sNaN */
46           }
47     /* normalize x */
48           m = (ix>>23);
49           if(m==0) {                                        /* subnormal x */
50               for(i=0;(ix&0x00800000)==0;i++) ix<<=1;
51               m -= i-1;
52           }
53           m -= 127; /* unbias exponent */
54           ix = (ix&0x007fffff)|0x00800000;
55           if(m&1)   /* odd m, double x to make it even */
56               ix += ix;
57           m >>= 1;  /* m = [m/2] */
58 
59     /* generate sqrt(x) bit by bit */
60           ix += ix;
61           q = s = 0;                    /* q = sqrt(x) */
62           r = 0x01000000;               /* r = moving bit from right to left */
63 
64           while(r!=0) {
65               t = s+r;
66               if(t<=ix) {
67                     s    = t+r;
68                     ix  -= t;
69                     q   += r;
70               }
71               ix += ix;
72               r>>=1;
73           }
74 
75     /* use floating add to find out rounding direction */
76           if(ix!=0) {
77               z = one-tiny; /* trigger inexact flag */
78               if (z>=one) {
79                   z = one+tiny;
80                     if (z>one)
81                         q += 2;
82                     else
83                         q += (q&1);
84               }
85           }
86           ix = (q>>1)+0x3f000000;
87           ix += (m <<23);
88           SET_FLOAT_WORD(z,ix);
89           return z;
90 }
91