xref: /dragonfly/games/rogue/save.c (revision 3536f98c1c75c45bd29f481cf18b0f90cea395f7)
1 /*-
2  * Copyright (c) 1988, 1993
3  *        The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Timothy C. Stoehr.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  * @(#)save.c       8.1 (Berkeley) 5/31/93
33  * $FreeBSD: src/games/rogue/save.c,v 1.6 1999/11/30 03:49:27 billf Exp $
34  */
35 
36 /*
37  * save.c
38  *
39  * This source herein may be modified and/or distributed by anybody who
40  * so desires, with the following restrictions:
41  *    1.)  No portion of this notice shall be removed.
42  *    2.)  Credit shall not be taken for the creation of this source.
43  *    3.)  This code is not to be traded, sold, or used for personal
44  *         gain or profit.
45  *
46  */
47 
48 #include <stdio.h>
49 #include <unistd.h>
50 #include "rogue.h"
51 
52 static boolean      has_been_touched(const struct rogue_time *,
53                               const struct rogue_time *);
54 static void         del_save_file(void);
55 static void         r_read(FILE *, char *, int);
56 static void         r_write(FILE *, const char *, int);
57 static void         read_pack(object *, FILE *, boolean);
58 static void         read_string(char *, FILE *, size_t);
59 static void         rw_dungeon(FILE *, boolean);
60 static void         rw_id(struct id *, FILE *, int, boolean);
61 static void         rw_rooms(FILE *, boolean);
62 static void         write_pack(const object *, FILE *);
63 static void         write_string(char *, FILE *);
64 
65 static short write_failed = 0;
66 static char save_name[80];
67 
68 char *save_file = NULL;
69 
70 void
save_game(void)71 save_game(void)
72 {
73           char fname[64];
74 
75           if (!get_input_line("file name?", save_file, fname,
76                               "game not saved", 0, 1)) {
77                     return;
78           }
79           check_message();
80           message(fname, 0);
81           save_into_file(fname);
82 }
83 
84 void
save_into_file(const char * sfile)85 save_into_file(const char *sfile)
86 {
87           FILE *fp;
88           int file_id;
89           char *name_buffer;
90           size_t len;
91           char *hptr;
92           struct rogue_time rt_buf;
93 
94           if (sfile[0] == '~') {
95                     if ((hptr = md_getenv("HOME")) != NULL) {
96                               len = strlen(hptr) + strlen(sfile);
97                               name_buffer = md_malloc(len);
98                               if (name_buffer == NULL) {
99                                         message("out of memory for save file name", 0);
100                                         sfile = error_file;
101                               } else {
102                                         strcpy(name_buffer, hptr);
103                                         strcat(name_buffer, sfile+1);
104                                         sfile = name_buffer;
105                               }
106 
107                     }
108           }
109           /* revoke */
110           setgid(getgid());
111           if (      ((fp = fopen(sfile, "w")) == NULL) ||
112                               ((file_id = md_get_file_id(sfile)) == -1)) {
113                     message("problem accessing the save file", 0);
114                     return;
115           }
116           md_ignore_signals();
117           write_failed = 0;
118           xxx(1);
119           r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
120           r_write(fp, (char *) &cur_level, sizeof(cur_level));
121           r_write(fp, (char *) &max_level, sizeof(max_level));
122           write_string(hunger_str, fp);
123           write_string(login_name, fp);
124           r_write(fp, (char *) &party_room, sizeof(party_room));
125           write_pack(&level_monsters, fp);
126           write_pack(&level_objects, fp);
127           r_write(fp, (char *) &file_id, sizeof(file_id));
128           rw_dungeon(fp, 1);
129           r_write(fp, (char *) &foods, sizeof(foods));
130           r_write(fp, (char *) &rogue, sizeof(fighter));
131           write_pack(&rogue.pack, fp);
132           rw_id(id_potions, fp, POTIONS, 1);
133           rw_id(id_scrolls, fp, SCROLS, 1);
134           rw_id(id_wands, fp, WANDS, 1);
135           rw_id(id_rings, fp, RINGS, 1);
136           r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
137           r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
138           r_write(fp, (char *) &cur_room, sizeof(cur_room));
139           rw_rooms(fp, 1);
140           r_write(fp, (char *) &being_held, sizeof(being_held));
141           r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
142           r_write(fp, (char *) &halluc, sizeof(halluc));
143           r_write(fp, (char *) &blind, sizeof(blind));
144           r_write(fp, (char *) &confused, sizeof(confused));
145           r_write(fp, (char *) &levitate, sizeof(levitate));
146           r_write(fp, (char *) &haste_self, sizeof(haste_self));
147           r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
148           r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
149           r_write(fp, (char *) &wizard, sizeof(wizard));
150           r_write(fp, (char *) &score_only, sizeof(score_only));
151           r_write(fp, (char *) &m_moves, sizeof(m_moves));
152           md_gct(&rt_buf);
153           rt_buf.second += 10;                    /* allow for some processing time */
154           r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
155           fclose(fp);
156 
157           if (write_failed) {
158                     md_df(sfile);       /* delete file */
159           } else {
160                     if (strcmp(sfile, save_name) == 0)
161                               save_name[0] = 0;
162                     clean_up("");
163           }
164 }
165 
166 static void
del_save_file(void)167 del_save_file(void)
168 {
169           if (!save_name[0])
170                     return;
171           /* revoke */
172           setgid(getgid());
173           md_df(save_name);
174 }
175 
176 void
restore(const char * fname)177 restore(const char *fname)
178 {
179           FILE *fp = NULL;
180           struct rogue_time saved_time, mod_time;
181           char buf[4];
182           char tbuf[40];
183           int new_file_id, saved_file_id;
184 
185           if (      ((new_file_id = md_get_file_id(fname)) == -1) ||
186                               ((fp = fopen(fname, "r")) == NULL)) {
187                     clean_up("cannot open file");
188           }
189           if (md_link_count(fname) > 1) {
190                     clean_up("file has link");
191           }
192           xxx(1);
193           r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
194           r_read(fp, (char *) &cur_level, sizeof(cur_level));
195           r_read(fp, (char *) &max_level, sizeof(max_level));
196           read_string(hunger_str, fp, sizeof hunger_str);
197 
198           strlcpy(tbuf, login_name, sizeof tbuf);
199           read_string(login_name, fp, sizeof login_name);
200           if (strcmp(tbuf, login_name)) {
201                     clean_up("you're not the original player");
202           }
203 
204           r_read(fp, (char *) &party_room, sizeof(party_room));
205           read_pack(&level_monsters, fp, 0);
206           read_pack(&level_objects, fp, 0);
207           r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
208           if (new_file_id != saved_file_id) {
209                     clean_up("sorry, saved game is not in the same file");
210           }
211           rw_dungeon(fp, 0);
212           r_read(fp, (char *) &foods, sizeof(foods));
213           r_read(fp, (char *) &rogue, sizeof(fighter));
214           read_pack(&rogue.pack, fp, 1);
215           rw_id(id_potions, fp, POTIONS, 0);
216           rw_id(id_scrolls, fp, SCROLS, 0);
217           rw_id(id_wands, fp, WANDS, 0);
218           rw_id(id_rings, fp, RINGS, 0);
219           r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
220           r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
221           r_read(fp, (char *) &cur_room, sizeof(cur_room));
222           rw_rooms(fp, 0);
223           r_read(fp, (char *) &being_held, sizeof(being_held));
224           r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
225           r_read(fp, (char *) &halluc, sizeof(halluc));
226           r_read(fp, (char *) &blind, sizeof(blind));
227           r_read(fp, (char *) &confused, sizeof(confused));
228           r_read(fp, (char *) &levitate, sizeof(levitate));
229           r_read(fp, (char *) &haste_self, sizeof(haste_self));
230           r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
231           r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
232           r_read(fp, (char *) &wizard, sizeof(wizard));
233           r_read(fp, (char *) &score_only, sizeof(score_only));
234           r_read(fp, (char *) &m_moves, sizeof(m_moves));
235           r_read(fp, (char *) &saved_time, sizeof(saved_time));
236 
237           if (fread(buf, sizeof(char), 1, fp) > 0) {
238                     clear();
239                     clean_up("extra characters in file");
240           }
241 
242           md_gfmt(fname, &mod_time);    /* get file modification time */
243 
244           if (has_been_touched(&saved_time, &mod_time)) {
245                     clear();
246                     clean_up("sorry, file has been touched");
247           }
248           if ((!wizard)) {
249                     strcpy(save_name, fname);
250                     atexit(del_save_file);
251           }
252           msg_cleared = 0;
253           ring_stats(0);
254           fclose(fp);
255 }
256 
257 static void
write_pack(const object * pack,FILE * fp)258 write_pack(const object *pack, FILE *fp)
259 {
260           object t;
261 
262           while ((pack = pack->next_object) != NULL) {
263                     r_write(fp, (const char *) pack, sizeof(object));
264           }
265           t.ichar = t.what_is = 0;
266           r_write(fp, (const char *) &t, sizeof(object));
267 }
268 
269 static void
read_pack(object * pack,FILE * fp,boolean is_rogue)270 read_pack(object *pack, FILE *fp, boolean is_rogue)
271 {
272           object read_obj, *new_obj;
273 
274           for (;;) {
275                     r_read(fp, (char *) &read_obj, sizeof(object));
276                     if (read_obj.ichar == 0) {
277                               pack->next_object = NULL;
278                               break;
279                     }
280                     new_obj = alloc_object();
281                     *new_obj = read_obj;
282                     if (is_rogue) {
283                               if (new_obj->in_use_flags & BEING_WORN) {
284                                         do_wear(new_obj);
285                               } else if (new_obj->in_use_flags & BEING_WIELDED) {
286                                         do_wield(new_obj);
287                               } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
288                                         do_put_on(new_obj,
289                                                   ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
290                               }
291                     }
292                     pack->next_object = new_obj;
293                     pack = new_obj;
294           }
295 }
296 
297 static void
rw_dungeon(FILE * fp,boolean rw)298 rw_dungeon(FILE *fp, boolean rw)
299 {
300           short i, j;
301           char buf[DCOLS];
302 
303           for (i = 0; i < DROWS; i++) {
304                     if (rw) {
305                               r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
306                               for (j = 0; j < DCOLS; j++) {
307                                         buf[j] = mvinch(i, j);
308                               }
309                               r_write(fp, buf, DCOLS);
310                     } else {
311                               r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
312                               r_read(fp, buf, DCOLS);
313                               for (j = 0; j < DCOLS; j++) {
314                                         mvaddch(i, j, buf[j]);
315                               }
316                     }
317           }
318 }
319 
320 static void
rw_id(struct id id_table[],FILE * fp,int n,boolean wr)321 rw_id(struct id id_table[], FILE *fp, int n, boolean wr)
322 {
323           short i;
324 
325           for (i = 0; i < n; i++) {
326                     if (wr) {
327                               r_write(fp, (const char *) &(id_table[i].value), sizeof(short));
328                               r_write(fp, (const char *) &(id_table[i].id_status),
329                                         sizeof(unsigned short));
330                               write_string(id_table[i].title, fp);
331                     } else {
332                               r_read(fp, (char *) &(id_table[i].value), sizeof(short));
333                               r_read(fp, (char *) &(id_table[i].id_status),
334                                         sizeof(unsigned short));
335                               read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
336                     }
337           }
338 }
339 
340 static void
write_string(char * s,FILE * fp)341 write_string(char *s, FILE *fp)
342 {
343           short n;
344 
345           n = strlen(s) + 1;
346           xxxx(s, n);
347           r_write(fp, (char *) &n, sizeof(short));
348           r_write(fp, s, n);
349 }
350 
351 static void
read_string(char * s,FILE * fp,size_t len)352 read_string(char *s, FILE *fp, size_t len)
353 {
354           short n;
355 
356           r_read(fp, (char *) &n, sizeof(short));
357           if (n < 0 || n > (short)len) {
358                     clean_up("read_string: corrupt game file");
359           }
360           r_read(fp, s, n);
361           xxxx(s, n);
362           /* ensure null termination */
363           s[n-1] = 0;
364 }
365 
366 static void
rw_rooms(FILE * fp,boolean rw)367 rw_rooms(FILE *fp, boolean rw)
368 {
369           short i;
370 
371           for (i = 0; i < MAXROOMS; i++) {
372                     rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
373                               r_read(fp, (char *) (rooms + i), sizeof(room));
374           }
375 }
376 
377 static void
r_read(FILE * fp,char * buf,int n)378 r_read(FILE *fp, char *buf, int n)
379 {
380           if (fread(buf, sizeof(char), n, fp) != (unsigned)n) {
381                     clean_up("read() failed, don't know why");
382           }
383 }
384 
385 static void
r_write(FILE * fp,const char * buf,int n)386 r_write(FILE *fp, const char *buf, int n)
387 {
388           if (!write_failed) {
389                     if (fwrite(buf, sizeof(char), n, fp) != (unsigned)n) {
390                               message("write() failed, don't know why", 0);
391                               sound_bell();
392                               write_failed = 1;
393                     }
394           }
395 }
396 
397 static boolean
has_been_touched(const struct rogue_time * saved_time,const struct rogue_time * mod_time)398 has_been_touched(const struct rogue_time *saved_time,
399                      const struct rogue_time *mod_time)
400 {
401           if (saved_time->year < mod_time->year) {
402                     return(1);
403           } else if (saved_time->year > mod_time->year) {
404                     return(0);
405           }
406           if (saved_time->month < mod_time->month) {
407                     return(1);
408           } else if (saved_time->month > mod_time->month) {
409                     return(0);
410           }
411           if (saved_time->day < mod_time->day) {
412                     return(1);
413           } else if (saved_time->day > mod_time->day) {
414                     return(0);
415           }
416           if (saved_time->hour < mod_time->hour) {
417                     return(1);
418           } else if (saved_time->hour > mod_time->hour) {
419                     return(0);
420           }
421           if (saved_time->minute < mod_time->minute) {
422                     return(1);
423           } else if (saved_time->minute > mod_time->minute) {
424                     return(0);
425           }
426           if (saved_time->second < mod_time->second) {
427                     return(1);
428           }
429           return(0);
430 }
431