1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License (the "License").
6  * You may not use this file except in compliance with the License.
7  *
8  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9  * or http://www.opensolaris.org/os/licensing.
10  * See the License for the specific language governing permissions
11  * and limitations under the License.
12  *
13  * When distributing Covered Code, include this CDDL HEADER in each
14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15  * If applicable, add the following below this CDDL HEADER, with the
16  * fields enclosed by brackets "[]" replaced with your own identifying
17  * information: Portions Copyright [yyyy] [name of copyright owner]
18  *
19  * CDDL HEADER END
20  */
21 /*
22  * Copyright 2009 Sun Microsystems, Inc.  All rights reserved.
23  * Use is subject to license terms.
24  */
25 
26 /*
27  * Copyright (c) 2012, 2018 by Delphix. All rights reserved.
28  * Copyright (c) 2014 Integros [integros.com]
29  */
30 
31 #include <sys/zfs_context.h>
32 #include <sys/vdev_impl.h>
33 #include <sys/spa_impl.h>
34 #include <sys/zio.h>
35 #include <sys/avl.h>
36 #include <sys/dsl_pool.h>
37 #include <sys/metaslab_impl.h>
38 #include <sys/abd.h>
39 
40 /*
41  * ZFS I/O Scheduler
42  * ---------------
43  *
44  * ZFS issues I/O operations to leaf vdevs to satisfy and complete zios.  The
45  * I/O scheduler determines when and in what order those operations are
46  * issued.  The I/O scheduler divides operations into six I/O classes
47  * prioritized in the following order: sync read, sync write, async read,
48  * async write, scrub/resilver and trim.  Each queue defines the minimum and
49  * maximum number of concurrent operations that may be issued to the device.
50  * In addition, the device has an aggregate maximum. Note that the sum of the
51  * per-queue minimums must not exceed the aggregate maximum, and if the
52  * aggregate maximum is equal to or greater than the sum of the per-queue
53  * maximums, the per-queue minimum has no effect.
54  *
55  * For many physical devices, throughput increases with the number of
56  * concurrent operations, but latency typically suffers. Further, physical
57  * devices typically have a limit at which more concurrent operations have no
58  * effect on throughput or can actually cause it to decrease.
59  *
60  * The scheduler selects the next operation to issue by first looking for an
61  * I/O class whose minimum has not been satisfied. Once all are satisfied and
62  * the aggregate maximum has not been hit, the scheduler looks for classes
63  * whose maximum has not been satisfied. Iteration through the I/O classes is
64  * done in the order specified above. No further operations are issued if the
65  * aggregate maximum number of concurrent operations has been hit or if there
66  * are no operations queued for an I/O class that has not hit its maximum.
67  * Every time an I/O is queued or an operation completes, the I/O scheduler
68  * looks for new operations to issue.
69  *
70  * All I/O classes have a fixed maximum number of outstanding operations
71  * except for the async write class. Asynchronous writes represent the data
72  * that is committed to stable storage during the syncing stage for
73  * transaction groups (see txg.c). Transaction groups enter the syncing state
74  * periodically so the number of queued async writes will quickly burst up and
75  * then bleed down to zero. Rather than servicing them as quickly as possible,
76  * the I/O scheduler changes the maximum number of active async write I/Os
77  * according to the amount of dirty data in the pool (see dsl_pool.c). Since
78  * both throughput and latency typically increase with the number of
79  * concurrent operations issued to physical devices, reducing the burstiness
80  * in the number of concurrent operations also stabilizes the response time of
81  * operations from other -- and in particular synchronous -- queues. In broad
82  * strokes, the I/O scheduler will issue more concurrent operations from the
83  * async write queue as there's more dirty data in the pool.
84  *
85  * Async Writes
86  *
87  * The number of concurrent operations issued for the async write I/O class
88  * follows a piece-wise linear function defined by a few adjustable points.
89  *
90  *        |                   o---------| <-- zfs_vdev_async_write_max_active
91  *   ^    |                  /^         |
92  *   |    |                 / |         |
93  * active |                /  |         |
94  *  I/O   |               /   |         |
95  * count  |              /    |         |
96  *        |             /     |         |
97  *        |------------o      |         | <-- zfs_vdev_async_write_min_active
98  *       0|____________^______|_________|
99  *        0%           |      |       100% of zfs_dirty_data_max
100  *                     |      |
101  *                     |      `-- zfs_vdev_async_write_active_max_dirty_percent
102  *                     `--------- zfs_vdev_async_write_active_min_dirty_percent
103  *
104  * Until the amount of dirty data exceeds a minimum percentage of the dirty
105  * data allowed in the pool, the I/O scheduler will limit the number of
106  * concurrent operations to the minimum. As that threshold is crossed, the
107  * number of concurrent operations issued increases linearly to the maximum at
108  * the specified maximum percentage of the dirty data allowed in the pool.
109  *
110  * Ideally, the amount of dirty data on a busy pool will stay in the sloped
111  * part of the function between zfs_vdev_async_write_active_min_dirty_percent
112  * and zfs_vdev_async_write_active_max_dirty_percent. If it exceeds the
113  * maximum percentage, this indicates that the rate of incoming data is
114  * greater than the rate that the backend storage can handle. In this case, we
115  * must further throttle incoming writes (see dmu_tx_delay() for details).
116  */
117 
118 /*
119  * The maximum number of I/Os active to each device.  Ideally, this will be >=
120  * the sum of each queue's max_active.  It must be at least the sum of each
121  * queue's min_active.
122  */
123 uint32_t zfs_vdev_max_active = 1000;
124 
125 /*
126  * Per-queue limits on the number of I/Os active to each device.  If the
127  * sum of the queue's max_active is < zfs_vdev_max_active, then the
128  * min_active comes into play.  We will send min_active from each queue,
129  * and then select from queues in the order defined by zio_priority_t.
130  *
131  * In general, smaller max_active's will lead to lower latency of synchronous
132  * operations.  Larger max_active's may lead to higher overall throughput,
133  * depending on underlying storage.
134  *
135  * The ratio of the queues' max_actives determines the balance of performance
136  * between reads, writes, and scrubs.  E.g., increasing
137  * zfs_vdev_scrub_max_active will cause the scrub or resilver to complete
138  * more quickly, but reads and writes to have higher latency and lower
139  * throughput.
140  */
141 uint32_t zfs_vdev_sync_read_min_active = 10;
142 uint32_t zfs_vdev_sync_read_max_active = 10;
143 uint32_t zfs_vdev_sync_write_min_active = 10;
144 uint32_t zfs_vdev_sync_write_max_active = 10;
145 uint32_t zfs_vdev_async_read_min_active = 1;
146 uint32_t zfs_vdev_async_read_max_active = 3;
147 uint32_t zfs_vdev_async_write_min_active = 1;
148 uint32_t zfs_vdev_async_write_max_active = 10;
149 uint32_t zfs_vdev_scrub_min_active = 1;
150 uint32_t zfs_vdev_scrub_max_active = 2;
151 uint32_t zfs_vdev_trim_min_active = 1;
152 /*
153  * TRIM max active is large in comparison to the other values due to the fact
154  * that TRIM IOs are coalesced at the device layer. This value is set such
155  * that a typical SSD can process the queued IOs in a single request.
156  */
157 uint32_t zfs_vdev_trim_max_active = 64;
158 uint32_t zfs_vdev_removal_min_active = 1;
159 uint32_t zfs_vdev_removal_max_active = 2;
160 uint32_t zfs_vdev_initializing_min_active = 1;
161 uint32_t zfs_vdev_initializing_max_active = 1;
162 
163 
164 /*
165  * When the pool has less than zfs_vdev_async_write_active_min_dirty_percent
166  * dirty data, use zfs_vdev_async_write_min_active.  When it has more than
167  * zfs_vdev_async_write_active_max_dirty_percent, use
168  * zfs_vdev_async_write_max_active. The value is linearly interpolated
169  * between min and max.
170  */
171 int zfs_vdev_async_write_active_min_dirty_percent = 30;
172 int zfs_vdev_async_write_active_max_dirty_percent = 60;
173 
174 /*
175  * To reduce IOPs, we aggregate small adjacent I/Os into one large I/O.
176  * For read I/Os, we also aggregate across small adjacency gaps; for writes
177  * we include spans of optional I/Os to aid aggregation at the disk even when
178  * they aren't able to help us aggregate at this level.
179  */
180 int zfs_vdev_aggregation_limit = 1 << 20;
181 int zfs_vdev_aggregation_limit_non_rotating = SPA_OLD_MAXBLOCKSIZE;
182 int zfs_vdev_read_gap_limit = 32 << 10;
183 int zfs_vdev_write_gap_limit = 4 << 10;
184 
185 /*
186  * Define the queue depth percentage for each top-level. This percentage is
187  * used in conjunction with zfs_vdev_async_max_active to determine how many
188  * allocations a specific top-level vdev should handle. Once the queue depth
189  * reaches zfs_vdev_queue_depth_pct * zfs_vdev_async_write_max_active / 100
190  * then allocator will stop allocating blocks on that top-level device.
191  * The default kernel setting is 1000% which will yield 100 allocations per
192  * device. For userland testing, the default setting is 300% which equates
193  * to 30 allocations per device.
194  */
195 #ifdef _KERNEL
196 int zfs_vdev_queue_depth_pct = 1000;
197 #else
198 int zfs_vdev_queue_depth_pct = 300;
199 #endif
200 
201 /*
202  * When performing allocations for a given metaslab, we want to make sure that
203  * there are enough IOs to aggregate together to improve throughput. We want to
204  * ensure that there are at least 128k worth of IOs that can be aggregated, and
205  * we assume that the average allocation size is 4k, so we need the queue depth
206  * to be 32 per allocator to get good aggregation of sequential writes.
207  */
208 int zfs_vdev_def_queue_depth = 32;
209 
210 #ifdef __FreeBSD__
211 #ifdef _KERNEL
212 SYSCTL_DECL(_vfs_zfs_vdev);
213 
214 static int sysctl_zfs_async_write_active_min_dirty_percent(SYSCTL_HANDLER_ARGS);
215 SYSCTL_PROC(_vfs_zfs_vdev, OID_AUTO, async_write_active_min_dirty_percent,
216     CTLTYPE_UINT | CTLFLAG_MPSAFE | CTLFLAG_RWTUN, 0, sizeof(int),
217     sysctl_zfs_async_write_active_min_dirty_percent, "I",
218     "Percentage of async write dirty data below which "
219     "async_write_min_active is used.");
220 
221 static int sysctl_zfs_async_write_active_max_dirty_percent(SYSCTL_HANDLER_ARGS);
222 SYSCTL_PROC(_vfs_zfs_vdev, OID_AUTO, async_write_active_max_dirty_percent,
223     CTLTYPE_UINT | CTLFLAG_MPSAFE | CTLFLAG_RWTUN, 0, sizeof(int),
224     sysctl_zfs_async_write_active_max_dirty_percent, "I",
225     "Percentage of async write dirty data above which "
226     "async_write_max_active is used.");
227 
228 SYSCTL_UINT(_vfs_zfs_vdev, OID_AUTO, max_active, CTLFLAG_RWTUN,
229     &zfs_vdev_max_active, 0,
230     "The maximum number of I/Os of all types active for each device.");
231 
232 #define ZFS_VDEV_QUEUE_KNOB_MIN(name)					\
233 SYSCTL_UINT(_vfs_zfs_vdev, OID_AUTO, name ## _min_active, CTLFLAG_RWTUN,\
234     &zfs_vdev_ ## name ## _min_active, 0,				\
235     "Initial number of I/O requests of type " #name			\
236     " active for each device");
237 
238 #define ZFS_VDEV_QUEUE_KNOB_MAX(name)					\
239 SYSCTL_UINT(_vfs_zfs_vdev, OID_AUTO, name ## _max_active, CTLFLAG_RWTUN,\
240     &zfs_vdev_ ## name ## _max_active, 0,				\
241     "Maximum number of I/O requests of type " #name			\
242     " active for each device");
243 
244 ZFS_VDEV_QUEUE_KNOB_MIN(sync_read);
245 ZFS_VDEV_QUEUE_KNOB_MAX(sync_read);
246 ZFS_VDEV_QUEUE_KNOB_MIN(sync_write);
247 ZFS_VDEV_QUEUE_KNOB_MAX(sync_write);
248 ZFS_VDEV_QUEUE_KNOB_MIN(async_read);
249 ZFS_VDEV_QUEUE_KNOB_MAX(async_read);
250 ZFS_VDEV_QUEUE_KNOB_MIN(async_write);
251 ZFS_VDEV_QUEUE_KNOB_MAX(async_write);
252 ZFS_VDEV_QUEUE_KNOB_MIN(scrub);
253 ZFS_VDEV_QUEUE_KNOB_MAX(scrub);
254 ZFS_VDEV_QUEUE_KNOB_MIN(trim);
255 ZFS_VDEV_QUEUE_KNOB_MAX(trim);
256 ZFS_VDEV_QUEUE_KNOB_MIN(removal);
257 ZFS_VDEV_QUEUE_KNOB_MAX(removal);
258 ZFS_VDEV_QUEUE_KNOB_MIN(initializing);
259 ZFS_VDEV_QUEUE_KNOB_MAX(initializing);
260 
261 #undef ZFS_VDEV_QUEUE_KNOB
262 
263 SYSCTL_INT(_vfs_zfs_vdev, OID_AUTO, aggregation_limit, CTLFLAG_RWTUN,
264     &zfs_vdev_aggregation_limit, 0,
265     "I/O requests are aggregated up to this size");
266 SYSCTL_INT(_vfs_zfs_vdev, OID_AUTO, aggregation_limit_non_rotating, CTLFLAG_RWTUN,
267     &zfs_vdev_aggregation_limit_non_rotating, 0,
268     "I/O requests are aggregated up to this size for non-rotating media");
269 SYSCTL_INT(_vfs_zfs_vdev, OID_AUTO, read_gap_limit, CTLFLAG_RWTUN,
270     &zfs_vdev_read_gap_limit, 0,
271     "Acceptable gap between two reads being aggregated");
272 SYSCTL_INT(_vfs_zfs_vdev, OID_AUTO, write_gap_limit, CTLFLAG_RWTUN,
273     &zfs_vdev_write_gap_limit, 0,
274     "Acceptable gap between two writes being aggregated");
275 SYSCTL_INT(_vfs_zfs_vdev, OID_AUTO, queue_depth_pct, CTLFLAG_RWTUN,
276     &zfs_vdev_queue_depth_pct, 0,
277     "Queue depth percentage for each top-level");
278 SYSCTL_INT(_vfs_zfs_vdev, OID_AUTO, def_queue_depth, CTLFLAG_RWTUN,
279     &zfs_vdev_def_queue_depth, 0,
280     "Default queue depth for each allocator");
281 
282 static int
sysctl_zfs_async_write_active_min_dirty_percent(SYSCTL_HANDLER_ARGS)283 sysctl_zfs_async_write_active_min_dirty_percent(SYSCTL_HANDLER_ARGS)
284 {
285 	int val, err;
286 
287 	val = zfs_vdev_async_write_active_min_dirty_percent;
288 	err = sysctl_handle_int(oidp, &val, 0, req);
289 	if (err != 0 || req->newptr == NULL)
290 		return (err);
291 
292 	if (val < 0 || val > 100 ||
293 	    val >= zfs_vdev_async_write_active_max_dirty_percent)
294 		return (EINVAL);
295 
296 	zfs_vdev_async_write_active_min_dirty_percent = val;
297 
298 	return (0);
299 }
300 
301 static int
sysctl_zfs_async_write_active_max_dirty_percent(SYSCTL_HANDLER_ARGS)302 sysctl_zfs_async_write_active_max_dirty_percent(SYSCTL_HANDLER_ARGS)
303 {
304 	int val, err;
305 
306 	val = zfs_vdev_async_write_active_max_dirty_percent;
307 	err = sysctl_handle_int(oidp, &val, 0, req);
308 	if (err != 0 || req->newptr == NULL)
309 		return (err);
310 
311 	if (val < 0 || val > 100 ||
312 	    val <= zfs_vdev_async_write_active_min_dirty_percent)
313 		return (EINVAL);
314 
315 	zfs_vdev_async_write_active_max_dirty_percent = val;
316 
317 	return (0);
318 }
319 #endif
320 #endif
321 
322 int
vdev_queue_offset_compare(const void * x1,const void * x2)323 vdev_queue_offset_compare(const void *x1, const void *x2)
324 {
325 	const zio_t *z1 = (const zio_t *)x1;
326 	const zio_t *z2 = (const zio_t *)x2;
327 
328 	int cmp = AVL_CMP(z1->io_offset, z2->io_offset);
329 
330 	if (likely(cmp))
331 		return (cmp);
332 
333 	return (AVL_PCMP(z1, z2));
334 }
335 
336 static inline avl_tree_t *
vdev_queue_class_tree(vdev_queue_t * vq,zio_priority_t p)337 vdev_queue_class_tree(vdev_queue_t *vq, zio_priority_t p)
338 {
339 	return (&vq->vq_class[p].vqc_queued_tree);
340 }
341 
342 static inline avl_tree_t *
vdev_queue_type_tree(vdev_queue_t * vq,zio_type_t t)343 vdev_queue_type_tree(vdev_queue_t *vq, zio_type_t t)
344 {
345 	if (t == ZIO_TYPE_READ)
346 		return (&vq->vq_read_offset_tree);
347 	else if (t == ZIO_TYPE_WRITE)
348 		return (&vq->vq_write_offset_tree);
349 	else
350 		return (NULL);
351 }
352 
353 int
vdev_queue_timestamp_compare(const void * x1,const void * x2)354 vdev_queue_timestamp_compare(const void *x1, const void *x2)
355 {
356 	const zio_t *z1 = (const zio_t *)x1;
357 	const zio_t *z2 = (const zio_t *)x2;
358 
359 	int cmp = AVL_CMP(z1->io_timestamp, z2->io_timestamp);
360 
361 	if (likely(cmp))
362 		return (cmp);
363 
364 	return (AVL_PCMP(z1, z2));
365 }
366 
367 void
vdev_queue_init(vdev_t * vd)368 vdev_queue_init(vdev_t *vd)
369 {
370 	vdev_queue_t *vq = &vd->vdev_queue;
371 
372 	mutex_init(&vq->vq_lock, NULL, MUTEX_DEFAULT, NULL);
373 	vq->vq_vdev = vd;
374 
375 	avl_create(&vq->vq_active_tree, vdev_queue_offset_compare,
376 	    sizeof (zio_t), offsetof(struct zio, io_queue_node));
377 	avl_create(vdev_queue_type_tree(vq, ZIO_TYPE_READ),
378 	    vdev_queue_offset_compare, sizeof (zio_t),
379 	    offsetof(struct zio, io_offset_node));
380 	avl_create(vdev_queue_type_tree(vq, ZIO_TYPE_WRITE),
381 	    vdev_queue_offset_compare, sizeof (zio_t),
382 	    offsetof(struct zio, io_offset_node));
383 
384 	for (zio_priority_t p = 0; p < ZIO_PRIORITY_NUM_QUEUEABLE; p++) {
385 		int (*compfn) (const void *, const void *);
386 
387 		/*
388 		 * The synchronous i/o queues are dispatched in FIFO rather
389 		 * than LBA order.  This provides more consistent latency for
390 		 * these i/os.
391 		 */
392 		if (p == ZIO_PRIORITY_SYNC_READ || p == ZIO_PRIORITY_SYNC_WRITE)
393 			compfn = vdev_queue_timestamp_compare;
394 		else
395 			compfn = vdev_queue_offset_compare;
396 
397 		avl_create(vdev_queue_class_tree(vq, p), compfn,
398 		    sizeof (zio_t), offsetof(struct zio, io_queue_node));
399 	}
400 
401 	vq->vq_lastoffset = 0;
402 }
403 
404 void
vdev_queue_fini(vdev_t * vd)405 vdev_queue_fini(vdev_t *vd)
406 {
407 	vdev_queue_t *vq = &vd->vdev_queue;
408 
409 	for (zio_priority_t p = 0; p < ZIO_PRIORITY_NUM_QUEUEABLE; p++)
410 		avl_destroy(vdev_queue_class_tree(vq, p));
411 	avl_destroy(&vq->vq_active_tree);
412 	avl_destroy(vdev_queue_type_tree(vq, ZIO_TYPE_READ));
413 	avl_destroy(vdev_queue_type_tree(vq, ZIO_TYPE_WRITE));
414 
415 	mutex_destroy(&vq->vq_lock);
416 }
417 
418 static void
vdev_queue_io_add(vdev_queue_t * vq,zio_t * zio)419 vdev_queue_io_add(vdev_queue_t *vq, zio_t *zio)
420 {
421 	spa_t *spa = zio->io_spa;
422 	avl_tree_t *qtt;
423 
424 	ASSERT(MUTEX_HELD(&vq->vq_lock));
425 	ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
426 	avl_add(vdev_queue_class_tree(vq, zio->io_priority), zio);
427 	qtt = vdev_queue_type_tree(vq, zio->io_type);
428 	if (qtt)
429 		avl_add(qtt, zio);
430 
431 #ifdef illumos
432 	mutex_enter(&spa->spa_iokstat_lock);
433 	spa->spa_queue_stats[zio->io_priority].spa_queued++;
434 	if (spa->spa_iokstat != NULL)
435 		kstat_waitq_enter(spa->spa_iokstat->ks_data);
436 	mutex_exit(&spa->spa_iokstat_lock);
437 #endif
438 }
439 
440 static void
vdev_queue_io_remove(vdev_queue_t * vq,zio_t * zio)441 vdev_queue_io_remove(vdev_queue_t *vq, zio_t *zio)
442 {
443 	spa_t *spa = zio->io_spa;
444 	avl_tree_t *qtt;
445 
446 	ASSERT(MUTEX_HELD(&vq->vq_lock));
447 	ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
448 	avl_remove(vdev_queue_class_tree(vq, zio->io_priority), zio);
449 	qtt = vdev_queue_type_tree(vq, zio->io_type);
450 	if (qtt)
451 		avl_remove(qtt, zio);
452 
453 #ifdef illumos
454 	mutex_enter(&spa->spa_iokstat_lock);
455 	ASSERT3U(spa->spa_queue_stats[zio->io_priority].spa_queued, >, 0);
456 	spa->spa_queue_stats[zio->io_priority].spa_queued--;
457 	if (spa->spa_iokstat != NULL)
458 		kstat_waitq_exit(spa->spa_iokstat->ks_data);
459 	mutex_exit(&spa->spa_iokstat_lock);
460 #endif
461 }
462 
463 static void
vdev_queue_pending_add(vdev_queue_t * vq,zio_t * zio)464 vdev_queue_pending_add(vdev_queue_t *vq, zio_t *zio)
465 {
466 	spa_t *spa = zio->io_spa;
467 	ASSERT(MUTEX_HELD(&vq->vq_lock));
468 	ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
469 	vq->vq_class[zio->io_priority].vqc_active++;
470 	avl_add(&vq->vq_active_tree, zio);
471 
472 #ifdef illumos
473 	mutex_enter(&spa->spa_iokstat_lock);
474 	spa->spa_queue_stats[zio->io_priority].spa_active++;
475 	if (spa->spa_iokstat != NULL)
476 		kstat_runq_enter(spa->spa_iokstat->ks_data);
477 	mutex_exit(&spa->spa_iokstat_lock);
478 #endif
479 }
480 
481 static void
vdev_queue_pending_remove(vdev_queue_t * vq,zio_t * zio)482 vdev_queue_pending_remove(vdev_queue_t *vq, zio_t *zio)
483 {
484 	spa_t *spa = zio->io_spa;
485 	ASSERT(MUTEX_HELD(&vq->vq_lock));
486 	ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
487 	vq->vq_class[zio->io_priority].vqc_active--;
488 	avl_remove(&vq->vq_active_tree, zio);
489 
490 #ifdef illumos
491 	mutex_enter(&spa->spa_iokstat_lock);
492 	ASSERT3U(spa->spa_queue_stats[zio->io_priority].spa_active, >, 0);
493 	spa->spa_queue_stats[zio->io_priority].spa_active--;
494 	if (spa->spa_iokstat != NULL) {
495 		kstat_io_t *ksio = spa->spa_iokstat->ks_data;
496 
497 		kstat_runq_exit(spa->spa_iokstat->ks_data);
498 		if (zio->io_type == ZIO_TYPE_READ) {
499 			ksio->reads++;
500 			ksio->nread += zio->io_size;
501 		} else if (zio->io_type == ZIO_TYPE_WRITE) {
502 			ksio->writes++;
503 			ksio->nwritten += zio->io_size;
504 		}
505 	}
506 	mutex_exit(&spa->spa_iokstat_lock);
507 #endif
508 }
509 
510 static void
vdev_queue_agg_io_done(zio_t * aio)511 vdev_queue_agg_io_done(zio_t *aio)
512 {
513 	if (aio->io_type == ZIO_TYPE_READ) {
514 		zio_t *pio;
515 		zio_link_t *zl = NULL;
516 		while ((pio = zio_walk_parents(aio, &zl)) != NULL) {
517 			abd_copy_off(pio->io_abd, aio->io_abd,
518 			    0, pio->io_offset - aio->io_offset, pio->io_size);
519 		}
520 	}
521 
522 	abd_free(aio->io_abd);
523 }
524 
525 static int
vdev_queue_class_min_active(zio_priority_t p)526 vdev_queue_class_min_active(zio_priority_t p)
527 {
528 	switch (p) {
529 	case ZIO_PRIORITY_SYNC_READ:
530 		return (zfs_vdev_sync_read_min_active);
531 	case ZIO_PRIORITY_SYNC_WRITE:
532 		return (zfs_vdev_sync_write_min_active);
533 	case ZIO_PRIORITY_ASYNC_READ:
534 		return (zfs_vdev_async_read_min_active);
535 	case ZIO_PRIORITY_ASYNC_WRITE:
536 		return (zfs_vdev_async_write_min_active);
537 	case ZIO_PRIORITY_SCRUB:
538 		return (zfs_vdev_scrub_min_active);
539 	case ZIO_PRIORITY_TRIM:
540 		return (zfs_vdev_trim_min_active);
541 	case ZIO_PRIORITY_REMOVAL:
542 		return (zfs_vdev_removal_min_active);
543 	case ZIO_PRIORITY_INITIALIZING:
544 		return (zfs_vdev_initializing_min_active);
545 	default:
546 		panic("invalid priority %u", p);
547 		return (0);
548 	}
549 }
550 
551 static __noinline int
vdev_queue_max_async_writes(spa_t * spa)552 vdev_queue_max_async_writes(spa_t *spa)
553 {
554 	int writes;
555 	uint64_t dirty = spa->spa_dsl_pool->dp_dirty_total;
556 	uint64_t min_bytes = zfs_dirty_data_max *
557 	    zfs_vdev_async_write_active_min_dirty_percent / 100;
558 	uint64_t max_bytes = zfs_dirty_data_max *
559 	    zfs_vdev_async_write_active_max_dirty_percent / 100;
560 
561 	/*
562 	 * Sync tasks correspond to interactive user actions. To reduce the
563 	 * execution time of those actions we push data out as fast as possible.
564 	 */
565 	if (spa_has_pending_synctask(spa)) {
566 		return (zfs_vdev_async_write_max_active);
567 	}
568 
569 	if (dirty < min_bytes)
570 		return (zfs_vdev_async_write_min_active);
571 	if (dirty > max_bytes)
572 		return (zfs_vdev_async_write_max_active);
573 
574 	/*
575 	 * linear interpolation:
576 	 * slope = (max_writes - min_writes) / (max_bytes - min_bytes)
577 	 * move right by min_bytes
578 	 * move up by min_writes
579 	 */
580 	writes = (dirty - min_bytes) *
581 	    (zfs_vdev_async_write_max_active -
582 	    zfs_vdev_async_write_min_active) /
583 	    (max_bytes - min_bytes) +
584 	    zfs_vdev_async_write_min_active;
585 	ASSERT3U(writes, >=, zfs_vdev_async_write_min_active);
586 	ASSERT3U(writes, <=, zfs_vdev_async_write_max_active);
587 	return (writes);
588 }
589 
590 static int
vdev_queue_class_max_active(spa_t * spa,zio_priority_t p)591 vdev_queue_class_max_active(spa_t *spa, zio_priority_t p)
592 {
593 	switch (p) {
594 	case ZIO_PRIORITY_SYNC_READ:
595 		return (zfs_vdev_sync_read_max_active);
596 	case ZIO_PRIORITY_SYNC_WRITE:
597 		return (zfs_vdev_sync_write_max_active);
598 	case ZIO_PRIORITY_ASYNC_READ:
599 		return (zfs_vdev_async_read_max_active);
600 	case ZIO_PRIORITY_ASYNC_WRITE:
601 		return (vdev_queue_max_async_writes(spa));
602 	case ZIO_PRIORITY_SCRUB:
603 		return (zfs_vdev_scrub_max_active);
604 	case ZIO_PRIORITY_TRIM:
605 		return (zfs_vdev_trim_max_active);
606 	case ZIO_PRIORITY_REMOVAL:
607 		return (zfs_vdev_removal_max_active);
608 	case ZIO_PRIORITY_INITIALIZING:
609 		return (zfs_vdev_initializing_max_active);
610 	default:
611 		panic("invalid priority %u", p);
612 		return (0);
613 	}
614 }
615 
616 /*
617  * Return the i/o class to issue from, or ZIO_PRIORITY_MAX_QUEUEABLE if
618  * there is no eligible class.
619  */
620 static zio_priority_t
vdev_queue_class_to_issue(vdev_queue_t * vq)621 vdev_queue_class_to_issue(vdev_queue_t *vq)
622 {
623 	spa_t *spa = vq->vq_vdev->vdev_spa;
624 	zio_priority_t p;
625 
626 	ASSERT(MUTEX_HELD(&vq->vq_lock));
627 
628 	if (avl_numnodes(&vq->vq_active_tree) >= zfs_vdev_max_active)
629 		return (ZIO_PRIORITY_NUM_QUEUEABLE);
630 
631 	/* find a queue that has not reached its minimum # outstanding i/os */
632 	for (p = 0; p < ZIO_PRIORITY_NUM_QUEUEABLE; p++) {
633 		if (avl_numnodes(vdev_queue_class_tree(vq, p)) > 0 &&
634 		    vq->vq_class[p].vqc_active <
635 		    vdev_queue_class_min_active(p))
636 			return (p);
637 	}
638 
639 	/*
640 	 * If we haven't found a queue, look for one that hasn't reached its
641 	 * maximum # outstanding i/os.
642 	 */
643 	for (p = 0; p < ZIO_PRIORITY_NUM_QUEUEABLE; p++) {
644 		if (avl_numnodes(vdev_queue_class_tree(vq, p)) > 0 &&
645 		    vq->vq_class[p].vqc_active <
646 		    vdev_queue_class_max_active(spa, p))
647 			return (p);
648 	}
649 
650 	/* No eligible queued i/os */
651 	return (ZIO_PRIORITY_NUM_QUEUEABLE);
652 }
653 
654 /*
655  * Compute the range spanned by two i/os, which is the endpoint of the last
656  * (lio->io_offset + lio->io_size) minus start of the first (fio->io_offset).
657  * Conveniently, the gap between fio and lio is given by -IO_SPAN(lio, fio);
658  * thus fio and lio are adjacent if and only if IO_SPAN(lio, fio) == 0.
659  */
660 #define	IO_SPAN(fio, lio) ((lio)->io_offset + (lio)->io_size - (fio)->io_offset)
661 #define	IO_GAP(fio, lio) (-IO_SPAN(lio, fio))
662 
663 static zio_t *
vdev_queue_aggregate(vdev_queue_t * vq,zio_t * zio)664 vdev_queue_aggregate(vdev_queue_t *vq, zio_t *zio)
665 {
666 	zio_t *first, *last, *aio, *dio, *mandatory, *nio;
667 	zio_link_t *zl = NULL;
668 	uint64_t maxgap = 0;
669 	uint64_t size;
670 	uint64_t limit;
671 	int maxblocksize;
672 	boolean_t stretch;
673 	avl_tree_t *t;
674 	enum zio_flag flags;
675 
676 	ASSERT(MUTEX_HELD(&vq->vq_lock));
677 
678 	maxblocksize = spa_maxblocksize(vq->vq_vdev->vdev_spa);
679 	if (vq->vq_vdev->vdev_nonrot)
680 		limit = zfs_vdev_aggregation_limit_non_rotating;
681 	else
682 		limit = zfs_vdev_aggregation_limit;
683 	limit = MAX(MIN(limit, maxblocksize), 0);
684 
685 	if (zio->io_flags & ZIO_FLAG_DONT_AGGREGATE || limit == 0)
686 		return (NULL);
687 
688 	first = last = zio;
689 
690 	if (zio->io_type == ZIO_TYPE_READ)
691 		maxgap = zfs_vdev_read_gap_limit;
692 
693 	/*
694 	 * We can aggregate I/Os that are sufficiently adjacent and of
695 	 * the same flavor, as expressed by the AGG_INHERIT flags.
696 	 * The latter requirement is necessary so that certain
697 	 * attributes of the I/O, such as whether it's a normal I/O
698 	 * or a scrub/resilver, can be preserved in the aggregate.
699 	 * We can include optional I/Os, but don't allow them
700 	 * to begin a range as they add no benefit in that situation.
701 	 */
702 
703 	/*
704 	 * We keep track of the last non-optional I/O.
705 	 */
706 	mandatory = (first->io_flags & ZIO_FLAG_OPTIONAL) ? NULL : first;
707 
708 	/*
709 	 * Walk backwards through sufficiently contiguous I/Os
710 	 * recording the last non-optional I/O.
711 	 */
712 	flags = zio->io_flags & ZIO_FLAG_AGG_INHERIT;
713 	t = vdev_queue_type_tree(vq, zio->io_type);
714 	while (t != NULL && (dio = AVL_PREV(t, first)) != NULL &&
715 	    (dio->io_flags & ZIO_FLAG_AGG_INHERIT) == flags &&
716 	    IO_SPAN(dio, last) <= limit &&
717 	    IO_GAP(dio, first) <= maxgap &&
718 	    dio->io_type == zio->io_type) {
719 		first = dio;
720 		if (mandatory == NULL && !(first->io_flags & ZIO_FLAG_OPTIONAL))
721 			mandatory = first;
722 	}
723 
724 	/*
725 	 * Skip any initial optional I/Os.
726 	 */
727 	while ((first->io_flags & ZIO_FLAG_OPTIONAL) && first != last) {
728 		first = AVL_NEXT(t, first);
729 		ASSERT(first != NULL);
730 	}
731 
732 	/*
733 	 * Walk forward through sufficiently contiguous I/Os.
734 	 * The aggregation limit does not apply to optional i/os, so that
735 	 * we can issue contiguous writes even if they are larger than the
736 	 * aggregation limit.
737 	 */
738 	while ((dio = AVL_NEXT(t, last)) != NULL &&
739 	    (dio->io_flags & ZIO_FLAG_AGG_INHERIT) == flags &&
740 	    (IO_SPAN(first, dio) <= limit ||
741 	    (dio->io_flags & ZIO_FLAG_OPTIONAL)) &&
742 	    IO_SPAN(first, dio) <= maxblocksize &&
743 	    IO_GAP(last, dio) <= maxgap &&
744 	    dio->io_type == zio->io_type) {
745 		last = dio;
746 		if (!(last->io_flags & ZIO_FLAG_OPTIONAL))
747 			mandatory = last;
748 	}
749 
750 	/*
751 	 * Now that we've established the range of the I/O aggregation
752 	 * we must decide what to do with trailing optional I/Os.
753 	 * For reads, there's nothing to do. While we are unable to
754 	 * aggregate further, it's possible that a trailing optional
755 	 * I/O would allow the underlying device to aggregate with
756 	 * subsequent I/Os. We must therefore determine if the next
757 	 * non-optional I/O is close enough to make aggregation
758 	 * worthwhile.
759 	 */
760 	stretch = B_FALSE;
761 	if (zio->io_type == ZIO_TYPE_WRITE && mandatory != NULL) {
762 		zio_t *nio = last;
763 		while ((dio = AVL_NEXT(t, nio)) != NULL &&
764 		    IO_GAP(nio, dio) == 0 &&
765 		    IO_GAP(mandatory, dio) <= zfs_vdev_write_gap_limit) {
766 			nio = dio;
767 			if (!(nio->io_flags & ZIO_FLAG_OPTIONAL)) {
768 				stretch = B_TRUE;
769 				break;
770 			}
771 		}
772 	}
773 
774 	if (stretch) {
775 		/*
776 		 * We are going to include an optional io in our aggregated
777 		 * span, thus closing the write gap.  Only mandatory i/os can
778 		 * start aggregated spans, so make sure that the next i/o
779 		 * after our span is mandatory.
780 		 */
781 		dio = AVL_NEXT(t, last);
782 		dio->io_flags &= ~ZIO_FLAG_OPTIONAL;
783 	} else {
784 		/* do not include the optional i/o */
785 		while (last != mandatory && last != first) {
786 			ASSERT(last->io_flags & ZIO_FLAG_OPTIONAL);
787 			last = AVL_PREV(t, last);
788 			ASSERT(last != NULL);
789 		}
790 	}
791 
792 	if (first == last)
793 		return (NULL);
794 
795 	size = IO_SPAN(first, last);
796 	ASSERT3U(size, <=, maxblocksize);
797 
798 	aio = zio_vdev_delegated_io(first->io_vd, first->io_offset,
799 	    abd_alloc_for_io(size, B_TRUE), size, first->io_type,
800 	    zio->io_priority, flags | ZIO_FLAG_DONT_CACHE | ZIO_FLAG_DONT_QUEUE,
801 	    vdev_queue_agg_io_done, NULL);
802 	aio->io_timestamp = first->io_timestamp;
803 
804 	nio = first;
805 	do {
806 		dio = nio;
807 		nio = AVL_NEXT(t, dio);
808 		zio_add_child(dio, aio);
809 		vdev_queue_io_remove(vq, dio);
810 	} while (dio != last);
811 
812 	/*
813 	 * We need to drop the vdev queue's lock during zio_execute() to
814 	 * avoid a deadlock that we could encounter due to lock order
815 	 * reversal between vq_lock and io_lock in zio_change_priority().
816 	 * Use the dropped lock to do memory copy without congestion.
817 	 */
818 	mutex_exit(&vq->vq_lock);
819 	while ((dio = zio_walk_parents(aio, &zl)) != NULL) {
820 		ASSERT3U(dio->io_type, ==, aio->io_type);
821 
822 		if (dio->io_flags & ZIO_FLAG_NODATA) {
823 			ASSERT3U(dio->io_type, ==, ZIO_TYPE_WRITE);
824 			abd_zero_off(aio->io_abd,
825 			    dio->io_offset - aio->io_offset, dio->io_size);
826 		} else if (dio->io_type == ZIO_TYPE_WRITE) {
827 			abd_copy_off(aio->io_abd, dio->io_abd,
828 			    dio->io_offset - aio->io_offset, 0, dio->io_size);
829 		}
830 
831 		zio_vdev_io_bypass(dio);
832 		zio_execute(dio);
833 	}
834 	mutex_enter(&vq->vq_lock);
835 
836 	return (aio);
837 }
838 
839 static zio_t *
vdev_queue_io_to_issue(vdev_queue_t * vq)840 vdev_queue_io_to_issue(vdev_queue_t *vq)
841 {
842 	zio_t *zio, *aio;
843 	zio_priority_t p;
844 	avl_index_t idx;
845 	avl_tree_t *tree;
846 	zio_t search;
847 
848 again:
849 	ASSERT(MUTEX_HELD(&vq->vq_lock));
850 
851 	p = vdev_queue_class_to_issue(vq);
852 
853 	if (p == ZIO_PRIORITY_NUM_QUEUEABLE) {
854 		/* No eligible queued i/os */
855 		return (NULL);
856 	}
857 
858 	/*
859 	 * For LBA-ordered queues (async / scrub / initializing), issue the
860 	 * i/o which follows the most recently issued i/o in LBA (offset) order.
861 	 *
862 	 * For FIFO queues (sync), issue the i/o with the lowest timestamp.
863 	 */
864 	tree = vdev_queue_class_tree(vq, p);
865 	search.io_timestamp = 0;
866 	search.io_offset = vq->vq_last_offset + 1;
867 	VERIFY3P(avl_find(tree, &search, &idx), ==, NULL);
868 	zio = avl_nearest(tree, idx, AVL_AFTER);
869 	if (zio == NULL)
870 		zio = avl_first(tree);
871 	ASSERT3U(zio->io_priority, ==, p);
872 
873 	aio = vdev_queue_aggregate(vq, zio);
874 	if (aio != NULL)
875 		zio = aio;
876 	else
877 		vdev_queue_io_remove(vq, zio);
878 
879 	/*
880 	 * If the I/O is or was optional and therefore has no data, we need to
881 	 * simply discard it. We need to drop the vdev queue's lock to avoid a
882 	 * deadlock that we could encounter since this I/O will complete
883 	 * immediately.
884 	 */
885 	if (zio->io_flags & ZIO_FLAG_NODATA) {
886 		mutex_exit(&vq->vq_lock);
887 		zio_vdev_io_bypass(zio);
888 		zio_execute(zio);
889 		mutex_enter(&vq->vq_lock);
890 		goto again;
891 	}
892 
893 	vdev_queue_pending_add(vq, zio);
894 	vq->vq_last_offset = zio->io_offset;
895 
896 	return (zio);
897 }
898 
899 zio_t *
vdev_queue_io(zio_t * zio)900 vdev_queue_io(zio_t *zio)
901 {
902 	vdev_queue_t *vq = &zio->io_vd->vdev_queue;
903 	zio_t *nio;
904 
905 	if (zio->io_flags & ZIO_FLAG_DONT_QUEUE)
906 		return (zio);
907 
908 	/*
909 	 * Children i/os inherent their parent's priority, which might
910 	 * not match the child's i/o type.  Fix it up here.
911 	 */
912 	if (zio->io_type == ZIO_TYPE_READ) {
913 		if (zio->io_priority != ZIO_PRIORITY_SYNC_READ &&
914 		    zio->io_priority != ZIO_PRIORITY_ASYNC_READ &&
915 		    zio->io_priority != ZIO_PRIORITY_SCRUB &&
916 		    zio->io_priority != ZIO_PRIORITY_REMOVAL &&
917 		    zio->io_priority != ZIO_PRIORITY_INITIALIZING)
918 			zio->io_priority = ZIO_PRIORITY_ASYNC_READ;
919 	} else if (zio->io_type == ZIO_TYPE_WRITE) {
920 		if (zio->io_priority != ZIO_PRIORITY_SYNC_WRITE &&
921 		    zio->io_priority != ZIO_PRIORITY_ASYNC_WRITE &&
922 		    zio->io_priority != ZIO_PRIORITY_REMOVAL &&
923 		    zio->io_priority != ZIO_PRIORITY_INITIALIZING)
924 			zio->io_priority = ZIO_PRIORITY_ASYNC_WRITE;
925 	} else {
926 		ASSERT(zio->io_type == ZIO_TYPE_FREE);
927 		zio->io_priority = ZIO_PRIORITY_TRIM;
928 	}
929 
930 	zio->io_flags |= ZIO_FLAG_DONT_CACHE | ZIO_FLAG_DONT_QUEUE;
931 
932 	mutex_enter(&vq->vq_lock);
933 	zio->io_timestamp = gethrtime();
934 	vdev_queue_io_add(vq, zio);
935 	nio = vdev_queue_io_to_issue(vq);
936 	mutex_exit(&vq->vq_lock);
937 
938 	if (nio == NULL)
939 		return (NULL);
940 
941 	if (nio->io_done == vdev_queue_agg_io_done) {
942 		zio_nowait(nio);
943 		return (NULL);
944 	}
945 
946 	return (nio);
947 }
948 
949 void
vdev_queue_io_done(zio_t * zio)950 vdev_queue_io_done(zio_t *zio)
951 {
952 	vdev_queue_t *vq = &zio->io_vd->vdev_queue;
953 	zio_t *nio;
954 
955 	mutex_enter(&vq->vq_lock);
956 
957 	vdev_queue_pending_remove(vq, zio);
958 
959 	vq->vq_io_complete_ts = gethrtime();
960 
961 	while ((nio = vdev_queue_io_to_issue(vq)) != NULL) {
962 		mutex_exit(&vq->vq_lock);
963 		if (nio->io_done == vdev_queue_agg_io_done) {
964 			zio_nowait(nio);
965 		} else {
966 			zio_vdev_io_reissue(nio);
967 			zio_execute(nio);
968 		}
969 		mutex_enter(&vq->vq_lock);
970 	}
971 
972 	mutex_exit(&vq->vq_lock);
973 }
974 
975 void
vdev_queue_change_io_priority(zio_t * zio,zio_priority_t priority)976 vdev_queue_change_io_priority(zio_t *zio, zio_priority_t priority)
977 {
978 	vdev_queue_t *vq = &zio->io_vd->vdev_queue;
979 	avl_tree_t *tree;
980 
981 	/*
982 	 * ZIO_PRIORITY_NOW is used by the vdev cache code and the aggregate zio
983 	 * code to issue IOs without adding them to the vdev queue. In this
984 	 * case, the zio is already going to be issued as quickly as possible
985 	 * and so it doesn't need any reprioitization to help.
986 	 */
987 	if (zio->io_priority == ZIO_PRIORITY_NOW)
988 		return;
989 
990 	ASSERT3U(zio->io_priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
991 	ASSERT3U(priority, <, ZIO_PRIORITY_NUM_QUEUEABLE);
992 
993 	if (zio->io_type == ZIO_TYPE_READ) {
994 		if (priority != ZIO_PRIORITY_SYNC_READ &&
995 		    priority != ZIO_PRIORITY_ASYNC_READ &&
996 		    priority != ZIO_PRIORITY_SCRUB)
997 			priority = ZIO_PRIORITY_ASYNC_READ;
998 	} else {
999 		ASSERT(zio->io_type == ZIO_TYPE_WRITE);
1000 		if (priority != ZIO_PRIORITY_SYNC_WRITE &&
1001 		    priority != ZIO_PRIORITY_ASYNC_WRITE)
1002 			priority = ZIO_PRIORITY_ASYNC_WRITE;
1003 	}
1004 
1005 	mutex_enter(&vq->vq_lock);
1006 
1007 	/*
1008 	 * If the zio is in none of the queues we can simply change
1009 	 * the priority. If the zio is waiting to be submitted we must
1010 	 * remove it from the queue and re-insert it with the new priority.
1011 	 * Otherwise, the zio is currently active and we cannot change its
1012 	 * priority.
1013 	 */
1014 	tree = vdev_queue_class_tree(vq, zio->io_priority);
1015 	if (avl_find(tree, zio, NULL) == zio) {
1016 		avl_remove(vdev_queue_class_tree(vq, zio->io_priority), zio);
1017 		zio->io_priority = priority;
1018 		avl_add(vdev_queue_class_tree(vq, zio->io_priority), zio);
1019 	} else if (avl_find(&vq->vq_active_tree, zio, NULL) != zio) {
1020 		zio->io_priority = priority;
1021 	}
1022 
1023 	mutex_exit(&vq->vq_lock);
1024 }
1025 
1026 /*
1027  * As these three methods are only used for load calculations we're not concerned
1028  * if we get an incorrect value on 32bit platforms due to lack of vq_lock mutex
1029  * use here, instead we prefer to keep it lock free for performance.
1030  */
1031 int
vdev_queue_length(vdev_t * vd)1032 vdev_queue_length(vdev_t *vd)
1033 {
1034 	return (avl_numnodes(&vd->vdev_queue.vq_active_tree));
1035 }
1036 
1037 uint64_t
vdev_queue_lastoffset(vdev_t * vd)1038 vdev_queue_lastoffset(vdev_t *vd)
1039 {
1040 	return (vd->vdev_queue.vq_lastoffset);
1041 }
1042 
1043 void
vdev_queue_register_lastoffset(vdev_t * vd,zio_t * zio)1044 vdev_queue_register_lastoffset(vdev_t *vd, zio_t *zio)
1045 {
1046 	vd->vdev_queue.vq_lastoffset = zio->io_offset + zio->io_size;
1047 }
1048