1 //===- ValueHandle.h - Value Smart Pointer classes --------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file declares the ValueHandle class and its sub-classes. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #ifndef LLVM_IR_VALUEHANDLE_H 15 #define LLVM_IR_VALUEHANDLE_H 16 17 #include "llvm/ADT/DenseMapInfo.h" 18 #include "llvm/ADT/PointerIntPair.h" 19 #include "llvm/IR/Value.h" 20 21 namespace llvm { 22 class ValueHandleBase; 23 template<typename From> struct simplify_type; 24 25 // ValueHandleBase** is only 4-byte aligned. 26 template<> 27 class PointerLikeTypeTraits<ValueHandleBase**> { 28 public: getAsVoidPointer(ValueHandleBase ** P)29 static inline void *getAsVoidPointer(ValueHandleBase** P) { return P; } getFromVoidPointer(void * P)30 static inline ValueHandleBase **getFromVoidPointer(void *P) { 31 return static_cast<ValueHandleBase**>(P); 32 } 33 enum { NumLowBitsAvailable = 2 }; 34 }; 35 36 /// \brief This is the common base class of value handles. 37 /// 38 /// ValueHandle's are smart pointers to Value's that have special behavior when 39 /// the value is deleted or ReplaceAllUsesWith'd. See the specific handles 40 /// below for details. 41 class ValueHandleBase { 42 friend class Value; 43 protected: 44 /// \brief This indicates what sub class the handle actually is. 45 /// 46 /// This is to avoid having a vtable for the light-weight handle pointers. The 47 /// fully general Callback version does have a vtable. 48 enum HandleBaseKind { 49 Assert, 50 Callback, 51 Tracking, 52 Weak 53 }; 54 55 private: 56 PointerIntPair<ValueHandleBase**, 2, HandleBaseKind> PrevPair; 57 ValueHandleBase *Next; 58 59 Value* V; 60 61 ValueHandleBase(const ValueHandleBase&) = delete; 62 public: ValueHandleBase(HandleBaseKind Kind)63 explicit ValueHandleBase(HandleBaseKind Kind) 64 : PrevPair(nullptr, Kind), Next(nullptr), V(nullptr) {} ValueHandleBase(HandleBaseKind Kind,Value * V)65 ValueHandleBase(HandleBaseKind Kind, Value *V) 66 : PrevPair(nullptr, Kind), Next(nullptr), V(V) { 67 if (isValid(V)) 68 AddToUseList(); 69 } ValueHandleBase(HandleBaseKind Kind,const ValueHandleBase & RHS)70 ValueHandleBase(HandleBaseKind Kind, const ValueHandleBase &RHS) 71 : PrevPair(nullptr, Kind), Next(nullptr), V(RHS.V) { 72 if (isValid(V)) 73 AddToExistingUseList(RHS.getPrevPtr()); 74 } ~ValueHandleBase()75 ~ValueHandleBase() { 76 if (isValid(V)) 77 RemoveFromUseList(); 78 } 79 80 Value *operator=(Value *RHS) { 81 if (V == RHS) return RHS; 82 if (isValid(V)) RemoveFromUseList(); 83 V = RHS; 84 if (isValid(V)) AddToUseList(); 85 return RHS; 86 } 87 88 Value *operator=(const ValueHandleBase &RHS) { 89 if (V == RHS.V) return RHS.V; 90 if (isValid(V)) RemoveFromUseList(); 91 V = RHS.V; 92 if (isValid(V)) AddToExistingUseList(RHS.getPrevPtr()); 93 return V; 94 } 95 96 Value *operator->() const { return V; } 97 Value &operator*() const { return *V; } 98 99 protected: getValPtr()100 Value *getValPtr() const { return V; } 101 isValid(Value * V)102 static bool isValid(Value *V) { 103 return V && 104 V != DenseMapInfo<Value *>::getEmptyKey() && 105 V != DenseMapInfo<Value *>::getTombstoneKey(); 106 } 107 108 public: 109 // Callbacks made from Value. 110 static void ValueIsDeleted(Value *V); 111 static void ValueIsRAUWd(Value *Old, Value *New); 112 113 private: 114 // Internal implementation details. getPrevPtr()115 ValueHandleBase **getPrevPtr() const { return PrevPair.getPointer(); } getKind()116 HandleBaseKind getKind() const { return PrevPair.getInt(); } setPrevPtr(ValueHandleBase ** Ptr)117 void setPrevPtr(ValueHandleBase **Ptr) { PrevPair.setPointer(Ptr); } 118 119 /// \brief Add this ValueHandle to the use list for V. 120 /// 121 /// List is the address of either the head of the list or a Next node within 122 /// the existing use list. 123 void AddToExistingUseList(ValueHandleBase **List); 124 125 /// \brief Add this ValueHandle to the use list after Node. 126 void AddToExistingUseListAfter(ValueHandleBase *Node); 127 128 /// \brief Add this ValueHandle to the use list for V. 129 void AddToUseList(); 130 /// \brief Remove this ValueHandle from its current use list. 131 void RemoveFromUseList(); 132 }; 133 134 /// \brief Value handle that is nullable, but tries to track the Value. 135 /// 136 /// This is a value handle that tries hard to point to a Value, even across 137 /// RAUW operations, but will null itself out if the value is destroyed. this 138 /// is useful for advisory sorts of information, but should not be used as the 139 /// key of a map (since the map would have to rearrange itself when the pointer 140 /// changes). 141 class WeakVH : public ValueHandleBase { 142 public: WeakVH()143 WeakVH() : ValueHandleBase(Weak) {} WeakVH(Value * P)144 WeakVH(Value *P) : ValueHandleBase(Weak, P) {} WeakVH(const WeakVH & RHS)145 WeakVH(const WeakVH &RHS) 146 : ValueHandleBase(Weak, RHS) {} 147 148 Value *operator=(Value *RHS) { 149 return ValueHandleBase::operator=(RHS); 150 } 151 Value *operator=(const ValueHandleBase &RHS) { 152 return ValueHandleBase::operator=(RHS); 153 } 154 155 operator Value*() const { 156 return getValPtr(); 157 } 158 }; 159 160 // Specialize simplify_type to allow WeakVH to participate in 161 // dyn_cast, isa, etc. 162 template <> struct simplify_type<WeakVH> { 163 typedef Value *SimpleType; 164 static SimpleType getSimplifiedValue(WeakVH &WVH) { return WVH; } 165 }; 166 template <> struct simplify_type<const WeakVH> { 167 typedef Value *SimpleType; 168 static SimpleType getSimplifiedValue(const WeakVH &WVH) { return WVH; } 169 }; 170 171 /// \brief Value handle that asserts if the Value is deleted. 172 /// 173 /// This is a Value Handle that points to a value and asserts out if the value 174 /// is destroyed while the handle is still live. This is very useful for 175 /// catching dangling pointer bugs and other things which can be non-obvious. 176 /// One particularly useful place to use this is as the Key of a map. Dangling 177 /// pointer bugs often lead to really subtle bugs that only occur if another 178 /// object happens to get allocated to the same address as the old one. Using 179 /// an AssertingVH ensures that an assert is triggered as soon as the bad 180 /// delete occurs. 181 /// 182 /// Note that an AssertingVH handle does *not* follow values across RAUW 183 /// operations. This means that RAUW's need to explicitly update the 184 /// AssertingVH's as it moves. This is required because in non-assert mode this 185 /// class turns into a trivial wrapper around a pointer. 186 template <typename ValueTy> 187 class AssertingVH 188 #ifndef NDEBUG 189 : public ValueHandleBase 190 #endif 191 { 192 friend struct DenseMapInfo<AssertingVH<ValueTy> >; 193 194 #ifndef NDEBUG 195 Value *getRawValPtr() const { return ValueHandleBase::getValPtr(); } 196 void setRawValPtr(Value *P) { ValueHandleBase::operator=(P); } 197 #else 198 Value *ThePtr; 199 Value *getRawValPtr() const { return ThePtr; } 200 void setRawValPtr(Value *P) { ThePtr = P; } 201 #endif 202 // Convert a ValueTy*, which may be const, to the raw Value*. 203 static Value *GetAsValue(Value *V) { return V; } 204 static Value *GetAsValue(const Value *V) { return const_cast<Value*>(V); } 205 206 ValueTy *getValPtr() const { return static_cast<ValueTy *>(getRawValPtr()); } 207 void setValPtr(ValueTy *P) { setRawValPtr(GetAsValue(P)); } 208 209 public: 210 #ifndef NDEBUG 211 AssertingVH() : ValueHandleBase(Assert) {} 212 AssertingVH(ValueTy *P) : ValueHandleBase(Assert, GetAsValue(P)) {} 213 AssertingVH(const AssertingVH &RHS) : ValueHandleBase(Assert, RHS) {} 214 #else 215 AssertingVH() : ThePtr(nullptr) {} 216 AssertingVH(ValueTy *P) : ThePtr(GetAsValue(P)) {} 217 #endif 218 219 operator ValueTy*() const { 220 return getValPtr(); 221 } 222 223 ValueTy *operator=(ValueTy *RHS) { 224 setValPtr(RHS); 225 return getValPtr(); 226 } 227 ValueTy *operator=(const AssertingVH<ValueTy> &RHS) { 228 setValPtr(RHS.getValPtr()); 229 return getValPtr(); 230 } 231 232 ValueTy *operator->() const { return getValPtr(); } 233 ValueTy &operator*() const { return *getValPtr(); } 234 }; 235 236 // Specialize DenseMapInfo to allow AssertingVH to participate in DenseMap. 237 template<typename T> 238 struct DenseMapInfo<AssertingVH<T> > { 239 static inline AssertingVH<T> getEmptyKey() { 240 AssertingVH<T> Res; 241 Res.setRawValPtr(DenseMapInfo<Value *>::getEmptyKey()); 242 return Res; 243 } 244 static inline AssertingVH<T> getTombstoneKey() { 245 AssertingVH<T> Res; 246 Res.setRawValPtr(DenseMapInfo<Value *>::getTombstoneKey()); 247 return Res; 248 } 249 static unsigned getHashValue(const AssertingVH<T> &Val) { 250 return DenseMapInfo<Value *>::getHashValue(Val.getRawValPtr()); 251 } 252 static bool isEqual(const AssertingVH<T> &LHS, const AssertingVH<T> &RHS) { 253 return DenseMapInfo<Value *>::isEqual(LHS.getRawValPtr(), 254 RHS.getRawValPtr()); 255 } 256 }; 257 258 template <typename T> 259 struct isPodLike<AssertingVH<T> > { 260 #ifdef NDEBUG 261 static const bool value = true; 262 #else 263 static const bool value = false; 264 #endif 265 }; 266 267 268 /// \brief Value handle that tracks a Value across RAUW. 269 /// 270 /// TrackingVH is designed for situations where a client needs to hold a handle 271 /// to a Value (or subclass) across some operations which may move that value, 272 /// but should never destroy it or replace it with some unacceptable type. 273 /// 274 /// It is an error to do anything with a TrackingVH whose value has been 275 /// destroyed, except to destruct it. 276 /// 277 /// It is an error to attempt to replace a value with one of a type which is 278 /// incompatible with any of its outstanding TrackingVHs. 279 template<typename ValueTy> 280 class TrackingVH : public ValueHandleBase { 281 void CheckValidity() const { 282 Value *VP = ValueHandleBase::getValPtr(); 283 284 // Null is always ok. 285 if (!VP) return; 286 287 // Check that this value is valid (i.e., it hasn't been deleted). We 288 // explicitly delay this check until access to avoid requiring clients to be 289 // unnecessarily careful w.r.t. destruction. 290 assert(ValueHandleBase::isValid(VP) && "Tracked Value was deleted!"); 291 292 // Check that the value is a member of the correct subclass. We would like 293 // to check this property on assignment for better debugging, but we don't 294 // want to require a virtual interface on this VH. Instead we allow RAUW to 295 // replace this value with a value of an invalid type, and check it here. 296 assert(isa<ValueTy>(VP) && 297 "Tracked Value was replaced by one with an invalid type!"); 298 } 299 300 ValueTy *getValPtr() const { 301 CheckValidity(); 302 return (ValueTy*)ValueHandleBase::getValPtr(); 303 } 304 void setValPtr(ValueTy *P) { 305 CheckValidity(); 306 ValueHandleBase::operator=(GetAsValue(P)); 307 } 308 309 // Convert a ValueTy*, which may be const, to the type the base 310 // class expects. 311 static Value *GetAsValue(Value *V) { return V; } 312 static Value *GetAsValue(const Value *V) { return const_cast<Value*>(V); } 313 314 public: 315 TrackingVH() : ValueHandleBase(Tracking) {} 316 TrackingVH(ValueTy *P) : ValueHandleBase(Tracking, GetAsValue(P)) {} 317 TrackingVH(const TrackingVH &RHS) : ValueHandleBase(Tracking, RHS) {} 318 319 operator ValueTy*() const { 320 return getValPtr(); 321 } 322 323 ValueTy *operator=(ValueTy *RHS) { 324 setValPtr(RHS); 325 return getValPtr(); 326 } 327 ValueTy *operator=(const TrackingVH<ValueTy> &RHS) { 328 setValPtr(RHS.getValPtr()); 329 return getValPtr(); 330 } 331 332 ValueTy *operator->() const { return getValPtr(); } 333 ValueTy &operator*() const { return *getValPtr(); } 334 }; 335 336 /// \brief Value handle with callbacks on RAUW and destruction. 337 /// 338 /// This is a value handle that allows subclasses to define callbacks that run 339 /// when the underlying Value has RAUW called on it or is destroyed. This 340 /// class can be used as the key of a map, as long as the user takes it out of 341 /// the map before calling setValPtr() (since the map has to rearrange itself 342 /// when the pointer changes). Unlike ValueHandleBase, this class has a vtable 343 /// and a virtual destructor. 344 class CallbackVH : public ValueHandleBase { 345 virtual void anchor(); 346 protected: 347 CallbackVH(const CallbackVH &RHS) 348 : ValueHandleBase(Callback, RHS) {} 349 350 virtual ~CallbackVH() {} 351 352 void setValPtr(Value *P) { 353 ValueHandleBase::operator=(P); 354 } 355 356 public: 357 CallbackVH() : ValueHandleBase(Callback) {} 358 CallbackVH(Value *P) : ValueHandleBase(Callback, P) {} 359 360 operator Value*() const { 361 return getValPtr(); 362 } 363 364 /// \brief Callback for Value destruction. 365 /// 366 /// Called when this->getValPtr() is destroyed, inside ~Value(), so you 367 /// may call any non-virtual Value method on getValPtr(), but no subclass 368 /// methods. If WeakVH were implemented as a CallbackVH, it would use this 369 /// method to call setValPtr(NULL). AssertingVH would use this method to 370 /// cause an assertion failure. 371 /// 372 /// All implementations must remove the reference from this object to the 373 /// Value that's being destroyed. 374 virtual void deleted() { setValPtr(nullptr); } 375 376 /// \brief Callback for Value RAUW. 377 /// 378 /// Called when this->getValPtr()->replaceAllUsesWith(new_value) is called, 379 /// _before_ any of the uses have actually been replaced. If WeakVH were 380 /// implemented as a CallbackVH, it would use this method to call 381 /// setValPtr(new_value). AssertingVH would do nothing in this method. 382 virtual void allUsesReplacedWith(Value *) {} 383 }; 384 385 } // End llvm namespace 386 387 #endif 388