xref: /dragonfly/games/hack/hack.trap.c (revision 4318c66eac379e15105fe145d406dfef81b795f6)
1 /*        $NetBSD: hack.trap.c,v 1.10 2011/08/07 06:03:45 dholland Exp $        */
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #include <stdlib.h>
65 #include "hack.h"
66 #include "extern.h"
67 #include "def.mkroom.h"
68 
69 const char            vowels[] = "aeiou";
70 
71 const char           *const traps[] = {
72           " bear trap",
73           "n arrow trap",
74           " dart trap",
75           " trapdoor",
76           " teleportation trap",
77           " pit",
78           " sleeping gas trap",
79           " piercer",
80           " mimic"
81 };
82 
83 static void vtele(void);
84 static void teleds(int, int);
85 static int teleok(int, int);
86 
87 struct trap    *
maketrap(int x,int y,int typ)88 maketrap(int x, int y, int typ)
89 {
90           struct trap    *ttmp;
91 
92           ttmp = newtrap();
93           ttmp->ttyp = typ;
94           ttmp->tseen = 0;
95           ttmp->once = 0;
96           ttmp->tx = x;
97           ttmp->ty = y;
98           ttmp->ntrap = ftrap;
99           ftrap = ttmp;
100           return (ttmp);
101 }
102 
103 void
dotrap(struct trap * trap)104 dotrap(struct trap *trap)
105 {
106           int             ttype = trap->ttyp;
107 
108           nomul(0);
109           if (trap->tseen && !rn2(5) && ttype != PIT)
110                     pline("You escape a%s.", traps[ttype]);
111           else {
112                     trap->tseen = 1;
113                     switch (ttype) {
114                     case SLP_GAS_TRAP:
115                               pline("A cloud of gas puts you to sleep!");
116                               nomul(-rnd(25));
117                               break;
118                     case BEAR_TRAP:
119                               if (Levitation) {
120                                         pline("You float over a bear trap.");
121                                         break;
122                               }
123                               u.utrap = 4 + rn2(4);
124                               u.utraptype = TT_BEARTRAP;
125                               pline("A bear trap closes on your foot!");
126                               break;
127                     case PIERC:
128                               deltrap(trap);
129                               if (makemon(PM_PIERCER, u.ux, u.uy)) {
130                                         pline("A piercer suddenly drops from the ceiling!");
131                                         if (uarmh)
132                                                   pline("Its blow glances off your helmet.");
133                                         else
134                                                   (void) thitu(3, d(4, 6), "falling piercer");
135                               }
136                               break;
137                     case ARROW_TRAP:
138                               pline("An arrow shoots out at you!");
139                               if (!thitu(8, rnd(6), "arrow")) {
140                                         mksobj_at(ARROW, u.ux, u.uy);
141                                         fobj->quan = 1;
142                               }
143                               break;
144                     case TRAPDOOR:
145                               if (!xdnstair) {
146                                         pline("A trap door in the ceiling opens and a rock falls on your head!");
147                                         if (uarmh)
148                                                   pline("Fortunately, you are wearing a helmet!");
149                                         losehp(uarmh ? 2 : d(2, 10), "falling rock");
150                                         mksobj_at(ROCK, u.ux, u.uy);
151                                         fobj->quan = 1;
152                                         stackobj(fobj);
153                                         if (Invisible)
154                                                   newsym(u.ux, u.uy);
155                               } else {
156                                         int             newlevel = dlevel + 1;
157                                         while (!rn2(4) && newlevel < 29)
158                                                   newlevel++;
159                                         pline("A trap door opens up under you!");
160                                         if (Levitation || u.ustuck) {
161                                                   pline("For some reason you don't fall in.");
162                                                   break;
163                                         }
164                                         goto_level(newlevel, FALSE);
165                               }
166                               break;
167                     case DART_TRAP:
168                               pline("A little dart shoots out at you!");
169                               if (thitu(7, rnd(3), "little dart")) {
170                                         if (!rn2(6))
171                                                   poisoned("dart", "poison dart");
172                               } else {
173                                         mksobj_at(DART, u.ux, u.uy);
174                                         fobj->quan = 1;
175                               }
176                               break;
177                     case TELEP_TRAP:
178                               if (trap->once) {
179                                         deltrap(trap);
180                                         newsym(u.ux, u.uy);
181                                         vtele();
182                               } else {
183                                         newsym(u.ux, u.uy);
184                                         tele();
185                               }
186                               break;
187                     case PIT:
188                               if (Levitation) {
189                                         pline("A pit opens up under you!");
190                                         pline("You don't fall in!");
191                                         break;
192                               }
193                               pline("You fall into a pit!");
194                               u.utrap = rn1(6, 2);
195                               u.utraptype = TT_PIT;
196                               losehp(rnd(6), "fall into a pit");
197                               selftouch("Falling, you");
198                               break;
199                     default:
200                               impossible("You hit a trap of type %u", trap->ttyp);
201                     }
202           }
203 }
204 
205 int
mintrap(struct monst * mtmp)206 mintrap(struct monst *mtmp)
207 {
208           struct trap    *trap = t_at(mtmp->mx, mtmp->my);
209           int             wasintrap = mtmp->mtrapped;
210 
211           if (!trap) {
212                     mtmp->mtrapped = 0; /* perhaps teleported? */
213           } else if (wasintrap) {
214                     if (!rn2(40))
215                               mtmp->mtrapped = 0;
216           } else {
217                     int             tt = trap->ttyp;
218                     int             in_sight = cansee(mtmp->mx, mtmp->my);
219 
220                     if (mtmp->mtrapseen & (1 << tt)) {
221                               /* he has been in such a trap - perhaps he escapes */
222                               if (rn2(4))
223                                         return (0);
224                     }
225                     mtmp->mtrapseen |= (1 << tt);
226                     switch (tt) {
227                     case BEAR_TRAP:
228                               if (strchr(mlarge, mtmp->data->mlet)) {
229                                         if (in_sight)
230                                                   pline("%s is caught in a bear trap!",
231                                                         Monnam(mtmp));
232                                         else if (mtmp->data->mlet == 'o')
233                                                   pline("You hear the roaring of an angry bear!");
234                                         mtmp->mtrapped = 1;
235                               }
236                               break;
237                     case PIT:
238                               /* there should be a mtmp/data -> floating */
239                               if (!strchr("EywBfk'& ", mtmp->data->mlet)) {     /* ab */
240                                         mtmp->mtrapped = 1;
241                                         if (in_sight)
242                                                   pline("%s falls in a pit!", Monnam(mtmp));
243                               }
244                               break;
245                     case SLP_GAS_TRAP:
246                               if (!mtmp->msleep && !mtmp->mfroz) {
247                                         mtmp->msleep = 1;
248                                         if (in_sight)
249                                                   pline("%s suddenly falls asleep!",
250                                                         Monnam(mtmp));
251                               }
252                               break;
253                     case TELEP_TRAP:
254                               rloc(mtmp);
255                               if (in_sight && !cansee(mtmp->mx, mtmp->my))
256                                         pline("%s suddenly disappears!",
257                                               Monnam(mtmp));
258                               break;
259                     case ARROW_TRAP:
260                               if (in_sight) {
261                                         pline("%s is hit by an arrow!",
262                                               Monnam(mtmp));
263                               }
264                               mtmp->mhp -= 3;
265                               break;
266                     case DART_TRAP:
267                               if (in_sight) {
268                                         pline("%s is hit by a dart!",
269                                               Monnam(mtmp));
270                               }
271                               mtmp->mhp -= 2;
272                               /* not mondied here !! */
273                               break;
274                     case TRAPDOOR:
275                               if (!xdnstair) {
276                                         mtmp->mhp -= 10;
277                                         if (in_sight)
278                                                   pline("A trap door in the ceiling opens and a rock hits %s!", monnam(mtmp));
279                                         break;
280                               }
281                               if (mtmp->data->mlet != 'w') {
282                                         fall_down(mtmp);
283                                         if (in_sight)
284                                                   pline("Suddenly, %s disappears out of sight.", monnam(mtmp));
285                                         return (2);         /* no longer on this level */
286                               }
287                               break;
288                     case PIERC:
289                               break;
290                     default:
291                               impossible("Some monster encountered a strange trap.");
292                     }
293           }
294           return (mtmp->mtrapped);
295 }
296 
297 void
selftouch(const char * arg)298 selftouch(const char *arg)
299 {
300           if (uwep && uwep->otyp == DEAD_COCKATRICE) {
301                     pline("%s touch the dead cockatrice.", arg);
302                     pline("You turn to stone.");
303                     killer = objects[uwep->otyp].oc_name;
304                     done("died");
305           }
306 }
307 
308 void
float_up(void)309 float_up(void)
310 {
311           if (u.utrap) {
312                     if (u.utraptype == TT_PIT) {
313                               u.utrap = 0;
314                               pline("You float up, out of the pit!");
315                     } else {
316                               pline("You float up, only your leg is still stuck.");
317                     }
318           } else
319                     pline("You start to float in the air!");
320 }
321 
322 void
float_down(void)323 float_down(void)
324 {
325           struct trap    *trap;
326           pline("You float gently to the ground.");
327           if ((trap = t_at(u.ux, u.uy)) != NULL)
328                     switch (trap->ttyp) {
329                     case PIERC:
330                               break;
331                     case TRAPDOOR:
332                               if (!xdnstair || u.ustuck)
333                                         break;
334                               /* FALLTHROUGH */
335                     default:
336                               dotrap(trap);
337                     }
338           pickup(1);
339 }
340 
341 static void
vtele(void)342 vtele(void)
343 {
344           struct mkroom  *croom;
345           for (croom = &rooms[0]; croom->hx >= 0; croom++)
346                     if (croom->rtype == VAULT) {
347                               int x, y;
348 
349                               x = rn2(2) ? croom->lx : croom->hx;
350                               y = rn2(2) ? croom->ly : croom->hy;
351                               if (teleok(x, y)) {
352                                         teleds(x, y);
353                                         return;
354                               }
355                     }
356           tele();
357 }
358 
359 void
tele(void)360 tele(void)
361 {
362           coord           cc;
363           int             nux, nuy;
364 
365           if (Teleport_control) {
366                     pline("To what position do you want to be teleported?");
367                     cc = getpos(1, "the desired position"); /* 1: force valid */
368                     /*
369                      * possible extensions: introduce a small error if magic
370                      * power is low; allow transfer to solid rock
371                      */
372                     if (teleok(cc.x, cc.y)) {
373                               teleds(cc.x, cc.y);
374                               return;
375                     }
376                     pline("Sorry ...");
377           }
378           do {
379                     nux = rnd(COLNO - 1);
380                     nuy = rn2(ROWNO);
381           } while (!teleok(nux, nuy));
382           teleds(nux, nuy);
383 }
384 
385 static void
teleds(int nux,int nuy)386 teleds(int nux, int nuy)
387 {
388           if (Punished)
389                     unplacebc();
390           unsee();
391           u.utrap = 0;
392           u.ustuck = 0;
393           u.ux = nux;
394           u.uy = nuy;
395           setsee();
396           if (Punished)
397                     placebc(1);
398           if (u.uswallow) {
399                     u.uswldtim = u.uswallow = 0;
400                     docrt();
401           }
402           nomul(0);
403           if (levl[nux][nuy].typ == POOL && !Levitation)
404                     drown();
405           (void) inshop();
406           pickup(1);
407           if (!Blind)
408                     read_engr_at(u.ux, u.uy);
409 }
410 
411 static int
teleok(int x,int y)412 teleok(int x, int y)
413 {                                       /* might throw him into a POOL */
414           return (isok(x, y) && !IS_ROCK(levl[x][y].typ) && !m_at(x, y) &&
415                     !sobj_at(ENORMOUS_ROCK, x, y) && !t_at(x, y)
416                     );
417           /* Note: gold is permitted (because of vaults) */
418 }
419 
420 int
dotele(void)421 dotele(void)
422 {
423           if (
424 #ifdef WIZARD
425               !wizard &&
426 #endif    /* WIZARD */
427               (!Teleportation || u.ulevel < 6 ||
428                (pl_character[0] != 'W' && u.ulevel < 10))) {
429                     pline("You are not able to teleport at will.");
430                     return (0);
431           }
432           if (u.uhunger <= 100 || u.ustr < 6) {
433                     pline("You miss the strength for a teleport spell.");
434                     return (1);
435           }
436           tele();
437           morehungry(100);
438           return (1);
439 }
440 
441 void
placebc(int attach)442 placebc(int attach)
443 {
444           if (!uchain || !uball) {
445                     impossible("Where are your chain and ball??");
446                     return;
447           }
448           uball->ox = uchain->ox = u.ux;
449           uball->oy = uchain->oy = u.uy;
450           if (attach) {
451                     uchain->nobj = fobj;
452                     fobj = uchain;
453                     if (!carried(uball)) {
454                               uball->nobj = fobj;
455                               fobj = uball;
456                     }
457           }
458 }
459 
460 void
unplacebc(void)461 unplacebc(void)
462 {
463           if (!carried(uball)) {
464                     freeobj(uball);
465                     unpobj(uball);
466           }
467           freeobj(uchain);
468           unpobj(uchain);
469 }
470 
471 void
level_tele(void)472 level_tele(void)
473 {
474           int             newlevel;
475           if (Teleport_control) {
476                     char            buf[BUFSZ];
477 
478                     do {
479                               pline("To what level do you want to teleport? [type a number] ");
480                               getlin(buf);
481                     } while (!digit(buf[0]) && (buf[0] != '-' || !digit(buf[1])));
482                     newlevel = atoi(buf);
483           } else {
484                     newlevel = 5 + rn2(20);       /* 5 - 24 */
485                     if (dlevel == newlevel) {
486                               if (!xdnstair)
487                                         newlevel--;
488                               else
489                                         newlevel++;
490                     }
491           }
492           if (newlevel >= 30) {
493                     if (newlevel > MAXLEVEL)
494                               newlevel = MAXLEVEL;
495                     pline("You arrive at the center of the earth ...");
496                     pline("Unfortunately it is here that hell is located.");
497                     if (Fire_resistance) {
498                               pline("But the fire doesn't seem to harm you.");
499                     } else {
500                               pline("You burn to a crisp.");
501                               dlevel = maxdlevel = newlevel;
502                               killer = "visit to the hell";
503                               done("burned");
504                     }
505           }
506           if (newlevel < 0) {
507                     newlevel = 0;
508                     pline("You are now high above the clouds ...");
509                     if (Levitation) {
510                               pline("You float gently down to earth.");
511                               done("escaped");
512                     }
513                     pline("Unfortunately, you don't know how to fly.");
514                     pline("You fall down a few thousand feet and break your neck.");
515                     dlevel = 0;
516                     killer = "fall";
517                     done("died");
518           }
519           goto_level(newlevel, FALSE);  /* calls done("escaped") if
520                                                    * newlevel==0 */
521 }
522 
523 void
drown(void)524 drown(void)
525 {
526           pline("You fall into a pool!");
527           pline("You can't swim!");
528           if (rn2(3) < u.uluck + 2) {
529                     /* most scrolls become unreadable */
530                     struct obj     *obj;
531 
532                     for (obj = invent; obj; obj = obj->nobj)
533                               if (obj->olet == SCROLL_SYM && rn2(12) > u.uluck)
534                                         obj->otyp = SCR_BLANK_PAPER;
535                     /* we should perhaps merge these scrolls ? */
536 
537                     pline("You attempt a teleport spell."); /* utcsri!carroll */
538                     (void) dotele();
539                     if (levl[u.ux][u.uy].typ != POOL)
540                               return;
541           }
542           pline("You drown ...");
543           killer = "pool of water";
544           done("drowned");
545 }
546