1 ///////////////////////////////////////////////////////////////////////////////
2 //
3 /// \file       common.h
4 /// \brief      Definitions common to the whole liblzma library
5 //
6 //  Author:     Lasse Collin
7 //
8 //  This file has been put into the public domain.
9 //  You can do whatever you want with this file.
10 //
11 ///////////////////////////////////////////////////////////////////////////////
12 
13 #ifndef LZMA_COMMON_H
14 #define LZMA_COMMON_H
15 
16 #include "sysdefs.h"
17 #include "mythread.h"
18 #include "tuklib_integer.h"
19 
20 #if defined(_WIN32) || defined(__CYGWIN__)
21 #         ifdef DLL_EXPORT
22 #                   define LZMA_API_EXPORT __declspec(dllexport)
23 #         else
24 #                   define LZMA_API_EXPORT
25 #         endif
26 // Don't use ifdef or defined() below.
27 #elif HAVE_VISIBILITY
28 #         define LZMA_API_EXPORT __attribute__((__visibility__("default")))
29 #else
30 #         define LZMA_API_EXPORT
31 #endif
32 
33 #define LZMA_API(type) LZMA_API_EXPORT type LZMA_API_CALL
34 
35 #include "lzma.h"
36 
37 // These allow helping the compiler in some often-executed branches, whose
38 // result is almost always the same.
39 #ifdef __GNUC__
40 #         define likely(expr) __builtin_expect(expr, true)
41 #         define unlikely(expr) __builtin_expect(expr, false)
42 #else
43 #         define likely(expr) (expr)
44 #         define unlikely(expr) (expr)
45 #endif
46 
47 
48 /// Size of temporary buffers needed in some filters
49 #define LZMA_BUFFER_SIZE 4096
50 
51 
52 /// Maximum number of worker threads within one multithreaded component.
53 /// The limit exists solely to make it simpler to prevent integer overflows
54 /// when allocating structures etc. This should be big enough for now...
55 /// the code won't scale anywhere close to this number anyway.
56 #define LZMA_THREADS_MAX 16384
57 
58 
59 /// Starting value for memory usage estimates. Instead of calculating size
60 /// of _every_ structure and taking into account malloc() overhead etc., we
61 /// add a base size to all memory usage estimates. It's not very accurate
62 /// but should be easily good enough.
63 #define LZMA_MEMUSAGE_BASE (UINT64_C(1) << 15)
64 
65 /// Start of internal Filter ID space. These IDs must never be used
66 /// in Streams.
67 #define LZMA_FILTER_RESERVED_START (LZMA_VLI_C(1) << 62)
68 
69 
70 /// Supported flags that can be passed to lzma_stream_decoder()
71 /// or lzma_auto_decoder().
72 #define LZMA_SUPPORTED_FLAGS \
73           ( LZMA_TELL_NO_CHECK \
74           | LZMA_TELL_UNSUPPORTED_CHECK \
75           | LZMA_TELL_ANY_CHECK \
76           | LZMA_IGNORE_CHECK \
77           | LZMA_CONCATENATED )
78 
79 
80 /// Largest valid lzma_action value as unsigned integer.
81 #define LZMA_ACTION_MAX ((unsigned int)(LZMA_FULL_BARRIER))
82 
83 
84 /// Special return value (lzma_ret) to indicate that a timeout was reached
85 /// and lzma_code() must not return LZMA_BUF_ERROR. This is converted to
86 /// LZMA_OK in lzma_code(). This is not in the lzma_ret enumeration because
87 /// there's no need to have it in the public API.
88 #define LZMA_TIMED_OUT 32
89 
90 
91 typedef struct lzma_next_coder_s lzma_next_coder;
92 
93 typedef struct lzma_filter_info_s lzma_filter_info;
94 
95 
96 /// Type of a function used to initialize a filter encoder or decoder
97 typedef lzma_ret (*lzma_init_function)(
98                     lzma_next_coder *next, const lzma_allocator *allocator,
99                     const lzma_filter_info *filters);
100 
101 /// Type of a function to do some kind of coding work (filters, Stream,
102 /// Block encoders/decoders etc.). Some special coders use don't use both
103 /// input and output buffers, but for simplicity they still use this same
104 /// function prototype.
105 typedef lzma_ret (*lzma_code_function)(
106                     void *coder, const lzma_allocator *allocator,
107                     const uint8_t *restrict in, size_t *restrict in_pos,
108                     size_t in_size, uint8_t *restrict out,
109                     size_t *restrict out_pos, size_t out_size,
110                     lzma_action action);
111 
112 /// Type of a function to free the memory allocated for the coder
113 typedef void (*lzma_end_function)(
114                     void *coder, const lzma_allocator *allocator);
115 
116 
117 /// Raw coder validates and converts an array of lzma_filter structures to
118 /// an array of lzma_filter_info structures. This array is used with
119 /// lzma_next_filter_init to initialize the filter chain.
120 struct lzma_filter_info_s {
121           /// Filter ID. This is used only by the encoder
122           /// with lzma_filters_update().
123           lzma_vli id;
124 
125           /// Pointer to function used to initialize the filter.
126           /// This is NULL to indicate end of array.
127           lzma_init_function init;
128 
129           /// Pointer to filter's options structure
130           void *options;
131 };
132 
133 
134 /// Hold data and function pointers of the next filter in the chain.
135 struct lzma_next_coder_s {
136           /// Pointer to coder-specific data
137           void *coder;
138 
139           /// Filter ID. This is LZMA_VLI_UNKNOWN when this structure doesn't
140           /// point to a filter coder.
141           lzma_vli id;
142 
143           /// "Pointer" to init function. This is never called here.
144           /// We need only to detect if we are initializing a coder
145           /// that was allocated earlier. See lzma_next_coder_init and
146           /// lzma_next_strm_init macros in this file.
147           uintptr_t init;
148 
149           /// Pointer to function to do the actual coding
150           lzma_code_function code;
151 
152           /// Pointer to function to free lzma_next_coder.coder. This can
153           /// be NULL; in that case, lzma_free is called to free
154           /// lzma_next_coder.coder.
155           lzma_end_function end;
156 
157           /// Pointer to a function to get progress information. If this is NULL,
158           /// lzma_stream.total_in and .total_out are used instead.
159           void (*get_progress)(void *coder,
160                               uint64_t *progress_in, uint64_t *progress_out);
161 
162           /// Pointer to function to return the type of the integrity check.
163           /// Most coders won't support this.
164           lzma_check (*get_check)(const void *coder);
165 
166           /// Pointer to function to get and/or change the memory usage limit.
167           /// If new_memlimit == 0, the limit is not changed.
168           lzma_ret (*memconfig)(void *coder, uint64_t *memusage,
169                               uint64_t *old_memlimit, uint64_t new_memlimit);
170 
171           /// Update the filter-specific options or the whole filter chain
172           /// in the encoder.
173           lzma_ret (*update)(void *coder, const lzma_allocator *allocator,
174                               const lzma_filter *filters,
175                               const lzma_filter *reversed_filters);
176 };
177 
178 
179 /// Macro to initialize lzma_next_coder structure
180 #define LZMA_NEXT_CODER_INIT \
181           (lzma_next_coder){ \
182                     .coder = NULL, \
183                     .init = (uintptr_t)(NULL), \
184                     .id = LZMA_VLI_UNKNOWN, \
185                     .code = NULL, \
186                     .end = NULL, \
187                     .get_progress = NULL, \
188                     .get_check = NULL, \
189                     .memconfig = NULL, \
190                     .update = NULL, \
191           }
192 
193 
194 /// Internal data for lzma_strm_init, lzma_code, and lzma_end. A pointer to
195 /// this is stored in lzma_stream.
196 struct lzma_internal_s {
197           /// The actual coder that should do something useful
198           lzma_next_coder next;
199 
200           /// Track the state of the coder. This is used to validate arguments
201           /// so that the actual coders can rely on e.g. that LZMA_SYNC_FLUSH
202           /// is used on every call to lzma_code until next.code has returned
203           /// LZMA_STREAM_END.
204           enum {
205                     ISEQ_RUN,
206                     ISEQ_SYNC_FLUSH,
207                     ISEQ_FULL_FLUSH,
208                     ISEQ_FINISH,
209                     ISEQ_FULL_BARRIER,
210                     ISEQ_END,
211                     ISEQ_ERROR,
212           } sequence;
213 
214           /// A copy of lzma_stream avail_in. This is used to verify that the
215           /// amount of input doesn't change once e.g. LZMA_FINISH has been
216           /// used.
217           size_t avail_in;
218 
219           /// Indicates which lzma_action values are allowed by next.code.
220           bool supported_actions[LZMA_ACTION_MAX + 1];
221 
222           /// If true, lzma_code will return LZMA_BUF_ERROR if no progress was
223           /// made (no input consumed and no output produced by next.code).
224           bool allow_buf_error;
225 };
226 
227 
228 /// Allocates memory
229 extern void *lzma_alloc(size_t size, const lzma_allocator *allocator)
230                     lzma_attribute((__malloc__)) lzma_attr_alloc_size(1);
231 
232 /// Allocates memory and zeroes it (like calloc()). This can be faster
233 /// than lzma_alloc() + memzero() while being backward compatible with
234 /// custom allocators.
235 extern void * lzma_attribute((__malloc__)) lzma_attr_alloc_size(1)
236                     lzma_alloc_zero(size_t size, const lzma_allocator *allocator);
237 
238 /// Frees memory
239 extern void lzma_free(void *ptr, const lzma_allocator *allocator);
240 
241 
242 /// Allocates strm->internal if it is NULL, and initializes *strm and
243 /// strm->internal. This function is only called via lzma_next_strm_init macro.
244 extern lzma_ret lzma_strm_init(lzma_stream *strm);
245 
246 /// Initializes the next filter in the chain, if any. This takes care of
247 /// freeing the memory of previously initialized filter if it is different
248 /// than the filter being initialized now. This way the actual filter
249 /// initialization functions don't need to use lzma_next_coder_init macro.
250 extern lzma_ret lzma_next_filter_init(lzma_next_coder *next,
251                     const lzma_allocator *allocator,
252                     const lzma_filter_info *filters);
253 
254 /// Update the next filter in the chain, if any. This checks that
255 /// the application is not trying to change the Filter IDs.
256 extern lzma_ret lzma_next_filter_update(
257                     lzma_next_coder *next, const lzma_allocator *allocator,
258                     const lzma_filter *reversed_filters);
259 
260 /// Frees the memory allocated for next->coder either using next->end or,
261 /// if next->end is NULL, using lzma_free.
262 extern void lzma_next_end(lzma_next_coder *next,
263                     const lzma_allocator *allocator);
264 
265 
266 /// Copy as much data as possible from in[] to out[] and update *in_pos
267 /// and *out_pos accordingly. Returns the number of bytes copied.
268 extern size_t lzma_bufcpy(const uint8_t *restrict in, size_t *restrict in_pos,
269                     size_t in_size, uint8_t *restrict out,
270                     size_t *restrict out_pos, size_t out_size);
271 
272 
273 /// \brief      Return if expression doesn't evaluate to LZMA_OK
274 ///
275 /// There are several situations where we want to return immediately
276 /// with the value of expr if it isn't LZMA_OK. This macro shortens
277 /// the code a little.
278 #define return_if_error(expr) \
279 do { \
280           const lzma_ret ret_ = (expr); \
281           if (ret_ != LZMA_OK) \
282                     return ret_; \
283 } while (0)
284 
285 
286 /// If next isn't already initialized, free the previous coder. Then mark
287 /// that next is _possibly_ initialized for the coder using this macro.
288 /// "Possibly" means that if e.g. allocation of next->coder fails, the
289 /// structure isn't actually initialized for this coder, but leaving
290 /// next->init to func is still OK.
291 #define lzma_next_coder_init(func, next, allocator) \
292 do { \
293           if ((uintptr_t)(func) != (next)->init) \
294                     lzma_next_end(next, allocator); \
295           (next)->init = (uintptr_t)(func); \
296 } while (0)
297 
298 
299 /// Initializes lzma_strm and calls func() to initialize strm->internal->next.
300 /// (The function being called will use lzma_next_coder_init()). If
301 /// initialization fails, memory that wasn't freed by func() is freed
302 /// along strm->internal.
303 #define lzma_next_strm_init(func, strm, ...) \
304 do { \
305           return_if_error(lzma_strm_init(strm)); \
306           const lzma_ret ret_ = func(&(strm)->internal->next, \
307                               (strm)->allocator, __VA_ARGS__); \
308           if (ret_ != LZMA_OK) { \
309                     lzma_end(strm); \
310                     return ret_; \
311           } \
312 } while (0)
313 
314 #endif
315