1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 #ifndef _DRM_GPU_SCHEDULER_H_
25 #define _DRM_GPU_SCHEDULER_H_
26 
27 #include <drm/spsc_queue.h>
28 #include <linux/dma-fence.h>
29 #include <linux/completion.h>
30 #include <linux/xarray.h>
31 #include <linux/workqueue.h>
32 
33 #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
34 
35 /**
36  * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining
37  *
38  * Setting this flag on a scheduler fence prevents pipelining of jobs depending
39  * on this fence. In other words we always insert a full CPU round trip before
40  * dependen jobs are pushed to the hw queue.
41  */
42 #define DRM_SCHED_FENCE_DONT_PIPELINE	DMA_FENCE_FLAG_USER_BITS
43 
44 /**
45  * DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT - A fence deadline hint has been set
46  *
47  * Because we could have a deadline hint can be set before the backing hw
48  * fence is created, we need to keep track of whether a deadline has already
49  * been set.
50  */
51 #define DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT	(DMA_FENCE_FLAG_USER_BITS + 1)
52 
53 enum dma_resv_usage;
54 struct dma_resv;
55 struct drm_gem_object;
56 
57 struct drm_gpu_scheduler;
58 struct drm_sched_rq;
59 
60 struct drm_file;
61 
62 /* These are often used as an (initial) index
63  * to an array, and as such should start at 0.
64  */
65 enum drm_sched_priority {
66 	DRM_SCHED_PRIORITY_KERNEL,
67 	DRM_SCHED_PRIORITY_HIGH,
68 	DRM_SCHED_PRIORITY_NORMAL,
69 	DRM_SCHED_PRIORITY_LOW,
70 
71 	DRM_SCHED_PRIORITY_COUNT
72 };
73 
74 /* Used to chose between FIFO and RR jobs scheduling */
75 extern int drm_sched_policy;
76 
77 #define DRM_SCHED_POLICY_RR    0
78 #define DRM_SCHED_POLICY_FIFO  1
79 
80 /**
81  * struct drm_sched_entity - A wrapper around a job queue (typically
82  * attached to the DRM file_priv).
83  *
84  * Entities will emit jobs in order to their corresponding hardware
85  * ring, and the scheduler will alternate between entities based on
86  * scheduling policy.
87  */
88 struct drm_sched_entity {
89 	/**
90 	 * @list:
91 	 *
92 	 * Used to append this struct to the list of entities in the runqueue
93 	 * @rq under &drm_sched_rq.entities.
94 	 *
95 	 * Protected by &drm_sched_rq.lock of @rq.
96 	 */
97 	struct list_head		list;
98 
99 	/**
100 	 * @rq:
101 	 *
102 	 * Runqueue on which this entity is currently scheduled.
103 	 *
104 	 * FIXME: Locking is very unclear for this. Writers are protected by
105 	 * @rq_lock, but readers are generally lockless and seem to just race
106 	 * with not even a READ_ONCE.
107 	 */
108 	struct drm_sched_rq		*rq;
109 
110 	/**
111 	 * @sched_list:
112 	 *
113 	 * A list of schedulers (struct drm_gpu_scheduler).  Jobs from this entity can
114 	 * be scheduled on any scheduler on this list.
115 	 *
116 	 * This can be modified by calling drm_sched_entity_modify_sched().
117 	 * Locking is entirely up to the driver, see the above function for more
118 	 * details.
119 	 *
120 	 * This will be set to NULL if &num_sched_list equals 1 and @rq has been
121 	 * set already.
122 	 *
123 	 * FIXME: This means priority changes through
124 	 * drm_sched_entity_set_priority() will be lost henceforth in this case.
125 	 */
126 	struct drm_gpu_scheduler        **sched_list;
127 
128 	/**
129 	 * @num_sched_list:
130 	 *
131 	 * Number of drm_gpu_schedulers in the @sched_list.
132 	 */
133 	unsigned int                    num_sched_list;
134 
135 	/**
136 	 * @priority:
137 	 *
138 	 * Priority of the entity. This can be modified by calling
139 	 * drm_sched_entity_set_priority(). Protected by &rq_lock.
140 	 */
141 	enum drm_sched_priority         priority;
142 
143 	/**
144 	 * @rq_lock:
145 	 *
146 	 * Lock to modify the runqueue to which this entity belongs.
147 	 */
148 	spinlock_t			rq_lock;
149 
150 	/**
151 	 * @job_queue: the list of jobs of this entity.
152 	 */
153 	struct spsc_queue		job_queue;
154 
155 	/**
156 	 * @fence_seq:
157 	 *
158 	 * A linearly increasing seqno incremented with each new
159 	 * &drm_sched_fence which is part of the entity.
160 	 *
161 	 * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
162 	 * this doesn't need to be atomic.
163 	 */
164 	atomic_t			fence_seq;
165 
166 	/**
167 	 * @fence_context:
168 	 *
169 	 * A unique context for all the fences which belong to this entity.  The
170 	 * &drm_sched_fence.scheduled uses the fence_context but
171 	 * &drm_sched_fence.finished uses fence_context + 1.
172 	 */
173 	uint64_t			fence_context;
174 
175 	/**
176 	 * @dependency:
177 	 *
178 	 * The dependency fence of the job which is on the top of the job queue.
179 	 */
180 	struct dma_fence		*dependency;
181 
182 	/**
183 	 * @cb:
184 	 *
185 	 * Callback for the dependency fence above.
186 	 */
187 	struct dma_fence_cb		cb;
188 
189 	/**
190 	 * @guilty:
191 	 *
192 	 * Points to entities' guilty.
193 	 */
194 	atomic_t			*guilty;
195 
196 	/**
197 	 * @last_scheduled:
198 	 *
199 	 * Points to the finished fence of the last scheduled job. Only written
200 	 * by the scheduler thread, can be accessed locklessly from
201 	 * drm_sched_job_arm() iff the queue is empty.
202 	 */
203 	struct dma_fence __rcu		*last_scheduled;
204 
205 	/**
206 	 * @last_user: last group leader pushing a job into the entity.
207 	 */
208 #ifdef __linux__
209 	struct task_struct		*last_user;
210 #else
211 	struct process			*last_user;
212 #endif
213 
214 	/**
215 	 * @stopped:
216 	 *
217 	 * Marks the enity as removed from rq and destined for
218 	 * termination. This is set by calling drm_sched_entity_flush() and by
219 	 * drm_sched_fini().
220 	 */
221 	bool 				stopped;
222 
223 	/**
224 	 * @entity_idle:
225 	 *
226 	 * Signals when entity is not in use, used to sequence entity cleanup in
227 	 * drm_sched_entity_fini().
228 	 */
229 	struct completion		entity_idle;
230 
231 	/**
232 	 * @oldest_job_waiting:
233 	 *
234 	 * Marks earliest job waiting in SW queue
235 	 */
236 	ktime_t				oldest_job_waiting;
237 
238 	/**
239 	 * @rb_tree_node:
240 	 *
241 	 * The node used to insert this entity into time based priority queue
242 	 */
243 	struct rb_node			rb_tree_node;
244 
245 };
246 
247 /**
248  * struct drm_sched_rq - queue of entities to be scheduled.
249  *
250  * @lock: to modify the entities list.
251  * @sched: the scheduler to which this rq belongs to.
252  * @entities: list of the entities to be scheduled.
253  * @current_entity: the entity which is to be scheduled.
254  * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling
255  *
256  * Run queue is a set of entities scheduling command submissions for
257  * one specific ring. It implements the scheduling policy that selects
258  * the next entity to emit commands from.
259  */
260 struct drm_sched_rq {
261 	spinlock_t			lock;
262 	struct drm_gpu_scheduler	*sched;
263 	struct list_head		entities;
264 	struct drm_sched_entity		*current_entity;
265 	struct rb_root_cached		rb_tree_root;
266 };
267 
268 /**
269  * struct drm_sched_fence - fences corresponding to the scheduling of a job.
270  */
271 struct drm_sched_fence {
272         /**
273          * @scheduled: this fence is what will be signaled by the scheduler
274          * when the job is scheduled.
275          */
276 	struct dma_fence		scheduled;
277 
278         /**
279          * @finished: this fence is what will be signaled by the scheduler
280          * when the job is completed.
281          *
282          * When setting up an out fence for the job, you should use
283          * this, since it's available immediately upon
284          * drm_sched_job_init(), and the fence returned by the driver
285          * from run_job() won't be created until the dependencies have
286          * resolved.
287          */
288 	struct dma_fence		finished;
289 
290 	/**
291 	 * @deadline: deadline set on &drm_sched_fence.finished which
292 	 * potentially needs to be propagated to &drm_sched_fence.parent
293 	 */
294 	ktime_t				deadline;
295 
296         /**
297          * @parent: the fence returned by &drm_sched_backend_ops.run_job
298          * when scheduling the job on hardware. We signal the
299          * &drm_sched_fence.finished fence once parent is signalled.
300          */
301 	struct dma_fence		*parent;
302         /**
303          * @sched: the scheduler instance to which the job having this struct
304          * belongs to.
305          */
306 	struct drm_gpu_scheduler	*sched;
307         /**
308          * @lock: the lock used by the scheduled and the finished fences.
309          */
310 	spinlock_t			lock;
311         /**
312          * @owner: job owner for debugging
313          */
314 	void				*owner;
315 };
316 
317 struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
318 
319 /**
320  * struct drm_sched_job - A job to be run by an entity.
321  *
322  * @queue_node: used to append this struct to the queue of jobs in an entity.
323  * @list: a job participates in a "pending" and "done" lists.
324  * @sched: the scheduler instance on which this job is scheduled.
325  * @s_fence: contains the fences for the scheduling of job.
326  * @finish_cb: the callback for the finished fence.
327  * @credits: the number of credits this job contributes to the scheduler
328  * @work: Helper to reschdeule job kill to different context.
329  * @id: a unique id assigned to each job scheduled on the scheduler.
330  * @karma: increment on every hang caused by this job. If this exceeds the hang
331  *         limit of the scheduler then the job is marked guilty and will not
332  *         be scheduled further.
333  * @s_priority: the priority of the job.
334  * @entity: the entity to which this job belongs.
335  * @cb: the callback for the parent fence in s_fence.
336  *
337  * A job is created by the driver using drm_sched_job_init(), and
338  * should call drm_sched_entity_push_job() once it wants the scheduler
339  * to schedule the job.
340  */
341 struct drm_sched_job {
342 	struct spsc_node		queue_node;
343 	struct list_head		list;
344 	struct drm_gpu_scheduler	*sched;
345 	struct drm_sched_fence		*s_fence;
346 
347 	u32				credits;
348 
349 	/*
350 	 * work is used only after finish_cb has been used and will not be
351 	 * accessed anymore.
352 	 */
353 	union {
354 		struct dma_fence_cb		finish_cb;
355 		struct work_struct		work;
356 	};
357 
358 	uint64_t			id;
359 	atomic_t			karma;
360 	enum drm_sched_priority		s_priority;
361 	struct drm_sched_entity         *entity;
362 	struct dma_fence_cb		cb;
363 	/**
364 	 * @dependencies:
365 	 *
366 	 * Contains the dependencies as struct dma_fence for this job, see
367 	 * drm_sched_job_add_dependency() and
368 	 * drm_sched_job_add_implicit_dependencies().
369 	 */
370 	struct xarray			dependencies;
371 
372 	/** @last_dependency: tracks @dependencies as they signal */
373 	unsigned long			last_dependency;
374 
375 	/**
376 	 * @submit_ts:
377 	 *
378 	 * When the job was pushed into the entity queue.
379 	 */
380 	ktime_t                         submit_ts;
381 };
382 
drm_sched_invalidate_job(struct drm_sched_job * s_job,int threshold)383 static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
384 					    int threshold)
385 {
386 	return s_job && atomic_inc_return(&s_job->karma) > threshold;
387 }
388 
389 enum drm_gpu_sched_stat {
390 	DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */
391 	DRM_GPU_SCHED_STAT_NOMINAL,
392 	DRM_GPU_SCHED_STAT_ENODEV,
393 };
394 
395 /**
396  * struct drm_sched_backend_ops - Define the backend operations
397  *	called by the scheduler
398  *
399  * These functions should be implemented in the driver side.
400  */
401 struct drm_sched_backend_ops {
402 	/**
403 	 * @prepare_job:
404 	 *
405 	 * Called when the scheduler is considering scheduling this job next, to
406 	 * get another struct dma_fence for this job to block on.  Once it
407 	 * returns NULL, run_job() may be called.
408 	 *
409 	 * Can be NULL if no additional preparation to the dependencies are
410 	 * necessary. Skipped when jobs are killed instead of run.
411 	 */
412 	struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
413 					 struct drm_sched_entity *s_entity);
414 
415 	/**
416          * @run_job: Called to execute the job once all of the dependencies
417          * have been resolved.  This may be called multiple times, if
418 	 * timedout_job() has happened and drm_sched_job_recovery()
419 	 * decides to try it again.
420 	 */
421 	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
422 
423 	/**
424 	 * @timedout_job: Called when a job has taken too long to execute,
425 	 * to trigger GPU recovery.
426 	 *
427 	 * This method is called in a workqueue context.
428 	 *
429 	 * Drivers typically issue a reset to recover from GPU hangs, and this
430 	 * procedure usually follows the following workflow:
431 	 *
432 	 * 1. Stop the scheduler using drm_sched_stop(). This will park the
433 	 *    scheduler thread and cancel the timeout work, guaranteeing that
434 	 *    nothing is queued while we reset the hardware queue
435 	 * 2. Try to gracefully stop non-faulty jobs (optional)
436 	 * 3. Issue a GPU reset (driver-specific)
437 	 * 4. Re-submit jobs using drm_sched_resubmit_jobs()
438 	 * 5. Restart the scheduler using drm_sched_start(). At that point, new
439 	 *    jobs can be queued, and the scheduler thread is unblocked
440 	 *
441 	 * Note that some GPUs have distinct hardware queues but need to reset
442 	 * the GPU globally, which requires extra synchronization between the
443 	 * timeout handler of the different &drm_gpu_scheduler. One way to
444 	 * achieve this synchronization is to create an ordered workqueue
445 	 * (using alloc_ordered_workqueue()) at the driver level, and pass this
446 	 * queue to drm_sched_init(), to guarantee that timeout handlers are
447 	 * executed sequentially. The above workflow needs to be slightly
448 	 * adjusted in that case:
449 	 *
450 	 * 1. Stop all schedulers impacted by the reset using drm_sched_stop()
451 	 * 2. Try to gracefully stop non-faulty jobs on all queues impacted by
452 	 *    the reset (optional)
453 	 * 3. Issue a GPU reset on all faulty queues (driver-specific)
454 	 * 4. Re-submit jobs on all schedulers impacted by the reset using
455 	 *    drm_sched_resubmit_jobs()
456 	 * 5. Restart all schedulers that were stopped in step #1 using
457 	 *    drm_sched_start()
458 	 *
459 	 * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal,
460 	 * and the underlying driver has started or completed recovery.
461 	 *
462 	 * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer
463 	 * available, i.e. has been unplugged.
464 	 */
465 	enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
466 
467 	/**
468          * @free_job: Called once the job's finished fence has been signaled
469          * and it's time to clean it up.
470 	 */
471 	void (*free_job)(struct drm_sched_job *sched_job);
472 
473 	/**
474 	 * @update_job_credits: Called when the scheduler is considering this
475 	 * job for execution.
476 	 *
477 	 * This callback returns the number of credits the job would take if
478 	 * pushed to the hardware. Drivers may use this to dynamically update
479 	 * the job's credit count. For instance, deduct the number of credits
480 	 * for already signalled native fences.
481 	 *
482 	 * This callback is optional.
483 	 */
484 	u32 (*update_job_credits)(struct drm_sched_job *sched_job);
485 };
486 
487 /**
488  * struct drm_gpu_scheduler - scheduler instance-specific data
489  *
490  * @ops: backend operations provided by the driver.
491  * @credit_limit: the credit limit of this scheduler
492  * @credit_count: the current credit count of this scheduler
493  * @timeout: the time after which a job is removed from the scheduler.
494  * @name: name of the ring for which this scheduler is being used.
495  * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
496  *           as there's usually one run-queue per priority, but could be less.
497  * @sched_rq: An allocated array of run-queues of size @num_rqs;
498  * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
499  *                 waits on this wait queue until all the scheduled jobs are
500  *                 finished.
501  * @job_id_count: used to assign unique id to the each job.
502  * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
503  * @timeout_wq: workqueue used to queue @work_tdr
504  * @work_run_job: work which calls run_job op of each scheduler.
505  * @work_free_job: work which calls free_job op of each scheduler.
506  * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
507  *            timeout interval is over.
508  * @pending_list: the list of jobs which are currently in the job queue.
509  * @job_list_lock: lock to protect the pending_list.
510  * @hang_limit: once the hangs by a job crosses this limit then it is marked
511  *              guilty and it will no longer be considered for scheduling.
512  * @score: score to help loadbalancer pick a idle sched
513  * @_score: score used when the driver doesn't provide one
514  * @ready: marks if the underlying HW is ready to work
515  * @free_guilty: A hit to time out handler to free the guilty job.
516  * @pause_submit: pause queuing of @work_run_job on @submit_wq
517  * @own_submit_wq: scheduler owns allocation of @submit_wq
518  * @dev: system &struct device
519  *
520  * One scheduler is implemented for each hardware ring.
521  */
522 struct drm_gpu_scheduler {
523 	const struct drm_sched_backend_ops	*ops;
524 	u32				credit_limit;
525 	atomic_t			credit_count;
526 	long				timeout;
527 	const char			*name;
528 	u32                             num_rqs;
529 	struct drm_sched_rq             **sched_rq;
530 	wait_queue_head_t		job_scheduled;
531 	atomic64_t			job_id_count;
532 	struct workqueue_struct		*submit_wq;
533 	struct workqueue_struct		*timeout_wq;
534 	struct work_struct		work_run_job;
535 	struct work_struct		work_free_job;
536 	struct delayed_work		work_tdr;
537 	struct list_head		pending_list;
538 	spinlock_t			job_list_lock;
539 	int				hang_limit;
540 	atomic_t                        *score;
541 	atomic_t                        _score;
542 	bool				ready;
543 	bool				free_guilty;
544 	bool				pause_submit;
545 	bool				own_submit_wq;
546 	struct device			*dev;
547 };
548 
549 int drm_sched_init(struct drm_gpu_scheduler *sched,
550 		   const struct drm_sched_backend_ops *ops,
551 		   struct workqueue_struct *submit_wq,
552 		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
553 		   long timeout, struct workqueue_struct *timeout_wq,
554 		   atomic_t *score, const char *name, struct device *dev);
555 
556 void drm_sched_fini(struct drm_gpu_scheduler *sched);
557 int drm_sched_job_init(struct drm_sched_job *job,
558 		       struct drm_sched_entity *entity,
559 		       u32 credits, void *owner);
560 void drm_sched_job_arm(struct drm_sched_job *job);
561 int drm_sched_job_add_dependency(struct drm_sched_job *job,
562 				 struct dma_fence *fence);
563 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
564 					 struct drm_file *file,
565 					 u32 handle,
566 					 u32 point);
567 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
568 					struct dma_resv *resv,
569 					enum dma_resv_usage usage);
570 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
571 					    struct drm_gem_object *obj,
572 					    bool write);
573 
574 
575 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
576 				    struct drm_gpu_scheduler **sched_list,
577                                    unsigned int num_sched_list);
578 
579 void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched);
580 void drm_sched_job_cleanup(struct drm_sched_job *job);
581 void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
582 bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
583 void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
584 void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
585 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
586 void drm_sched_start(struct drm_gpu_scheduler *sched);
587 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
588 void drm_sched_increase_karma(struct drm_sched_job *bad);
589 void drm_sched_reset_karma(struct drm_sched_job *bad);
590 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type);
591 bool drm_sched_dependency_optimized(struct dma_fence* fence,
592 				    struct drm_sched_entity *entity);
593 void drm_sched_fault(struct drm_gpu_scheduler *sched);
594 
595 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
596 			     struct drm_sched_entity *entity);
597 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
598 				struct drm_sched_entity *entity);
599 
600 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts);
601 
602 int drm_sched_entity_init(struct drm_sched_entity *entity,
603 			  enum drm_sched_priority priority,
604 			  struct drm_gpu_scheduler **sched_list,
605 			  unsigned int num_sched_list,
606 			  atomic_t *guilty);
607 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
608 void drm_sched_entity_fini(struct drm_sched_entity *entity);
609 void drm_sched_entity_destroy(struct drm_sched_entity *entity);
610 void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
611 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
612 void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
613 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
614 				   enum drm_sched_priority priority);
615 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
616 int drm_sched_entity_error(struct drm_sched_entity *entity);
617 
618 struct drm_sched_fence *drm_sched_fence_alloc(
619 	struct drm_sched_entity *s_entity, void *owner);
620 void drm_sched_fence_init(struct drm_sched_fence *fence,
621 			  struct drm_sched_entity *entity);
622 void drm_sched_fence_free(struct drm_sched_fence *fence);
623 
624 void drm_sched_fence_scheduled(struct drm_sched_fence *fence,
625 			       struct dma_fence *parent);
626 void drm_sched_fence_finished(struct drm_sched_fence *fence, int result);
627 
628 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
629 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
630 		                unsigned long remaining);
631 struct drm_gpu_scheduler *
632 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
633 		     unsigned int num_sched_list);
634 
635 #endif
636