1 /* Inline frame unwinder for GDB.
2 
3    Copyright (C) 2008-2024 Free Software Foundation, Inc.
4 
5    This file is part of GDB.
6 
7    This program is free software; you can redistribute it and/or modify
8    it under the terms of the GNU General Public License as published by
9    the Free Software Foundation; either version 3 of the License, or
10    (at your option) any later version.
11 
12    This program is distributed in the hope that it will be useful,
13    but WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15    GNU General Public License for more details.
16 
17    You should have received a copy of the GNU General Public License
18    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
19 
20 #include "breakpoint.h"
21 #include "inline-frame.h"
22 #include "addrmap.h"
23 #include "block.h"
24 #include "frame-unwind.h"
25 #include "inferior.h"
26 #include "gdbthread.h"
27 #include "regcache.h"
28 #include "symtab.h"
29 #include "frame.h"
30 #include <algorithm>
31 
32 /* We need to save a few variables for every thread stopped at the
33    virtual call site of an inlined function.  If there was always a
34    "struct thread_info", we could hang it off that; in the mean time,
35    keep our own list.  */
36 struct inline_state
37 {
inline_stateinline_state38   inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_,
39                     std::vector<symbol *> &&skipped_symbols_)
40     : thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_),
41       skipped_symbols (std::move (skipped_symbols_))
42   {}
43 
44   /* The thread this data relates to.  It should be a currently
45      stopped thread.  */
46   thread_info *thread;
47 
48   /* The number of inlined functions we are skipping.  Each of these
49      functions can be stepped in to.  */
50   int skipped_frames;
51 
52   /* Only valid if SKIPPED_FRAMES is non-zero.  This is the PC used
53      when calculating SKIPPED_FRAMES; used to check whether we have
54      moved to a new location by user request.  If so, we invalidate
55      any skipped frames.  */
56   CORE_ADDR saved_pc;
57 
58   /* Only valid if SKIPPED_FRAMES is non-zero.  This is the list of all
59      function symbols that have been skipped, from inner most to outer
60      most.  It is used to find the call site of the current frame.  */
61   std::vector<struct symbol *> skipped_symbols;
62 };
63 
64 static std::vector<inline_state> inline_states;
65 
66 /* Locate saved inlined frame state for THREAD, if it exists and is
67    valid.  */
68 
69 static struct inline_state *
find_inline_frame_state(thread_info * thread)70 find_inline_frame_state (thread_info *thread)
71 {
72   auto state_it = std::find_if (inline_states.begin (), inline_states.end (),
73                                         [thread] (const inline_state &state)
74                                           {
75                                             return state.thread == thread;
76                                           });
77 
78   if (state_it == inline_states.end ())
79     return nullptr;
80 
81   inline_state &state = *state_it;
82   struct regcache *regcache = get_thread_regcache (thread);
83   CORE_ADDR current_pc = regcache_read_pc (regcache);
84 
85   if (current_pc != state.saved_pc)
86     {
87       /* PC has changed - this context is invalid.  Use the
88            default behavior.  */
89 
90       unordered_remove (inline_states, state_it);
91       return nullptr;
92     }
93 
94   return &state;
95 }
96 
97 /* See inline-frame.h.  */
98 
99 void
clear_inline_frame_state(process_stratum_target * target,ptid_t filter_ptid)100 clear_inline_frame_state (process_stratum_target *target, ptid_t filter_ptid)
101 {
102   gdb_assert (target != NULL);
103 
104   if (filter_ptid == minus_one_ptid || filter_ptid.is_pid ())
105     {
106       auto matcher = [target, &filter_ptid] (const inline_state &state)
107           {
108             thread_info *t = state.thread;
109             return (t->inf->process_target () == target
110                       && t->ptid.matches (filter_ptid));
111           };
112 
113       auto it = std::remove_if (inline_states.begin (), inline_states.end (),
114                                         matcher);
115 
116       inline_states.erase (it, inline_states.end ());
117 
118       return;
119     }
120 
121 
122   auto matcher = [target, &filter_ptid] (const inline_state &state)
123     {
124       thread_info *t = state.thread;
125       return (t->inf->process_target () == target
126                 && filter_ptid == t->ptid);
127     };
128 
129   auto it = std::find_if (inline_states.begin (), inline_states.end (),
130                                 matcher);
131 
132   if (it != inline_states.end ())
133     unordered_remove (inline_states, it);
134 }
135 
136 /* See inline-frame.h.  */
137 
138 void
clear_inline_frame_state(thread_info * thread)139 clear_inline_frame_state (thread_info *thread)
140 {
141   auto it = std::find_if (inline_states.begin (), inline_states.end (),
142                                 [thread] (const inline_state &state)
143                                   {
144                                     return thread == state.thread;
145                                   });
146 
147   if (it != inline_states.end ())
148     unordered_remove (inline_states, it);
149 }
150 
151 static void
inline_frame_this_id(const frame_info_ptr & this_frame,void ** this_cache,struct frame_id * this_id)152 inline_frame_this_id (const frame_info_ptr &this_frame,
153                           void **this_cache,
154                           struct frame_id *this_id)
155 {
156   struct symbol *func;
157 
158   /* In order to have a stable frame ID for a given inline function,
159      we must get the stack / special addresses from the underlying
160      real frame's this_id method.  So we must call
161      get_prev_frame_always.  Because we are inlined into some
162      function, there must be previous frames, so this is safe - as
163      long as we're careful not to create any cycles.  See related
164      comments in get_prev_frame_always_1.  */
165   frame_info_ptr prev_frame = get_prev_frame_always (this_frame);
166   if (prev_frame == nullptr)
167     error (_("failed to find previous frame when computing inline frame id"));
168   *this_id = get_frame_id (prev_frame);
169 
170   /* We need a valid frame ID, so we need to be based on a valid
171      frame.  FSF submission NOTE: this would be a good assertion to
172      apply to all frames, all the time.  That would fix the ambiguity
173      of null_frame_id (between "no/any frame" and "the outermost
174      frame").  This will take work.  */
175   gdb_assert (frame_id_p (*this_id));
176 
177   /* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3
178      which generates DW_AT_entry_pc for inlined functions when
179      possible.  If this attribute is available, we should use it
180      in the frame ID (and eventually, to set breakpoints).  */
181   func = get_frame_function (this_frame);
182   gdb_assert (func != NULL);
183   (*this_id).code_addr = func->value_block ()->entry_pc ();
184   (*this_id).artificial_depth++;
185 }
186 
187 static struct value *
inline_frame_prev_register(const frame_info_ptr & this_frame,void ** this_cache,int regnum)188 inline_frame_prev_register (const frame_info_ptr &this_frame, void **this_cache,
189                                   int regnum)
190 {
191   /* Use get_frame_register_value instead of
192      frame_unwind_got_register, to avoid requiring this frame's ID.
193      This frame's ID depends on the previous frame's ID (unusual), and
194      the previous frame's ID depends on this frame's unwound
195      registers.  If unwinding registers from this frame called
196      get_frame_id, there would be a loop.
197 
198      Do not copy this code into any other unwinder!  Inlined functions
199      are special; other unwinders must not have a dependency on the
200      previous frame's ID, and therefore can and should use
201      frame_unwind_got_register instead.  */
202   return get_frame_register_value (this_frame, regnum);
203 }
204 
205 /* Check whether we are at an inlining site that does not already
206    have an associated frame.  */
207 
208 static int
inline_frame_sniffer(const struct frame_unwind * self,const frame_info_ptr & this_frame,void ** this_cache)209 inline_frame_sniffer (const struct frame_unwind *self,
210                           const frame_info_ptr &this_frame,
211                           void **this_cache)
212 {
213   CORE_ADDR this_pc;
214   const struct block *frame_block, *cur_block;
215   int depth;
216   frame_info_ptr next_frame;
217   struct inline_state *state = find_inline_frame_state (inferior_thread ());
218 
219   this_pc = get_frame_address_in_block (this_frame);
220   frame_block = block_for_pc (this_pc);
221   if (frame_block == NULL)
222     return 0;
223 
224   /* Calculate DEPTH, the number of inlined functions at this
225      location.  */
226   depth = 0;
227   cur_block = frame_block;
228   while (cur_block->superblock ())
229     {
230       if (cur_block->inlined_p ())
231           depth++;
232       else if (cur_block->function () != NULL)
233           break;
234 
235       cur_block = cur_block->superblock ();
236     }
237 
238   /* Check how many inlined functions already have frames.  */
239   for (next_frame = get_next_frame (this_frame);
240        next_frame && get_frame_type (next_frame) == INLINE_FRAME;
241        next_frame = get_next_frame (next_frame))
242     {
243       gdb_assert (depth > 0);
244       depth--;
245     }
246 
247   /* If this is the topmost frame, or all frames above us are inlined,
248      then check whether we were requested to skip some frames (so they
249      can be stepped into later).  */
250   if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
251     {
252       gdb_assert (depth >= state->skipped_frames);
253       depth -= state->skipped_frames;
254     }
255 
256   /* If all the inlined functions here already have frames, then pass
257      to the normal unwinder for this PC.  */
258   if (depth == 0)
259     return 0;
260 
261   /* If the next frame is an inlined function, but not the outermost, then
262      we are the next outer.  If it is not an inlined function, then we
263      are the innermost inlined function of a different real frame.  */
264   return 1;
265 }
266 
267 const struct frame_unwind inline_frame_unwind = {
268   "inline",
269   INLINE_FRAME,
270   default_frame_unwind_stop_reason,
271   inline_frame_this_id,
272   inline_frame_prev_register,
273   NULL,
274   inline_frame_sniffer
275 };
276 
277 /* Return non-zero if BLOCK, an inlined function block containing PC,
278    has a group of contiguous instructions starting at PC (but not
279    before it).  */
280 
281 static int
block_starting_point_at(CORE_ADDR pc,const struct block * block)282 block_starting_point_at (CORE_ADDR pc, const struct block *block)
283 {
284   const struct blockvector *bv;
285   const struct block *new_block;
286 
287   bv = blockvector_for_pc (pc, NULL);
288   if (bv->map () == nullptr)
289     return 0;
290 
291   new_block = (const struct block *) bv->map ()->find (pc - 1);
292   if (new_block == NULL)
293     return 1;
294 
295   if (new_block == block || block->contains (new_block))
296     return 0;
297 
298   /* The immediately preceding address belongs to a different block,
299      which is not a child of this one.  Treat this as an entrance into
300      BLOCK.  */
301   return 1;
302 }
303 
304 /* Loop over the stop chain and determine if execution stopped in an
305    inlined frame because of a breakpoint with a user-specified location
306    set at FRAME_BLOCK.  */
307 
308 static bool
stopped_by_user_bp_inline_frame(const block * frame_block,bpstat * stop_chain)309 stopped_by_user_bp_inline_frame (const block *frame_block, bpstat *stop_chain)
310 {
311   for (bpstat *s = stop_chain; s != nullptr; s = s->next)
312     {
313       struct breakpoint *bpt = s->breakpoint_at;
314 
315       if (bpt != NULL
316             && (user_breakpoint_p (bpt) || bpt->type == bp_until))
317           {
318             bp_location *loc = s->bp_location_at.get ();
319             enum bp_loc_type t = loc->loc_type;
320 
321             if (t == bp_loc_software_breakpoint
322                 || t == bp_loc_hardware_breakpoint)
323               {
324                 /* If the location has a function symbol, check whether
325                      the frame was for that inlined function.  If it has
326                      no function symbol, then assume it is.  I.e., default
327                      to presenting the stop at the innermost inline
328                      function.  */
329                 if (loc->symbol == nullptr
330                       || frame_block == loc->symbol->value_block ())
331                     return true;
332               }
333           }
334     }
335 
336   return false;
337 }
338 
339 /* See inline-frame.h.  */
340 
341 void
skip_inline_frames(thread_info * thread,bpstat * stop_chain)342 skip_inline_frames (thread_info *thread, bpstat *stop_chain)
343 {
344   const struct block *frame_block, *cur_block;
345   std::vector<struct symbol *> skipped_syms;
346   int skip_count = 0;
347 
348   /* This function is called right after reinitializing the frame
349      cache.  We try not to do more unwinding than absolutely
350      necessary, for performance.  */
351   CORE_ADDR this_pc = get_frame_pc (get_current_frame ());
352   frame_block = block_for_pc (this_pc);
353 
354   if (frame_block != NULL)
355     {
356       cur_block = frame_block;
357       while (cur_block->superblock ())
358           {
359             if (cur_block->inlined_p ())
360               {
361                 /* See comments in inline_frame_this_id about this use
362                      of BLOCK_ENTRY_PC.  */
363                 if (cur_block->entry_pc () == this_pc
364                       || block_starting_point_at (this_pc, cur_block))
365                     {
366                       /* Do not skip the inlined frame if execution
367                          stopped in an inlined frame because of a user
368                          breakpoint for this inline function.  */
369                       if (stopped_by_user_bp_inline_frame (cur_block, stop_chain))
370                         break;
371 
372                       skip_count++;
373                       skipped_syms.push_back (cur_block->function ());
374                     }
375                 else
376                     break;
377               }
378             else if (cur_block->function () != NULL)
379               break;
380 
381             cur_block = cur_block->superblock ();
382           }
383     }
384 
385   gdb_assert (find_inline_frame_state (thread) == NULL);
386   inline_states.emplace_back (thread, skip_count, this_pc,
387                                     std::move (skipped_syms));
388 
389   if (skip_count != 0)
390     reinit_frame_cache ();
391 }
392 
393 /* Step into an inlined function by unhiding it.  */
394 
395 void
step_into_inline_frame(thread_info * thread)396 step_into_inline_frame (thread_info *thread)
397 {
398   inline_state *state = find_inline_frame_state (thread);
399 
400   gdb_assert (state != NULL && state->skipped_frames > 0);
401   state->skipped_frames--;
402   reinit_frame_cache ();
403 }
404 
405 /* Return the number of hidden functions inlined into the current
406    frame.  */
407 
408 int
inline_skipped_frames(thread_info * thread)409 inline_skipped_frames (thread_info *thread)
410 {
411   inline_state *state = find_inline_frame_state (thread);
412 
413   if (state == NULL)
414     return 0;
415   else
416     return state->skipped_frames;
417 }
418 
419 /* If one or more inlined functions are hidden, return the symbol for
420    the function inlined into the current frame.  */
421 
422 struct symbol *
inline_skipped_symbol(thread_info * thread)423 inline_skipped_symbol (thread_info *thread)
424 {
425   inline_state *state = find_inline_frame_state (thread);
426   gdb_assert (state != NULL);
427 
428   /* This should only be called when we are skipping at least one frame,
429      hence SKIPPED_FRAMES will be greater than zero when we get here.
430      We initialise SKIPPED_FRAMES at the same time as we build
431      SKIPPED_SYMBOLS, hence it should be true that SKIPPED_FRAMES never
432      indexes outside of the SKIPPED_SYMBOLS vector.  */
433   gdb_assert (state->skipped_frames > 0);
434   gdb_assert (state->skipped_frames <= state->skipped_symbols.size ());
435   return state->skipped_symbols[state->skipped_frames - 1];
436 }
437 
438 /* Return the number of functions inlined into THIS_FRAME.  Some of
439    the callees may not have associated frames (see
440    skip_inline_frames).  */
441 
442 int
frame_inlined_callees(const frame_info_ptr & this_frame)443 frame_inlined_callees (const frame_info_ptr &this_frame)
444 {
445   frame_info_ptr next_frame;
446   int inline_count = 0;
447 
448   /* First count how many inlined functions at this PC have frames
449      above FRAME (are inlined into FRAME).  */
450   for (next_frame = get_next_frame (this_frame);
451        next_frame && get_frame_type (next_frame) == INLINE_FRAME;
452        next_frame = get_next_frame (next_frame))
453     inline_count++;
454 
455   /* Simulate some most-inner inlined frames which were suppressed, so
456      they can be stepped into later.  If we are unwinding already
457      outer frames from some non-inlined frame this does not apply.  */
458   if (next_frame == NULL)
459     inline_count += inline_skipped_frames (inferior_thread ());
460 
461   return inline_count;
462 }
463