xref: /dragonfly/games/hack/hack.fight.c (revision 4318c66eac379e15105fe145d406dfef81b795f6)
1 /*        $NetBSD: hack.fight.c,v 1.12 2009/08/12 07:28:40 dholland Exp $       */
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #include "hack.h"
65 #include "extern.h"
66 
67 static boolean  far_noise;
68 static long     noisetime;
69 
70 static void monstone(struct monst *);
71 
72 /* hitmm returns 0 (miss), 1 (hit), or 2 (kill) */
73 int
hitmm(struct monst * magr,struct monst * mdef)74 hitmm(struct monst *magr, struct monst *mdef)
75 {
76           const struct permonst *pa = magr->data, *pd = mdef->data;
77           int             didhit;
78           schar           tmp;
79           boolean         vis;
80 
81           if (strchr("Eauy", pa->mlet))
82                     return (0);
83           if (magr->mfroz)
84                     return (0);         /* riv05!a3 */
85           tmp = pd->ac + pa->mlevel;
86           if (mdef->mconf || mdef->mfroz || mdef->msleep) {
87                     tmp += 4;
88                     if (mdef->msleep)
89                               mdef->msleep = 0;
90           }
91           didhit = (tmp > rnd(20));
92           if (didhit)
93                     mdef->msleep = 0;
94           vis = (cansee(magr->mx, magr->my) && cansee(mdef->mx, mdef->my));
95           if (vis) {
96                     char            buf[BUFSZ];
97                     if (mdef->mimic)
98                               seemimic(mdef);
99                     if (magr->mimic)
100                               seemimic(magr);
101                     (void) snprintf(buf, sizeof(buf), "%s %s", Monnam(magr),
102                                      didhit ? "hits" : "misses");
103                     pline("%s %s.", buf, monnam(mdef));
104           } else {
105                     boolean         far = (dist(magr->mx, magr->my) > 15);
106                     if (far != far_noise || moves - noisetime > 10) {
107                               far_noise = far;
108                               noisetime = moves;
109                               pline("You hear some noises%s.",
110                                     far ? " in the distance" : "");
111                     }
112           }
113           if (didhit) {
114                     if (magr->data->mlet == 'c' && !magr->cham) {
115                               magr->mhpmax += 3;
116                               if (vis)
117                                         pline("%s is turned to stone!", Monnam(mdef));
118                               else if (mdef->mtame)
119                                         pline("You have a peculiarly sad feeling for a moment, then it passes.");
120                               monstone(mdef);
121                               didhit = 2;
122                     } else if ((mdef->mhp -= d(pa->damn, pa->damd)) < 1) {
123                               magr->mhpmax += 1 + rn2(pd->mlevel + 1);
124                               if (magr->mtame && magr->mhpmax > 8 * pa->mlevel) {
125                                         if (pa == &li_dog)
126                                                   magr->data = pa = &dog;
127                                         else if (pa == &dog)
128                                                   magr->data = pa = &la_dog;
129                               }
130                               if (vis)
131                                         pline("%s is killed!", Monnam(mdef));
132                               else if (mdef->mtame)
133                                         pline("You have a sad feeling for a moment, then it passes.");
134                               mondied(mdef);
135                               didhit = 2;
136                     }
137           }
138           return (didhit);
139 }
140 
141 /* drop (perhaps) a cadaver and remove monster */
142 void
mondied(struct monst * mdef)143 mondied(struct monst *mdef)
144 {
145           const struct permonst *pd = mdef->data;
146           if (letter(pd->mlet) && rn2(3)) {
147                     (void) mkobj_at(pd->mlet, mdef->mx, mdef->my);
148                     if (cansee(mdef->mx, mdef->my)) {
149                               unpmon(mdef);
150                               atl(mdef->mx, mdef->my, fobj->olet);
151                     }
152                     stackobj(fobj);
153           }
154           mondead(mdef);
155 }
156 
157 /* drop a rock and remove monster */
158 static void
monstone(struct monst * mdef)159 monstone(struct monst *mdef)
160 {
161           if (strchr(mlarge, mdef->data->mlet))
162                     mksobj_at(ENORMOUS_ROCK, mdef->mx, mdef->my);
163           else
164                     mksobj_at(ROCK, mdef->mx, mdef->my);
165           if (cansee(mdef->mx, mdef->my)) {
166                     unpmon(mdef);
167                     atl(mdef->mx, mdef->my, fobj->olet);
168           }
169           mondead(mdef);
170 }
171 
172 
173 int
fightm(struct monst * mtmp)174 fightm(struct monst *mtmp)
175 {
176           struct monst   *mon;
177           for (mon = fmon; mon; mon = mon->nmon)
178                     if (mon != mtmp) {
179                               if (DIST(mon->mx, mon->my, mtmp->mx, mtmp->my) < 3)
180                                         if (rn2(4))
181                                                   return (hitmm(mtmp, mon));
182                     }
183           return (-1);
184 }
185 
186 /* u is hit by sth, but not a monster */
187 int
thitu(int tlev,int dam,const char * name)188 thitu(int tlev, int dam, const char *name)
189 {
190           char            buf[BUFSZ];
191 
192           setan(name, buf, sizeof(buf));
193           if (u.uac + tlev <= rnd(20)) {
194                     if (Blind)
195                               pline("It misses.");
196                     else
197                               pline("You are almost hit by %s!", buf);
198                     return (0);
199           } else {
200                     if (Blind)
201                               pline("You are hit!");
202                     else
203                               pline("You are hit by %s!", buf);
204                     losehp(dam, name);
205                     return (1);
206           }
207 }
208 
209 const char mlarge[] = "bCDdegIlmnoPSsTUwY',&";
210 
211 /* return TRUE if mon still alive */
212 boolean
hmon(struct monst * mon,struct obj * obj,int thrown)213 hmon(struct monst *mon, struct obj *obj, int thrown)
214 {
215           int tmp;
216           boolean         hittxt = FALSE;
217 
218           if (!obj) {
219                     tmp = rnd(2);       /* attack with bare hands */
220                     if (mon->data->mlet == 'c' && !uarmg) {
221                               pline("You hit the cockatrice with your bare hands.");
222                               pline("You turn to stone ...");
223                               done_in_by(mon);
224                     }
225           } else if (obj->olet == WEAPON_SYM || obj->otyp == PICK_AXE) {
226                     if (obj == uwep && (obj->otyp > SPEAR || obj->otyp < BOOMERANG))
227                               tmp = rnd(2);
228                     else {
229                               if (strchr(mlarge, mon->data->mlet)) {
230                                         tmp = rnd(objects[obj->otyp].wldam);
231                                         if (obj->otyp == TWO_HANDED_SWORD)
232                                                   tmp += d(2, 6);
233                                         else if (obj->otyp == FLAIL)
234                                                   tmp += rnd(4);
235                               } else {
236                                         tmp = rnd(objects[obj->otyp].wsdam);
237                               }
238                               tmp += obj->spe;
239                               if (!thrown && obj == uwep && obj->otyp == BOOMERANG
240                                   && !rn2(3)) {
241                                         pline("As you hit %s, the boomerang breaks into splinters.",
242                                               monnam(mon));
243                                         freeinv(obj);
244                                         setworn((struct obj *) 0, obj->owornmask);
245                                         obfree(obj, (struct obj *) 0);
246                                         obj = NULL;
247                                         tmp++;
248                               }
249                     }
250                     if (mon->data->mlet == 'O' && obj != NULL &&
251                         obj->otyp == TWO_HANDED_SWORD &&
252                         !strcmp(ONAME(obj), "Orcrist"))
253                               tmp += rnd(10);
254           } else
255                     switch (obj->otyp) {
256                     case HEAVY_IRON_BALL:
257                               tmp = rnd(25);
258                               break;
259                     case EXPENSIVE_CAMERA:
260                               pline("You succeed in destroying your camera. Congratulations!");
261                               freeinv(obj);
262                               if (obj->owornmask)
263                                         setworn((struct obj *) 0, obj->owornmask);
264                               obfree(obj, (struct obj *) 0);
265                               return (TRUE);
266                     case DEAD_COCKATRICE:
267                               pline("You hit %s with the cockatrice corpse.",
268                                     monnam(mon));
269                               if (mon->data->mlet == 'c') {
270                                         tmp = 1;
271                                         hittxt = TRUE;
272                                         break;
273                               }
274                               pline("%s is turned to stone!", Monnam(mon));
275                               killed(mon);
276                               return (FALSE);
277                     case CLOVE_OF_GARLIC:         /* no effect against demons */
278                               if (strchr(UNDEAD, mon->data->mlet))
279                                         mon->mflee = 1;
280                               tmp = 1;
281                               break;
282                     default:
283                               /* non-weapons can damage because of their weight */
284                               /* (but not too much) */
285                               tmp = obj->owt / 10;
286                               if (tmp < 1)
287                                         tmp = 1;
288                               else
289                                         tmp = rnd(tmp);
290                               if (tmp > 6)
291                                         tmp = 6;
292                     }
293 
294           /****** NOTE: perhaps obj is undefined!! (if !thrown && BOOMERANG) */
295 
296           tmp += u.udaminc + dbon();
297           if (u.uswallow) {
298                     if ((tmp -= u.uswldtim) <= 0) {
299                               pline("Your arms are no longer able to hit.");
300                               return (TRUE);
301                     }
302           }
303           if (tmp < 1)
304                     tmp = 1;
305           mon->mhp -= tmp;
306           if (mon->mhp < 1) {
307                     killed(mon);
308                     return (FALSE);
309           }
310           if (mon->mtame && (!mon->mflee || mon->mfleetim)) {
311                     mon->mflee = 1;     /* Rick Richardson */
312                     mon->mfleetim += 10 * rnd(tmp);
313           }
314           if (!hittxt) {
315                     if (thrown) {
316                               /* this assumes that we cannot throw plural things */
317                               if (obj == NULL)
318                                         panic("thrown non-object");
319                               hit(xname(obj) /* or: objects[obj->otyp].oc_name */ ,
320                                   mon, exclam(tmp));
321                     } else if (Blind)
322                               pline("You hit it.");
323                     else
324                               pline("You hit %s%s", monnam(mon), exclam(tmp));
325           }
326           if (u.umconf && !thrown) {
327                     if (!Blind) {
328                               pline("Your hands stop glowing blue.");
329                               if (!mon->mfroz && !mon->msleep)
330                                         pline("%s appears confused.", Monnam(mon));
331                     }
332                     mon->mconf = 1;
333                     u.umconf = 0;
334           }
335           return (TRUE);                /* mon still alive */
336 }
337 
338 /* try to attack; return FALSE if monster evaded */
339 /* u.dx and u.dy must be set */
340 int
attack(struct monst * mtmp)341 attack(struct monst *mtmp)
342 {
343           schar           tmp;
344           boolean         malive = TRUE;
345           const struct permonst *mdat;
346           mdat = mtmp->data;
347 
348           u_wipe_engr(3);               /* andrew@orca: prevent unlimited pick-axe
349                                          * attacks */
350 
351           if (mdat->mlet == 'L' && !mtmp->mfroz && !mtmp->msleep &&
352               !mtmp->mconf && mtmp->mcansee && !rn2(7) &&
353               (m_move(mtmp, 0) == 2 /* he died */ ||        /* he moved: */
354                mtmp->mx != u.ux + u.dx || mtmp->my != u.uy + u.dy))
355                     return (FALSE);
356 
357           if (mtmp->mimic) {
358                     if (!u.ustuck && !mtmp->mflee)
359                               u.ustuck = mtmp;
360                     switch (levl[u.ux + u.dx][u.uy + u.dy].scrsym) {
361                     case '+':
362                               pline("The door actually was a Mimic.");
363                               break;
364                     case '$':
365                               pline("The chest was a Mimic!");
366                               break;
367                     default:
368                               pline("Wait! That's a Mimic!");
369                     }
370                     wakeup(mtmp);       /* clears mtmp->mimic */
371                     return (TRUE);
372           }
373           wakeup(mtmp);
374 
375           if (mtmp->mhide && mtmp->mundetected) {
376                     struct obj     *obj;
377 
378                     mtmp->mundetected = 0;
379                     if ((obj = o_at(mtmp->mx, mtmp->my)) && !Blind)
380                               pline("Wait! There's a %s hiding under %s!",
381                                     mdat->mname, doname(obj));
382                     return (TRUE);
383           }
384           tmp = u.uluck + u.ulevel + mdat->ac + abon();
385           if (uwep) {
386                     if (uwep->olet == WEAPON_SYM || uwep->otyp == PICK_AXE)
387                               tmp += uwep->spe;
388                     if (uwep->otyp == TWO_HANDED_SWORD)
389                               tmp -= 1;
390                     else if (uwep->otyp == DAGGER)
391                               tmp += 2;
392                     else if (uwep->otyp == CRYSKNIFE)
393                               tmp += 3;
394                     else if (uwep->otyp == SPEAR &&
395                                strchr("XDne", mdat->mlet))
396                               tmp += 2;
397           }
398           if (mtmp->msleep) {
399                     mtmp->msleep = 0;
400                     tmp += 2;
401           }
402           if (mtmp->mfroz) {
403                     tmp += 4;
404                     if (!rn2(10))
405                               mtmp->mfroz = 0;
406           }
407           if (mtmp->mflee)
408                     tmp += 2;
409           if (u.utrap)
410                     tmp -= 3;
411 
412           /* with a lot of luggage, your agility diminishes */
413           tmp -= (inv_weight() + 40) / 20;
414 
415           if (tmp <= rnd(20) && !u.uswallow) {
416                     if (Blind)
417                               pline("You miss it.");
418                     else
419                               pline("You miss %s.", monnam(mtmp));
420           } else {
421                     /* we hit the monster; be careful: it might die! */
422 
423                     if ((malive = hmon(mtmp, uwep, 0)) == TRUE) {
424                               /* monster still alive */
425                               if (!rn2(25) && mtmp->mhp < mtmp->mhpmax / 2) {
426                                         mtmp->mflee = 1;
427                                         if (!rn2(3))
428                                                   mtmp->mfleetim = rnd(100);
429                                         if (u.ustuck == mtmp && !u.uswallow)
430                                                   u.ustuck = 0;
431                               }
432 #ifndef NOWORM
433                               if (mtmp->wormno)
434                                         cutworm(mtmp, u.ux + u.dx, u.uy + u.dy,
435                                                   uwep ? uwep->otyp : 0);
436 #endif    /* NOWORM */
437                     }
438                     if (mdat->mlet == 'a') {
439                               if (rn2(2)) {
440                                         pline("You are splashed by the blob's acid!");
441                                         losehp_m(rnd(6), mtmp);
442                                         if (!rn2(30))
443                                                   corrode_armor();
444                               }
445                               if (!rn2(6))
446                                         corrode_weapon();
447                     }
448           }
449           if (malive && mdat->mlet == 'E' && canseemon(mtmp)
450               && !mtmp->mcan && rn2(3)) {
451                     if (mtmp->mcansee) {
452                               pline("You are frozen by the floating eye's gaze!");
453                               nomul((u.ulevel > 6 || rn2(4)) ? rn1(20, -21) : -200);
454                     } else {
455                               pline("The blinded floating eye cannot defend itself.");
456                               if (!rn2(500))
457                                         if ((int) u.uluck > LUCKMIN)
458                                                   u.uluck--;
459                     }
460           }
461           return (TRUE);
462 }
463