1 /* Source-language-related definitions for GDB.
2 
3    Copyright (C) 1991-2024 Free Software Foundation, Inc.
4 
5    Contributed by the Department of Computer Science at the State University
6    of New York at Buffalo.
7 
8    This file is part of GDB.
9 
10    This program is free software; you can redistribute it and/or modify
11    it under the terms of the GNU General Public License as published by
12    the Free Software Foundation; either version 3 of the License, or
13    (at your option) any later version.
14 
15    This program is distributed in the hope that it will be useful,
16    but WITHOUT ANY WARRANTY; without even the implied warranty of
17    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18    GNU General Public License for more details.
19 
20    You should have received a copy of the GNU General Public License
21    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
22 
23 #if !defined (LANGUAGE_H)
24 #define LANGUAGE_H 1
25 
26 #include "symtab.h"
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
29 
30 /* Forward decls for prototypes.  */
31 struct value;
32 struct objfile;
33 class frame_info_ptr;
34 struct ui_file;
35 struct value_print_options;
36 struct type_print_options;
37 struct lang_varobj_ops;
38 struct parser_state;
39 class compile_instance;
40 struct completion_match_for_lcd;
41 class innermost_block_tracker;
42 
43 #define MAX_FORTRAN_DIMS  7   /* Maximum number of F77 array dims.  */
44 
45 /* range_check ==
46    range_check_on:    Ranges are checked in GDB expressions, producing errors.
47    range_check_warn:  Ranges are checked, producing warnings.
48    range_check_off:   Ranges are not checked in GDB expressions.  */
49 
50 extern enum range_check
51   {
52     range_check_off, range_check_warn, range_check_on
53   }
54 range_check;
55 
56 /* array_ordering ==
57    array_row_major:     Arrays are in row major order.
58    array_column_major:  Arrays are in column major order.  */
59 
60 extern enum array_ordering
61   {
62     array_row_major, array_column_major
63   }
64 array_ordering;
65 
66 
67 /* case_sensitivity ==
68    case_sensitive_on:   Case sensitivity in name matching is used.
69    case_sensitive_off:  Case sensitivity in name matching is not used.  */
70 
71 extern enum case_sensitivity
72   {
73     case_sensitive_on, case_sensitive_off
74   }
75 case_sensitivity;
76 
77 
78 /* macro_expansion ==
79    macro_expansion_no:  No macro expansion is available.
80    macro_expansion_c:   C-like macro expansion is available.  */
81 
82 enum macro_expansion
83   {
84     macro_expansion_no, macro_expansion_c
85   };
86 
87 
88 /* Per architecture (OS/ABI) language information.  */
89 
90 struct language_arch_info
91 {
92   /* A default constructor.  */
93   language_arch_info () = default;
94 
95   DISABLE_COPY_AND_ASSIGN (language_arch_info);
96 
97   /* Set the default boolean type to be TYPE.  If NAME is not nullptr then
98      before using TYPE a symbol called NAME will be looked up, and the type
99      of this symbol will be used instead.  Should only be called once when
100      performing setup for a particular language in combination with a
101      particular gdbarch.  */
102   void set_bool_type (struct type *type, const char *name = nullptr)
103   {
104     gdb_assert (m_bool_type_default == nullptr);
105     gdb_assert (m_bool_type_name == nullptr);
106     gdb_assert (type != nullptr);
107     m_bool_type_default = type;
108     m_bool_type_name = name;
109   }
110 
111   /* Set the type to be used for characters within a string.  Should only
112      be called once when performing setup for a particular language in
113      combination with a particular gdbarch.  */
set_string_char_typelanguage_arch_info114   void set_string_char_type (struct type *type)
115   {
116     gdb_assert (m_string_char_type == nullptr);
117     gdb_assert (type != nullptr);
118     m_string_char_type = type;
119   }
120 
121   /* Return the type for characters within a string.  */
string_char_typelanguage_arch_info122   struct type *string_char_type () const
123   { return m_string_char_type; }
124 
125   /* Return the type to be used for booleans.  */
126   struct type *bool_type () const;
127 
128   /* Add TYPE to the list of primitive types for this particular language,
129      with this OS/ABI combination.  */
add_primitive_typelanguage_arch_info130   void add_primitive_type (struct type *type)
131   {
132     gdb_assert (type != nullptr);
133     primitive_types_and_symbols.push_back (type_and_symbol (type));
134   }
135 
136   /* Lookup a primitive type called NAME.  Will return nullptr if no
137      matching type is found.  */
138   struct type *lookup_primitive_type (const char *name);
139 
140   /* Lookup a primitive type for which FILTER returns true.  Will return
141      nullptr if no matching type is found.  */
142   struct type *lookup_primitive_type
143     (gdb::function_view<bool (struct type *)> filter);
144 
145   /* Lookup a primitive type called NAME and return the type as a symbol.
146      LANG is the language for which type is being looked up.  */
147   struct symbol *lookup_primitive_type_as_symbol (const char *name,
148                                                               enum language lang);
149 private:
150 
151   /* A structure storing a type and a corresponding symbol.  The type is
152      defined at construction time, while the symbol is lazily created only
153      when asked for, but is then cached for future use.  */
154   struct type_and_symbol
155   {
156     /* Constructor.  */
type_and_symbollanguage_arch_info::type_and_symbol157     explicit type_and_symbol (struct type *type)
158       : m_type (type)
159     { /* Nothing.  */ }
160 
161     /* Default move constructor.  */
162     type_and_symbol (type_and_symbol&&) = default;
163 
164     DISABLE_COPY_AND_ASSIGN (type_and_symbol);
165 
166     /* Return the type from this object.  */
typelanguage_arch_info::type_and_symbol167     struct type *type () const
168     { return m_type; }
169 
170     /* Create and return a symbol wrapping M_TYPE from this object.  */
symbollanguage_arch_info::type_and_symbol171     struct symbol *symbol (enum language lang)
172     {
173       if (m_symbol == nullptr)
174           m_symbol = alloc_type_symbol (lang, m_type);
175       return m_symbol;
176     }
177 
178   private:
179     /* The type primitive type.  */
180     struct type *m_type = nullptr;
181 
182     /* A symbol wrapping M_TYPE, only created when first asked for.  */
183     struct symbol *m_symbol = nullptr;
184 
185     /* Helper function for type lookup as a symbol.  Create the symbol
186        corresponding to type TYPE in language LANG.  */
187     static struct symbol *alloc_type_symbol (enum language lang,
188                                                        struct type *type);
189   };
190 
191   /* Lookup a type_and_symbol entry from the primitive_types_and_symbols
192      vector for a type matching NAME.  Return a pointer to the
193      type_and_symbol object from the vector.  This will return nullptr if
194      there is no type matching NAME found.  */
195   type_and_symbol *lookup_primitive_type_and_symbol (const char *name);
196 
197   /* Vector of the primitive types added through add_primitive_type.  These
198      types can be specified by name in parsing types in expressions,
199      regardless of whether the program being debugged actually defines such
200      a type.
201 
202      Within the vector each type is paired with a lazily created symbol,
203      which can be fetched by the symbol lookup machinery, should they be
204      needed.  */
205   std::vector<type_and_symbol> primitive_types_and_symbols;
206 
207   /* Type of elements of strings.  */
208   struct type *m_string_char_type = nullptr;
209 
210   /* Symbol name of type to use as boolean type, if defined.  */
211   const char *m_bool_type_name = nullptr;
212 
213   /* Otherwise, this is the default boolean builtin type.  */
214   struct type *m_bool_type_default = nullptr;
215 };
216 
217 /* In a language (particularly C++) a function argument of an aggregate
218    type (i.e.  class/struct/union) may be implicitly passed by reference
219    even though it is declared a call-by-value argument in the source.
220    The struct below puts together necessary information for GDB to be
221    able to detect and carry out pass-by-reference semantics for a
222    particular type.  This type is referred as T in the inlined comments
223    below.
224 
225    The default values of the fields are chosen to give correct semantics
226    for primitive types and for simple aggregate types, such as
227 
228    class T {
229      int x;
230    };  */
231 
232 struct language_pass_by_ref_info
233 {
234   /* True if an argument of type T can be passed to a function by value
235      (i.e.  not through an implicit reference).  False, otherwise.  */
236   bool trivially_copyable = true;
237 
238   /* True if a copy of a value of type T can be initialized by
239      memcpy'ing the value bit-by-bit.  False, otherwise.
240      E.g.  If T has a user-defined copy ctor, this should be false.  */
241   bool trivially_copy_constructible = true;
242 
243   /* True if a value of type T can be destructed simply by reclaiming
244      the memory area occupied by the value.  False, otherwise.
245      E.g.  If T has a user-defined destructor, this should be false.  */
246   bool trivially_destructible = true;
247 
248   /* True if it is allowed to create a copy of a value of type T.
249      False, otherwise.
250      E.g.  If T has a deleted copy ctor, this should be false.  */
251   bool copy_constructible = true;
252 
253   /* True if a value of type T can be destructed.  False, otherwise.
254      E.g.  If T has a deleted destructor, this should be false.  */
255   bool destructible = true;
256 };
257 
258 /* Splitting strings into words.  */
259 extern const char *default_word_break_characters (void);
260 
261 /* Base class from which all other language classes derive.  */
262 
263 struct language_defn
264 {
language_defnlanguage_defn265   language_defn (enum language lang)
266     : la_language (lang)
267   {
268     /* We should only ever create one instance of each language.  */
269     gdb_assert (languages[lang] == nullptr);
270     languages[lang] = this;
271   }
272 
273   /* Which language this is.  */
274 
275   const enum language la_language;
276 
277   /* Name of the language.  */
278 
279   virtual const char *name () const = 0;
280 
281   /* Natural or official name of the language.  */
282 
283   virtual const char *natural_name () const = 0;
284 
285   /* Digit separator of the language.  */
286 
get_digit_separatorlanguage_defn287   virtual const char *get_digit_separator () const
288   {
289     return " ";
290   }
291 
292   /* Return a vector of file extensions for this language.  The extension
293      must include the ".", like ".c".  If this language doesn't need to
294      provide any filename extensions, this may be an empty vector (which is
295      the default).  */
296 
filename_extensionslanguage_defn297   virtual const std::vector<const char *> &filename_extensions () const
298   {
299     static const std::vector<const char *> no_extensions;
300     return no_extensions;
301   }
302 
303   /* Print the index of an element of an array.  This default
304      implementation prints using C99 syntax.  */
305 
306   virtual void print_array_index (struct type *index_type,
307                                           LONGEST index_value,
308                                           struct ui_file *stream,
309                                           const value_print_options *options) const;
310 
311   /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
312      stack frame id FRAME, read the value of the variable and return (pointer
313      to a) struct value containing the value.
314 
315      VAR_BLOCK is needed if there's a possibility for VAR to be outside
316      FRAME.  This is what happens if FRAME correspond to a nested function
317      and VAR is defined in the outer function.  If callers know that VAR is
318      located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
319 
320      Throw an error if the variable cannot be found.  */
321 
322   virtual struct value *read_var_value (struct symbol *var,
323                                                   const struct block *var_block,
324                                                   const frame_info_ptr &frame) const;
325 
326   /* Return information about whether TYPE should be passed
327      (and returned) by reference at the language level.  The default
328      implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
329      default state.  */
330 
pass_by_reference_infolanguage_defn331   virtual struct language_pass_by_ref_info pass_by_reference_info
332           (struct type *type) const
333   {
334     return {};
335   }
336 
337   /* Return true if SYMBOL represents an entity that is not
338      supposed to be seen by the user.  To be used to filter symbols
339      during printing.  */
symbol_printing_suppressedlanguage_defn340   virtual bool symbol_printing_suppressed (struct symbol *symbol) const
341   {
342     return false;
343   }
344 
345   /* The per-architecture (OS/ABI) language information.  */
346 
347   virtual void language_arch_info (struct gdbarch *,
348                                            struct language_arch_info *) const = 0;
349 
350   /* Find the definition of the type with the given name.  */
351 
lookup_transparent_typelanguage_defn352   virtual struct type *lookup_transparent_type (const char *name,
353                                                             domain_search_flags flags) const
354   {
355     return basic_lookup_transparent_type (name, flags);
356   }
357 
358   /* Find all symbols in the current program space matching NAME in
359      DOMAIN, according to this language's rules.
360 
361      The search is done in BLOCK only.
362      The caller is responsible for iterating up through superblocks
363      if desired.
364 
365      For each one, call CALLBACK with the symbol.  If CALLBACK
366      returns false, the iteration ends at that point.
367 
368      This field may not be NULL.  If the language does not need any
369      special processing here, 'iterate_over_symbols' should be
370      used as the definition.  */
iterate_over_symbolslanguage_defn371   virtual bool iterate_over_symbols
372           (const struct block *block, const lookup_name_info &name,
373            domain_search_flags domain,
374            gdb::function_view<symbol_found_callback_ftype> callback) const
375   {
376     return ::iterate_over_symbols (block, name, domain, callback);
377   }
378 
379   /* Return a pointer to the function that should be used to match a
380      symbol name against LOOKUP_NAME, according to this language's
381      rules.  The matching algorithm depends on LOOKUP_NAME.  For
382      example, on Ada, the matching algorithm depends on the symbol
383      name (wild/full/verbatim matching), and on whether we're doing
384      a normal lookup or a completion match lookup.
385 
386      As Ada wants to capture symbol matching for all languages in some
387      cases, then this method is a non-overridable interface.  Languages
388      should override GET_SYMBOL_NAME_MATCHER_INNER if they need to.  */
389 
390   symbol_name_matcher_ftype *get_symbol_name_matcher
391           (const lookup_name_info &lookup_name) const;
392 
393   /* If this language allows compilation from the gdb command line,
394      then this method will return an instance of struct gcc_context
395      appropriate to the language.  If compilation for this language is
396      generally supported, but something goes wrong then an exception
397      is thrown.  If compilation is not supported for this language
398      then this method returns NULL.  */
399 
400   virtual std::unique_ptr<compile_instance> get_compile_instance () const;
401 
402   /* This method must be overridden if 'get_compile_instance' is
403      overridden.
404 
405      This takes the user-supplied text and returns a new bit of code
406      to compile.
407 
408      INST is the compiler instance being used.
409      INPUT is the user's input text.
410      GDBARCH is the architecture to use.
411      EXPR_BLOCK is the block in which the expression is being
412      parsed.
413      EXPR_PC is the PC at which the expression is being parsed.  */
414 
compute_programlanguage_defn415   virtual std::string compute_program (compile_instance *inst,
416                                                const char *input,
417                                                struct gdbarch *gdbarch,
418                                                const struct block *expr_block,
419                                                CORE_ADDR expr_pc) const
420   {
421     gdb_assert_not_reached ("language_defn::compute_program");
422   }
423 
424   /* Hash the given symbol search name.  */
425   virtual unsigned int search_name_hash (const char *name) const;
426 
427   /* Demangle a symbol according to this language's rules.  Unlike
428      la_demangle, this does not take any options.
429 
430      *DEMANGLED will be set by this function.
431 
432      If this function returns false, then *DEMANGLED must always be set
433      to NULL.
434 
435      If this function returns true, the implementation may set this to
436      a xmalloc'd string holding the demangled form.  However, it is
437      not required to.  The string, if any, is owned by the caller.
438 
439      The resulting string should be of the form that will be
440      installed into a symbol.  */
sniff_from_mangled_namelanguage_defn441   virtual bool sniff_from_mangled_name
442        (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const
443   {
444     *demangled = nullptr;
445     return false;
446   }
447 
448   /* Return demangled language symbol version of MANGLED, or NULL.  */
demangle_symbollanguage_defn449   virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled,
450                                                                        int options) const
451   {
452     return nullptr;
453   }
454 
455   /* Return true if this class' implementation of print_type can
456      handle the /o modifier.  */
can_print_type_offsetslanguage_defn457   virtual bool can_print_type_offsets () const
458   {
459     return false;
460   }
461 
462   /* Print TYPE to STREAM using syntax appropriate for this language.
463      LEVEL is the depth to indent lines by.  VARSTRING, if not NULL or the
464      empty string, is the name of a variable and TYPE should be printed in
465      the form of a declaration of a variable named VARSTRING.  */
466 
467   virtual void print_type (struct type *type, const char *varstring,
468                                  struct ui_file *stream, int show, int level,
469                                  const struct type_print_options *flags) const = 0;
470 
471   /* PC is possibly an unknown languages trampoline.
472      If that PC falls in a trampoline belonging to this language, return
473      the address of the first pc in the real function, or 0 if it isn't a
474      language tramp for this language.  */
skip_trampolinelanguage_defn475   virtual CORE_ADDR skip_trampoline (const frame_info_ptr &fi, CORE_ADDR pc) const
476   {
477     return (CORE_ADDR) 0;
478   }
479 
480   /* Return class name of a mangled method name or NULL.  */
class_name_from_physnamelanguage_defn481   virtual char *class_name_from_physname (const char *physname) const
482   {
483     return nullptr;
484   }
485 
486   /* The list of characters forming word boundaries.  */
word_break_characterslanguage_defn487   virtual const char *word_break_characters (void) const
488   {
489     return default_word_break_characters ();
490   }
491 
492   /* Add to the completion tracker all symbols which are possible
493      completions for TEXT.  WORD is the entire command on which the
494      completion is being made.  If CODE is TYPE_CODE_UNDEF, then all
495      symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
496      whose type has a code of CODE should be matched.  */
497 
collect_symbol_completion_matcheslanguage_defn498   virtual void collect_symbol_completion_matches
499           (completion_tracker &tracker,
500            complete_symbol_mode mode,
501            symbol_name_match_type name_match_type,
502            const char *text,
503            const char *word,
504            enum type_code code) const
505   {
506     return default_collect_symbol_completion_matches_break_on
507       (tracker, mode, name_match_type, text, word, "", code);
508   }
509 
510   /* This is a function that lookup_symbol will call when it gets to
511      the part of symbol lookup where C looks up static and global
512      variables.  This default implements the basic C lookup rules.  */
513 
514   virtual struct block_symbol lookup_symbol_nonlocal
515           (const char *name,
516            const struct block *block,
517            const domain_search_flags domain) const;
518 
519   /* Return an expression that can be used for a location
520      watchpoint.  TYPE is a pointer type that points to the memory
521      to watch, and ADDR is the address of the watched memory.  */
522   virtual gdb::unique_xmalloc_ptr<char> watch_location_expression
523           (struct type *type, CORE_ADDR addr) const;
524 
525   /* List of all known languages.  */
526   static const struct language_defn *languages[nr_languages];
527 
528   /* Print a top-level value using syntax appropriate for this language.  */
529   virtual void value_print (struct value *val, struct ui_file *stream,
530                                   const struct value_print_options *options) const;
531 
532   /* Print a value using syntax appropriate for this language.  RECURSE is
533      the recursion depth.  It is zero-based.  */
534   virtual void value_print_inner
535           (struct value *val, struct ui_file *stream, int recurse,
536            const struct value_print_options *options) const;
537 
538   /* Parser function.  */
539 
540   virtual int parser (struct parser_state *ps) const;
541 
542   /* Print the character CH (of type CHTYPE) on STREAM as part of the
543      contents of a literal string whose delimiter is QUOTER.  */
544 
545   virtual void emitchar (int ch, struct type *chtype,
546                                struct ui_file *stream, int quoter) const;
547 
548   virtual void printchar (int ch, struct type *chtype,
549                                 struct ui_file * stream) const;
550 
551 /* Print the character string STRING, printing at most LENGTH characters.
552    Printing stops early if the number hits print_max_chars; repeat counts
553    are printed as appropriate.  Print ellipses at the end if we
554    had to stop before printing LENGTH characters, or if FORCE_ELLIPSES.  */
555 
556   virtual void printstr (struct ui_file *stream, struct type *elttype,
557                                const gdb_byte *string, unsigned int length,
558                                const char *encoding, int force_ellipses,
559                                const struct value_print_options *options) const;
560 
561 
562   /* Print a typedef using syntax appropriate for this language.
563      TYPE is the underlying type.  NEW_SYMBOL is the symbol naming
564      the type.  STREAM is the output stream on which to print.  */
565 
566   virtual void print_typedef (struct type *type, struct symbol *new_symbol,
567                                     struct ui_file *stream) const;
568 
569   /* Return true if TYPE is a string type.  */
570   virtual bool is_string_type_p (struct type *type) const;
571 
572   /* Return true if TYPE is array-like.  */
is_array_likelanguage_defn573   virtual bool is_array_like (struct type *type) const
574   { return false; }
575 
576   /* Underlying implementation of value_to_array.  Return a value of
577      array type that corresponds to VAL.  The caller must ensure that
578      is_array_like is true for VAL's type.  Return nullptr if the type
579      cannot be handled.  */
to_arraylanguage_defn580   virtual struct value *to_array (struct value *val) const
581   { return nullptr; }
582 
583   /* Return a string that is used by the 'set print max-depth' setting.
584      When GDB replaces a struct or union (during value printing) that is
585      "too deep" this string is displayed instead.  The default value here
586      suits most languages.  If overriding then the string here should
587      ideally be similar in style to the default; an opener, three '.', and
588      a closer.  */
589 
struct_too_deep_ellipsislanguage_defn590   virtual const char *struct_too_deep_ellipsis () const
591   { return "{...}"; }
592 
593   /* If this returns non-NULL then the string returned specifies the name
594      of the implicit local variable that refers to the current object
595      instance.  Return NULL (the default) for languages that have no name
596      for the current object instance.  */
597 
name_of_thislanguage_defn598   virtual const char *name_of_this () const
599   { return nullptr; }
600 
601   /* Return false if the language has first-class arrays.  Return true if
602      there are no array values, and array objects decay to pointers, as in
603      C.  The default is true as currently most supported languages behave
604      in this manner.  */
605 
c_style_arrays_planguage_defn606   virtual bool c_style_arrays_p () const
607   { return true; }
608 
609   /* Return the index to use for extracting the first element of a string,
610      or as the lower bound when creating a new string.  The default of
611      choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently
612      supported languages except Modula-2.  */
613 
string_lower_boundlanguage_defn614   virtual char string_lower_bound () const
615   { return c_style_arrays_p () ? 0 : 1; }
616 
617   /* Return the LEN characters long string at PTR as a value suitable for
618      this language.  GDBARCH is used to infer the character type.  The
619      default implementation returns a null-terminated C string.  */
620   virtual struct value *value_string (struct gdbarch *gdbarch,
621                                               const char *ptr, ssize_t len) const;
622 
623   /* Returns true if the symbols names should be stored in GDB's data
624      structures for minimal/partial/full symbols using their linkage (aka
625      mangled) form; false if the symbol names should be demangled first.
626 
627      Most languages implement symbol lookup by comparing the demangled
628      names, in which case it is advantageous to store that information
629      already demangled, and so would return false, which is the default.
630 
631      On the other hand, some languages have opted for doing symbol lookups
632      by comparing mangled names instead, for reasons usually specific to
633      the language.  Those languages should override this function and
634      return true.
635 
636      And finally, other languages such as C or Asm do not have the concept
637      of mangled vs demangled name, so those languages should also override
638      this function and return true, to prevent any accidental demangling
639      through an unrelated language's demangler.  */
640 
store_sym_names_in_linkage_form_planguage_defn641   virtual bool store_sym_names_in_linkage_form_p () const
642   { return false; }
643 
644   /* Default range checking preference.  The return value from this
645      function provides the automatic setting for 'set check range'.  As a
646      consequence a user is free to override this setting if they want.  */
647 
range_checking_on_by_defaultlanguage_defn648   virtual bool range_checking_on_by_default () const
649   { return false; }
650 
651   /* Is this language case sensitive?  The return value from this function
652      provides the automatic setting for 'set case-sensitive', as a
653      consequence, a user is free to override this setting if they want.  */
654 
case_sensitivitylanguage_defn655   virtual enum case_sensitivity case_sensitivity () const
656   { return case_sensitive_on; }
657 
658 
659   /* Multi-dimensional array ordering.  */
660 
array_orderinglanguage_defn661   virtual enum array_ordering array_ordering () const
662   { return array_row_major; }
663 
664   /* Style of macro expansion, if any, supported by this language.  The
665      default is no macro expansion.  */
666 
macro_expansionlanguage_defn667   virtual enum macro_expansion macro_expansion () const
668   { return macro_expansion_no; }
669 
670   /* Return a structure containing various operations on varobj specific
671      for this language.  */
672 
673   virtual const struct lang_varobj_ops *varobj_ops () const;
674 
675 protected:
676 
677   /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
678      See that method for a description of the arguments.  */
679 
680   virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner
681             (const lookup_name_info &lookup_name) const;
682 };
683 
684 /* Return the current language.  Normally code just uses the
685    'current_language' macro.  */
686 
687 extern const struct language_defn *get_current_language ();
688 
689 /* Pointer to the language_defn for our current language.  This pointer
690    always points to *some* valid struct; it can be used without checking
691    it for validity.
692 
693    The current language affects expression parsing and evaluation
694    (FIXME: it might be cleaner to make the evaluation-related stuff
695    separate exp_opcodes for each different set of semantics.  We
696    should at least think this through more clearly with respect to
697    what happens if the language is changed between parsing and
698    evaluation) and printing of things like types and arrays.  It does
699    *not* affect symbol-reading-- each source file in a symbol-file has
700    its own language and we should keep track of that regardless of the
701    language when symbols are read.  If we want some manual setting for
702    the language of symbol files (e.g. detecting when ".c" files are
703    C++), it should be a separate setting from the current_language.  */
704 
705 #define current_language (get_current_language ())
706 
707 /* Pointer to the language_defn expected by the user, e.g. the language
708    of main(), or the language we last mentioned in a message, or C.  */
709 
710 extern const struct language_defn *expected_language;
711 
712 /* Warning issued when current_language and the language of the current
713    frame do not match.  */
714 
715 extern const char lang_frame_mismatch_warn[];
716 
717 /* language_mode ==
718    language_mode_auto:   current_language automatically set upon selection
719    of scope (e.g. stack frame)
720    language_mode_manual: current_language set only by user.  */
721 
722 extern enum language_mode
723   {
724     language_mode_auto, language_mode_manual
725   }
726 language_mode;
727 
728 /* Return the type that should be used for booleans for language L in
729    GDBARCH.  */
730 
731 struct type *language_bool_type (const struct language_defn *l,
732                                          struct gdbarch *gdbarch);
733 
734 /* Return the type that should be used for characters within a string for
735    language L in GDBARCH.  */
736 
737 struct type *language_string_char_type (const struct language_defn *l,
738                                                   struct gdbarch *gdbarch);
739 
740 /* Look up a type from the set of OS/ABI specific types defined in
741    GDBARCH for language L.  NAME is used for selecting the matching
742    type, and is passed through to the corresponding
743    lookup_primitive_type member function inside the language_arch_info
744    class.  */
745 
746 struct type *language_lookup_primitive_type (const struct language_defn *l,
747                                                        struct gdbarch *gdbarch,
748                                                        const char *name);
749 
750 /* Look up a type from the set of OS/ABI specific types defined in
751    GDBARCH for language L.  FILTER is used for selecting the matching
752    type, and is passed through to the corresponding
753    lookup_primitive_type member function inside the language_arch_info
754    class.  */
755 
756 struct type *language_lookup_primitive_type
757   (const struct language_defn *la,
758    struct gdbarch *gdbarch,
759    gdb::function_view<bool (struct type *)> filter);
760 
761 /* Wrapper around language_lookup_primitive_type to return the
762    corresponding symbol.  */
763 
764 struct symbol *
765   language_lookup_primitive_type_as_symbol (const struct language_defn *l,
766                                                       struct gdbarch *gdbarch,
767                                                       const char *name);
768 
769 
770 /* These macros define the behaviour of the expression
771    evaluator.  */
772 
773 /* Should we range check values against the domain of their type?  */
774 #define RANGE_CHECK (range_check != range_check_off)
775 
776 /* "cast" really means conversion.  */
777 /* FIXME -- should be a setting in language_defn.  */
778 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c  || \
779                                           (LANG)->la_language == language_cplus || \
780                                           (LANG)->la_language == language_objc)
781 
782 /* Print out the current language settings: language, range and
783    type checking.  */
784 
785 extern void language_info ();
786 
787 /* Set the current language to LANG.  */
788 
789 extern void set_language (enum language lang);
790 
791 typedef void lazily_set_language_ftype ();
792 extern void lazily_set_language (lazily_set_language_ftype *fun);
793 
794 
795 /* Test a character to decide whether it can be printed in literal form
796    or needs to be printed in another representation.  For example,
797    in C the literal form of the character with octal value 141 is 'a'
798    and the "other representation" is '\141'.  The "other representation"
799    is program language dependent.  */
800 
801 #define PRINT_LITERAL_FORM(c)           \
802   ((c) >= 0x20                                    \
803    && ((c) < 0x7F || (c) >= 0xA0)       \
804    && (!sevenbit_strings || (c) < 0x80))
805 
806 /* Error messages */
807 
808 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
809 
810 /* Misc:  The string representing a particular enum language.  */
811 
812 extern enum language language_enum (const char *str);
813 
814 extern const struct language_defn *language_def (enum language);
815 
816 extern const char *language_str (enum language);
817 
818 /* Check for a language-specific trampoline.  */
819 
820 extern CORE_ADDR skip_language_trampoline (const frame_info_ptr &, CORE_ADDR pc);
821 
822 /* Return information about whether TYPE should be passed
823    (and returned) by reference at the language level.  */
824 struct language_pass_by_ref_info language_pass_by_reference (struct type *type);
825 
826 void c_get_string (struct value *value,
827                        gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
828                        int *length, struct type **char_type,
829                        const char **charset);
830 
831 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME.  Returns
832    default_symbol_name_matcher if not set.  LANG is used as a hint;
833    the function may ignore it depending on the current language and
834    LOOKUP_NAME.  Specifically, if the current language is Ada, this
835    may return an Ada matcher regardless of LANG.  */
836 symbol_name_matcher_ftype *get_symbol_name_matcher
837   (const language_defn *lang, const lookup_name_info &lookup_name);
838 
839 /* Save the current language and restore it upon destruction.  */
840 
841 class scoped_restore_current_language
842 {
843 public:
844 
845   scoped_restore_current_language ();
846   ~scoped_restore_current_language ();
847 
scoped_restore_current_language(scoped_restore_current_language && other)848   scoped_restore_current_language (scoped_restore_current_language &&other)
849   {
850     m_lang = other.m_lang;
851     m_fun = other.m_fun;
852     other.dont_restore ();
853   }
854 
855   scoped_restore_current_language (const scoped_restore_current_language &)
856       = delete;
857   scoped_restore_current_language &operator=
858       (const scoped_restore_current_language &) = delete;
859 
860   /* Cancel restoring on scope exit.  */
dont_restore()861   void dont_restore ()
862   {
863     /* This is implemented using a sentinel value.  */
864     m_lang = nullptr;
865     m_fun = nullptr;
866   }
867 
868 private:
869 
870   const language_defn *m_lang;
871   lazily_set_language_ftype *m_fun;
872 };
873 
874 /* If language_mode is language_mode_auto,
875    then switch current language to the language of SYM
876    and restore current language upon destruction.
877 
878    Else do nothing.  */
879 
880 class scoped_switch_to_sym_language_if_auto
881 {
882 public:
883 
scoped_switch_to_sym_language_if_auto(const struct symbol * sym)884   explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym)
885   {
886     if (language_mode == language_mode_auto)
887       {
888           m_lang = current_language->la_language;
889           m_switched = true;
890           set_language (sym->language ());
891       }
892     else
893       {
894           m_switched = false;
895           /* Assign to m_lang to silence a GCC warning.  See
896              https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635.  */
897           m_lang = language_unknown;
898       }
899   }
900 
~scoped_switch_to_sym_language_if_auto()901   ~scoped_switch_to_sym_language_if_auto ()
902   {
903     if (m_switched)
904       set_language (m_lang);
905   }
906 
907   DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto);
908 
909 private:
910   bool m_switched;
911   enum language m_lang;
912 };
913 
914 #endif /* defined (LANGUAGE_H) */
915