xref: /dragonfly/sys/dev/drm/amd/amdgpu/amdgpu_sa.c (revision 789731325bde747251c28a37e0a00ed4efb88c46)
1 /*
2  * Copyright 2011 Red Hat Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  */
30 /* Algorithm:
31  *
32  * We store the last allocated bo in "hole", we always try to allocate
33  * after the last allocated bo. Principle is that in a linear GPU ring
34  * progression was is after last is the oldest bo we allocated and thus
35  * the first one that should no longer be in use by the GPU.
36  *
37  * If it's not the case we skip over the bo after last to the closest
38  * done bo if such one exist. If none exist and we are not asked to
39  * block we report failure to allocate.
40  *
41  * If we are asked to block we wait on all the oldest fence of all
42  * rings. We just wait for any of those fence to complete.
43  */
44 #include <drm/drmP.h>
45 #include "amdgpu.h"
46 
47 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
48 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
49 
amdgpu_sa_bo_manager_init(struct amdgpu_device * adev,struct amdgpu_sa_manager * sa_manager,unsigned size,u32 align,u32 domain)50 int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
51                                     struct amdgpu_sa_manager *sa_manager,
52                                     unsigned size, u32 align, u32 domain)
53 {
54           int i, r;
55 
56           init_waitqueue_head(&sa_manager->wq);
57           sa_manager->bo = NULL;
58           sa_manager->size = size;
59           sa_manager->domain = domain;
60           sa_manager->align = align;
61           sa_manager->hole = &sa_manager->olist;
62           INIT_LIST_HEAD(&sa_manager->olist);
63           for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
64                     INIT_LIST_HEAD(&sa_manager->flist[i]);
65 
66           r = amdgpu_bo_create_kernel(adev, size, align, domain, &sa_manager->bo,
67                                         (u64 *)&sa_manager->gpu_addr, &sa_manager->cpu_ptr);
68           if (r) {
69                     dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
70                     return r;
71           }
72 
73           memset(sa_manager->cpu_ptr, 0, sa_manager->size);
74           return r;
75 }
76 
amdgpu_sa_bo_manager_fini(struct amdgpu_device * adev,struct amdgpu_sa_manager * sa_manager)77 void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
78                               struct amdgpu_sa_manager *sa_manager)
79 {
80           struct amdgpu_sa_bo *sa_bo, *tmp;
81 
82           if (sa_manager->bo == NULL) {
83                     dev_err(adev->dev, "no bo for sa manager\n");
84                     return;
85           }
86 
87           if (!list_empty(&sa_manager->olist)) {
88                     sa_manager->hole = &sa_manager->olist,
89                     amdgpu_sa_bo_try_free(sa_manager);
90                     if (!list_empty(&sa_manager->olist)) {
91                               dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
92                     }
93           }
94           list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
95                     amdgpu_sa_bo_remove_locked(sa_bo);
96           }
97 
98           amdgpu_bo_free_kernel(&sa_manager->bo, (u64 *)&sa_manager->gpu_addr, &sa_manager->cpu_ptr);
99           sa_manager->size = 0;
100 }
101 
amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo * sa_bo)102 static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
103 {
104           struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
105           if (sa_manager->hole == &sa_bo->olist) {
106                     sa_manager->hole = sa_bo->olist.prev;
107           }
108           list_del_init(&sa_bo->olist);
109           list_del_init(&sa_bo->flist);
110           dma_fence_put(sa_bo->fence);
111           kfree(sa_bo);
112 }
113 
amdgpu_sa_bo_try_free(struct amdgpu_sa_manager * sa_manager)114 static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
115 {
116           struct amdgpu_sa_bo *sa_bo, *tmp;
117 
118           if (sa_manager->hole->next == &sa_manager->olist)
119                     return;
120 
121           sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
122           list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
123                     if (sa_bo->fence == NULL ||
124                         !dma_fence_is_signaled(sa_bo->fence)) {
125                               return;
126                     }
127                     amdgpu_sa_bo_remove_locked(sa_bo);
128           }
129 }
130 
amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager * sa_manager)131 static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
132 {
133           struct list_head *hole = sa_manager->hole;
134 
135           if (hole != &sa_manager->olist) {
136                     return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
137           }
138           return 0;
139 }
140 
amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager * sa_manager)141 static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
142 {
143           struct list_head *hole = sa_manager->hole;
144 
145           if (hole->next != &sa_manager->olist) {
146                     return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
147           }
148           return sa_manager->size;
149 }
150 
amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager * sa_manager,struct amdgpu_sa_bo * sa_bo,unsigned size,unsigned align)151 static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
152                                            struct amdgpu_sa_bo *sa_bo,
153                                            unsigned size, unsigned align)
154 {
155           unsigned soffset, eoffset, wasted;
156 
157           soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
158           eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
159           wasted = (align - (soffset % align)) % align;
160 
161           if ((eoffset - soffset) >= (size + wasted)) {
162                     soffset += wasted;
163 
164                     sa_bo->manager = sa_manager;
165                     sa_bo->soffset = soffset;
166                     sa_bo->eoffset = soffset + size;
167                     list_add(&sa_bo->olist, sa_manager->hole);
168                     INIT_LIST_HEAD(&sa_bo->flist);
169                     sa_manager->hole = &sa_bo->olist;
170                     return true;
171           }
172           return false;
173 }
174 
175 /**
176  * amdgpu_sa_event - Check if we can stop waiting
177  *
178  * @sa_manager: pointer to the sa_manager
179  * @size: number of bytes we want to allocate
180  * @align: alignment we need to match
181  *
182  * Check if either there is a fence we can wait for or
183  * enough free memory to satisfy the allocation directly
184  */
amdgpu_sa_event(struct amdgpu_sa_manager * sa_manager,unsigned size,unsigned align)185 static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
186                                   unsigned size, unsigned align)
187 {
188           unsigned soffset, eoffset, wasted;
189           int i;
190 
191           for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
192                     if (!list_empty(&sa_manager->flist[i]))
193                               return true;
194 
195           soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
196           eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
197           wasted = (align - (soffset % align)) % align;
198 
199           if ((eoffset - soffset) >= (size + wasted)) {
200                     return true;
201           }
202 
203           return false;
204 }
205 
amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager * sa_manager,struct dma_fence ** fences,unsigned * tries)206 static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
207                                            struct dma_fence **fences,
208                                            unsigned *tries)
209 {
210           struct amdgpu_sa_bo *best_bo = NULL;
211           unsigned i, soffset, best, tmp;
212 
213           /* if hole points to the end of the buffer */
214           if (sa_manager->hole->next == &sa_manager->olist) {
215                     /* try again with its beginning */
216                     sa_manager->hole = &sa_manager->olist;
217                     return true;
218           }
219 
220           soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
221           /* to handle wrap around we add sa_manager->size */
222           best = sa_manager->size * 2;
223           /* go over all fence list and try to find the closest sa_bo
224            * of the current last
225            */
226           for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) {
227                     struct amdgpu_sa_bo *sa_bo;
228 
229                     if (list_empty(&sa_manager->flist[i]))
230                               continue;
231 
232                     sa_bo = list_first_entry(&sa_manager->flist[i],
233                                                    struct amdgpu_sa_bo, flist);
234 
235                     if (!dma_fence_is_signaled(sa_bo->fence)) {
236                               fences[i] = sa_bo->fence;
237                               continue;
238                     }
239 
240                     /* limit the number of tries each ring gets */
241                     if (tries[i] > 2) {
242                               continue;
243                     }
244 
245                     tmp = sa_bo->soffset;
246                     if (tmp < soffset) {
247                               /* wrap around, pretend it's after */
248                               tmp += sa_manager->size;
249                     }
250                     tmp -= soffset;
251                     if (tmp < best) {
252                               /* this sa bo is the closest one */
253                               best = tmp;
254                               best_bo = sa_bo;
255                     }
256           }
257 
258           if (best_bo) {
259                     uint32_t idx = best_bo->fence->context;
260 
261                     idx %= AMDGPU_SA_NUM_FENCE_LISTS;
262                     ++tries[idx];
263                     sa_manager->hole = best_bo->olist.prev;
264 
265                     /* we knew that this one is signaled,
266                        so it's save to remote it */
267                     amdgpu_sa_bo_remove_locked(best_bo);
268                     return true;
269           }
270           return false;
271 }
272 
amdgpu_sa_bo_new(struct amdgpu_sa_manager * sa_manager,struct amdgpu_sa_bo ** sa_bo,unsigned size,unsigned align)273 int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager,
274                          struct amdgpu_sa_bo **sa_bo,
275                          unsigned size, unsigned align)
276 {
277           struct dma_fence *fences[AMDGPU_SA_NUM_FENCE_LISTS];
278           unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS];
279           unsigned count;
280           int i, r;
281           signed long t;
282 
283           if (WARN_ON_ONCE(align > sa_manager->align))
284                     return -EINVAL;
285 
286           if (WARN_ON_ONCE(size > sa_manager->size))
287                     return -EINVAL;
288 
289           *sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), M_DRM, GFP_KERNEL);
290           if (!(*sa_bo))
291                     return -ENOMEM;
292           (*sa_bo)->manager = sa_manager;
293           (*sa_bo)->fence = NULL;
294           INIT_LIST_HEAD(&(*sa_bo)->olist);
295           INIT_LIST_HEAD(&(*sa_bo)->flist);
296 
297           lockmgr(&sa_manager->wq.lock, LK_EXCLUSIVE);
298           do {
299                     for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) {
300                               fences[i] = NULL;
301                               tries[i] = 0;
302                     }
303 
304                     do {
305                               amdgpu_sa_bo_try_free(sa_manager);
306 
307                               if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
308                                                                size, align)) {
309                                         lockmgr(&sa_manager->wq.lock, LK_RELEASE);
310                                         return 0;
311                               }
312 
313                               /* see if we can skip over some allocations */
314                     } while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
315 
316                     for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
317                               if (fences[i])
318                                         fences[count++] = dma_fence_get(fences[i]);
319 
320                     if (count) {
321                               lockmgr(&sa_manager->wq.lock, LK_RELEASE);
322                               t = dma_fence_wait_any_timeout(fences, count, false,
323                                                                    MAX_SCHEDULE_TIMEOUT,
324                                                                    NULL);
325                               for (i = 0; i < count; ++i)
326                                         dma_fence_put(fences[i]);
327 
328                               r = (t > 0) ? 0 : t;
329                               lockmgr(&sa_manager->wq.lock, LK_EXCLUSIVE);
330                     } else {
331                               /* if we have nothing to wait for block */
332                               r = wait_event_interruptible_locked(
333                                         sa_manager->wq,
334                                         amdgpu_sa_event(sa_manager, size, align)
335                               );
336                     }
337 
338           } while (!r);
339 
340           lockmgr(&sa_manager->wq.lock, LK_RELEASE);
341           kfree(*sa_bo);
342           *sa_bo = NULL;
343           return r;
344 }
345 
amdgpu_sa_bo_free(struct amdgpu_device * adev,struct amdgpu_sa_bo ** sa_bo,struct dma_fence * fence)346 void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
347                            struct dma_fence *fence)
348 {
349           struct amdgpu_sa_manager *sa_manager;
350 
351           if (sa_bo == NULL || *sa_bo == NULL) {
352                     return;
353           }
354 
355           sa_manager = (*sa_bo)->manager;
356           lockmgr(&sa_manager->wq.lock, LK_EXCLUSIVE);
357           if (fence && !dma_fence_is_signaled(fence)) {
358                     uint32_t idx;
359 
360                     (*sa_bo)->fence = dma_fence_get(fence);
361                     idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS;
362                     list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]);
363           } else {
364                     amdgpu_sa_bo_remove_locked(*sa_bo);
365           }
366           wake_up_all_locked(&sa_manager->wq);
367           lockmgr(&sa_manager->wq.lock, LK_RELEASE);
368           *sa_bo = NULL;
369 }
370 
371 #if defined(CONFIG_DEBUG_FS)
372 
amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager * sa_manager,struct seq_file * m)373 void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
374                                           struct seq_file *m)
375 {
376           struct amdgpu_sa_bo *i;
377 
378           lockmgr(&sa_manager->wq.lock, LK_EXCLUSIVE);
379           list_for_each_entry(i, &sa_manager->olist, olist) {
380                     uint64_t soffset = i->soffset + sa_manager->gpu_addr;
381                     uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
382                     if (&i->olist == sa_manager->hole) {
383                               seq_printf(m, ">");
384                     } else {
385                               seq_printf(m, " ");
386                     }
387                     seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
388                                  soffset, eoffset, eoffset - soffset);
389 
390                     if (i->fence)
391                               seq_printf(m, " protected by 0x%08x on context %llu",
392                                            i->fence->seqno, i->fence->context);
393 
394                     seq_printf(m, "\n");
395           }
396           lockmgr(&sa_manager->wq.lock, LK_RELEASE);
397 }
398 #endif
399