xref: /dragonfly/games/trek/trek.h (revision 4318c66eac379e15105fe145d406dfef81b795f6)
1 /*        $NetBSD: trek.h,v 1.18 2009/08/12 08:54:54 dholland Exp $   */
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *        The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  *
31  *        @(#)trek.h          8.1 (Berkeley) 5/31/93
32  */
33 
34 #include <float.h>
35 
36 /*
37 **  Global Declarations
38 **
39 **        Virtually all non-local variable declarations are made in this
40 **        file.  Exceptions are those things which are initialized, which
41 **        are defined in "externs.c", and things which are local to one
42 **        program file.
43 **
44 **        So far as I know, nothing in here must be preinitialized to
45 **        zero.
46 */
47 
48 /* external function definitions */
49 
50 /*********************  GALAXY  **************************/
51 
52 /* galactic parameters */
53 #define NSECTS                10        /* dimensions of quadrant in sectors */
54 #define NQUADS                8         /* dimension of galazy in quadrants */
55 #define NINHAB                32        /* number of quadrants which are inhabited */
56 
57 /* definition for each quadrant */
58 struct quad {
59           unsigned char       bases;    /* number of bases in this quadrant */
60           char      klings;             /* number of Klingons in this quadrant */
61           char      holes;              /* number of black holes in this quadrant */
62           int       scanned;  /* star chart entry (see below) */
63           short     stars;              /* number of stars in this quadrant */
64           char      qsystemname;        /* starsystem name (see below) */
65 };
66 
67 #define Q_DISTRESSED          0200
68 #define Q_SYSTEM    077
69 
70 /*
71  *  systemname conventions:
72  *        1 -> NINHAB         index into Systemname table for live system.
73  *        + Q_DISTRESSED      distressed starsystem -- systemname & Q_SYSTEM
74  *                            is the index into the Event table which will
75  *                            have the system name
76  *        0                   dead or nonexistent starsystem
77  *
78  *  starchart ("scanned") conventions:
79  *        0 -> 999  taken as is
80  *        -1                  not yet scanned ("...")
81  *        1000                supernova ("///")
82  *        1001                starbase + ??? (".1.")
83  */
84 
85 /* ascii names of systems */
86 extern const char   *const Systemname[NINHAB];
87 
88 /* quadrant definition */
89 extern struct quad  Quad[NQUADS][NQUADS];
90 
91 /* defines for sector map  (below) */
92 #define EMPTY                 '.'
93 #define STAR                  '*'
94 #define BASE                  '#'
95 #define ENTERPRISE  'E'
96 #define QUEENE                'Q'
97 #define KLINGON               'K'
98 #define INHABIT               '@'
99 #define HOLE                  ' '
100 
101 /* current sector map */
102 extern char         Sect[NSECTS][NSECTS];
103 
104 
105 
106 /************************ DEVICES ******************************/
107 
108 #define   NDEV                16        /* max number of devices */
109 
110 /* device tokens */
111 #define WARP                  0         /* warp engines */
112 #define SRSCAN                1         /* short range scanners */
113 #define LRSCAN                2         /* long range scanners */
114 #define PHASER                3         /* phaser control */
115 #define TORPED                4         /* photon torpedo control */
116 #define IMPULSE               5         /* impulse engines */
117 #define SHIELD                6         /* shield control */
118 #define COMPUTER    7         /* on board computer */
119 #define SSRADIO               8         /* subspace radio */
120 #define LIFESUP               9         /* life support systems */
121 #define SINS                  10        /* Space Inertial Navigation System */
122 #define CLOAK                 11        /* cloaking device */
123 #define XPORTER               12        /* transporter */
124 #define SHUTTLE               13        /* shuttlecraft */
125 
126 /* device names */
127 struct device {
128           const char          *name;              /* device name */
129           const char          *person;  /* the person who fixes it */
130 };
131 
132 extern const struct device    Device[NDEV];
133 
134 /***************************  EVENTS  ****************************/
135 
136 #define   NEVENTS             12        /* number of different event types */
137 
138 #define E_LRTB                1         /* long range tractor beam */
139 #define E_KATSB               2         /* Klingon attacks starbase */
140 #define E_KDESB               3         /* Klingon destroys starbase */
141 #define E_ISSUE               4         /* distress call is issued */
142 #define E_ENSLV               5         /* Klingons enslave a quadrant */
143 #define E_REPRO               6         /* a Klingon is reproduced */
144 #define E_FIXDV               7         /* fix a device */
145 #define E_ATTACK    8         /* Klingon attack during rest period */
146 #define E_SNAP                9         /* take a snapshot for time warp */
147 #define E_SNOVA               10        /* supernova occurs */
148 
149 #define E_GHOST               0100      /* ghost of a distress call if ssradio out */
150 #define E_HIDDEN    0200      /* event unreportable because ssradio out */
151 #define E_EVENT               077       /* mask to get event code */
152 
153 struct event {
154           unsigned char       x, y;               /* coordinates */
155           double              date;               /* trap stardate */
156           char                evcode;             /* event type */
157           unsigned char       systemname;         /* starsystem name */
158 };
159 
160 /*
161  * systemname conventions:
162  *        1 -> NINHAB         index into Systemname table for reported distress calls
163  *
164  * evcode conventions:
165  *        1 -> NEVENTS-1      event type
166  *        + E_HIDDEN          unreported (SSradio out)
167  *        + E_GHOST actually already expired
168  *        0                   unallocated
169  */
170 
171 /* max number of concurrently pending events */
172 #define MAXEVENTS   25
173 
174 /* dynamic event list; one entry per pending event */
175 extern struct event Event[MAXEVENTS];
176 
177 /*****************************  KLINGONS  *******************************/
178 
179 struct kling {
180           unsigned char       x, y;     /* coordinates */
181           int       power;              /* power left */
182           double    dist;               /* distance to Enterprise */
183           double    avgdist;  /* average over this move */
184           char      srndreq;  /* set if surrender has been requested */
185 };
186 
187 #define MAXKLQUAD   9         /* maximum klingons per quadrant */
188 
189 /********************** MISCELLANEOUS ***************************/
190 
191 /* condition codes */
192 #define GREEN                 0
193 #define DOCKED                1
194 #define YELLOW                2
195 #define RED                   3
196 
197 /* starbase coordinates */
198 #define MAXBASES    9         /* maximum number of starbases in galaxy */
199 
200 /*  distress calls  */
201 #define MAXDISTR    5         /* maximum concurrent distress calls */
202 
203 /* phaser banks */
204 #define NBANKS                6         /* number of phaser banks */
205 
206 struct xy {
207           unsigned char       x, y;               /* coordinates */
208 };
209 
210 
211 /*
212  *        note that much of the stuff in the following structs CAN NOT
213  *        be moved around!!!!
214  */
215 
216 
217 /* information regarding the state of the starship */
218 struct Ship_struct {
219           double    warp;               /* warp factor */
220           double    warp2;              /* warp factor squared */
221           double    warp3;              /* warp factor cubed */
222           char      shldup;             /* shield up flag */
223           char      cloaked;  /* set if cloaking device on */
224           int       energy;             /* starship's energy */
225           int       shield;             /* energy in shields */
226           double    reserves; /* life support reserves */
227           int       crew;               /* ship's complement */
228           int       brigfree; /* space left in brig */
229           char      torped;             /* torpedoes */
230           char      cloakgood;          /* set if we have moved */
231           int       quadx;              /* quadrant x coord */
232           int       quady;              /* quadrant y coord */
233           int       sectx;              /* sector x coord */
234           int       secty;              /* sector y coord */
235           unsigned char       cond;     /* condition code */
236           /* sinsbad is set if SINS is working but not calibrated */
237           char      sinsbad;  /* Space Inertial Navigation System condition*/
238           const char *shipname;         /* name of current starship */
239           char      ship;               /* current starship */
240           int       distressed;         /* number of distress calls */
241 };
242 extern struct Ship_struct Ship;
243 
244 
245 /* game related information, mostly scoring */
246 struct Game_struct {
247           int       killk;              /* number of klingons killed */
248           int       deaths;             /* number of deaths onboard Enterprise */
249           char      negenbar; /* number of hits on negative energy barrier */
250           char      killb;              /* number of starbases killed */
251           int       kills;              /* number of stars killed */
252           char      skill;              /* skill rating of player */
253           char      length;             /* length of game */
254           char      killed;             /* set if you were killed */
255           char      killinhab;          /* number of inhabited starsystems killed */
256           char      tourn;              /* set if a tournament game */
257           char      passwd[15];         /* game password */
258           char      snap;               /* set if snapshot taken */
259           char      helps;              /* number of help calls */
260           int       captives; /* total number of captives taken */
261 };
262 extern struct Game_struct Game;
263 
264 /* per move information */
265 struct Move_struct {
266           char      free;               /* set if a move is free */
267           char      endgame;  /* end of game flag */
268           char      shldchg;  /* set if shields changed this move */
269           char      newquad;  /* set if just entered this quadrant */
270           char      resting;  /* set if this move is a rest */
271           double    time;               /* time used this move */
272 };
273 extern struct Move_struct Move;
274 
275 /* parametric information */
276 struct Param_struct {
277           unsigned char       bases;    /* number of starbases */
278           char      klings;             /* number of klingons */
279           double    date;               /* stardate */
280           double    time;               /* time left */
281           double    resource; /* Federation resources */
282           int       energy;             /* starship's energy */
283           int       shield;             /* energy in shields */
284           double    reserves; /* life support reserves */
285           int       crew;               /* size of ship's complement */
286           int       brigfree; /* max possible number of captives */
287           char      torped;             /* photon torpedos */
288           double    damfac[NDEV];       /* damage factor */
289           double    dockfac;  /* docked repair time factor */
290           double    regenfac; /* regeneration factor */
291           int       stopengy; /* energy to do emergency stop */
292           int       shupengy; /* energy to put up shields */
293           int       klingpwr; /* Klingon initial power */
294           int       warptime; /* time chewer multiplier */
295           double    phasfac;  /* Klingon phaser power eater factor */
296           char      moveprob[6];        /* probability that a Klingon moves */
297           double    movefac[6];         /* Klingon move distance multiplier */
298           double    eventdly[NEVENTS];  /* event time multipliers */
299           double    navigcrud[2];       /* navigation crudup factor */
300           int       cloakenergy;        /* cloaking device energy per stardate */
301           double    damprob[NDEV];      /* damage probability */
302           double    hitfac;             /* Klingon attack factor */
303           int       klingcrew;          /* number of Klingons in a crew */
304           double    srndrprob;          /* surrender probability */
305           int       energylow;          /* low energy mark (cond YELLOW) */
306 };
307 extern struct Param_struct Param;
308 
309 /* Sum of damage probabilities must add to 1000 */
310 
311 /* other information kept in a snapshot */
312 struct Now_struct {
313           unsigned char       bases;    /* number of starbases */
314           char      klings;             /* number of klingons */
315           double    date;               /* stardate */
316           double    time;               /* time left */
317           double    resource; /* Federation resources */
318           char      distressed;         /* number of currently distressed quadrants */
319           struct event        *eventptr[NEVENTS]; /* pointer to event structs */
320           struct xy base[MAXBASES];               /* locations of starbases */
321 };
322 extern struct Now_struct Now;
323 
324 /* Other stuff, not dumped in a snapshot */
325 struct Etc_struct {
326           struct kling klingon[MAXKLQUAD];/* sorted Klingon list */
327           short nkling;                           /* number of Klingons in this sector */
328                                                   /* < 0 means automatic override mode */
329           char fast;                              /* set if speed > 300 baud */
330           struct xy starbase;           /* starbase in current quadrant */
331           char snapshot[sizeof Quad + sizeof Event + sizeof Now];
332                                                   /* snapshot for time warp */
333           char statreport;    /* set to get a status report on a srscan */
334 };
335 extern struct Etc_struct Etc;
336 
337 /*
338  *        eventptr is a pointer to the event[] entry of the last
339  *        scheduled event of each type.  Zero if no such event scheduled.
340  */
341 
342 /* Klingon move indicies */
343 #define KM_OB                 0         /* Old quadrant, Before attack */
344 #define KM_OA                 1         /* Old quadrant, After attack */
345 #define KM_EB                 2         /* Enter quadrant, Before attack */
346 #define KM_EA                 3         /* Enter quadrant, After attack */
347 #define KM_LB                 4         /* Leave quadrant, Before attack */
348 #define KM_LA                 5         /* Leave quadrant, After attack */
349 
350 /* you lose codes */
351 #define L_NOTIME    1         /* ran out of time */
352 #define L_NOENGY    2         /* ran out of energy */
353 #define L_DSTRYD    3         /* destroyed by a Klingon */
354 #define L_NEGENB    4         /* ran into the negative energy barrier */
355 #define L_SUICID    5         /* destroyed in a nova */
356 #define L_SNOVA               6         /* destroyed in a supernova */
357 #define L_NOLIFE    7         /* life support died (so did you) */
358 #define L_NOHELP    8         /* you could not be rematerialized */
359 #define L_TOOFAST   9         /* pretty stupid going at warp 10 */
360 #define L_STAR                10        /* ran into a star */
361 #define L_DSTRCT    11        /* self destructed */
362 #define L_CAPTURED  12        /* captured by Klingons */
363 #define L_NOCREW    13        /* you ran out of crew */
364 
365 /******************  COMPILE OPTIONS  ***********************/
366 
367 /* Trace info */
368 #define xTRACE                1
369 extern int          Trace;
370 
371 #define TOOLARGE    (DBL_MAX / 2)       /* < DOUBLE_MAX for everyone */
372 
373 /* abandon.c */
374 void abandon(int);
375 
376 /* attack.c */
377 void attack(int);
378 
379 /* autover.c */
380 void autover(void);
381 
382 /* capture.c */
383 void capture(int);
384 
385 /* check_out.c */
386 int check_out(int);
387 
388 /* checkcond.c */
389 void checkcond(void);
390 
391 /* compkl.c */
392 void compkldist(int);
393 
394 /* computer.c */
395 void computer(int);
396 
397 /* damage.c */
398 void damage(int, double);
399 
400 /* damaged.c */
401 int damaged(int);
402 
403 /* dcrept.c */
404 void dcrept(int);
405 
406 /* destruct.c */
407 void destruct(int);
408 
409 /* dock.c */
410 void dock(int);
411 void undock(int);
412 
413 /* dumpgame.c */
414 void dumpgame(int);
415 int restartgame(void);
416 
417 /* dumpme.c */
418 void dumpme(int);
419 
420 /* dumpssradio.c */
421 int dumpssradio(void);
422 
423 /* events.c */
424 int events(int);
425 
426 /* externs.c */
427 
428 /* getcodi.c */
429 int getcodi(int *, double *);
430 
431 /* help.c */
432 void help(int);
433 
434 /* impulse.c */
435 void impulse(int);
436 
437 /* initquad.c */
438 void initquad(int);
439 void sector(int *, int *);
440 
441 /* kill.c */
442 void killk(int, int );
443 void killb(int, int );
444 void kills(int, int , int);
445 void killd(int, int , int);
446 
447 /* klmove.c */
448 void klmove(int);
449 
450 /* lose.c */
451 void lose(int) __dead2;
452 
453 /* lrscan.c */
454 void lrscan(int);
455 
456 /* move.c */
457 double move(int, int, double, double);
458 
459 /* nova.c */
460 void nova(int, int );
461 
462 /* out.c */
463 void out(int);
464 
465 /* phaser.c */
466 void phaser(int);
467 
468 /* play.c */
469 void play(void) __dead2;
470 
471 /* ram.c */
472 void ram(int, int );
473 
474 /* ranf.c */
475 int ranf(int);
476 double franf(void);
477 
478 /* rest.c */
479 void rest(int);
480 
481 /* schedule.c */
482 struct event *schedule(int, double, int, int , int);
483 void reschedule(struct event *, double);
484 void unschedule(struct event *);
485 struct event *xsched(int, int, int, int , int );
486 void xresched(struct event *, int, int);
487 
488 /* score.c */
489 long score(void);
490 
491 /* setup.c */
492 void setup(void);
493 
494 /* setwarp.c */
495 void setwarp(int);
496 
497 /* shield.c */
498 void shield(int);
499 
500 /* snova.c */
501 void snova(int, int );
502 
503 /* srscan.c */
504 void srscan(int);
505 
506 /* systemname.c */
507 const char *systemname(const struct quad *);
508 
509 /* torped.c */
510 void torped(int);
511 
512 /* visual.c */
513 void visual(int);
514 
515 /* warp.c */
516 void dowarp(int);
517 void warp(int, int, double);
518 
519 /* win.c */
520 void win(void) __dead2;
521