1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
12 //
13 // This pass must be run after register allocation. After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
15 //
16 //===----------------------------------------------------------------------===//
17
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/DepthFirstIterator.h"
21 #include "llvm/ADT/STLExtras.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/SmallPtrSet.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/Statistic.h"
27 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
28 #include "llvm/CodeGen/MachineBasicBlock.h"
29 #include "llvm/CodeGen/MachineDominators.h"
30 #include "llvm/CodeGen/MachineFrameInfo.h"
31 #include "llvm/CodeGen/MachineFunction.h"
32 #include "llvm/CodeGen/MachineFunctionPass.h"
33 #include "llvm/CodeGen/MachineInstr.h"
34 #include "llvm/CodeGen/MachineInstrBuilder.h"
35 #include "llvm/CodeGen/MachineLoopInfo.h"
36 #include "llvm/CodeGen/MachineModuleInfo.h"
37 #include "llvm/CodeGen/MachineOperand.h"
38 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
39 #include "llvm/CodeGen/MachineRegisterInfo.h"
40 #include "llvm/CodeGen/RegisterScavenging.h"
41 #include "llvm/CodeGen/TargetFrameLowering.h"
42 #include "llvm/CodeGen/TargetInstrInfo.h"
43 #include "llvm/CodeGen/TargetOpcodes.h"
44 #include "llvm/CodeGen/TargetRegisterInfo.h"
45 #include "llvm/CodeGen/TargetSubtargetInfo.h"
46 #include "llvm/CodeGen/WinEHFuncInfo.h"
47 #include "llvm/IR/Attributes.h"
48 #include "llvm/IR/CallingConv.h"
49 #include "llvm/IR/DebugInfoMetadata.h"
50 #include "llvm/IR/DiagnosticInfo.h"
51 #include "llvm/IR/Function.h"
52 #include "llvm/IR/InlineAsm.h"
53 #include "llvm/IR/LLVMContext.h"
54 #include "llvm/InitializePasses.h"
55 #include "llvm/MC/MCRegisterInfo.h"
56 #include "llvm/Pass.h"
57 #include "llvm/Support/CodeGen.h"
58 #include "llvm/Support/Debug.h"
59 #include "llvm/Support/ErrorHandling.h"
60 #include "llvm/Support/FormatVariadic.h"
61 #include "llvm/Support/raw_ostream.h"
62 #include "llvm/Target/TargetMachine.h"
63 #include "llvm/Target/TargetOptions.h"
64 #include <algorithm>
65 #include <cassert>
66 #include <cstdint>
67 #include <functional>
68 #include <limits>
69 #include <utility>
70 #include <vector>
71
72 using namespace llvm;
73
74 #define DEBUG_TYPE "prologepilog"
75
76 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
77
78 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
79 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
80
81
82 namespace {
83
84 class PEI : public MachineFunctionPass {
85 public:
86 static char ID;
87
PEI()88 PEI() : MachineFunctionPass(ID) {
89 initializePEIPass(*PassRegistry::getPassRegistry());
90 }
91
92 void getAnalysisUsage(AnalysisUsage &AU) const override;
93
94 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
95 /// frame indexes with appropriate references.
96 bool runOnMachineFunction(MachineFunction &MF) override;
97
98 private:
99 RegScavenger *RS;
100
101 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
102 // stack frame indexes.
103 unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
104 unsigned MaxCSFrameIndex = 0;
105
106 // Save and Restore blocks of the current function. Typically there is a
107 // single save block, unless Windows EH funclets are involved.
108 MBBVector SaveBlocks;
109 MBBVector RestoreBlocks;
110
111 // Flag to control whether to use the register scavenger to resolve
112 // frame index materialization registers. Set according to
113 // TRI->requiresFrameIndexScavenging() for the current function.
114 bool FrameIndexVirtualScavenging;
115
116 // Flag to control whether the scavenger should be passed even though
117 // FrameIndexVirtualScavenging is used.
118 bool FrameIndexEliminationScavenging;
119
120 // Emit remarks.
121 MachineOptimizationRemarkEmitter *ORE = nullptr;
122
123 void calculateCallFrameInfo(MachineFunction &MF);
124 void calculateSaveRestoreBlocks(MachineFunction &MF);
125 void spillCalleeSavedRegs(MachineFunction &MF);
126
127 void calculateFrameObjectOffsets(MachineFunction &MF);
128 void replaceFrameIndices(MachineFunction &MF);
129 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
130 int &SPAdj);
131 // Frame indices in debug values are encoded in a target independent
132 // way with simply the frame index and offset rather than any
133 // target-specific addressing mode.
134 bool replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
135 unsigned OpIdx, int SPAdj = 0);
136 // Does same as replaceFrameIndices but using the backward MIR walk and
137 // backward register scavenger walk. Does not yet support call sequence
138 // processing.
139 void replaceFrameIndicesBackward(MachineBasicBlock *BB, MachineFunction &MF,
140 int &SPAdj);
141
142 void insertPrologEpilogCode(MachineFunction &MF);
143 void insertZeroCallUsedRegs(MachineFunction &MF);
144 };
145
146 } // end anonymous namespace
147
148 char PEI::ID = 0;
149
150 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
151
152 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
153 false)
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)154 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
155 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
156 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
157 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
158 "Prologue/Epilogue Insertion & Frame Finalization", false,
159 false)
160
161 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
162 return new PEI();
163 }
164
165 STATISTIC(NumBytesStackSpace,
166 "Number of bytes used for stack in all functions");
167
getAnalysisUsage(AnalysisUsage & AU) const168 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
169 AU.setPreservesCFG();
170 AU.addPreserved<MachineLoopInfo>();
171 AU.addPreserved<MachineDominatorTree>();
172 AU.addRequired<MachineOptimizationRemarkEmitterPass>();
173 MachineFunctionPass::getAnalysisUsage(AU);
174 }
175
176 /// StackObjSet - A set of stack object indexes
177 using StackObjSet = SmallSetVector<int, 8>;
178
179 using SavedDbgValuesMap =
180 SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
181
182 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
183 /// of the block. Later on, after the prologue code has been emitted, the
184 /// stashed DBG_VALUEs will be reinserted at the start of the block.
stashEntryDbgValues(MachineBasicBlock & MBB,SavedDbgValuesMap & EntryDbgValues)185 static void stashEntryDbgValues(MachineBasicBlock &MBB,
186 SavedDbgValuesMap &EntryDbgValues) {
187 SmallVector<const MachineInstr *, 4> FrameIndexValues;
188
189 for (auto &MI : MBB) {
190 if (!MI.isDebugInstr())
191 break;
192 if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
193 continue;
194 if (any_of(MI.debug_operands(),
195 [](const MachineOperand &MO) { return MO.isFI(); })) {
196 // We can only emit valid locations for frame indices after the frame
197 // setup, so do not stash away them.
198 FrameIndexValues.push_back(&MI);
199 continue;
200 }
201 const DILocalVariable *Var = MI.getDebugVariable();
202 const DIExpression *Expr = MI.getDebugExpression();
203 auto Overlaps = [Var, Expr](const MachineInstr *DV) {
204 return Var == DV->getDebugVariable() &&
205 Expr->fragmentsOverlap(DV->getDebugExpression());
206 };
207 // See if the debug value overlaps with any preceding debug value that will
208 // not be stashed. If that is the case, then we can't stash this value, as
209 // we would then reorder the values at reinsertion.
210 if (llvm::none_of(FrameIndexValues, Overlaps))
211 EntryDbgValues[&MBB].push_back(&MI);
212 }
213
214 // Remove stashed debug values from the block.
215 if (EntryDbgValues.count(&MBB))
216 for (auto *MI : EntryDbgValues[&MBB])
217 MI->removeFromParent();
218 }
219
220 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
221 /// frame indexes with appropriate references.
runOnMachineFunction(MachineFunction & MF)222 bool PEI::runOnMachineFunction(MachineFunction &MF) {
223 NumFuncSeen++;
224 const Function &F = MF.getFunction();
225 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
226 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
227 const ReturnProtectorLowering *RPL = TFI->getReturnProtector();
228
229 if (RPL)
230 RPL->setupReturnProtector(MF);
231
232 RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
233 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
234 ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
235
236 // Calculate the MaxCallFrameSize and AdjustsStack variables for the
237 // function's frame information. Also eliminates call frame pseudo
238 // instructions.
239 calculateCallFrameInfo(MF);
240
241 // Determine placement of CSR spill/restore code and prolog/epilog code:
242 // place all spills in the entry block, all restores in return blocks.
243 calculateSaveRestoreBlocks(MF);
244
245 // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
246 SavedDbgValuesMap EntryDbgValues;
247 for (MachineBasicBlock *SaveBlock : SaveBlocks)
248 stashEntryDbgValues(*SaveBlock, EntryDbgValues);
249
250 // Handle CSR spilling and restoring, for targets that need it.
251 if (MF.getTarget().usesPhysRegsForValues())
252 spillCalleeSavedRegs(MF);
253
254 // Allow the target machine to make final modifications to the function
255 // before the frame layout is finalized.
256 TFI->processFunctionBeforeFrameFinalized(MF, RS);
257
258 // Calculate actual frame offsets for all abstract stack objects...
259 calculateFrameObjectOffsets(MF);
260
261 // Add prolog and epilog code to the function. This function is required
262 // to align the stack frame as necessary for any stack variables or
263 // called functions. Because of this, calculateCalleeSavedRegisters()
264 // must be called before this function in order to set the AdjustsStack
265 // and MaxCallFrameSize variables.
266 if (!F.hasFnAttribute(Attribute::Naked))
267 insertPrologEpilogCode(MF);
268
269 // Add Return Protectors if using them
270 if (RPL)
271 RPL->insertReturnProtectors(MF);
272
273 // Reinsert stashed debug values at the start of the entry blocks.
274 for (auto &I : EntryDbgValues)
275 I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
276
277 // Allow the target machine to make final modifications to the function
278 // before the frame layout is finalized.
279 TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
280
281 // Replace all MO_FrameIndex operands with physical register references
282 // and actual offsets.
283 //
284 replaceFrameIndices(MF);
285
286 // If register scavenging is needed, as we've enabled doing it as a
287 // post-pass, scavenge the virtual registers that frame index elimination
288 // inserted.
289 if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
290 scavengeFrameVirtualRegs(MF, *RS);
291
292 // Warn on stack size when we exceeds the given limit.
293 MachineFrameInfo &MFI = MF.getFrameInfo();
294 uint64_t StackSize = MFI.getStackSize();
295
296 unsigned Threshold = UINT_MAX;
297 if (MF.getFunction().hasFnAttribute("warn-stack-size")) {
298 bool Failed = MF.getFunction()
299 .getFnAttribute("warn-stack-size")
300 .getValueAsString()
301 .getAsInteger(10, Threshold);
302 // Verifier should have caught this.
303 assert(!Failed && "Invalid warn-stack-size fn attr value");
304 (void)Failed;
305 }
306 uint64_t UnsafeStackSize = MFI.getUnsafeStackSize();
307 if (MF.getFunction().hasFnAttribute(Attribute::SafeStack))
308 StackSize += UnsafeStackSize;
309
310 if (StackSize > Threshold) {
311 DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning);
312 F.getContext().diagnose(DiagStackSize);
313 int64_t SpillSize = 0;
314 for (int Idx = MFI.getObjectIndexBegin(), End = MFI.getObjectIndexEnd();
315 Idx != End; ++Idx) {
316 if (MFI.isSpillSlotObjectIndex(Idx))
317 SpillSize += MFI.getObjectSize(Idx);
318 }
319
320 float SpillPct =
321 static_cast<float>(SpillSize) / static_cast<float>(StackSize);
322 float VarPct = 1.0f - SpillPct;
323 int64_t VariableSize = StackSize - SpillSize;
324 dbgs() << formatv("{0}/{1} ({3:P}) spills, {2}/{1} ({4:P}) variables",
325 SpillSize, StackSize, VariableSize, SpillPct, VarPct);
326 if (UnsafeStackSize != 0) {
327 float UnsafePct =
328 static_cast<float>(UnsafeStackSize) / static_cast<float>(StackSize);
329 dbgs() << formatv(", {0}/{2} ({1:P}) unsafe stack", UnsafeStackSize,
330 UnsafePct, StackSize);
331 }
332 dbgs() << "\n";
333 }
334
335 ORE->emit([&]() {
336 return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
337 MF.getFunction().getSubprogram(),
338 &MF.front())
339 << ore::NV("NumStackBytes", StackSize) << " stack bytes in function";
340 });
341
342 delete RS;
343 SaveBlocks.clear();
344 RestoreBlocks.clear();
345 MFI.setSavePoint(nullptr);
346 MFI.setRestorePoint(nullptr);
347 return true;
348 }
349
350 /// Calculate the MaxCallFrameSize and AdjustsStack
351 /// variables for the function's frame information and eliminate call frame
352 /// pseudo instructions.
calculateCallFrameInfo(MachineFunction & MF)353 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
354 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
355 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
356 MachineFrameInfo &MFI = MF.getFrameInfo();
357
358 unsigned MaxCallFrameSize = 0;
359 bool AdjustsStack = MFI.adjustsStack();
360
361 // Get the function call frame set-up and tear-down instruction opcode
362 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
363 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
364
365 // Early exit for targets which have no call frame setup/destroy pseudo
366 // instructions.
367 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
368 return;
369
370 std::vector<MachineBasicBlock::iterator> FrameSDOps;
371 for (MachineBasicBlock &BB : MF)
372 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I)
373 if (TII.isFrameInstr(*I)) {
374 unsigned Size = TII.getFrameSize(*I);
375 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
376 AdjustsStack = true;
377 FrameSDOps.push_back(I);
378 } else if (I->isInlineAsm()) {
379 // Some inline asm's need a stack frame, as indicated by operand 1.
380 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
381 if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
382 AdjustsStack = true;
383 }
384
385 assert(!MFI.isMaxCallFrameSizeComputed() ||
386 (MFI.getMaxCallFrameSize() == MaxCallFrameSize &&
387 MFI.adjustsStack() == AdjustsStack));
388 MFI.setAdjustsStack(AdjustsStack);
389 MFI.setMaxCallFrameSize(MaxCallFrameSize);
390
391 for (MachineBasicBlock::iterator I : FrameSDOps) {
392 // If call frames are not being included as part of the stack frame, and
393 // the target doesn't indicate otherwise, remove the call frame pseudos
394 // here. The sub/add sp instruction pairs are still inserted, but we don't
395 // need to track the SP adjustment for frame index elimination.
396 if (TFI->canSimplifyCallFramePseudos(MF))
397 TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
398 }
399 }
400
401 /// Compute the sets of entry and return blocks for saving and restoring
402 /// callee-saved registers, and placing prolog and epilog code.
calculateSaveRestoreBlocks(MachineFunction & MF)403 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
404 MachineFrameInfo &MFI = MF.getFrameInfo();
405 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
406 const ReturnProtectorLowering *RPL = TFI->getReturnProtector();
407
408 // Even when we do not change any CSR, we still want to insert the
409 // prologue and epilogue of the function.
410 // So set the save points for those.
411
412 // Use the points found by shrink-wrapping, if any.
413 if (MFI.getSavePoint()) {
414 SaveBlocks.push_back(MFI.getSavePoint());
415 assert(MFI.getRestorePoint() && "Both restore and save must be set");
416 MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
417 // If RestoreBlock does not have any successor and is not a return block
418 // then the end point is unreachable and we do not need to insert any
419 // epilogue.
420 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
421 RestoreBlocks.push_back(RestoreBlock);
422
423 // If we are adding return protectors ensure we can find a free register
424 if (RPL &&
425 !RPL->determineReturnProtectorRegister(MF, SaveBlocks, RestoreBlocks)) {
426 // Shrinkwrapping will prevent finding a free register
427 SaveBlocks.clear();
428 RestoreBlocks.clear();
429 MFI.setSavePoint(nullptr);
430 MFI.setRestorePoint(nullptr);
431 } else {
432 return;
433 }
434 }
435
436 // Save refs to entry and return blocks.
437 SaveBlocks.push_back(&MF.front());
438 for (MachineBasicBlock &MBB : MF) {
439 if (MBB.isEHFuncletEntry())
440 SaveBlocks.push_back(&MBB);
441 if (MBB.isReturnBlock())
442 RestoreBlocks.push_back(&MBB);
443 }
444
445 if (RPL)
446 RPL->determineReturnProtectorRegister(MF, SaveBlocks, RestoreBlocks);
447 }
448
assignCalleeSavedSpillSlots(MachineFunction & F,const BitVector & SavedRegs,unsigned & MinCSFrameIndex,unsigned & MaxCSFrameIndex)449 static void assignCalleeSavedSpillSlots(MachineFunction &F,
450 const BitVector &SavedRegs,
451 unsigned &MinCSFrameIndex,
452 unsigned &MaxCSFrameIndex) {
453 if (SavedRegs.empty())
454 return;
455
456 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
457 const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
458 BitVector CSMask(SavedRegs.size());
459
460 for (unsigned i = 0; CSRegs[i]; ++i)
461 CSMask.set(CSRegs[i]);
462
463 std::vector<CalleeSavedInfo> CSI;
464 for (unsigned i = 0; CSRegs[i]; ++i) {
465 unsigned Reg = CSRegs[i];
466 if (SavedRegs.test(Reg)) {
467 bool SavedSuper = false;
468 for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) {
469 // Some backends set all aliases for some registers as saved, such as
470 // Mips's $fp, so they appear in SavedRegs but not CSRegs.
471 if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) {
472 SavedSuper = true;
473 break;
474 }
475 }
476
477 if (!SavedSuper)
478 CSI.push_back(CalleeSavedInfo(Reg));
479 }
480 }
481
482 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
483 MachineFrameInfo &MFI = F.getFrameInfo();
484
485 if (TFI->getReturnProtector())
486 TFI->getReturnProtector()->saveReturnProtectorRegister(F, CSI);
487
488 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex,
489 MaxCSFrameIndex)) {
490 // If target doesn't implement this, use generic code.
491
492 if (CSI.empty())
493 return; // Early exit if no callee saved registers are modified!
494
495 unsigned NumFixedSpillSlots;
496 const TargetFrameLowering::SpillSlot *FixedSpillSlots =
497 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
498
499 // Now that we know which registers need to be saved and restored, allocate
500 // stack slots for them.
501 for (auto &CS : CSI) {
502 // If the target has spilled this register to another register, we don't
503 // need to allocate a stack slot.
504 if (CS.isSpilledToReg())
505 continue;
506
507 unsigned Reg = CS.getReg();
508 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
509
510 int FrameIdx;
511 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
512 CS.setFrameIdx(FrameIdx);
513 continue;
514 }
515
516 // Check to see if this physreg must be spilled to a particular stack slot
517 // on this target.
518 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
519 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
520 FixedSlot->Reg != Reg)
521 ++FixedSlot;
522
523 unsigned Size = RegInfo->getSpillSize(*RC);
524 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
525 // Nope, just spill it anywhere convenient.
526 Align Alignment = RegInfo->getSpillAlign(*RC);
527 // We may not be able to satisfy the desired alignment specification of
528 // the TargetRegisterClass if the stack alignment is smaller. Use the
529 // min.
530 Alignment = std::min(Alignment, TFI->getStackAlign());
531 FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
532 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
533 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
534 } else {
535 // Spill it to the stack where we must.
536 FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
537 }
538
539 CS.setFrameIdx(FrameIdx);
540 }
541 }
542
543 MFI.setCalleeSavedInfo(CSI);
544 }
545
546 /// Helper function to update the liveness information for the callee-saved
547 /// registers.
updateLiveness(MachineFunction & MF)548 static void updateLiveness(MachineFunction &MF) {
549 MachineFrameInfo &MFI = MF.getFrameInfo();
550 // Visited will contain all the basic blocks that are in the region
551 // where the callee saved registers are alive:
552 // - Anything that is not Save or Restore -> LiveThrough.
553 // - Save -> LiveIn.
554 // - Restore -> LiveOut.
555 // The live-out is not attached to the block, so no need to keep
556 // Restore in this set.
557 SmallPtrSet<MachineBasicBlock *, 8> Visited;
558 SmallVector<MachineBasicBlock *, 8> WorkList;
559 MachineBasicBlock *Entry = &MF.front();
560 MachineBasicBlock *Save = MFI.getSavePoint();
561
562 if (!Save)
563 Save = Entry;
564
565 if (Entry != Save) {
566 WorkList.push_back(Entry);
567 Visited.insert(Entry);
568 }
569 Visited.insert(Save);
570
571 MachineBasicBlock *Restore = MFI.getRestorePoint();
572 if (Restore)
573 // By construction Restore cannot be visited, otherwise it
574 // means there exists a path to Restore that does not go
575 // through Save.
576 WorkList.push_back(Restore);
577
578 while (!WorkList.empty()) {
579 const MachineBasicBlock *CurBB = WorkList.pop_back_val();
580 // By construction, the region that is after the save point is
581 // dominated by the Save and post-dominated by the Restore.
582 if (CurBB == Save && Save != Restore)
583 continue;
584 // Enqueue all the successors not already visited.
585 // Those are by construction either before Save or after Restore.
586 for (MachineBasicBlock *SuccBB : CurBB->successors())
587 if (Visited.insert(SuccBB).second)
588 WorkList.push_back(SuccBB);
589 }
590
591 const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
592
593 MachineRegisterInfo &MRI = MF.getRegInfo();
594 for (const CalleeSavedInfo &I : CSI) {
595 for (MachineBasicBlock *MBB : Visited) {
596 MCPhysReg Reg = I.getReg();
597 // Add the callee-saved register as live-in.
598 // It's killed at the spill.
599 if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
600 MBB->addLiveIn(Reg);
601 }
602 // If callee-saved register is spilled to another register rather than
603 // spilling to stack, the destination register has to be marked as live for
604 // each MBB between the prologue and epilogue so that it is not clobbered
605 // before it is reloaded in the epilogue. The Visited set contains all
606 // blocks outside of the region delimited by prologue/epilogue.
607 if (I.isSpilledToReg()) {
608 for (MachineBasicBlock &MBB : MF) {
609 if (Visited.count(&MBB))
610 continue;
611 MCPhysReg DstReg = I.getDstReg();
612 if (!MBB.isLiveIn(DstReg))
613 MBB.addLiveIn(DstReg);
614 }
615 }
616 }
617 }
618
619 /// Insert spill code for the callee-saved registers used in the function.
insertCSRSaves(MachineBasicBlock & SaveBlock,ArrayRef<CalleeSavedInfo> CSI)620 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
621 ArrayRef<CalleeSavedInfo> CSI) {
622 MachineFunction &MF = *SaveBlock.getParent();
623 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
624 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
625 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
626
627 MachineBasicBlock::iterator I = SaveBlock.begin();
628 if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
629 for (const CalleeSavedInfo &CS : CSI) {
630 // Insert the spill to the stack frame.
631 unsigned Reg = CS.getReg();
632
633 if (CS.isSpilledToReg()) {
634 BuildMI(SaveBlock, I, DebugLoc(),
635 TII.get(TargetOpcode::COPY), CS.getDstReg())
636 .addReg(Reg, getKillRegState(true));
637 } else {
638 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
639 TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
640 TRI, Register());
641 }
642 }
643 }
644 }
645
646 /// Insert restore code for the callee-saved registers used in the function.
insertCSRRestores(MachineBasicBlock & RestoreBlock,std::vector<CalleeSavedInfo> & CSI)647 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
648 std::vector<CalleeSavedInfo> &CSI) {
649 MachineFunction &MF = *RestoreBlock.getParent();
650 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
651 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
652 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
653
654 // Restore all registers immediately before the return and any
655 // terminators that precede it.
656 MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
657
658 if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
659 for (const CalleeSavedInfo &CI : reverse(CSI)) {
660 unsigned Reg = CI.getReg();
661 if (CI.isSpilledToReg()) {
662 BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
663 .addReg(CI.getDstReg(), getKillRegState(true));
664 } else {
665 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
666 TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC,
667 TRI, Register());
668 assert(I != RestoreBlock.begin() &&
669 "loadRegFromStackSlot didn't insert any code!");
670 // Insert in reverse order. loadRegFromStackSlot can insert
671 // multiple instructions.
672 }
673 }
674 }
675 }
676
spillCalleeSavedRegs(MachineFunction & MF)677 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
678 // We can't list this requirement in getRequiredProperties because some
679 // targets (WebAssembly) use virtual registers past this point, and the pass
680 // pipeline is set up without giving the passes a chance to look at the
681 // TargetMachine.
682 // FIXME: Find a way to express this in getRequiredProperties.
683 assert(MF.getProperties().hasProperty(
684 MachineFunctionProperties::Property::NoVRegs));
685
686 const Function &F = MF.getFunction();
687 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
688 MachineFrameInfo &MFI = MF.getFrameInfo();
689 MinCSFrameIndex = std::numeric_limits<unsigned>::max();
690 MaxCSFrameIndex = 0;
691
692 // Determine which of the registers in the callee save list should be saved.
693 BitVector SavedRegs;
694 TFI->determineCalleeSaves(MF, SavedRegs, RS);
695
696 // Assign stack slots for any callee-saved registers that must be spilled.
697 assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
698
699 // Add the code to save and restore the callee saved registers.
700 if (!F.hasFnAttribute(Attribute::Naked)) {
701 MFI.setCalleeSavedInfoValid(true);
702
703 std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
704 if (!CSI.empty()) {
705 if (!MFI.hasCalls())
706 NumLeafFuncWithSpills++;
707
708 for (MachineBasicBlock *SaveBlock : SaveBlocks)
709 insertCSRSaves(*SaveBlock, CSI);
710
711 // Update the live-in information of all the blocks up to the save point.
712 updateLiveness(MF);
713
714 for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
715 insertCSRRestores(*RestoreBlock, CSI);
716 }
717 }
718 }
719
720 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
AdjustStackOffset(MachineFrameInfo & MFI,int FrameIdx,bool StackGrowsDown,int64_t & Offset,Align & MaxAlign,unsigned Skew)721 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
722 bool StackGrowsDown, int64_t &Offset,
723 Align &MaxAlign, unsigned Skew) {
724 // If the stack grows down, add the object size to find the lowest address.
725 if (StackGrowsDown)
726 Offset += MFI.getObjectSize(FrameIdx);
727
728 Align Alignment = MFI.getObjectAlign(FrameIdx);
729
730 // If the alignment of this object is greater than that of the stack, then
731 // increase the stack alignment to match.
732 MaxAlign = std::max(MaxAlign, Alignment);
733
734 // Adjust to alignment boundary.
735 Offset = alignTo(Offset, Alignment, Skew);
736
737 if (StackGrowsDown) {
738 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
739 << "]\n");
740 MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
741 } else {
742 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
743 << "]\n");
744 MFI.setObjectOffset(FrameIdx, Offset);
745 Offset += MFI.getObjectSize(FrameIdx);
746 }
747 }
748
749 /// Compute which bytes of fixed and callee-save stack area are unused and keep
750 /// track of them in StackBytesFree.
751 static inline void
computeFreeStackSlots(MachineFrameInfo & MFI,bool StackGrowsDown,unsigned MinCSFrameIndex,unsigned MaxCSFrameIndex,int64_t FixedCSEnd,BitVector & StackBytesFree)752 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
753 unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
754 int64_t FixedCSEnd, BitVector &StackBytesFree) {
755 // Avoid undefined int64_t -> int conversion below in extreme case.
756 if (FixedCSEnd > std::numeric_limits<int>::max())
757 return;
758
759 StackBytesFree.resize(FixedCSEnd, true);
760
761 SmallVector<int, 16> AllocatedFrameSlots;
762 // Add fixed objects.
763 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
764 // StackSlot scavenging is only implemented for the default stack.
765 if (MFI.getStackID(i) == TargetStackID::Default)
766 AllocatedFrameSlots.push_back(i);
767 // Add callee-save objects if there are any.
768 if (MinCSFrameIndex <= MaxCSFrameIndex) {
769 for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
770 if (MFI.getStackID(i) == TargetStackID::Default)
771 AllocatedFrameSlots.push_back(i);
772 }
773
774 for (int i : AllocatedFrameSlots) {
775 // These are converted from int64_t, but they should always fit in int
776 // because of the FixedCSEnd check above.
777 int ObjOffset = MFI.getObjectOffset(i);
778 int ObjSize = MFI.getObjectSize(i);
779 int ObjStart, ObjEnd;
780 if (StackGrowsDown) {
781 // ObjOffset is negative when StackGrowsDown is true.
782 ObjStart = -ObjOffset - ObjSize;
783 ObjEnd = -ObjOffset;
784 } else {
785 ObjStart = ObjOffset;
786 ObjEnd = ObjOffset + ObjSize;
787 }
788 // Ignore fixed holes that are in the previous stack frame.
789 if (ObjEnd > 0)
790 StackBytesFree.reset(ObjStart, ObjEnd);
791 }
792 }
793
794 /// Assign frame object to an unused portion of the stack in the fixed stack
795 /// object range. Return true if the allocation was successful.
scavengeStackSlot(MachineFrameInfo & MFI,int FrameIdx,bool StackGrowsDown,Align MaxAlign,BitVector & StackBytesFree)796 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
797 bool StackGrowsDown, Align MaxAlign,
798 BitVector &StackBytesFree) {
799 if (MFI.isVariableSizedObjectIndex(FrameIdx))
800 return false;
801
802 if (StackBytesFree.none()) {
803 // clear it to speed up later scavengeStackSlot calls to
804 // StackBytesFree.none()
805 StackBytesFree.clear();
806 return false;
807 }
808
809 Align ObjAlign = MFI.getObjectAlign(FrameIdx);
810 if (ObjAlign > MaxAlign)
811 return false;
812
813 int64_t ObjSize = MFI.getObjectSize(FrameIdx);
814 int FreeStart;
815 for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
816 FreeStart = StackBytesFree.find_next(FreeStart)) {
817
818 // Check that free space has suitable alignment.
819 unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
820 if (alignTo(ObjStart, ObjAlign) != ObjStart)
821 continue;
822
823 if (FreeStart + ObjSize > StackBytesFree.size())
824 return false;
825
826 bool AllBytesFree = true;
827 for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
828 if (!StackBytesFree.test(FreeStart + Byte)) {
829 AllBytesFree = false;
830 break;
831 }
832 if (AllBytesFree)
833 break;
834 }
835
836 if (FreeStart == -1)
837 return false;
838
839 if (StackGrowsDown) {
840 int ObjStart = -(FreeStart + ObjSize);
841 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
842 << ObjStart << "]\n");
843 MFI.setObjectOffset(FrameIdx, ObjStart);
844 } else {
845 LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
846 << FreeStart << "]\n");
847 MFI.setObjectOffset(FrameIdx, FreeStart);
848 }
849
850 StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
851 return true;
852 }
853
854 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
855 /// those required to be close to the Stack Protector) to stack offsets.
AssignProtectedObjSet(const StackObjSet & UnassignedObjs,SmallSet<int,16> & ProtectedObjs,MachineFrameInfo & MFI,bool StackGrowsDown,int64_t & Offset,Align & MaxAlign,unsigned Skew)856 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
857 SmallSet<int, 16> &ProtectedObjs,
858 MachineFrameInfo &MFI, bool StackGrowsDown,
859 int64_t &Offset, Align &MaxAlign,
860 unsigned Skew) {
861
862 for (int i : UnassignedObjs) {
863 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
864 ProtectedObjs.insert(i);
865 }
866 }
867
868 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
869 /// abstract stack objects.
calculateFrameObjectOffsets(MachineFunction & MF)870 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
871 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
872
873 bool StackGrowsDown =
874 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
875
876 // Loop over all of the stack objects, assigning sequential addresses...
877 MachineFrameInfo &MFI = MF.getFrameInfo();
878
879 // Start at the beginning of the local area.
880 // The Offset is the distance from the stack top in the direction
881 // of stack growth -- so it's always nonnegative.
882 int LocalAreaOffset = TFI.getOffsetOfLocalArea();
883 if (StackGrowsDown)
884 LocalAreaOffset = -LocalAreaOffset;
885 assert(LocalAreaOffset >= 0
886 && "Local area offset should be in direction of stack growth");
887 int64_t Offset = LocalAreaOffset;
888
889 // Skew to be applied to alignment.
890 unsigned Skew = TFI.getStackAlignmentSkew(MF);
891
892 #ifdef EXPENSIVE_CHECKS
893 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
894 if (!MFI.isDeadObjectIndex(i) &&
895 MFI.getStackID(i) == TargetStackID::Default)
896 assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
897 "MaxAlignment is invalid");
898 #endif
899
900 // If there are fixed sized objects that are preallocated in the local area,
901 // non-fixed objects can't be allocated right at the start of local area.
902 // Adjust 'Offset' to point to the end of last fixed sized preallocated
903 // object.
904 for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
905 // Only allocate objects on the default stack.
906 if (MFI.getStackID(i) != TargetStackID::Default)
907 continue;
908
909 int64_t FixedOff;
910 if (StackGrowsDown) {
911 // The maximum distance from the stack pointer is at lower address of
912 // the object -- which is given by offset. For down growing stack
913 // the offset is negative, so we negate the offset to get the distance.
914 FixedOff = -MFI.getObjectOffset(i);
915 } else {
916 // The maximum distance from the start pointer is at the upper
917 // address of the object.
918 FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
919 }
920 if (FixedOff > Offset) Offset = FixedOff;
921 }
922
923 Align MaxAlign = MFI.getMaxAlign();
924 // First assign frame offsets to stack objects that are used to spill
925 // callee saved registers.
926 if (MaxCSFrameIndex >= MinCSFrameIndex) {
927 for (unsigned i = 0; i <= MaxCSFrameIndex - MinCSFrameIndex; ++i) {
928 unsigned FrameIndex =
929 StackGrowsDown ? MinCSFrameIndex + i : MaxCSFrameIndex - i;
930
931 // Only allocate objects on the default stack.
932 if (MFI.getStackID(FrameIndex) != TargetStackID::Default)
933 continue;
934
935 // TODO: should this just be if (MFI.isDeadObjectIndex(FrameIndex))
936 if (!StackGrowsDown && MFI.isDeadObjectIndex(FrameIndex))
937 continue;
938
939 AdjustStackOffset(MFI, FrameIndex, StackGrowsDown, Offset, MaxAlign,
940 Skew);
941 }
942 }
943
944 assert(MaxAlign == MFI.getMaxAlign() &&
945 "MFI.getMaxAlign should already account for all callee-saved "
946 "registers without a fixed stack slot");
947
948 // FixedCSEnd is the stack offset to the end of the fixed and callee-save
949 // stack area.
950 int64_t FixedCSEnd = Offset;
951
952 // Make sure the special register scavenging spill slot is closest to the
953 // incoming stack pointer if a frame pointer is required and is closer
954 // to the incoming rather than the final stack pointer.
955 const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
956 bool EarlyScavengingSlots = TFI.allocateScavengingFrameIndexesNearIncomingSP(MF);
957 if (RS && EarlyScavengingSlots) {
958 SmallVector<int, 2> SFIs;
959 RS->getScavengingFrameIndices(SFIs);
960 for (int SFI : SFIs)
961 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
962 }
963
964 // FIXME: Once this is working, then enable flag will change to a target
965 // check for whether the frame is large enough to want to use virtual
966 // frame index registers. Functions which don't want/need this optimization
967 // will continue to use the existing code path.
968 if (MFI.getUseLocalStackAllocationBlock()) {
969 Align Alignment = MFI.getLocalFrameMaxAlign();
970
971 // Adjust to alignment boundary.
972 Offset = alignTo(Offset, Alignment, Skew);
973
974 LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
975
976 // Resolve offsets for objects in the local block.
977 for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
978 std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
979 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
980 LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
981 << "]\n");
982 MFI.setObjectOffset(Entry.first, FIOffset);
983 }
984 // Allocate the local block
985 Offset += MFI.getLocalFrameSize();
986
987 MaxAlign = std::max(Alignment, MaxAlign);
988 }
989
990 // Retrieve the Exception Handler registration node.
991 int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
992 if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
993 EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
994
995 // Make sure that the stack protector comes before the local variables on the
996 // stack.
997 SmallSet<int, 16> ProtectedObjs;
998 if (MFI.hasStackProtectorIndex()) {
999 int StackProtectorFI = MFI.getStackProtectorIndex();
1000 StackObjSet LargeArrayObjs;
1001 StackObjSet SmallArrayObjs;
1002 StackObjSet AddrOfObjs;
1003
1004 // If we need a stack protector, we need to make sure that
1005 // LocalStackSlotPass didn't already allocate a slot for it.
1006 // If we are told to use the LocalStackAllocationBlock, the stack protector
1007 // is expected to be already pre-allocated.
1008 if (MFI.getStackID(StackProtectorFI) != TargetStackID::Default) {
1009 // If the stack protector isn't on the default stack then it's up to the
1010 // target to set the stack offset.
1011 assert(MFI.getObjectOffset(StackProtectorFI) != 0 &&
1012 "Offset of stack protector on non-default stack expected to be "
1013 "already set.");
1014 assert(!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()) &&
1015 "Stack protector on non-default stack expected to not be "
1016 "pre-allocated by LocalStackSlotPass.");
1017 } else if (!MFI.getUseLocalStackAllocationBlock()) {
1018 AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
1019 Skew);
1020 } else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) {
1021 llvm_unreachable(
1022 "Stack protector not pre-allocated by LocalStackSlotPass.");
1023 }
1024
1025 // Assign large stack objects first.
1026 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1027 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1028 continue;
1029 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1030 continue;
1031 if (RS && RS->isScavengingFrameIndex((int)i))
1032 continue;
1033 if (MFI.isDeadObjectIndex(i))
1034 continue;
1035 if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
1036 continue;
1037 // Only allocate objects on the default stack.
1038 if (MFI.getStackID(i) != TargetStackID::Default)
1039 continue;
1040
1041 switch (MFI.getObjectSSPLayout(i)) {
1042 case MachineFrameInfo::SSPLK_None:
1043 continue;
1044 case MachineFrameInfo::SSPLK_SmallArray:
1045 SmallArrayObjs.insert(i);
1046 continue;
1047 case MachineFrameInfo::SSPLK_AddrOf:
1048 AddrOfObjs.insert(i);
1049 continue;
1050 case MachineFrameInfo::SSPLK_LargeArray:
1051 LargeArrayObjs.insert(i);
1052 continue;
1053 }
1054 llvm_unreachable("Unexpected SSPLayoutKind.");
1055 }
1056
1057 // We expect **all** the protected stack objects to be pre-allocated by
1058 // LocalStackSlotPass. If it turns out that PEI still has to allocate some
1059 // of them, we may end up messing up the expected order of the objects.
1060 if (MFI.getUseLocalStackAllocationBlock() &&
1061 !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
1062 AddrOfObjs.empty()))
1063 llvm_unreachable("Found protected stack objects not pre-allocated by "
1064 "LocalStackSlotPass.");
1065
1066 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1067 Offset, MaxAlign, Skew);
1068 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1069 Offset, MaxAlign, Skew);
1070 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
1071 Offset, MaxAlign, Skew);
1072 }
1073
1074 SmallVector<int, 8> ObjectsToAllocate;
1075
1076 // Then prepare to assign frame offsets to stack objects that are not used to
1077 // spill callee saved registers.
1078 for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1079 if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1080 continue;
1081 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1082 continue;
1083 if (RS && RS->isScavengingFrameIndex((int)i))
1084 continue;
1085 if (MFI.isDeadObjectIndex(i))
1086 continue;
1087 if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1088 continue;
1089 if (ProtectedObjs.count(i))
1090 continue;
1091 // Only allocate objects on the default stack.
1092 if (MFI.getStackID(i) != TargetStackID::Default)
1093 continue;
1094
1095 // Add the objects that we need to allocate to our working set.
1096 ObjectsToAllocate.push_back(i);
1097 }
1098
1099 // Allocate the EH registration node first if one is present.
1100 if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1101 AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1102 MaxAlign, Skew);
1103
1104 // Give the targets a chance to order the objects the way they like it.
1105 if (MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1106 MF.getTarget().Options.StackSymbolOrdering)
1107 TFI.orderFrameObjects(MF, ObjectsToAllocate);
1108
1109 // Keep track of which bytes in the fixed and callee-save range are used so we
1110 // can use the holes when allocating later stack objects. Only do this if
1111 // stack protector isn't being used and the target requests it and we're
1112 // optimizing.
1113 BitVector StackBytesFree;
1114 if (!ObjectsToAllocate.empty() &&
1115 MF.getTarget().getOptLevel() != CodeGenOpt::None &&
1116 MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1117 computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1118 FixedCSEnd, StackBytesFree);
1119
1120 // Now walk the objects and actually assign base offsets to them.
1121 for (auto &Object : ObjectsToAllocate)
1122 if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1123 StackBytesFree))
1124 AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
1125
1126 // Make sure the special register scavenging spill slot is closest to the
1127 // stack pointer.
1128 if (RS && !EarlyScavengingSlots) {
1129 SmallVector<int, 2> SFIs;
1130 RS->getScavengingFrameIndices(SFIs);
1131 for (int SFI : SFIs)
1132 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign, Skew);
1133 }
1134
1135 if (!TFI.targetHandlesStackFrameRounding()) {
1136 // If we have reserved argument space for call sites in the function
1137 // immediately on entry to the current function, count it as part of the
1138 // overall stack size.
1139 if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1140 Offset += MFI.getMaxCallFrameSize();
1141
1142 // Round up the size to a multiple of the alignment. If the function has
1143 // any calls or alloca's, align to the target's StackAlignment value to
1144 // ensure that the callee's frame or the alloca data is suitably aligned;
1145 // otherwise, for leaf functions, align to the TransientStackAlignment
1146 // value.
1147 Align StackAlign;
1148 if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1149 (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1150 StackAlign = TFI.getStackAlign();
1151 else
1152 StackAlign = TFI.getTransientStackAlign();
1153
1154 // If the frame pointer is eliminated, all frame offsets will be relative to
1155 // SP not FP. Align to MaxAlign so this works.
1156 StackAlign = std::max(StackAlign, MaxAlign);
1157 int64_t OffsetBeforeAlignment = Offset;
1158 Offset = alignTo(Offset, StackAlign, Skew);
1159
1160 // If we have increased the offset to fulfill the alignment constrants,
1161 // then the scavenging spill slots may become harder to reach from the
1162 // stack pointer, float them so they stay close.
1163 if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS &&
1164 !EarlyScavengingSlots) {
1165 SmallVector<int, 2> SFIs;
1166 RS->getScavengingFrameIndices(SFIs);
1167 LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs()
1168 << "Adjusting emergency spill slots!\n";);
1169 int64_t Delta = Offset - OffsetBeforeAlignment;
1170 for (int SFI : SFIs) {
1171 LLVM_DEBUG(llvm::dbgs()
1172 << "Adjusting offset of emergency spill slot #" << SFI
1173 << " from " << MFI.getObjectOffset(SFI););
1174 MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta);
1175 LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";);
1176 }
1177 }
1178 }
1179
1180 // Update frame info to pretend that this is part of the stack...
1181 int64_t StackSize = Offset - LocalAreaOffset;
1182 MFI.setStackSize(StackSize);
1183 NumBytesStackSpace += StackSize;
1184 }
1185
1186 /// insertPrologEpilogCode - Scan the function for modified callee saved
1187 /// registers, insert spill code for these callee saved registers, then add
1188 /// prolog and epilog code to the function.
insertPrologEpilogCode(MachineFunction & MF)1189 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1190 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1191
1192 // Add prologue to the function...
1193 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1194 TFI.emitPrologue(MF, *SaveBlock);
1195
1196 // Add epilogue to restore the callee-save registers in each exiting block.
1197 for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1198 TFI.emitEpilogue(MF, *RestoreBlock);
1199
1200 // Zero call used registers before restoring callee-saved registers.
1201 insertZeroCallUsedRegs(MF);
1202
1203 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1204 TFI.inlineStackProbe(MF, *SaveBlock);
1205
1206 // Emit additional code that is required to support segmented stacks, if
1207 // we've been asked for it. This, when linked with a runtime with support
1208 // for segmented stacks (libgcc is one), will result in allocating stack
1209 // space in small chunks instead of one large contiguous block.
1210 if (MF.shouldSplitStack()) {
1211 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1212 TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1213 }
1214
1215 // Emit additional code that is required to explicitly handle the stack in
1216 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1217 // approach is rather similar to that of Segmented Stacks, but it uses a
1218 // different conditional check and another BIF for allocating more stack
1219 // space.
1220 if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1221 for (MachineBasicBlock *SaveBlock : SaveBlocks)
1222 TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1223 }
1224
1225 /// insertZeroCallUsedRegs - Zero out call used registers.
insertZeroCallUsedRegs(MachineFunction & MF)1226 void PEI::insertZeroCallUsedRegs(MachineFunction &MF) {
1227 const Function &F = MF.getFunction();
1228
1229 if (!F.hasFnAttribute("zero-call-used-regs"))
1230 return;
1231
1232 using namespace ZeroCallUsedRegs;
1233
1234 ZeroCallUsedRegsKind ZeroRegsKind =
1235 StringSwitch<ZeroCallUsedRegsKind>(
1236 F.getFnAttribute("zero-call-used-regs").getValueAsString())
1237 .Case("skip", ZeroCallUsedRegsKind::Skip)
1238 .Case("used-gpr-arg", ZeroCallUsedRegsKind::UsedGPRArg)
1239 .Case("used-gpr", ZeroCallUsedRegsKind::UsedGPR)
1240 .Case("used-arg", ZeroCallUsedRegsKind::UsedArg)
1241 .Case("used", ZeroCallUsedRegsKind::Used)
1242 .Case("all-gpr-arg", ZeroCallUsedRegsKind::AllGPRArg)
1243 .Case("all-gpr", ZeroCallUsedRegsKind::AllGPR)
1244 .Case("all-arg", ZeroCallUsedRegsKind::AllArg)
1245 .Case("all", ZeroCallUsedRegsKind::All);
1246
1247 if (ZeroRegsKind == ZeroCallUsedRegsKind::Skip)
1248 return;
1249
1250 const bool OnlyGPR = static_cast<unsigned>(ZeroRegsKind) & ONLY_GPR;
1251 const bool OnlyUsed = static_cast<unsigned>(ZeroRegsKind) & ONLY_USED;
1252 const bool OnlyArg = static_cast<unsigned>(ZeroRegsKind) & ONLY_ARG;
1253
1254 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1255 const BitVector AllocatableSet(TRI.getAllocatableSet(MF));
1256
1257 // Mark all used registers.
1258 BitVector UsedRegs(TRI.getNumRegs());
1259 if (OnlyUsed)
1260 for (const MachineBasicBlock &MBB : MF)
1261 for (const MachineInstr &MI : MBB) {
1262 // skip debug instructions
1263 if (MI.isDebugInstr())
1264 continue;
1265
1266 for (const MachineOperand &MO : MI.operands()) {
1267 if (!MO.isReg())
1268 continue;
1269
1270 MCRegister Reg = MO.getReg();
1271 if (AllocatableSet[Reg] && !MO.isImplicit() &&
1272 (MO.isDef() || MO.isUse()))
1273 UsedRegs.set(Reg);
1274 }
1275 }
1276
1277 // Get a list of registers that are used.
1278 BitVector LiveIns(TRI.getNumRegs());
1279 for (const MachineBasicBlock::RegisterMaskPair &LI : MF.front().liveins())
1280 LiveIns.set(LI.PhysReg);
1281
1282 BitVector RegsToZero(TRI.getNumRegs());
1283 for (MCRegister Reg : AllocatableSet.set_bits()) {
1284 // Skip over fixed registers.
1285 if (TRI.isFixedRegister(MF, Reg))
1286 continue;
1287
1288 // Want only general purpose registers.
1289 if (OnlyGPR && !TRI.isGeneralPurposeRegister(MF, Reg))
1290 continue;
1291
1292 // Want only used registers.
1293 if (OnlyUsed && !UsedRegs[Reg])
1294 continue;
1295
1296 // Want only registers used for arguments.
1297 if (OnlyArg) {
1298 if (OnlyUsed) {
1299 if (!LiveIns[Reg])
1300 continue;
1301 } else if (!TRI.isArgumentRegister(MF, Reg)) {
1302 continue;
1303 }
1304 }
1305
1306 RegsToZero.set(Reg);
1307 }
1308
1309 // Don't clear registers that are live when leaving the function.
1310 for (const MachineBasicBlock &MBB : MF)
1311 for (const MachineInstr &MI : MBB.terminators()) {
1312 if (!MI.isReturn())
1313 continue;
1314
1315 for (const auto &MO : MI.operands()) {
1316 if (!MO.isReg())
1317 continue;
1318
1319 MCRegister Reg = MO.getReg();
1320
1321 // This picks up sibling registers (e.q. %al -> %ah).
1322 for (MCRegUnitIterator Unit(Reg, &TRI); Unit.isValid(); ++Unit)
1323 RegsToZero.reset(*Unit);
1324
1325 for (MCPhysReg SReg : TRI.sub_and_superregs_inclusive(Reg))
1326 RegsToZero.reset(SReg);
1327 }
1328 }
1329
1330 // Don't need to clear registers that are used/clobbered by terminating
1331 // instructions.
1332 for (const MachineBasicBlock &MBB : MF) {
1333 if (!MBB.isReturnBlock())
1334 continue;
1335
1336 MachineBasicBlock::const_iterator MBBI = MBB.getFirstTerminator();
1337 for (MachineBasicBlock::const_iterator I = MBBI, E = MBB.end(); I != E;
1338 ++I) {
1339 for (const MachineOperand &MO : I->operands()) {
1340 if (!MO.isReg())
1341 continue;
1342
1343 for (const MCPhysReg &Reg :
1344 TRI.sub_and_superregs_inclusive(MO.getReg()))
1345 RegsToZero.reset(Reg);
1346 }
1347 }
1348 }
1349
1350 // Don't clear registers that must be preserved.
1351 for (const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF);
1352 MCPhysReg CSReg = *CSRegs; ++CSRegs)
1353 for (MCRegister Reg : TRI.sub_and_superregs_inclusive(CSReg))
1354 RegsToZero.reset(Reg);
1355
1356 // Don't touch the return protector register if it is used
1357 const MachineFrameInfo &MFI = MF.getFrameInfo();
1358 if (MFI.hasReturnProtectorRegister()) {
1359 MCRegister RGReg = MCRegister(MFI.getReturnProtectorRegister());
1360 for (MCRegister Reg : TRI.sub_and_superregs_inclusive(RGReg)) {
1361 RegsToZero.reset(Reg);
1362 }
1363 }
1364
1365 const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1366 for (MachineBasicBlock &MBB : MF)
1367 if (MBB.isReturnBlock())
1368 TFI.emitZeroCallUsedRegs(RegsToZero, MBB);
1369 }
1370
1371 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1372 /// register references and actual offsets.
replaceFrameIndices(MachineFunction & MF)1373 void PEI::replaceFrameIndices(MachineFunction &MF) {
1374 const auto &ST = MF.getSubtarget();
1375 const TargetFrameLowering &TFI = *ST.getFrameLowering();
1376 if (!TFI.needsFrameIndexResolution(MF))
1377 return;
1378
1379 const TargetRegisterInfo *TRI = ST.getRegisterInfo();
1380
1381 // Allow the target to determine this after knowing the frame size.
1382 FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) ||
1383 TRI->requiresFrameIndexReplacementScavenging(MF);
1384
1385 // Store SPAdj at exit of a basic block.
1386 SmallVector<int, 8> SPState;
1387 SPState.resize(MF.getNumBlockIDs());
1388 df_iterator_default_set<MachineBasicBlock*> Reachable;
1389
1390 // Iterate over the reachable blocks in DFS order.
1391 for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable);
1392 DFI != DFE; ++DFI) {
1393 int SPAdj = 0;
1394 // Check the exit state of the DFS stack predecessor.
1395 if (DFI.getPathLength() >= 2) {
1396 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
1397 assert(Reachable.count(StackPred) &&
1398 "DFS stack predecessor is already visited.\n");
1399 SPAdj = SPState[StackPred->getNumber()];
1400 }
1401 MachineBasicBlock *BB = *DFI;
1402 replaceFrameIndices(BB, MF, SPAdj);
1403 SPState[BB->getNumber()] = SPAdj;
1404 }
1405
1406 // Handle the unreachable blocks.
1407 for (auto &BB : MF) {
1408 if (Reachable.count(&BB))
1409 // Already handled in DFS traversal.
1410 continue;
1411 int SPAdj = 0;
1412 replaceFrameIndices(&BB, MF, SPAdj);
1413 }
1414 }
1415
replaceFrameIndexDebugInstr(MachineFunction & MF,MachineInstr & MI,unsigned OpIdx,int SPAdj)1416 bool PEI::replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
1417 unsigned OpIdx, int SPAdj) {
1418 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1419 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1420 if (MI.isDebugValue()) {
1421
1422 MachineOperand &Op = MI.getOperand(OpIdx);
1423 assert(MI.isDebugOperand(&Op) &&
1424 "Frame indices can only appear as a debug operand in a DBG_VALUE*"
1425 " machine instruction");
1426 Register Reg;
1427 unsigned FrameIdx = Op.getIndex();
1428 unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1429
1430 StackOffset Offset = TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1431 Op.ChangeToRegister(Reg, false /*isDef*/);
1432
1433 const DIExpression *DIExpr = MI.getDebugExpression();
1434
1435 // If we have a direct DBG_VALUE, and its location expression isn't
1436 // currently complex, then adding an offset will morph it into a
1437 // complex location that is interpreted as being a memory address.
1438 // This changes a pointer-valued variable to dereference that pointer,
1439 // which is incorrect. Fix by adding DW_OP_stack_value.
1440
1441 if (MI.isNonListDebugValue()) {
1442 unsigned PrependFlags = DIExpression::ApplyOffset;
1443 if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1444 PrependFlags |= DIExpression::StackValue;
1445
1446 // If we have DBG_VALUE that is indirect and has a Implicit location
1447 // expression need to insert a deref before prepending a Memory
1448 // location expression. Also after doing this we change the DBG_VALUE
1449 // to be direct.
1450 if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1451 SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1452 bool WithStackValue = true;
1453 DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1454 // Make the DBG_VALUE direct.
1455 MI.getDebugOffset().ChangeToRegister(0, false);
1456 }
1457 DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset);
1458 } else {
1459 // The debug operand at DebugOpIndex was a frame index at offset
1460 // `Offset`; now the operand has been replaced with the frame
1461 // register, we must add Offset with `register x, plus Offset`.
1462 unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op);
1463 SmallVector<uint64_t, 3> Ops;
1464 TRI.getOffsetOpcodes(Offset, Ops);
1465 DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex);
1466 }
1467 MI.getDebugExpressionOp().setMetadata(DIExpr);
1468 return true;
1469 }
1470
1471 if (MI.isDebugPHI()) {
1472 // Allow stack ref to continue onwards.
1473 return true;
1474 }
1475
1476 // TODO: This code should be commoned with the code for
1477 // PATCHPOINT. There's no good reason for the difference in
1478 // implementation other than historical accident. The only
1479 // remaining difference is the unconditional use of the stack
1480 // pointer as the base register.
1481 if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1482 assert((!MI.isDebugValue() || OpIdx == 0) &&
1483 "Frame indicies can only appear as the first operand of a "
1484 "DBG_VALUE machine instruction");
1485 Register Reg;
1486 MachineOperand &Offset = MI.getOperand(OpIdx + 1);
1487 StackOffset refOffset = TFI->getFrameIndexReferencePreferSP(
1488 MF, MI.getOperand(OpIdx).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1489 assert(!refOffset.getScalable() &&
1490 "Frame offsets with a scalable component are not supported");
1491 Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj);
1492 MI.getOperand(OpIdx).ChangeToRegister(Reg, false /*isDef*/);
1493 return true;
1494 }
1495 return false;
1496 }
1497
replaceFrameIndicesBackward(MachineBasicBlock * BB,MachineFunction & MF,int & SPAdj)1498 void PEI::replaceFrameIndicesBackward(MachineBasicBlock *BB,
1499 MachineFunction &MF, int &SPAdj) {
1500 assert(MF.getSubtarget().getRegisterInfo() &&
1501 "getRegisterInfo() must be implemented!");
1502
1503 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1504
1505 RS->enterBasicBlockEnd(*BB);
1506
1507 for (MachineInstr &MI : make_early_inc_range(reverse(*BB))) {
1508
1509 // Register scavenger backward step
1510 MachineBasicBlock::iterator Step(MI);
1511 for (unsigned i = 0; i != MI.getNumOperands(); ++i) {
1512 if (!MI.getOperand(i).isFI())
1513 continue;
1514
1515 if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj))
1516 continue;
1517
1518 // If this instruction has a FrameIndex operand, we need to
1519 // use that target machine register info object to eliminate
1520 // it.
1521
1522 // TRI.eliminateFrameIndex may lower the frame index to a sequence of
1523 // instructions. It also can remove/change instructions passed by the
1524 // iterator and invalidate the iterator. We have to take care of this. For
1525 // that we support two iterators: *Step* - points to the position up to
1526 // which the scavenger should scan by the next iteration to have liveness
1527 // information up to date. *Curr* - keeps track of the correct RS->MBBI -
1528 // the scan start point. It points to the currently processed instruction
1529 // right before the frame lowering.
1530 //
1531 // ITERATORS WORK AS FOLLOWS:
1532 // *Step* is shifted one step back right before the frame lowering and
1533 // one step forward right after it. No matter how many instructions were
1534 // inserted, *Step* will be right after the position which is going to be
1535 // processed in the next iteration, thus, in the correct position for the
1536 // scavenger to go up to.
1537 // *Curr* is shifted one step forward right before calling
1538 // TRI.eliminateFrameIndex and one step backward after. Thus, we make sure
1539 // it points right to the position that is the correct starting point for
1540 // the scavenger to scan.
1541 MachineBasicBlock::iterator Curr = ++RS->getCurrentPosition();
1542
1543 // Shift back
1544 --Step;
1545
1546 bool Removed = TRI.eliminateFrameIndex(MI, SPAdj, i, RS);
1547 // Restore to unify logic with a shift back that happens in the end of
1548 // the outer loop.
1549 ++Step;
1550 RS->skipTo(--Curr);
1551 if (Removed)
1552 break;
1553 }
1554
1555 // Shift it to make RS collect reg info up to the current instruction.
1556 if (Step != BB->begin())
1557 Step--;
1558
1559 // Update register states.
1560 RS->backward(Step);
1561 }
1562 }
1563
replaceFrameIndices(MachineBasicBlock * BB,MachineFunction & MF,int & SPAdj)1564 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1565 int &SPAdj) {
1566 assert(MF.getSubtarget().getRegisterInfo() &&
1567 "getRegisterInfo() must be implemented!");
1568 const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1569 const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1570 const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1571
1572 if (RS && TRI.supportsBackwardScavenger())
1573 return replaceFrameIndicesBackward(BB, MF, SPAdj);
1574
1575 if (RS && FrameIndexEliminationScavenging)
1576 RS->enterBasicBlock(*BB);
1577
1578 bool InsideCallSequence = false;
1579
1580 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1581 if (TII.isFrameInstr(*I)) {
1582 InsideCallSequence = TII.isFrameSetup(*I);
1583 SPAdj += TII.getSPAdjust(*I);
1584 I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1585 continue;
1586 }
1587
1588 MachineInstr &MI = *I;
1589 bool DoIncr = true;
1590 bool DidFinishLoop = true;
1591 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1592 if (!MI.getOperand(i).isFI())
1593 continue;
1594
1595 if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj))
1596 continue;
1597
1598 // Some instructions (e.g. inline asm instructions) can have
1599 // multiple frame indices and/or cause eliminateFrameIndex
1600 // to insert more than one instruction. We need the register
1601 // scavenger to go through all of these instructions so that
1602 // it can update its register information. We keep the
1603 // iterator at the point before insertion so that we can
1604 // revisit them in full.
1605 bool AtBeginning = (I == BB->begin());
1606 if (!AtBeginning) --I;
1607
1608 // If this instruction has a FrameIndex operand, we need to
1609 // use that target machine register info object to eliminate
1610 // it.
1611 TRI.eliminateFrameIndex(MI, SPAdj, i,
1612 FrameIndexEliminationScavenging ? RS : nullptr);
1613
1614 // Reset the iterator if we were at the beginning of the BB.
1615 if (AtBeginning) {
1616 I = BB->begin();
1617 DoIncr = false;
1618 }
1619
1620 DidFinishLoop = false;
1621 break;
1622 }
1623
1624 // If we are looking at a call sequence, we need to keep track of
1625 // the SP adjustment made by each instruction in the sequence.
1626 // This includes both the frame setup/destroy pseudos (handled above),
1627 // as well as other instructions that have side effects w.r.t the SP.
1628 // Note that this must come after eliminateFrameIndex, because
1629 // if I itself referred to a frame index, we shouldn't count its own
1630 // adjustment.
1631 if (DidFinishLoop && InsideCallSequence)
1632 SPAdj += TII.getSPAdjust(MI);
1633
1634 if (DoIncr && I != BB->end()) ++I;
1635
1636 // Update register states.
1637 if (RS && FrameIndexEliminationScavenging && DidFinishLoop)
1638 RS->forward(MI);
1639 }
1640 }
1641