1 /*        $NetBSD: extern.c,v 1.12 2021/05/02 12:50:45 rillig Exp $   */
2 
3 /*
4  * Copyright (c) 1982, 1993
5  *        The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)extern.c    8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: extern.c,v 1.12 2021/05/02 12:50:45 rillig Exp $");
38 #endif
39 #endif /* not lint */
40 
41 #include "mille.h"
42 
43 /*
44  * @(#)extern.c     1.1 (Berkeley) 4/1/82
45  */
46 
47 bool      Debug,                        /* set if debugging code on             */
48           Finished,           /* set if current hand is finished      */
49           Next,                         /* set if changing players              */
50           On_exit,            /* set if game saved on exiting                   */
51           Order,                        /* set if hand should be sorted                   */
52           Saved;                        /* set if game just saved               */
53 
54 char      Initstr[INITSTR_SIZE];        /* initial string for error field       */
55 const char *Fromfile = NULL;  /* startup file for game                */
56 static const char *const _cn[NUM_CARDS] = {/* Card name buffer                  */
57                     "",
58                     "25",
59                     "50",
60                     "75",
61                     "100",
62                     "200",
63                     "Out of Gas",
64                     "Flat Tire",
65                     "Accident",
66                     "Stop",
67                     "Speed Limit",
68                     "Gasoline",
69                     "Spare Tire",
70                     "Repairs",
71                     "Go",
72                     "End of Limit",
73                     "Extra Tank",
74                     "Puncture Proof",
75                     "Driving Ace",
76                     "Right of Way"
77 };
78 const char *const *C_name = &_cn[1];    /* Card names                           */
79 
80 int       Card_no,            /* Card number for current move                   */
81           End,                          /* End value for current hand           */
82           Handstart = COMP,   /* Player who starts hand               */
83           Movetype,           /* Current move type                              */
84           Play,                         /* Current player                       */
85           Numgos,                       /* Number of Go cards used by computer  */
86           Window = W_SMALL,   /* Current window wanted                */
87           Numseen[NUM_CARDS]; /* Number of cards seen in current hand */
88 const int Value[NUM_MILES] = {          /* Value of mileage cards     */
89                     25, 50, 75, 100, 200
90           },
91           Numcards[NUM_CARDS] = {       /* Number of cards in deck              */
92                     10,       /* C_25 */
93                     10,       /* C_50 */
94                     10,       /* C_75 */
95                     12,       /* C_100 */
96                     4,        /* C_200 */
97                     2,        /* C_EMPTY */
98                     2,        /* C_FLAT */
99                     2,        /* C_CRASH */
100                     4,        /* C_STOP */
101                     3,        /* C_LIMIT */
102                     6,        /* C_GAS */
103                     6,        /* C_SPARE */
104                     6,        /* C_REPAIRS */
105                     14,       /* C_GO */
106                     6,        /* C_END_LIMIT */
107                     1,        /* C_GAS_SAFE */
108                     1,        /* C_SPARE_SAFE */
109                     1,        /* C_DRIVE_SAFE */
110                     1,        /* C_RIGHT_WAY */
111                     0         /* C_INIT */
112           };
113 int       Numneed[NUM_CARDS] = {        /* number of cards needed per hand      */
114                     0,        /* C_25 */
115                     0,        /* C_50 */
116                     0,        /* C_75 */
117                     0,        /* C_100 */
118                     0,        /* C_200 */
119                     2,        /* C_EMPTY */
120                     2,        /* C_FLAT */
121                     2,        /* C_CRASH */
122                     4,        /* C_STOP */
123                     3,        /* C_LIMIT */
124                     2,        /* C_GAS */
125                     2,        /* C_SPARE */
126                     2,        /* C_REPAIRS */
127                     10,       /* C_GO */
128                     3,        /* C_END_LIMIT */
129                     1,        /* C_GAS_SAFE */
130                     1,        /* C_SPARE_SAFE */
131                     1,        /* C_DRIVE_SAFE */
132                     1,        /* C_RIGHT_WAY */
133                     0         /* C_INIT */
134           };
135 
136 CARD      Discard,            /* Top of discard pile                            */
137           Sh_discard,                   /* Last discard card shown              */
138           *Topcard;           /* Pointer to next card to be picked    */
139 const CARD          Opposite[NUM_CARDS] = {       /* Opposites of each card     */
140                     C_25, C_50, C_75, C_100, C_200, C_GAS, C_SPARE,
141                     C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH,
142                     C_STOP, C_LIMIT, C_EMPTY, C_FLAT, C_CRASH, C_STOP, C_INIT
143           };
144 CARD      Deck[DECK_SZ] = {   /* Current deck                                   */
145                     C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25,
146                     C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50,
147                     C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75,
148                     C_100, C_100, C_100, C_100, C_100, C_100, C_100, C_100, C_100,
149                     C_100, C_100, C_100,
150                     C_200, C_200, C_200, C_200,
151                     C_EMPTY, C_EMPTY,
152                     C_FLAT, C_FLAT,
153                     C_CRASH, C_CRASH,
154                     C_STOP, C_STOP, C_STOP, C_STOP,
155                     C_LIMIT, C_LIMIT, C_LIMIT,
156                     C_GAS, C_GAS, C_GAS, C_GAS, C_GAS, C_GAS,
157                     C_SPARE, C_SPARE, C_SPARE, C_SPARE, C_SPARE, C_SPARE,
158                     C_REPAIRS, C_REPAIRS, C_REPAIRS, C_REPAIRS, C_REPAIRS,
159                               C_REPAIRS,
160                     C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT,
161                               C_END_LIMIT,
162                     C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO,
163                               C_GO, C_GO, C_GO, C_GO,
164                     C_GAS_SAFE, C_SPARE_SAFE, C_DRIVE_SAFE, C_RIGHT_WAY
165           };
166 
167 FILE      *outf;
168 
169 PLAY      Player[2];                    /* Player descriptions                            */
170 
171 WINDOW    *Board,                       /* Playing field screen                           */
172           *Miles,                       /* Mileage screen                       */
173           *Score;                       /* Score screen                                   */
174 
175