Lines Matching refs:dx
848 int dx = 0; in wsp_intr_callback() local
1042 dx = sc->pos_x[0] - sc->pre_pos_x; in wsp_intr_callback()
1047 dx = dy = 0; in wsp_intr_callback()
1051 dx = dy = 0; in wsp_intr_callback()
1055 dx = dy = 0; in wsp_intr_callback()
1060 dx = dy = 0; in wsp_intr_callback()
1063 dx = sc->pos_x[sc->finger] - sc->pre_pos_x; in wsp_intr_callback()
1072 dx = dy = 0; in wsp_intr_callback()
1079 dx = dy = 0; in wsp_intr_callback()
1086 dx = dy = 0; in wsp_intr_callback()
1090 dx, dy, sc->finger); in wsp_intr_callback()
1100 rdx = (dx + sc->rdx) % tun.scale_factor; in wsp_intr_callback()
1101 dx = (dx + sc->rdx) / tun.scale_factor; in wsp_intr_callback()
1108 sc->dx_sum += dx; in wsp_intr_callback()
1119 sc->dt_sum += dx; in wsp_intr_callback()
1123 dx = dy = 0; in wsp_intr_callback()
1132 dx = dy = dz = 0; in wsp_intr_callback()
1134 abs(dx) < 3 && abs(dy) < 3 && abs(dz) < 3) in wsp_intr_callback()
1135 dx = dy = dz = 0; in wsp_intr_callback()
1138 if (dx || dy || dz) in wsp_intr_callback()
1141 dx, dy, dz, sc->sc_touch, sc->sc_status.button); in wsp_intr_callback()
1142 sc->sc_status.dx += dx; in wsp_intr_callback()
1146 wsp_add_to_queue(sc, dx, -dy, dz, sc->sc_status.button); in wsp_intr_callback()
1184 wsp_add_to_queue(struct wsp_softc *sc, int dx, int dy, int dz, in wsp_add_to_queue() argument
1190 dx = imin(dx, 254); in wsp_add_to_queue()
1191 dx = imax(dx, -256); in wsp_add_to_queue()
1208 buf[1] = dx >> 1; in wsp_add_to_queue()
1210 buf[3] = dx - (dx >> 1); in wsp_add_to_queue()
1370 sc->sc_status.dx = 0; in wsp_ioctl()
1374 if (status->dx || status->dy || status->dz) in wsp_ioctl()