MidnightBSD Magus

games/goonies

Remake of the 8 bit classic game 'The Goonies'

Flavor Version Run OSVersion Arch License Restricted Status
1.0.1_2 347 1.0 amd64 unknown 0 fail

Events

Machine Type Time Message
Constellation10 info 2018-10-22 15:01:34.459838 Test Started
Constellation10 fail 2018-10-22 15:02:41.050794 make build returned non-zero: 1
Constellation10 fail 2018-10-22 15:02:41.257652 Test complete.

Log

===>  Building for goonies-1.0.1_2
gmake[1]: Entering directory '/magus/work/usr/mports/games/goonies/work/goonies_r1-0-1/src'
gcc6 -O2 -pipe  -Wl,-rpath=/usr/local/lib/gcc6 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I/usr/local/include -c debug.cpp -o debug.o
gcc6 -O2 -pipe  -Wl,-rpath=/usr/local/lib/gcc6 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I/usr/local/include -c 2DCMC.cpp -o 2DCMC.o
gcc6 -O2 -pipe  -Wl,-rpath=/usr/local/lib/gcc6 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I/usr/local/include -c ranrotb.cpp -o ranrotb.o
gcc6 -O2 -pipe  -Wl,-rpath=/usr/local/lib/gcc6 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I/usr/local/include -c geometrics.cpp -o geometrics.o
geometrics.cpp: In function 'void DistributeVector(Vector, Vector, Vector*, Vector*)':
geometrics.cpp:124:9: warning: variable 'norma' set but not used [-Wunused-but-set-variable]
  double norma;
         ^~~~~
gcc6 -O2 -pipe  -Wl,-rpath=/usr/local/lib/gcc6 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I/usr/local/include -c auxiliar.cpp -o auxiliar.o
gcc6 -O2 -pipe  -Wl,-rpath=/usr/local/lib/gcc6 -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I/usr/local/include -c font_extractor.cpp -o font_extractor.o
In file included from auxiliar.cpp:23:0:
List.h: In destructor 'LLink::~LLink()':
List.h:81:15: warning: this 'if' clause does not guard... [-Wmisleading-indentation]
  ~LLink() {if (obj!=0) delete obj;
               ^~
List.h:82:6: note: ...this statement, but the latter is misleadingly indented as if it is guarded by the 'if'
      if (next!=0) delete next;};
      ^~
auxiliar.cpp: In function 'SDL_Surface* load_maskedimage(char*, char*, char*)':
auxiliar.cpp:94:19: error: cannot convert 'bool' to 'SDL_Surface*' in return
   mask==0) return false;
                   ^~~~~
gmake[1]: *** [../build/linux/Makefile:46: auxiliar.o] Error 1
gmake[1]: *** Waiting for unfinished jobs....
In file included from font_extractor.cpp:21:0:
List.h: In destructor 'LLink::~LLink()':
List.h:81:15: warning: this 'if' clause does not guard... [-Wmisleading-indentation]
  ~LLink() {if (obj!=0) delete obj;
               ^~
List.h:82:6: note: ...this statement, but the latter is misleadingly indented as if it is guarded by the 'if'
      if (next!=0) delete next;};
      ^~
gmake[1]: Leaving directory '/magus/work/usr/mports/games/goonies/work/goonies_r1-0-1/src'
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** Error code 1

Stop.
make: stopped in /usr/mports/games/goonies

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