games/scummvm
Interpreter for several adventure games
| Flavor | Version | Run | OSVersion | Arch | License | Restricted | Status | |
|---|---|---|---|---|---|---|---|---|
| 1.7.0_1 | 318 | 0.7 | i386 | gpl2 | 0 | fail |
License Permissions:
Events
| Machine | Type | Time | Message |
|---|---|---|---|
| defianti386 | info | 2016-03-08 00:21:20.252292 | Test Started |
| defianti386 | fail | 2016-03-08 00:31:31.326327 | make build returned non-zero: 1 |
| defianti386 | fail | 2016-03-08 00:31:32.129991 | Test complete. |
Log
[1m===> Building for scummvm-1.7.0_1[0m
git: not found
C++ base/commandLine.o
C++ base/plugins.o
C++ engines/scumm/actor.o
C++ backends/platform/sdl/sdl.o
C++ engines/scumm/akos.o
C++ base/main.o
C++ engines/scumm/base-costume.o
C++ engines/scumm/bomp.o
C++ engines/scumm/boxes.o
C++ engines/scumm/camera.o
C++ engines/scumm/cdda.o
C++ engines/scumm/charset.o
C++ engines/scumm/costume.o
C++ engines/scumm/charset-fontdata.o
C++ engines/scumm/cursor.o
C++ engines/scumm/debugger.o
C++ engines/scumm/detection.o
C++ engines/scumm/dialogs.o
C++ engines/scumm/file.o
C++ engines/scumm/file_nes.o
C++ engines/scumm/gfx_towns.o
C++ engines/scumm/gfx.o
C++ engines/scumm/he/resource_he.o
C++ engines/scumm/he/script_v70he.o
C++ engines/scumm/he/script_v60he.o
C++ engines/scumm/he/sound_he.o
C++ engines/scumm/help.o
C++ engines/scumm/imuse/imuse.o
C++ engines/scumm/imuse/imuse_part.o
C++ engines/scumm/imuse/imuse_player.o
C++ engines/scumm/imuse/mac_m68k.o
C++ engines/scumm/imuse/instrument.o
C++ engines/scumm/imuse/sysex_samnmax.o
C++ engines/scumm/imuse/sysex_scumm.o
C++ engines/scumm/input.o
C++ engines/scumm/imuse/pcspk.o
C++ engines/scumm/midiparser_ro.o
C++ engines/scumm/object.o
C++ engines/scumm/palette.o
C++ engines/scumm/players/player_ad.o
C++ engines/scumm/players/player_mac.o
C++ engines/scumm/players/player_apple2.o
C++ engines/scumm/players/player_nes.o
C++ engines/scumm/players/player_mod.o
C++ engines/scumm/players/player_pce.o
C++ engines/scumm/players/player_towns.o
C++ engines/scumm/players/player_sid.o
C++ engines/scumm/players/player_v1.o
C++ engines/scumm/players/player_v2.o
C++ engines/scumm/players/player_v2base.o
C++ engines/scumm/players/player_v2a.o
C++ engines/scumm/players/player_v2cms.o
C++ engines/scumm/players/player_v3a.o
C++ engines/scumm/players/player_v3m.o
C++ engines/scumm/players/player_v4a.o
C++ engines/scumm/players/player_v5m.o
C++ engines/scumm/resource_v2.o
C++ engines/scumm/resource_v3.o
C++ engines/scumm/resource_v4.o
C++ engines/scumm/resource.o
C++ engines/scumm/room.o
C++ engines/scumm/saveload.o
C++ engines/scumm/script_v0.o
C++ engines/scumm/script_v2.o
C++ engines/scumm/script_v3.o
C++ engines/scumm/script_v4.o
C++ engines/scumm/script_v5.o
C++ engines/scumm/script.o
C++ engines/scumm/script_v6.o
C++ engines/scumm/scumm.o
C++ engines/scumm/sound.o
C++ engines/scumm/string.o
C++ engines/scumm/usage_bits.o
C++ engines/scumm/util.o
C++ engines/scumm/vars.o
C++ engines/scumm/verbs.o
C++ engines/scumm/nut_renderer.o
C++ engines/scumm/script_v8.o
C++ engines/scumm/imuse_digi/dimuse.o
C++ engines/scumm/imuse_digi/dimuse_bndmgr.o
C++ engines/scumm/imuse_digi/dimuse_codecs.o
C++ engines/scumm/imuse_digi/dimuse_music.o
C++ engines/scumm/imuse_digi/dimuse_sndmgr.o
C++ engines/scumm/imuse_digi/dimuse_script.o
C++ engines/scumm/imuse_digi/dimuse_track.o
C++ engines/scumm/imuse_digi/dimuse_tables.o
C++ engines/scumm/insane/insane.o
C++ engines/scumm/insane/insane_ben.o
C++ engines/scumm/insane/insane_enemy.o
C++ engines/scumm/insane/insane_scenes.o
C++ engines/scumm/insane/insane_iact.o
C++ engines/scumm/smush/channel.o
C++ engines/scumm/smush/codec1.o
C++ engines/scumm/smush/codec37.o
C++ engines/scumm/smush/codec47.o
C++ engines/scumm/smush/imuse_channel.o
C++ engines/scumm/smush/smush_player.o
C++ engines/scumm/smush/saud_channel.o
C++ engines/scumm/smush/smush_mixer.o
C++ engines/scumm/smush/smush_font.o
C++ engines/scumm/he/cup_player_he.o
C++ engines/scumm/he/floodfill_he.o
C++ engines/scumm/he/animation_he.o
C++ engines/scumm/he/logic_he.o
C++ engines/scumm/he/script_v71he.o
C++ engines/scumm/he/palette_he.o
C++ engines/scumm/he/script_v72he.o
C++ engines/scumm/he/script_v90he.o
C++ engines/scumm/he/script_v80he.o
C++ engines/scumm/he/script_v100he.o
C++ engines/scumm/he/sprite_he.o
C++ engines/scumm/he/wiz_he.o
C++ engines/scumm/he/logic/baseball2001.o
C++ engines/scumm/he/logic/basketball.o
C++ engines/scumm/he/logic/funshop.o
C++ engines/scumm/he/logic/football.o
C++ engines/scumm/he/logic/moonbase.o
C++ engines/scumm/he/logic/puttrace.o
C++ engines/scumm/he/logic/soccer.o
C++ engines/agi/agi.o
C++ engines/agi/console.o
C++ engines/agi/checks.o
C++ engines/agi/cycle.o
C++ engines/agi/detection.o
C++ engines/agi/graphics.o
C++ engines/agi/global.o
C++ engines/agi/inv.o
C++ engines/agi/id.o
C++ engines/agi/keyboard.o
C++ engines/agi/loader_v1.o
C++ engines/agi/loader_v2.o
C++ engines/agi/loader_v3.o
C++ engines/agi/logic.o
C++ engines/agi/menu.o
C++ engines/agi/lzw.o
C++ engines/agi/motion.o
C++ engines/agi/opcodes.o
C++ engines/agi/op_cmd.o
C++ engines/agi/op_dbg.o
C++ engines/agi/op_test.o
C++ engines/agi/objects.o
C++ engines/agi/preagi.o
C++ engines/agi/preagi_mickey.o
C++ engines/agi/preagi_troll.o
C++ engines/agi/preagi_winnie.o
C++ engines/agi/picture.o
C++ engines/agi/saveload.o
C++ engines/agi/sound.o
C++ engines/agi/sound_2gs.o
C++ engines/agi/sound_midi.o
C++ engines/agi/sound_coco3.o
C++ engines/agi/sound_pcjr.o
C++ engines/agi/sound_sarien.o
C++ engines/agi/sprite.o
C++ engines/agi/text.o
C++ engines/agi/view.o
C++ engines/agi/wagparser.o
C++ engines/agos/agos.o
C++ engines/agi/words.o
C++ engines/agos/charset-fontdata.o
C++ engines/agos/contain.o
C++ engines/agos/cursor.o
C++ engines/agos/charset.o
C++ engines/agos/debug.o
C++ engines/agos/debugger.o
C++ engines/agos/detection.o
C++ engines/agos/draw.o
C++ engines/agos/event.o
C++ engines/agos/icons.o
C++ engines/agos/gfx.o
C++ engines/agos/input.o
C++ engines/agos/input_pn.o
C++ engines/agos/items.o
C++ engines/agos/menus.o
C++ engines/agos/midi.o
C++ engines/agos/midiparser_s1d.o
C++ engines/agos/res.o
C++ engines/agos/res_ami.o
C++ engines/agos/res_snd.o
C++ engines/agos/pn.o
C++ engines/agos/rooms.o
C++ engines/agos/saveload.o
C++ engines/agos/script.o
C++ engines/agos/script_pn.o
C++ engines/agos/script_e1.o
C++ engines/agos/script_e2.o
C++ engines/agos/script_ww.o
C++ engines/agos/script_s1.o
C++ engines/agos/script_s2.o
C++ engines/agos/sound.o
C++ engines/agos/string_pn.o
C++ engines/agos/string.o
C++ engines/agos/subroutine.o
C++ engines/agos/verb.o
C++ engines/agos/verb_pn.o
C++ engines/agos/vga.o
C++ engines/agos/vga_pn.o
C++ engines/agos/vga_e2.o
C++ engines/agos/vga_s1.o
C++ engines/agos/vga_s2.o
C++ engines/agos/vga_ww.o
C++ engines/agos/zones.o
C++ engines/agos/window.o
C++ engines/agos/feeble.o
C++ engines/agos/oracle.o
C++ engines/agos/script_dp.o
C++ engines/agos/animation.o
C++ engines/agos/script_ff.o
C++ engines/agos/script_pp.o
C++ engines/agos/vga_ff.o
C++ engines/cge/bitmap.o
C++ engines/cge/cge.o
C++ engines/cge/cge_main.o
C++ engines/cge/console.o
C++ engines/cge/detection.o
C++ engines/cge/events.o
C++ engines/cge/fileio.o
C++ engines/cge/game.o
C++ engines/cge/snail.o
C++ engines/cge/sound.o
C++ engines/cge/talk.o
C++ engines/cge/text.o
C++ engines/cge/vga13h.o
C++ engines/cge/vmenu.o
C++ engines/cge/walk.o
C++ engines/cine/anim.o
C++ engines/cine/bg.o
C++ engines/cine/bg_list.o
C++ engines/cine/console.o
C++ engines/cine/detection.o
C++ engines/cine/cine.o
C++ engines/cine/gfx.o
C++ engines/cine/main_loop.o
C++ engines/cine/msg.o
C++ engines/cine/pal.o
C++ engines/cine/part.o
C++ engines/cine/object.o
C++ engines/cine/prc.o
C++ engines/cine/rel.o
C++ engines/cine/saveload.o
C++ engines/cine/script_fw.o
C++ engines/cine/script_os.o
C++ engines/cine/texte.o
C++ engines/cine/sound.o
C++ engines/cine/unpack.o
C++ engines/cine/various.o
C++ engines/composer/console.o
C++ engines/composer/composer.o
C++ engines/composer/detection.o
C++ engines/composer/graphics.o
C++ engines/composer/resource.o
C++ engines/composer/scripting.o
C++ engines/cruise/actor.o
C++ engines/cruise/background.o
C++ engines/cruise/backgroundIncrust.o
C++ engines/cruise/cell.o
C++ engines/cruise/cruise.o
C++ engines/cruise/cruise_main.o
C++ engines/cruise/dataLoader.o
C++ engines/cruise/ctp.o
C++ engines/cruise/debugger.o
C++ engines/cruise/decompiler.o
C++ engines/cruise/delphine-unpack.o
C++ engines/cruise/detection.o
C++ engines/cruise/font.o
C++ engines/cruise/function.o
C++ engines/cruise/gfxModule.o
C++ engines/cruise/linker.o
C++ engines/cruise/mainDraw.o
C++ engines/cruise/menu.o
C++ engines/cruise/mouse.o
C++ engines/cruise/object.o
C++ engines/cruise/overlay.o
C++ engines/cruise/perso.o
C++ engines/cruise/polys.o
C++ engines/cruise/saveload.o
C++ engines/cruise/script.o
C++ engines/cruise/sound.o
C++ engines/cruise/stack.o
C++ engines/cruise/staticres.o
C++ engines/draci/animation.o
C++ engines/cruise/volume.o
C++ engines/draci/barchive.o
C++ engines/cruise/vars.o
C++ engines/cruise/various.o
C++ engines/draci/console.o
C++ engines/draci/draci.o
C++ engines/draci/font.o
C++ engines/draci/game.o
C++ engines/draci/detection.o
C++ engines/draci/mouse.o
C++ engines/draci/music.o
C++ engines/draci/saveload.o
C++ engines/draci/screen.o
C++ engines/draci/script.o
C++ engines/draci/sprite.o
C++ engines/draci/sound.o
C++ engines/draci/surface.o
C++ engines/draci/walking.o
C++ engines/drascula/actors.o
C++ engines/drascula/animation.o
C++ engines/drascula/console.o
C++ engines/drascula/converse.o
C++ engines/drascula/drascula.o
C++ engines/drascula/detection.o
C++ engines/drascula/graphics.o
C++ engines/drascula/interface.o
C++ engines/drascula/palette.o
C++ engines/drascula/objects.o
C++ engines/drascula/resource.o
C++ engines/drascula/rooms.o
C++ engines/drascula/saveload.o
C++ engines/drascula/sound.o
C++ engines/drascula/talk.o
C++ engines/dreamweb/backdrop.o
C++ engines/dreamweb/console.o
C++ engines/dreamweb/detection.o
C++ engines/dreamweb/keypad.o
C++ engines/dreamweb/dreamweb.o
C++ engines/dreamweb/monitor.o
C++ engines/dreamweb/mouse.o
C++ engines/dreamweb/newplace.o
C++ engines/dreamweb/pathfind.o
C++ engines/dreamweb/object.o
C++ engines/dreamweb/people.o
C++ engines/dreamweb/print.o
C++ engines/dreamweb/rain.o
C++ engines/dreamweb/saveload.o
C++ engines/dreamweb/sound.o
C++ engines/dreamweb/stubs.o
C++ engines/dreamweb/sprite.o
C++ engines/dreamweb/talk.o
C++ engines/dreamweb/titles.o
C++ engines/dreamweb/use.o
C++ engines/dreamweb/vgafades.o
C++ engines/dreamweb/vgagrafx.o
C++ engines/gob/aniobject.o
C++ engines/gob/anifile.o
C++ engines/gob/backbuffer.o
C++ engines/gob/cheater_geisha.o
C++ engines/gob/cmpfile.o
C++ engines/gob/console.o
C++ engines/gob/cheater.o
C++ engines/gob/databases.o
C++ engines/gob/dataio.o
C++ engines/gob/dbase.o
C++ engines/gob/decfile.o
C++ engines/gob/draw.o
C++ engines/gob/draw_v1.o
C++ engines/gob/draw_bargon.o
C++ engines/gob/draw_v2.o
C++ engines/gob/draw_fascin.o
C++ engines/gob/draw_playtoons.o
C++ engines/gob/expression.o
C++ engines/gob/game.o
C++ engines/gob/global.o
C++ engines/gob/gob.o
C++ engines/gob/goblin.o
C++ engines/gob/goblin_v1.o
C++ engines/gob/goblin_v2.o
C++ engines/gob/goblin_v3.o
C++ engines/gob/goblin_v4.o
C++ engines/gob/hotspots.o
C++ engines/gob/iniconfig.o
C++ engines/gob/init.o
C++ engines/gob/init_v1.o
C++ engines/gob/init_geisha.o
C++ engines/gob/init_v2.o
C++ engines/gob/init_v3.o
C++ engines/gob/init_v4.o
C++ engines/gob/init_fascin.o
C++ engines/gob/init_v6.o
C++ engines/gob/init_v7.o
C++ engines/gob/inter.o
C++ engines/gob/inter_v1.o
C++ engines/gob/inter_geisha.o
C++ engines/gob/inter_v2.o
C++ engines/gob/inter_bargon.o
C++ engines/gob/inter_fascin.o
C++ engines/gob/inter_littlered.o
C++ engines/gob/inter_inca2.o
C++ engines/gob/inter_playtoons.o
C++ engines/gob/inter_v4.o
C++ engines/gob/inter_v3.o
C++ engines/gob/inter_v5.o
C++ engines/gob/inter_v6.o
C++ engines/gob/inter_v7.o
C++ engines/gob/map.o
C++ engines/gob/map_v1.o
C++ engines/gob/map_v2.o
C++ engines/gob/mult.o
C++ engines/gob/mult_v1.o
C++ engines/gob/mult_v2.o
C++ engines/gob/palanim.o
C++ engines/gob/resources.o
C++ engines/gob/rxyfile.o
C++ engines/gob/scenery.o
C++ engines/gob/scenery_v2.o
C++ engines/gob/scenery_v1.o
C++ engines/gob/script.o
C++ engines/gob/surface.o
C++ engines/gob/totfile.o
C++ engines/gob/util.o
C++ engines/gob/variables.o
C++ engines/gob/video.o
C++ engines/gob/video_v1.o
C++ engines/gob/video_v6.o
C++ engines/gob/video_v2.o
C++ engines/gob/demos/demoplayer.o
C++ engines/gob/videoplayer.o
C++ engines/gob/demos/scnplayer.o
C++ engines/gob/demos/batplayer.o
C++ engines/gob/detection/detection.o
C++ engines/gob/pregob/pregob.o
C++ engines/gob/pregob/txtfile.o
C++ engines/gob/pregob/gctfile.o
C++ engines/gob/pregob/seqfile.o
C++ engines/gob/pregob/onceupon/onceupon.o
C++ engines/gob/pregob/onceupon/abracadabra.o
C++ engines/gob/pregob/onceupon/babayaga.o
C++ engines/gob/pregob/onceupon/title.o
C++ engines/gob/pregob/onceupon/parents.o
C++ engines/gob/pregob/onceupon/stork.o
C++ engines/gob/pregob/onceupon/chargenchild.o
C++ engines/gob/minigames/geisha/evilfish.o
C++ engines/gob/minigames/geisha/diving.o
C++ engines/gob/minigames/geisha/meter.o
C++ engines/gob/minigames/geisha/oko.o
C++ engines/gob/minigames/geisha/mouth.o
C++ engines/gob/minigames/geisha/penetration.o
C++ engines/gob/save/savefile.o
C++ engines/gob/save/savehandler.o
C++ engines/gob/save/saveload.o
C++ engines/gob/minigames/geisha/submarine.o
C++ engines/gob/save/saveload_v2.o
C++ engines/gob/save/saveload_v3.o
C++ engines/gob/save/saveload_v4.o
C++ engines/gob/save/saveload_v6.o
C++ engines/gob/save/saveload_v7.o
C++ engines/gob/save/saveload_fascin.o
C++ engines/gob/save/saveload_ajworld.o
C++ engines/gob/save/saveload_inca2.o
C++ engines/gob/save/saveload_geisha.o
C++ engines/gob/save/saveload_playtoons.o
C++ engines/gob/save/saveconverter.o
C++ engines/gob/save/saveconverter_v3.o
C++ engines/gob/save/saveconverter_v2.o
C++ engines/gob/save/saveconverter_v4.o
C++ engines/gob/sound/sound.o
C++ engines/gob/sound/sounddesc.o
C++ engines/gob/sound/pcspeaker.o
C++ engines/gob/sound/adlib.o
C++ engines/gob/sound/musplayer.o
C++ engines/gob/sound/adlplayer.o
C++ engines/gob/sound/infogrames.o
C++ engines/gob/sound/protracker.o
C++ engines/gob/sound/soundblaster.o
C++ engines/gob/sound/soundmixer.o
C++ engines/gob/sound/cdrom.o
C++ engines/gob/sound/bgatmosphere.o
C++ engines/groovie/cell.o
C++ engines/groovie/cursor.o
C++ engines/groovie/debug.o
C++ engines/groovie/font.o
C++ engines/groovie/detection.o
C++ engines/groovie/graphics.o
C++ engines/groovie/groovie.o
C++ engines/groovie/lzss.o
C++ engines/groovie/music.o
C++ engines/groovie/resource.o
C++ engines/groovie/script.o
C++ engines/groovie/stuffit.o
C++ engines/groovie/saveload.o
C++ engines/groovie/player.o
C++ engines/groovie/vdx.o
C++ engines/hopkins/anim.o
C++ engines/hopkins/computer.o
C++ engines/hopkins/debugger.o
C++ engines/hopkins/detection.o
C++ engines/hopkins/dialogs.o
C++ engines/hopkins/events.o
C++ engines/hopkins/files.o
C++ engines/hopkins/font.o
C++ engines/hopkins/graphics.o
C++ engines/hopkins/hopkins.o
C++ engines/hopkins/globals.o
C++ engines/hopkins/menu.o
C++ engines/hopkins/objects.o
C++ engines/hopkins/saveload.o
C++ engines/hopkins/lines.o
C++ engines/hopkins/script.o
C++ engines/hopkins/sound.o
C++ engines/hopkins/talk.o
C++ engines/hugo/console.o
C++ engines/hugo/detection.o
C++ engines/hugo/dialogs.o
C++ engines/hugo/display.o
C++ engines/hugo/file.o
C++ engines/hugo/file_v1d.o
C++ engines/hugo/file_v2d.o
C++ engines/hugo/file_v3d.o
C++ engines/hugo/file_v1w.o
C++ engines/hugo/file_v2w.o
C++ engines/hugo/hugo.o
C++ engines/hugo/intro.o
C++ engines/hugo/mouse.o
C++ engines/hugo/object.o
C++ engines/hugo/inventory.o
C++ engines/hugo/object_v1d.o
C++ engines/hugo/object_v1w.o
C++ engines/hugo/object_v3d.o
C++ engines/hugo/object_v2d.o
C++ engines/hugo/parser.o
C++ engines/hugo/parser_v1d.o
C++ engines/hugo/parser_v2d.o
C++ engines/hugo/parser_v1w.o
C++ engines/hugo/route.o
C++ engines/hugo/parser_v3d.o
C++ engines/hugo/schedule.o
C++ engines/hugo/sound.o
C++ engines/hugo/text.o
C++ engines/hugo/util.o
C++ engines/kyra/animator_lok.o
C++ engines/kyra/animator_hof.o
C++ engines/kyra/animator_v2.o
C++ engines/kyra/animator_mr.o
C++ engines/kyra/animator_tim.o
C++ engines/kyra/debugger.o
C++ engines/kyra/detection.o
C++ engines/kyra/gui.o
C++ engines/kyra/gui_v1.o
C++ engines/kyra/gui_lok.o
C++ engines/kyra/gui_v2.o
C++ engines/kyra/gui_hof.o
C++ engines/kyra/gui_mr.o
C++ engines/kyra/items_lok.o
C++ engines/kyra/items_v2.o
C++ engines/kyra/items_hof.o
C++ engines/kyra/items_mr.o
C++ engines/kyra/kyra_lok.o
C++ engines/kyra/kyra_v1.o
C++ engines/kyra/kyra_v2.o
C++ engines/kyra/kyra_mr.o
C++ engines/kyra/kyra_hof.o
C++ engines/kyra/resource.o
C++ engines/kyra/resource_intern.o
C++ engines/kyra/saveload.o
C++ engines/kyra/saveload_lok.o
C++ engines/kyra/saveload_hof.o
C++ engines/kyra/saveload_mr.o
C++ engines/kyra/scene_v1.o
C++ engines/kyra/scene_lok.o
C++ engines/kyra/scene_hof.o
C++ engines/kyra/scene_v2.o
C++ engines/kyra/scene_mr.o
C++ engines/kyra/screen.o
C++ engines/kyra/screen_lok.o
C++ engines/kyra/screen_v2.o
C++ engines/kyra/screen_hof.o
C++ engines/kyra/screen_mr.o
C++ engines/kyra/script_v1.o
C++ engines/kyra/script_lok.o
C++ engines/kyra/script_v2.o
C++ engines/kyra/script_hof.o
C++ engines/kyra/script_mr.o
C++ engines/kyra/script.o
C++ engines/kyra/script_tim.o
C++ engines/kyra/seqplayer.o
C++ engines/kyra/sequences_lok.o
C++ engines/kyra/sequences_v2.o
C++ engines/kyra/sequences_hof.o
C++ engines/kyra/sequences_mr.o
C++ engines/kyra/sound_adlib.o
C++ engines/kyra/sound_amiga.o
C++ engines/kyra/sound_digital.o
C++ engines/kyra/sound_pcspk.o
C++ engines/kyra/sound_midi.o
C++ engines/kyra/sound_towns.o
C++ engines/kyra/sound_lok.o
C++ engines/kyra/sound.o
C++ engines/kyra/sprites.o
C++ engines/kyra/staticres.o
C++ engines/kyra/text.o
C++ engines/kyra/text_hof.o
C++ engines/kyra/text_lok.o
C++ engines/kyra/timer.o
C++ engines/kyra/text_mr.o
C++ engines/kyra/timer_lok.o
C++ engines/kyra/timer_hof.o
C++ engines/kyra/util.o
C++ engines/kyra/timer_mr.o
C++ engines/kyra/vqa.o
C++ engines/kyra/wsamovie.o
C++ engines/kyra/kyra_rpg.o
C++ engines/kyra/gui_rpg.o
C++ engines/kyra/saveload_rpg.o
C++ engines/kyra/scene_rpg.o
C++ engines/kyra/text_rpg.o
C++ engines/kyra/staticres_rpg.o
C++ engines/kyra/timer_rpg.o
C++ engines/kyra/sprites_rpg.o
C++ engines/kyra/gui_lol.o
C++ engines/kyra/items_lol.o
C++ engines/kyra/saveload_lol.o
C++ engines/kyra/lol.o
C++ engines/kyra/scene_lol.o
C++ engines/kyra/script_lol.o
C++ engines/kyra/screen_lol.o
C++ engines/kyra/sequences_lol.o
C++ engines/kyra/sprites_lol.o
C++ engines/kyra/sound_lol.o
C++ engines/kyra/staticres_lol.o
C++ engines/kyra/text_lol.o
C++ engines/kyra/timer_lol.o
C++ engines/kyra/chargen.o
C++ engines/kyra/eobcommon.o
C++ engines/kyra/eob.o
C++ engines/kyra/darkmoon.o
C++ engines/kyra/gui_eob.o
C++ engines/kyra/items_eob.o
C++ engines/kyra/magic_eob.o
C++ engines/kyra/saveload_eob.o
C++ engines/kyra/scene_eob.o
C++ engines/kyra/screen_eob.o
C++ engines/kyra/script_eob.o
C++ engines/kyra/sequences_eob.o
C++ engines/kyra/sequences_darkmoon.o
C++ engines/kyra/sprites_eob.o
C++ engines/kyra/staticres_eob.o
C++ engines/kyra/timer_eob.o
C++ engines/lure/animseq.o
C++ engines/lure/debugger.o
C++ engines/lure/decode.o
C++ engines/lure/detection.o
C++ engines/lure/disk.o
C++ engines/lure/events.o
C++ engines/lure/fights.o
C++ engines/lure/game.o
C++ engines/lure/hotspots.o
C++ engines/lure/intro.o
C++ engines/lure/lure.o
C++ engines/lure/memory.o
C++ engines/lure/menu.o
C++ engines/lure/palette.o
C++ engines/lure/res.o
C++ engines/lure/res_struct.o
C++ engines/lure/room.o
C++ engines/lure/screen.o
C++ engines/lure/scripts.o
C++ engines/lure/sound.o
C++ engines/lure/strings.o
C++ engines/lure/surface.o
C++ engines/made/console.o
C++ engines/made/database.o
C++ engines/made/detection.o
C++ engines/made/graphics.o
C++ engines/made/made.o
C++ engines/made/music.o
C++ engines/made/pmvplayer.o
C++ engines/made/redreader.o
C++ engines/made/resource.o
C++ engines/made/screen.o
C++ engines/made/script.o
C++ engines/made/screenfx.o
C++ engines/made/scriptfuncs.o
C++ engines/made/sound.o
C++ engines/mohawk/bitmap.o
C++ engines/mohawk/console.o
C++ engines/mohawk/detection.o
C++ engines/mohawk/cursors.o
C++ engines/mohawk/dialogs.o
C++ engines/mohawk/graphics.o
C++ engines/mohawk/installer_archive.o
C++ engines/mohawk/livingbooks.o
C++ engines/mohawk/livingbooks_graphics.o
C++ engines/mohawk/livingbooks_code.o
C++ engines/mohawk/livingbooks_lbx.o
C++ engines/mohawk/mohawk.o
C++ engines/mohawk/resource.o
C++ engines/mohawk/sound.o
C++ engines/mohawk/video.o
C++ engines/mohawk/view.o
C++ engines/mortevielle/actions.o
C++ engines/mortevielle/debugger.o
C++ engines/mortevielle/detection.o
C++ engines/mortevielle/dialogs.o
C++ engines/mortevielle/graphics.o
C++ engines/mortevielle/menu.o
C++ engines/mortevielle/mouse.o
C++ engines/mortevielle/outtext.o
C++ engines/mortevielle/mortevielle.o
C++ engines/mortevielle/saveload.o
C++ engines/mortevielle/sound.o
C++ engines/neverhood/background.o
C++ engines/mortevielle/utils.o
C++ engines/neverhood/blbarchive.o
C++ engines/neverhood/detection.o
C++ engines/neverhood/console.o
C++ engines/neverhood/diskplayerscene.o
C++ engines/neverhood/entity.o
C++ engines/neverhood/gamemodule.o
C++ engines/neverhood/gamevars.o
C++ engines/neverhood/klaymen.o
C++ engines/neverhood/graphics.o
C++ engines/neverhood/menumodule.o
C++ engines/neverhood/module.o
C++ engines/neverhood/microtiles.o
C++ engines/neverhood/modules/module1000.o
C++ engines/neverhood/modules/module1100.o
C++ engines/neverhood/modules/module1000_sprites.o
C++ engines/neverhood/modules/module1100_sprites.o
C++ engines/neverhood/modules/module1200.o
C++ engines/neverhood/modules/module1200_sprites.o
C++ engines/neverhood/modules/module1300.o
C++ engines/neverhood/modules/module1300_sprites.o
C++ engines/neverhood/modules/module1400.o
C++ engines/neverhood/modules/module1400_sprites.o
C++ engines/neverhood/modules/module1500.o
C++ engines/neverhood/modules/module1600.o
C++ engines/neverhood/modules/module1600_sprites.o
C++ engines/neverhood/modules/module1700_sprites.o
C++ engines/neverhood/modules/module1700.o
C++ engines/neverhood/modules/module1800.o
C++ engines/neverhood/modules/module1900.o
C++ engines/neverhood/modules/module1900_sprites.o
C++ engines/neverhood/modules/module2000.o
C++ engines/neverhood/modules/module2000_sprites.o
C++ engines/neverhood/modules/module2100.o
C++ engines/neverhood/modules/module2100_sprites.o
C++ engines/neverhood/modules/module2200.o
C++ engines/neverhood/modules/module2200_sprites.o
C++ engines/neverhood/modules/module2300.o
C++ engines/neverhood/modules/module2400.o
C++ engines/neverhood/modules/module2500.o
C++ engines/neverhood/modules/module2400_sprites.o
C++ engines/neverhood/modules/module2500_sprites.o
C++ engines/neverhood/modules/module2600.o
C++ engines/neverhood/modules/module2700.o
C++ engines/neverhood/modules/module2700_sprites.o
C++ engines/neverhood/modules/module2600_sprites.o
C++ engines/neverhood/modules/module2800.o
C++ engines/neverhood/modules/module2900.o
C++ engines/neverhood/modules/module2900_sprites.o
C++ engines/neverhood/modules/module3000.o
C++ engines/neverhood/modules/module2800_sprites.o
C++ engines/neverhood/modules/module3000_sprites.o
C++ engines/neverhood/mouse.o
C++ engines/neverhood/navigationscene.o
C++ engines/neverhood/neverhood.o
C++ engines/neverhood/palette.o
C++ engines/neverhood/resource.o
C++ engines/neverhood/resourceman.o
C++ engines/neverhood/saveload.o
C++ engines/neverhood/scene.o
C++ engines/neverhood/screen.o
C++ engines/neverhood/smackerplayer.o
C++ engines/neverhood/smackerscene.o
C++ engines/neverhood/sprite.o
C++ engines/neverhood/sound.o
C++ engines/neverhood/staticdata.o
C++ engines/parallaction/balloons.o
C++ engines/parallaction/adlib.o
C++ engines/parallaction/callables_br.o
C++ engines/parallaction/callables_ns.o
C++ engines/parallaction/debug.o
C++ engines/parallaction/detection.o
C++ engines/parallaction/dialogue.o
C++ engines/parallaction/disk_br.o
C++ engines/parallaction/disk_ns.o
C++ engines/parallaction/exec.o
C++ engines/parallaction/exec_br.o
C++ engines/parallaction/exec_ns.o
C++ engines/parallaction/font.o
C++ engines/parallaction/gfxbase.o
C++ engines/parallaction/graphics.o
C++ engines/parallaction/gui.o
C++ engines/parallaction/gui_br.o
C++ engines/parallaction/input.o
C++ engines/parallaction/gui_ns.o
C++ engines/parallaction/inventory.o
C++ engines/parallaction/objects.o
C++ engines/parallaction/parallaction.o
C++ engines/parallaction/parallaction_br.o
C++ engines/parallaction/parallaction_ns.o
C++ engines/parallaction/parser.o
C++ engines/parallaction/parser_br.o
C++ engines/parallaction/saveload.o
C++ engines/parallaction/parser_ns.o
C++ engines/parallaction/sound_ns.o
C++ engines/parallaction/sound_br.o
C++ engines/parallaction/staticres.o
C++ engines/parallaction/walk.o
C++ engines/pegasus/compass.o
C++ engines/pegasus/console.o
C++ engines/pegasus/cursor.o
C++ engines/pegasus/detection.o
C++ engines/pegasus/elements.o
C++ engines/pegasus/energymonitor.o
C++ engines/pegasus/fader.o
C++ engines/pegasus/gamestate.o
C++ engines/pegasus/graphics.o
C++ engines/pegasus/hotspot.o
C++ engines/pegasus/input.o
C++ engines/pegasus/interface.o
C++ engines/pegasus/menu.o
C++ engines/pegasus/movie.o
C++ engines/pegasus/notification.o
C++ engines/pegasus/pegasus.o
C++ engines/pegasus/surface.o
C++ engines/pegasus/sound.o
C++ engines/pegasus/timers.o
C++ engines/pegasus/transition.o
C++ engines/pegasus/util.o
C++ engines/pegasus/ai/ai_area.o
C++ engines/pegasus/ai/ai_action.o
C++ engines/pegasus/ai/ai_rule.o
C++ engines/pegasus/ai/ai_condition.o
C++ engines/pegasus/items/autodragger.o
C++ engines/pegasus/items/inventorypicture.o
C++ engines/pegasus/items/inventory.o
C++ engines/pegasus/items/item.o
C++ engines/pegasus/items/itemlist.o
C++ engines/pegasus/items/itemdragger.o
C++ engines/pegasus/items/biochips/aichip.o
C++ engines/pegasus/items/biochips/biochipitem.o
C++ engines/pegasus/items/biochips/mapchip.o
C++ engines/pegasus/items/biochips/mapimage.o
C++ engines/pegasus/items/biochips/opticalchip.o
C++ engines/pegasus/items/biochips/pegasuschip.o
C++ engines/pegasus/items/biochips/retscanchip.o
C++ engines/pegasus/items/inventory/keycard.o
C++ engines/pegasus/items/inventory/inventoryitem.o
C++ engines/pegasus/items/inventory/airmask.o
C++ engines/pegasus/items/biochips/shieldchip.o
C++ engines/pegasus/items/inventory/gascanister.o
C++ engines/pegasus/neighborhood/door.o
C++ engines/pegasus/neighborhood/extra.o
C++ engines/pegasus/neighborhood/hotspotinfo.o
C++ engines/pegasus/neighborhood/exit.o
C++ engines/pegasus/neighborhood/spot.o
C++ engines/pegasus/neighborhood/turn.o
C++ engines/pegasus/neighborhood/view.o
C++ engines/pegasus/neighborhood/zoom.o
C++ engines/pegasus/neighborhood/neighborhood.o
C++ engines/pegasus/neighborhood/caldoria/caldoria.o
C++ engines/pegasus/neighborhood/caldoria/caldoria4dsystem.o
C++ engines/pegasus/neighborhood/caldoria/caldoriabomb.o
C++ engines/pegasus/neighborhood/caldoria/caldoriamessages.o
C++ engines/pegasus/neighborhood/caldoria/caldoriamirror.o
C++ engines/pegasus/neighborhood/mars/energybeam.o
C++ engines/pegasus/neighborhood/mars/gravitoncannon.o
C++ engines/pegasus/neighborhood/mars/mars.o
C++ engines/pegasus/neighborhood/mars/planetmover.o
C++ engines/pegasus/neighborhood/mars/hermite.o
C++ engines/pegasus/neighborhood/mars/reactor.o
C++ engines/pegasus/neighborhood/mars/robotship.o
C++ engines/pegasus/neighborhood/mars/shuttleenergymeter.o
C++ engines/pegasus/neighborhood/mars/shuttlehud.o
C++ engines/pegasus/neighborhood/mars/shuttleweapon.o
C++ engines/pegasus/neighborhood/mars/spacechase3d.o
C++ engines/pegasus/neighborhood/mars/spacejunk.o
C++ engines/pegasus/neighborhood/mars/tractorbeam.o
C++ engines/pegasus/neighborhood/norad/norad.o
C++ engines/pegasus/neighborhood/norad/pressuredoor.o
C++ engines/pegasus/neighborhood/norad/noradelevator.o
C++ engines/pegasus/neighborhood/norad/pressuretracker.o
C++ engines/pegasus/neighborhood/norad/subcontrolroom.o
C++ engines/pegasus/neighborhood/norad/subplatform.o
C++ engines/pegasus/neighborhood/norad/alpha/ecrmonitor.o
C++ engines/pegasus/neighborhood/norad/alpha/fillingstation.o
C++ engines/pegasus/neighborhood/norad/alpha/panorama.o
C++ engines/pegasus/neighborhood/norad/alpha/noradalpha.o
C++ engines/pegasus/neighborhood/norad/alpha/panoramascroll.o
C++ engines/pegasus/neighborhood/norad/delta/globegame.o
C++ engines/pegasus/neighborhood/norad/delta/noraddelta.o
C++ engines/pegasus/neighborhood/tsa/fulltsa.o
C++ engines/pegasus/neighborhood/prehistoric/prehistoric.o
C++ engines/pegasus/neighborhood/tsa/tinytsa.o
C++ engines/pegasus/neighborhood/wsc/moleculebin.o
C++ engines/pegasus/neighborhood/wsc/wsc.o
C++ engines/queen/command.o
C++ engines/queen/credits.o
C++ engines/queen/bankman.o
C++ engines/queen/cutaway.o
C++ engines/queen/debug.o
C++ engines/queen/detection.o
C++ engines/queen/graphics.o
C++ engines/queen/display.o
C++ engines/queen/grid.o
C++ engines/queen/input.o
C++ engines/queen/journal.o
C++ engines/queen/logic.o
C++ engines/queen/midiadlib.o
C++ engines/queen/musicdata.o
C++ engines/queen/queen.o
C++ engines/queen/music.o
C++ engines/queen/resource.o
C++ engines/queen/restables.o
C++ engines/queen/sound.o
C++ engines/queen/talk.o
C++ engines/queen/walk.o
C++ engines/queen/state.o
C++ engines/saga/actor.o
C++ engines/saga/actor_walk.o
C++ engines/saga/actor_path.o
C++ engines/saga/console.o
C++ engines/saga/animation.o
C++ engines/saga/detection.o
C++ engines/saga/events.o
C++ engines/saga/font_map.o
C++ engines/saga/font.o
C++ engines/saga/image.o
C++ engines/saga/gfx.o
C++ engines/saga/input.o
C++ engines/saga/interface.o
C++ engines/saga/isomap.o
C++ engines/saga/itedata.o
C++ engines/saga/music.o
C++ engines/saga/introproc_ite.o
C++ engines/saga/objectmap.o
C++ engines/saga/palanim.o
C++ engines/saga/render.o
C++ engines/saga/puzzle.o
C++ engines/saga/resource.o
C++ engines/saga/resource_rsc.o
C++ engines/saga/saveload.o
C++ engines/saga/scene.o
C++ engines/saga/saga.o
C++ engines/saga/script.o
C++ engines/saga/sfuncs.o
C++ engines/saga/shorten.o
C++ engines/saga/sndres.o
C++ engines/saga/sound.o
C++ engines/saga/sprite.o
C++ engines/saga/sthread.o
C++ engines/saga/introproc_ihnm.o
C++ engines/saga/resource_res.o
C++ engines/saga/sfuncs_ihnm.o
C++ engines/sci/console.o
C++ engines/sci/detection.o
C++ engines/sci/decompressor.o
C++ engines/sci/event.o
C++ engines/sci/resource.o
C++ engines/sci/resource_audio.o
C++ engines/sci/sci.o
C++ engines/sci/util.o
C++ engines/sci/engine/features.o
C++ engines/sci/engine/file.o
C++ engines/sci/engine/gc.o
C++ engines/sci/engine/kernel.o
C++ engines/sci/engine/kfile.o
C++ engines/sci/engine/kgraphics.o
C++ engines/sci/engine/klists.o
C++ engines/sci/engine/kevent.o
C++ engines/sci/engine/kmath.o
C++ engines/sci/engine/kmenu.o
C++ engines/sci/engine/kmovement.o
C++ engines/sci/engine/kparse.o
C++ engines/sci/engine/kpathing.o
C++ engines/sci/engine/kmisc.o
C++ engines/sci/engine/kscripts.o
C++ engines/sci/engine/ksound.o
C++ engines/sci/engine/kstring.o
C++ engines/sci/engine/kvideo.o
C++ engines/sci/engine/object.o
C++ engines/sci/engine/savegame.o
C++ engines/sci/engine/script.o
C++ engines/sci/engine/message.o
C++ engines/sci/engine/script_patches.o
C++ engines/sci/engine/scriptdebug.o
engines/sci/engine/script_patches.cpp: In member function 'void Sci::ScriptPatcher::initSignature(const Sci::SciScriptPatcherEntry*, bool)':
engines/sci/engine/script_patches.cpp:2828: warning: 'curData' may be used uninitialized in this function
C++ engines/sci/engine/selector.o
C++ engines/sci/engine/segment.o
C++ engines/sci/engine/seg_manager.o
C++ engines/sci/engine/state.o
C++ engines/sci/engine/static_selectors.o
C++ engines/sci/engine/vm.o
C++ engines/sci/engine/vm_types.o
C++ engines/sci/engine/workarounds.o
C++ engines/sci/graphics/animate.o
C++ engines/sci/graphics/cache.o
C++ engines/sci/graphics/compare.o
C++ engines/sci/graphics/controls16.o
C++ engines/sci/graphics/coordadjuster.o
C++ engines/sci/graphics/cursor.o
C++ engines/sci/graphics/font.o
C++ engines/sci/graphics/fontsjis.o
C++ engines/sci/graphics/maciconbar.o
C++ engines/sci/graphics/paint.o
C++ engines/sci/graphics/menu.o
C++ engines/sci/graphics/paint16.o
C++ engines/sci/graphics/palette.o
C++ engines/sci/graphics/picture.o
C++ engines/sci/graphics/portrait.o
C++ engines/sci/graphics/ports.o
C++ engines/sci/graphics/screen.o
C++ engines/sci/graphics/text16.o
C++ engines/sci/graphics/view.o
C++ engines/sci/graphics/transitions.o
C++ engines/sci/parser/grammar.o
C++ engines/sci/parser/said.o
C++ engines/sci/parser/vocabulary.o
C++ engines/sci/sound/audio.o
C++ engines/sci/sound/music.o
C++ engines/sci/sound/midiparser_sci.o
C++ engines/sci/sound/soundcmd.o
C++ engines/sci/sound/drivers/amigamac.o
C++ engines/sci/sound/drivers/adlib.o
C++ engines/sci/sound/drivers/cms.o
C++ engines/sci/sound/drivers/fb01.o
C++ engines/sci/sound/drivers/fmtowns.o
C++ engines/sci/sound/drivers/midi.o
C++ engines/sci/sound/drivers/pcjr.o
C++ engines/sci/video/seq_decoder.o
C++ engines/sky/autoroute.o
C++ engines/sky/compact.o
C++ engines/sky/control.o
C++ engines/sky/debug.o
C++ engines/sky/detection.o
C++ engines/sky/disk.o
C++ engines/sky/hufftext.o
C++ engines/sky/grid.o
C++ engines/sky/intro.o
C++ engines/sky/logic.o
C++ engines/sky/mouse.o
C++ engines/sky/rnc_deco.o
C++ engines/sky/screen.o
C++ engines/sky/sky.o
C++ engines/sky/sound.o
C++ engines/sky/text.o
C++ engines/sky/music/adlibchannel.o
C++ engines/sky/music/adlibmusic.o
C++ engines/sky/music/gmchannel.o
C++ engines/sky/music/gmmusic.o
C++ engines/sky/music/mt32music.o
C++ engines/sky/music/musicbase.o
C++ engines/sword1/animation.o
C++ engines/sword1/console.o
C++ engines/sword1/control.o
C++ engines/sword1/debug.o
C++ engines/sword1/detection.o
C++ engines/sword1/eventman.o
C++ engines/sword1/logic.o
C++ engines/sword1/memman.o
C++ engines/sword1/menu.o
C++ engines/sword1/mouse.o
C++ engines/sword1/music.o
C++ engines/sword1/objectman.o
C++ engines/sword1/resman.o
C++ engines/sword1/router.o
C++ engines/sword1/sound.o
C++ engines/sword1/screen.o
C++ engines/sword1/staticres.o
C++ engines/sword1/sword1.o
C++ engines/sword2/animation.o
C++ engines/sword2/anims.o
C++ engines/sword1/text.o
C++ engines/sword2/console.o
C++ engines/sword2/controls.o
C++ engines/sword2/debug.o
C++ engines/sword2/function.o
C++ engines/sword2/events.o
C++ engines/sword2/icons.o
C++ engines/sword2/header.o
C++ engines/sword2/interpreter.o
C++ engines/sword2/layers.o
C++ engines/sword2/logic.o
C++ engines/sword2/memory.o
C++ engines/sword2/maketext.o
C++ engines/sword2/menu.o
C++ engines/sword2/mouse.o
C++ engines/sword2/music.o
C++ engines/sword2/protocol.o
C++ engines/sword2/render.o
C++ engines/sword2/palette.o
C++ engines/sword2/resman.o
C++ engines/sword2/router.o
C++ engines/sword2/saveload.o
C++ engines/sword2/scroll.o
C++ engines/sword2/sound.o
C++ engines/sword2/screen.o
C++ engines/sword2/speech.o
C++ engines/sword2/sprite.o
C++ engines/sword2/startup.o
C++ engines/sword2/sword2.o
C++ engines/teenagent/actor.o
C++ engines/sword2/walker.o
C++ engines/sword2/sync.o
C++ engines/teenagent/callbacks.o
C++ engines/teenagent/animation.o
C++ engines/teenagent/console.o
C++ engines/teenagent/detection.o
C++ engines/teenagent/font.o
C++ engines/teenagent/dialog.o
C++ engines/teenagent/objects.o
C++ engines/teenagent/music.o
C++ engines/teenagent/pack.o
C++ engines/teenagent/inventory.o
C++ engines/teenagent/resources.o
C++ engines/teenagent/scene.o
C++ engines/teenagent/surface.o
C++ engines/teenagent/surface_list.o
C++ engines/teenagent/teenagent.o
C++ engines/tinsel/actors.o
C++ engines/teenagent/segment.o
C++ engines/tinsel/adpcm.o
C++ engines/tinsel/anim.o
C++ engines/tinsel/background.o
C++ engines/tinsel/bmv.o
C++ engines/tinsel/bg.o
C++ engines/tinsel/cliprect.o
C++ engines/tinsel/config.o
C++ engines/tinsel/cursor.o
C++ engines/tinsel/debugger.o
C++ engines/tinsel/dialogs.o
C++ engines/tinsel/detection.o
C++ engines/tinsel/effect.o
C++ engines/tinsel/drives.o
C++ engines/tinsel/events.o
C++ engines/tinsel/faders.o
C++ engines/tinsel/font.o
C++ engines/tinsel/graphics.o
C++ engines/tinsel/handle.o
C++ engines/tinsel/heapmem.o
C++ engines/tinsel/mareels.o
C++ engines/tinsel/move.o
C++ engines/tinsel/multiobj.o
C++ engines/tinsel/music.o
C++ engines/tinsel/object.o
C++ engines/tinsel/palette.o
C++ engines/tinsel/pcode.o
C++ engines/tinsel/play.o
C++ engines/tinsel/pdisplay.o
C++ engines/tinsel/polygons.o
C++ engines/tinsel/rince.o
C++ engines/tinsel/saveload.o
C++ engines/tinsel/savescn.o
C++ engines/tinsel/scene.o
C++ engines/tinsel/sched.o
C++ engines/tinsel/scn.o
C++ engines/tinsel/scroll.o
C++ engines/tinsel/sound.o
C++ engines/tinsel/strres.o
C++ engines/tinsel/sysvar.o
C++ engines/tinsel/text.o
C++ engines/tinsel/timers.o
C++ engines/tinsel/tinlib.o
C++ engines/tinsel/tinsel.o
C++ engines/tinsel/token.o
C++ engines/toltecs/animation.o
C++ engines/toltecs/console.o
C++ engines/toltecs/detection.o
C++ engines/toltecs/menu.o
C++ engines/toltecs/microtiles.o
C++ engines/toltecs/movie.o
C++ engines/toltecs/palette.o
C++ engines/toltecs/toltecs.o
C++ engines/toltecs/music.o
C++ engines/toltecs/render.o
C++ engines/toltecs/resource.o
C++ engines/toltecs/screen.o
C++ engines/toltecs/saveload.o
C++ engines/toltecs/script.o
C++ engines/toltecs/segmap.o
C++ engines/toltecs/sound.o
C++ engines/toltecs/sprite.o
C++ engines/tony/custom.o
C++ engines/tony/detection.o
C++ engines/tony/font.o
C++ engines/tony/game.o
C++ engines/tony/debugger.o
C++ engines/tony/gfxcore.o
C++ engines/tony/globals.o
C++ engines/tony/gfxengine.o
C++ engines/tony/input.o
C++ engines/tony/inventory.o
C++ engines/tony/loc.o
C++ engines/tony/sound.o
C++ engines/tony/tony.o
C++ engines/tony/tonychar.o
C++ engines/tony/utils.o
C++ engines/tony/window.o
C++ engines/tony/mpal/expr.o
C++ engines/tony/mpal/memory.o
C++ engines/tony/mpal/loadmpc.o
C++ engines/tony/mpal/mpal.o
C++ engines/tony/mpal/mpalutils.o
C++ engines/tony/mpal/lzo.o
C++ engines/toon/audio.o
C++ engines/toon/character.o
C++ engines/toon/console.o
C++ engines/toon/anim.o
C++ engines/toon/conversation.o
C++ engines/toon/detection.o
C++ engines/toon/drew.o
C++ engines/toon/font.o
C++ engines/toon/hotspot.o
C++ engines/toon/flux.o
C++ engines/toon/movie.o
C++ engines/toon/path.o
C++ engines/toon/picture.o
C++ engines/toon/resource.o
C++ engines/toon/script.o
C++ engines/toon/script_func.o
C++ engines/toon/state.o
C++ engines/toon/text.o
C++ engines/toon/tools.o
C++ engines/toon/toon.o
C++ engines/touche/console.o
C++ engines/touche/detection.o
C++ engines/touche/graphics.o
C++ engines/touche/midi.o
C++ engines/touche/opcodes.o
C++ engines/touche/menu.o
C++ engines/touche/resource.o
C++ engines/touche/staticres.o
C++ engines/touche/saveload.o
C++ engines/touche/touche.o
C++ engines/tsage/blue_force/blueforce_dialogs.o
C++ engines/tsage/blue_force/blueforce_logic.o
C++ engines/tsage/blue_force/blueforce_scenes0.o
C++ engines/tsage/blue_force/blueforce_scenes1.o
C++ engines/tsage/blue_force/blueforce_scenes2.o
C++ engines/tsage/blue_force/blueforce_scenes3.o
C++ engines/tsage/blue_force/blueforce_scenes4.o
C++ engines/tsage/blue_force/blueforce_scenes5.o
C++ engines/tsage/blue_force/blueforce_scenes6.o
C++ engines/tsage/blue_force/blueforce_scenes7.o
C++ engines/tsage/blue_force/blueforce_scenes8.o
C++ engines/tsage/blue_force/blueforce_scenes9.o
C++ engines/tsage/converse.o
C++ engines/tsage/blue_force/blueforce_speakers.o
C++ engines/tsage/core.o
C++ engines/tsage/debugger.o
C++ engines/tsage/detection.o
C++ engines/tsage/dialogs.o
C++ engines/tsage/events.o
C++ engines/tsage/globals.o
C++ engines/tsage/graphics.o
C++ engines/tsage/resources.o
C++ engines/tsage/ringworld/ringworld_demo.o
C++ engines/tsage/ringworld/ringworld_dialogs.o
C++ engines/tsage/ringworld/ringworld_logic.o
C++ engines/tsage/ringworld/ringworld_scenes1.o
C++ engines/tsage/ringworld/ringworld_scenes2.o
C++ engines/tsage/ringworld/ringworld_scenes3.o
C++ engines/tsage/ringworld/ringworld_scenes4.o
C++ engines/tsage/ringworld/ringworld_scenes5.o
C++ engines/tsage/ringworld/ringworld_scenes6.o
C++ engines/tsage/ringworld/ringworld_scenes8.o
C++ engines/tsage/ringworld/ringworld_scenes10.o
C++ engines/tsage/ringworld/ringworld_speakers.o
C++ engines/tsage/ringworld2/ringworld2_dialogs.o
C++ engines/tsage/ringworld2/ringworld2_logic.o
C++ engines/tsage/ringworld2/ringworld2_scenes0.o
C++ engines/tsage/ringworld2/ringworld2_scenes1.o
C++ engines/tsage/ringworld2/ringworld2_scenes2.o
C++ engines/tsage/ringworld2/ringworld2_scenes3.o
C++ engines/tsage/ringworld2/ringworld2_speakers.o
C++ engines/tsage/saveload.o
C++ engines/tsage/scenes.o
C++ engines/tsage/sound.o
C++ engines/tsage/staticres.o
C++ engines/tsage/tsage.o
C++ engines/tsage/user_interface.o
C++ engines/tucker/console.o
C++ engines/tucker/detection.o
C++ engines/tucker/graphics.o
C++ engines/tucker/locations.o
C++ engines/tucker/resource.o
C++ engines/tucker/saveload.o
C++ engines/tucker/sequences.o
C++ engines/tucker/staticres.o
C++ engines/tucker/tucker.o
C++ engines/voyeur/animation.o
C++ engines/voyeur/data.o
C++ engines/voyeur/debugger.o
C++ engines/voyeur/events.o
C++ engines/voyeur/files.o
C++ engines/voyeur/detection.o
C++ engines/voyeur/files_threads.o
C++ engines/voyeur/graphics.o
C++ engines/voyeur/sound.o
C++ engines/voyeur/staticres.o
C++ engines/voyeur/voyeur.o
C++ engines/voyeur/voyeur_game.o
C++ gui/about.o
C++ gui/chooser.o
C++ gui/console.o
C++ gui/debugger.o
C++ gui/dialog.o
C++ gui/error.o
C++ gui/EventRecorder.o
C++ gui/gui-manager.o
C++ gui/launcher.o
C++ gui/massadd.o
C++ gui/message.o
C++ gui/object.o
C++ gui/options.o
C++ gui/predictivedialog.o
C++ gui/saveload.o
C++ gui/saveload-dialog.o
C++ gui/themebrowser.o
C++ gui/ThemeEval.o
C++ gui/ThemeEngine.o
C++ gui/ThemeLayout.o
C++ gui/ThemeParser.o
C++ gui/Tooltip.o
C++ gui/widget.o
C++ gui/widgets/editable.o
C++ gui/widgets/edittext.o
C++ gui/widgets/list.o
C++ gui/widgets/popup.o
C++ gui/widgets/scrollbar.o
C++ gui/widgets/tab.o
C++ gui/editrecorddialog.o
C++ gui/browser.o
C++ gui/onscreendialog.o
C++ gui/recorderdialog.o
C++ backends/base-backend.o
C++ backends/modular-backend.o
C++ backends/audiocd/default/default-audiocd.o
C++ backends/events/default/default-events.o
C++ backends/fs/abstract-fs.o
C++ backends/fs/stdiostream.o
C++ backends/log/log.o
C++ backends/midi/alsa.o
C++ backends/midi/dmedia.o
C++ backends/midi/seq.o
C++ backends/midi/sndio.o
C++ backends/midi/stmidi.o
C++ backends/midi/timidity.o
C++ backends/saves/savefile.o
C++ backends/saves/default/default-saves.o
C++ backends/timer/default/default-timer.o
C++ backends/events/sdl/sdl-events.o
C++ backends/graphics/sdl/sdl-graphics.o
C++ backends/graphics/surfacesdl/surfacesdl-graphics.o
C++ backends/mixer/doublebuffersdl/doublebuffersdl-mixer.o
C++ backends/mixer/sdl/sdl-mixer.o
C++ backends/mutex/sdl/sdl-mutex.o
C++ backends/timer/sdl/sdl-timer.o
C++ backends/plugins/sdl/sdl-provider.o
C++ backends/audiocd/sdl/sdl-audiocd.o
C++ backends/mixer/nullmixer/nullsdl-mixer.o
C++ backends/saves/recorder/recorder-saves.o
C++ engines/advancedDetector.o
C++ engines/dialogs.o
C++ engines/engine.o
C++ engines/obsolete.o
C++ engines/game.o
C++ engines/savestate.o
C++ video/avi_decoder.o
C++ video/coktel_decoder.o
C++ video/dxa_decoder.o
C++ video/flic_decoder.o
C++ video/qt_decoder.o
C++ video/psx_decoder.o
C++ video/smk_decoder.o
C++ video/video_decoder.o
C++ video/bink_decoder.o
C++ graphics/conversion.o
C++ graphics/font.o
C++ graphics/fontman.o
C++ graphics/cursorman.o
C++ graphics/fonts/bdf.o
C++ graphics/fonts/consolefont.o
C++ graphics/fonts/newfont_big.o
C++ graphics/fonts/ttf.o
C++ graphics/fonts/winfont.o
C++ graphics/fonts/newfont.o
C++ graphics/maccursor.o
C++ graphics/primitives.o
C++ graphics/scaler/thumbnail_intern.o
C++ graphics/scaler.o
C++ graphics/sjis.o
C++ graphics/surface.o
C++ graphics/transform_struct.o
C++ graphics/transform_tools.o
C++ graphics/transparent_surface.o
C++ graphics/VectorRenderer.o
C++ graphics/thumbnail.o
C++ graphics/VectorRendererSpec.o
C++ graphics/yuv_to_rgb.o
C++ graphics/wincursor.o
C++ graphics/scaler/2xsai.o
C++ graphics/scaler/aspect.o
C++ graphics/scaler/downscaler.o
C++ graphics/scaler/scale2x.o
C++ graphics/scaler/scale3x.o
C++ graphics/scaler/scalebit.o
C++ graphics/scaler/hq2x.o
C++ graphics/scaler/hq3x.o
C++ image/bmp.o
C++ image/iff.o
C++ image/jpeg.o
C++ image/pcx.o
C++ image/pict.o
C++ image/png.o
C++ image/tga.o
C++ image/codecs/cdtoons.o
C++ image/codecs/bmp_raw.o
C++ image/codecs/cinepak.o
C++ image/codecs/codec.o
C++ image/codecs/indeo3.o
C++ image/codecs/mjpeg.o
C++ image/codecs/msrle.o
C++ image/codecs/msvideo1.o
C++ image/codecs/qtrle.o
C++ image/codecs/rpza.o
C++ image/codecs/smc.o
C++ image/codecs/svq1.o
C++ image/codecs/truemotion1.o
C++ audio/audiostream.o
C++ audio/fmopl.o
C++ audio/mididrv.o
C++ audio/midiparser_qt.o
C++ audio/midiparser_smf.o
C++ audio/midiparser.o
C++ audio/midiparser_xmidi.o
C++ audio/midiplayer.o
C++ audio/mixer.o
C++ audio/mpu401.o
C++ audio/musicplugin.o
C++ audio/null.o
C++ audio/timestamp.o
C++ audio/decoders/aac.o
C++ audio/decoders/adpcm.o
C++ audio/decoders/aiff.o
C++ audio/decoders/flac.o
C++ audio/decoders/mac_snd.o
C++ audio/decoders/iff_sound.o
C++ audio/decoders/mp3.o
C++ audio/decoders/qdm2.o
C++ audio/decoders/raw.o
C++ audio/decoders/voc.o
C++ audio/decoders/vorbis.o
C++ audio/decoders/quicktime.o
C++ audio/decoders/wave.o
C++ audio/decoders/xa.o
C++ audio/mods/infogrames.o
C++ audio/mods/maxtrax.o
C++ audio/mods/module.o
C++ audio/mods/protracker.o
C++ audio/mods/paula.o
C++ audio/mods/rjp1.o
C++ audio/mods/soundfx.o
C++ audio/softsynth/adlib.o
C++ audio/mods/tfmx.o
C++ audio/softsynth/opl/dbopl.o
C++ audio/softsynth/cms.o
C++ audio/softsynth/opl/dosbox.o
C++ audio/softsynth/opl/mame.o
C++ audio/softsynth/fmtowns_pc98/towns_audio.o
C++ audio/softsynth/fmtowns_pc98/towns_euphony.o
C++ audio/softsynth/fmtowns_pc98/towns_midi.o
C++ audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.o
C++ audio/softsynth/fmtowns_pc98/towns_pc98_plugins.o
C++ audio/softsynth/fmtowns_pc98/towns_pc98_driver.o
C++ audio/softsynth/appleiigs.o
C++ audio/softsynth/fluidsynth.o
C++ audio/softsynth/mt32.o
C++ audio/softsynth/eas.o
C++ audio/softsynth/sid.o
C++ audio/softsynth/pcspk.o
C++ audio/rate.o
C++ common/archive.o
C++ common/config-manager.o
C++ common/coroutines.o
C++ audio/softsynth/wave6581.o
C++ common/dcl.o
C++ common/debug.o
C++ common/error.o
C++ common/EventDispatcher.o
C++ common/EventMapper.o
C++ common/fs.o
C++ common/file.o
C++ common/gui_options.o
C++ common/hashmap.o
C++ common/ini-file.o
C++ common/installshield_cab.o
C++ common/iff_container.o
C++ common/language.o
C++ common/localization.o
C++ common/memorypool.o
C++ common/macresman.o
C++ common/mutex.o
C++ common/md5.o
C++ common/quicktime.o
C++ common/random.o
C++ common/platform.o
C++ common/rational.o
C++ common/rendermode.o
C++ common/str.o
C++ common/stream.o
C++ common/system.o
C++ common/textconsole.o
C++ common/tokenizer.o
C++ common/translation.o
C++ common/unarj.o
C++ common/unzip.o
C++ common/ustr.o
C++ common/util.o
C++ common/winexe_ne.o
C++ common/winexe_pe.o
C++ common/winexe.o
C++ common/xmlparser.o
C++ common/zlib.o
C++ common/dct.o
C++ common/fft.o
C++ common/huffman.o
C++ common/cosinetables.o
C++ common/rdft.o
C++ common/sinetables.o
C++ audio/softsynth/mt32/BReverbModel.o
C++ common/recorderfile.o
C++ audio/softsynth/mt32/LA32Ramp.o
C++ audio/softsynth/mt32/LA32WaveGenerator.o
C++ audio/softsynth/mt32/Partial.o
C++ audio/softsynth/mt32/PartialManager.o
C++ audio/softsynth/mt32/Part.o
C++ audio/softsynth/mt32/Poly.o
C++ audio/softsynth/mt32/ROMInfo.o
C++ audio/softsynth/mt32/Synth.o
C++ audio/softsynth/mt32/Tables.o
C++ audio/softsynth/mt32/TVA.o
C++ audio/softsynth/mt32/TVF.o
C++ audio/softsynth/mt32/TVP.o
AR engines/scumm/libscumm.a
AR engines/agi/libagi.a
AR engines/agos/libagos.a
AR engines/cge/libcge.a
RANLIB engines/agi/libagi.a
RANLIB engines/cge/libcge.a
AR engines/cine/libcine.a
AR engines/composer/libcomposer.a
RANLIB engines/composer/libcomposer.a
RANLIB engines/agos/libagos.a
RANLIB engines/cine/libcine.a
AR engines/cruise/libcruise.a
RANLIB engines/cruise/libcruise.a
AR engines/draci/libdraci.a
AR engines/drascula/libdrascula.a
AR engines/dreamweb/libdreamweb.a
RANLIB engines/draci/libdraci.a
AR engines/gob/libgob.a
RANLIB engines/drascula/libdrascula.a
RANLIB engines/dreamweb/libdreamweb.a
AR engines/groovie/libgroovie.a
AR engines/hopkins/libhopkins.a
AR engines/hugo/libhugo.a
AR engines/kyra/libkyra.a
RANLIB engines/groovie/libgroovie.a
AR engines/lure/liblure.a
AR engines/made/libmade.a
RANLIB engines/made/libmade.a
RANLIB engines/hugo/libhugo.a
RANLIB engines/hopkins/libhopkins.a
AR engines/mohawk/libmohawk.a
AR engines/mortevielle/libmortevielle.a
AR engines/neverhood/libneverhood.a
AR engines/parallaction/libparallaction.a
RANLIB engines/mortevielle/libmortevielle.a
RANLIB engines/mohawk/libmohawk.a
RANLIB engines/lure/liblure.a
AR engines/pegasus/libpegasus.a
AR engines/queen/libqueen.a
RANLIB engines/queen/libqueen.a
RANLIB engines/scumm/libscumm.a
AR engines/saga/libsaga.a
RANLIB engines/gob/libgob.a
RANLIB engines/parallaction/libparallaction.a
AR engines/sci/libsci.a
RANLIB engines/saga/libsaga.a
AR engines/sky/libsky.a
RANLIB engines/sky/libsky.a
RANLIB engines/pegasus/libpegasus.a
RANLIB engines/neverhood/libneverhood.a
AR engines/sword1/libsword1.a
RANLIB engines/kyra/libkyra.a
RANLIB engines/sword1/libsword1.a
RANLIB engines/sci/libsci.a
AR engines/sword2/libsword2.a
AR engines/teenagent/libteenagent.a
AR engines/toltecs/libtoltecs.a
AR engines/tinsel/libtinsel.a
RANLIB engines/sword2/libsword2.a
RANLIB engines/toltecs/libtoltecs.a
RANLIB engines/teenagent/libteenagent.a
AR engines/tony/libtony.a
AR engines/toon/libtoon.a
RANLIB engines/tinsel/libtinsel.a
AR engines/touche/libtouche.a
RANLIB engines/touche/libtouche.a
RANLIB engines/toon/libtoon.a
AR engines/tsage/libtsage.a
AR engines/tucker/libtucker.a
AR engines/voyeur/libvoyeur.a
RANLIB engines/tucker/libtucker.a
RANLIB engines/voyeur/libvoyeur.a
RANLIB engines/tony/libtony.a
AR gui/libgui.a
AR backends/libbackends.a
AR engines/libengines.a
RANLIB engines/libengines.a
RANLIB backends/libbackends.a
AR video/libvideo.a
AR graphics/libgraphics.a
AR image/libimage.a
AR audio/libaudio.a
AR common/libcommon.a
RANLIB image/libimage.a
RANLIB video/libvideo.a
AR audio/softsynth/mt32/libmt32.a
RANLIB audio/softsynth/mt32/libmt32.a
RANLIB graphics/libgraphics.a
RANLIB common/libcommon.a
RANLIB gui/libgui.a
RANLIB audio/libaudio.a
RANLIB engines/tsage/libtsage.a
C++ base/version.o
AR base/libbase.a
RANLIB base/libbase.a
LINK scummvm
/usr/lib/crt1.o: In function `_start1':
crt1_c.c:(.text+0xa3): undefined reference to `main'
gui/libgui.a(EventRecorder.o): In function `GUI::EventRecorder::deleteTemporarySave()':
EventRecorder.cpp:(.text+0x15c8): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x15e3): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x15f9): undefined reference to `EngineManager::findGame(Common::String const&, PluginSubclass const**) const'
EventRecorder.cpp:(.text+0x167c): undefined reference to `Common::Singleton::_singleton'
gui/libgui.a(EventRecorder.o): In function `GUI::EventRecorder::switchMode()':
EventRecorder.cpp:(.text+0x16e5): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x1700): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x1716): undefined reference to `EngineManager::findGame(Common::String const&, PluginSubclass const**) const'
EventRecorder.cpp:(.text+0x1aa1): undefined reference to `Common::Singleton::_singleton'
gui/libgui.a(EventRecorder.o): In function `GUI::EventRecorder::setFileHeader()':
EventRecorder.cpp:(.text+0x2335): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x2359): undefined reference to `Common::Singleton::_singleton'
EventRecorder.cpp:(.text+0x236e): undefined reference to `EngineManager::findGame(Common::String const&, PluginSubclass const**) const'
EventRecorder.cpp:(.text+0x2509): undefined reference to `Common::Singleton::_singleton'
backends/libbackends.a(base-backend.o): In function `BaseBackend::displayMessageOnOSD(char const*)':
base-backend.cpp:(.text+0xc4): undefined reference to `GUI::TimedMessageDialog::TimedMessageDialog(Common::String const&, unsigned int)'
backends/libbackends.a(default-events.o): In function `DefaultEventManager::pollEvent(Common::Event&)':
default-events.cpp:(.text+0x64a): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
default-events.cpp:(.text+0x7e9): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
backends/libbackends.a(log.o): In function `Backends::Log::Log::open(Common::WriteStream*)':
log.cpp:(.text+0x1b9): undefined reference to `gScummVMFullVersion'
log.cpp:(.text+0x1ea): undefined reference to `gScummVMFeatures'
engines/libengines.a(engine.o): In function `Engine::warnUserAboutUnsupportedGame()':
engine.cpp:(.text+0x1ad5): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(engine.o): In function `Engine::openMainMenuDialog()':
engine.cpp:(.text+0x1c6f): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(engine.o): In function `GUIErrorMessage(Common::String const&)':
engine.cpp:(.text+0x1d8c): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(engine.o): In function `initGraphics(int, int, bool, Graphics::PixelFormat const*)':
engine.cpp:(.text+0x1e84): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engine.cpp:(.text+0x1f60): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(engine.o):engine.cpp:(.text+0x1fe1): more undefined references to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)' follow
engines/libengines.a(dialogs.o): In function `ConfigDialog::~ConfigDialog()':
dialogs.cpp:(.text+0x34): undefined reference to `GUI::OptionsDialog::~OptionsDialog()'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::load()':
dialogs.cpp:(.text+0xa6): undefined reference to `GUI::SaveLoadChooser::runModalWithCurrentTarget()'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::~MainMenuDialog()':
dialogs.cpp:(.text+0x11a): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
dialogs.cpp:(.text+0x131): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::~MainMenuDialog()':
dialogs.cpp:(.text+0x19a): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
dialogs.cpp:(.text+0x1b1): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::~MainMenuDialog()':
dialogs.cpp:(.text+0x21a): undefined reference to `GUI::SaveLoadChooser::~SaveLoadChooser()'
engines/libengines.a(dialogs.o):dialogs.cpp:(.text+0x231): more undefined references to `GUI::SaveLoadChooser::~SaveLoadChooser()' follow
engines/libengines.a(dialogs.o): In function `ConfigDialog::ConfigDialog(bool)':
dialogs.cpp:(.text+0x2ab): undefined reference to `GUI::OptionsDialog::OptionsDialog(Common::String const&, Common::String const&)'
dialogs.cpp:(.text+0x2e4): undefined reference to `GUI::OptionsDialog::addVolumeControls(GUI::GuiObject*, Common::String const&)'
dialogs.cpp:(.text+0x2fc): undefined reference to `GUI::OptionsDialog::setVolumeSettingsState(bool)'
dialogs.cpp:(.text+0x46e): undefined reference to `GUI::OptionsDialog::addSubtitleControls(GUI::GuiObject*, Common::String const&, int)'
dialogs.cpp:(.text+0x486): undefined reference to `GUI::OptionsDialog::setSubtitleSettingsState(bool)'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::save()':
dialogs.cpp:(.text+0x4f6): undefined reference to `GUI::SaveLoadChooser::runModalWithCurrentTarget()'
dialogs.cpp:(.text+0x50b): undefined reference to `GUI::SaveLoadChooser::getResultString() const'
dialogs.cpp:(.text+0x5b6): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
dialogs.cpp:(.text+0x617): undefined reference to `GUI::SaveLoadChooser::createDefaultSaveDescription(int) const'
engines/libengines.a(dialogs.o): In function `ConfigDialog::ConfigDialog(bool)':
dialogs.cpp:(.text+0x6ab): undefined reference to `GUI::OptionsDialog::OptionsDialog(Common::String const&, Common::String const&)'
dialogs.cpp:(.text+0x6e4): undefined reference to `GUI::OptionsDialog::addVolumeControls(GUI::GuiObject*, Common::String const&)'
dialogs.cpp:(.text+0x6fc): undefined reference to `GUI::OptionsDialog::setVolumeSettingsState(bool)'
dialogs.cpp:(.text+0x870): undefined reference to `GUI::OptionsDialog::addSubtitleControls(GUI::GuiObject*, Common::String const&, int)'
dialogs.cpp:(.text+0x888): undefined reference to `GUI::OptionsDialog::setSubtitleSettingsState(bool)'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::MainMenuDialog(Engine*)':
dialogs.cpp:(.text+0xa2e): undefined reference to `gScummVMVersionDate'
dialogs.cpp:(.text+0x102d): undefined reference to `GUI::AboutDialog::AboutDialog()'
dialogs.cpp:(.text+0x1106): undefined reference to `GUI::SaveLoadChooser::SaveLoadChooser(Common::String const&, Common::String const&, bool)'
dialogs.cpp:(.text+0x11b0): undefined reference to `GUI::SaveLoadChooser::SaveLoadChooser(Common::String const&, Common::String const&, bool)'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::handleCommand(GUI::CommandSender*, unsigned int, unsigned int)':
dialogs.cpp:(.text+0x16d0): undefined reference to `GUI::MessageDialog::MessageDialog(Common::String const&, char const*, char const*)'
engines/libengines.a(dialogs.o): In function `MainMenuDialog::MainMenuDialog(Engine*)':
dialogs.cpp:(.text+0x1d6e): undefined reference to `gScummVMVersionDate'
dialogs.cpp:(.text+0x236c): undefined reference to `GUI::AboutDialog::AboutDialog()'
dialogs.cpp:(.text+0x2445): undefined reference to `GUI::SaveLoadChooser::SaveLoadChooser(Common::String const&, Common::String const&, bool)'
dialogs.cpp:(.text+0x24ed): undefined reference to `GUI::SaveLoadChooser::SaveLoadChooser(Common::String const&, Common::String const&, bool)'
engines/libengines.a(dialogs.o): In function `ConfigDialog::handleCommand(GUI::CommandSender*, unsigned int, unsigned int)':
dialogs.cpp:(.text+0x11): undefined reference to `GUI::OptionsDialog::handleCommand(GUI::CommandSender*, unsigned int, unsigned int)'
engines/libengines.a(dialogs.o): In function `ConfigDialog::~ConfigDialog()':
dialogs.cpp:(.text+0x61): undefined reference to `GUI::OptionsDialog::~OptionsDialog()'
engines/libengines.a(dialogs.o): In function `ConfigDialog::~ConfigDialog()':
dialogs.cpp:(.text+0x81): undefined reference to `GUI::OptionsDialog::~OptionsDialog()'
engines/libengines.a(dialogs.o):(.rodata._ZTV12ConfigDialog[_ZTV12ConfigDialog]+0x38): undefined reference to `GUI::OptionsDialog::reflowLayout()'
engines/libengines.a(dialogs.o):(.rodata._ZTV12ConfigDialog[_ZTV12ConfigDialog]+0x50): undefined reference to `GUI::OptionsDialog::open()'
engines/libengines.a(dialogs.o):(.rodata._ZTV12ConfigDialog[_ZTV12ConfigDialog]+0x54): undefined reference to `GUI::OptionsDialog::close()'
engines/libengines.a(dialogs.o):(.rodata._ZTI12ConfigDialog[_ZTI12ConfigDialog]+0x8): undefined reference to `typeinfo for GUI::OptionsDialog'
image/libimage.a(indeo3.o): In function `Image::Indeo3Decoder::decodeFrame(Common::SeekableReadStream&)':
indeo3.cpp:(.text+0x2d82): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x2dd0): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x2de0): undefined reference to `Graphics::YUVToRGBManager::convert410(Graphics::Surface*, Graphics::YUVToRGBManager::LuminanceScale, unsigned char const*, unsigned char const*, unsigned char const*, int, int, int, int)'
indeo3.cpp:(.text+0x2fab): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x2ff2): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x3002): undefined reference to `Graphics::YUVToRGBManager::convert410(Graphics::Surface*, Graphics::YUVToRGBManager::LuminanceScale, unsigned char const*, unsigned char const*, unsigned char const*, int, int, int, int)'
indeo3.cpp:(.text+0x3021): undefined reference to `Graphics::YUVToRGBManager::YUVToRGBManager()'
indeo3.cpp:(.text+0x3027): undefined reference to `Common::Singleton::_singleton'
indeo3.cpp:(.text+0x3043): undefined reference to `Graphics::YUVToRGBManager::YUVToRGBManager()'
indeo3.cpp:(.text+0x3049): undefined reference to `Common::Singleton::_singleton'
image/libimage.a(svq1.o): In function `Image::SVQ1Decoder::decodeFrame(Common::SeekableReadStream&)':
svq1.cpp:(.text+0x286a): undefined reference to `Common::Singleton::_singleton'
svq1.cpp:(.text+0x289e): undefined reference to `Common::Singleton::_singleton'
svq1.cpp:(.text+0x28c1): undefined reference to `Graphics::YUVToRGBManager::convert410(Graphics::Surface*, Graphics::YUVToRGBManager::LuminanceScale, unsigned char const*, unsigned char const*, unsigned char const*, int, int, int, int)'
svq1.cpp:(.text+0x291a): undefined reference to `Graphics::YUVToRGBManager::YUVToRGBManager()'
svq1.cpp:(.text+0x2920): undefined reference to `Common::Singleton::_singleton'
common/libcommon.a(recorderfile.o): In function `Common::PlaybackFile::checkRecordedMD5()':
recorderfile.cpp:(.text+0x1c9): undefined reference to `Graphics::saveThumbnail(Common::WriteStream&, Graphics::Surface const&)'
common/libcommon.a(recorderfile.o): In function `Common::PlaybackFile::getScreenShot(int)':
recorderfile.cpp:(.text+0x837): undefined reference to `Graphics::loadThumbnail(Common::SeekableReadStream&)'
common/libcommon.a(recorderfile.o): In function `Common::PlaybackFile::saveScreenShot(Graphics::Surface&, unsigned char*)':
recorderfile.cpp:(.text+0x2baa): undefined reference to `Graphics::saveThumbnail(Common::WriteStream&, Graphics::Surface const&)'
Makefile.common:81: recipe for target 'scummvm' failed
gmake: *** [scummvm] Error 1
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** [do-build] Error code 1
Stop in /usr/mports/games/scummvm.
Links
Depends On
- devel/gmake (build)
- devel/sdl12 (build)
- audio/libmad (lib)
- audio/libogg (lib)
- audio/libvorbis (lib)
- devel/sdl12 (lib)
- graphics/png (lib)
Depend Of
Categories
CVEs
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