<?xml version="1.0"?>
<!--Phoronix Test Suite v4.0.0m0 (Suldal)-->
<PhoronixTestSuite>
  <TestInformation>
    <Title>ETXreaL</Title>
    <AppVersion>0.3.0-20111110</AppVersion>
    <Description>ETXreaL is a new engine that's paired with the original id Software Enemy Territory game assets. The improved open-source engine offers 64-bit support, an OpenGL 3.2 renderer, OpenGL VBO (vertex buffer object) changes, true 64-bit HDR lighting, deferred shading, real-time sun lights, relief mapping, and many other visual features not found in the original id Tech 3 engine with Return to Castle Wolfenstein: Enemy Territory.</Description>
    <ResultScale>Frames Per Second</ResultScale>
    <Proportion>HIB</Proportion>
    <TimesToRun>3</TimesToRun>
  </TestInformation>
  <TestProfile>
    <Version>1.0.0</Version>
    <SupportedPlatforms>Linux</SupportedPlatforms>
    <SoftwareType>Game</SoftwareType>
    <TestType>Graphics</TestType>
    <License>Free</License>
    <Status>Verified</Status>
    <SupportedArchitectures>x86, x86_64</SupportedArchitectures>
    <ExternalDependencies>p7zip, sdl-development</ExternalDependencies>
    <EnvironmentSize>1900</EnvironmentSize>
    <ProjectURL>http://sourceforge.net/projects/xreal/</ProjectURL>
    <Maintainer>Michael Larabel</Maintainer>
  </TestProfile>
  <TestSettings>
    <Default>
      <Arguments>+exec pts-etconfig +set ui_r_mode -1 +set r_mode -1 +timedemo 1 +set demodone "quit" +set demoloop1 "demo pts; set nextdemo vstr demodone" +vstr demoloop1</Arguments>
    </Default>
    <Option>
      <DisplayName>Resolution</DisplayName>
      <Identifier>auto-resolution</Identifier>
      <Menu>
        <Entry>
          <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name>
          <Value>+set r_customwidth $VIDEO_WIDTH +set r_customheight $VIDEO_HEIGHT</Value>
        </Entry>
      </Menu>
    </Option>
  </TestSettings>
</PhoronixTestSuite>
