POEx::Role::SessionInstantiation::Meta::Session::Magic(3)

NAME
POEx::Role::SessionInstantiation::Meta::Session::Magic - Provides the magic necessary to integrate with POE

VERSION
version 1.102610

PRIVATE_ATTRIBUTES

  orig
    is: rw, isa: Str

orig stores the stringification of the original reference. This lets us fool POE into thinking that our new reference is the old reference.

  orig_name
    is: rw, isa: Str

This stores the original meta name that would otherwise be lost

  _self_meta
    is: rw, isa: Str

This is where we store the newly created anonymous clone class to keep it from going out of scope

PRIVATE_METHODS

  overload "", !=, ==
Stringification, and numeric comparison are overriden so that we can fool POE into thinking that our inject reference is actually the same as the old reference.

The numeric comparisons actually use string comparisons and stringifies the provided arguments.

  after BUILD
All of the magic for turning the constructed object into a Session happens in this method. If a BUILD is not provided, a stub exists to make sure this advice is executed. Internally, it delegates actual execution to _post_build to allow it to be advised.

  _post_build
_post_build does the magic of making sure our overload magic is activated and that we are registered with POE via $poe_kernel->session_alloc.

  _overload_magic
To active the overload magic, use this method. This is what _post_build uses.

  _poe_register
To register this instance with POE, use this method. This is what _post_build uses.

  _clone_self
_clone_self does the initial anonymous class clone as needed to enable per instance modification via normal POE mechanisms.

AUTHOR
Nicholas Perez <nperez@cpan.org>

COPYRIGHT AND LICENSE
This software is copyright (c) 2010 by Nicholas Perez.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.