#ifndef  ENTITY_SDAISYMBOL_STYLE_H
#define  ENTITY_SDAISYMBOL_STYLE_H

// This file was generated by exp2cxx,
// 0.8.1.
// You probably don't want to edit it since your modifications
// will be lost if exp2cxx is used to regenerate it.

class SC_SCHEMA_EXPORT SdaiSymbol_style : public SdaiFounded_item {
     protected:
        SDAI_String _name;
        SdaiSymbol_style_select _style_of_symbol;
    public: 
        SdaiSymbol_style();
        SdaiSymbol_style( SDAI_Application_instance *se, bool addAttrs = true );
        SdaiSymbol_style( SdaiSymbol_style & e );
        ~SdaiSymbol_style();
        int opcode() {
            return 798;
        }
  const SdaiLabel   name_() const;
        SdaiLabel   name_();
        void name_( const SdaiLabel x );

        SdaiSymbol_style_select_ptr_c style_of_symbol_() const;
        SdaiSymbol_style_select_ptr   style_of_symbol_();
        void style_of_symbol_( const SdaiSymbol_style_select_ptr x );

};

inline SdaiSymbol_style * create_SdaiSymbol_style() {
    return new SdaiSymbol_style;
}

void init_SdaiSymbol_style(Registry& reg);

namespace ap203_configuration_controlled_3d_design_of_mechanical_parts_and_assemblies_mim_lf {
    extern EntityDescriptor *e_symbol_style;
    extern AttrDescriptor *a_1037name;
    extern AttrDescriptor *a_1038style_of_symbol;
}

#endif
