#ifndef  ENTITY_SDAITEXT_STYLE_H
#define  ENTITY_SDAITEXT_STYLE_H

// This file was generated by exp2cxx,
// 0.8.1.
// You probably don't want to edit it since your modifications
// will be lost if exp2cxx is used to regenerate it.

class SC_SCHEMA_EXPORT SdaiText_style : public SdaiFounded_item {
     protected:
        SDAI_String _name;
        SdaiCharacter_style_select _character_appearance;
    public: 
        SdaiText_style();
        SdaiText_style( SDAI_Application_instance *se, bool addAttrs = true );
        SdaiText_style( SdaiText_style & e );
        ~SdaiText_style();
        int opcode() {
            return 256;
        }
  const SdaiLabel   name_() const;
        SdaiLabel   name_();
        void name_( const SdaiLabel x );

        SdaiCharacter_style_select_ptr_c character_appearance_() const;
        SdaiCharacter_style_select_ptr   character_appearance_();
        void character_appearance_( const SdaiCharacter_style_select_ptr x );

};

inline SdaiText_style * create_SdaiText_style() {
    return new SdaiText_style;
}

void init_SdaiText_style(Registry& reg);

namespace automotive_design {
    extern EntityDescriptor *e_text_style;
    extern AttrDescriptor *a_393name;
    extern AttrDescriptor *a_394character_appearance;
}

#endif
