#ifndef  ENTITY_SDAICHARACTER_GLYPH_STYLE_STROKE_H
#define  ENTITY_SDAICHARACTER_GLYPH_STYLE_STROKE_H

// This file was generated by exp2cxx,
// 0.8.1.
// You probably don't want to edit it since your modifications
// will be lost if exp2cxx is used to regenerate it.

class SC_SCHEMA_EXPORT SdaiCharacter_glyph_style_stroke : public SdaiFounded_item {
     protected:
        SDAI_Application_instance_ptr _stroke_style = NULL;
    public: 
        SdaiCharacter_glyph_style_stroke();
        SdaiCharacter_glyph_style_stroke( SDAI_Application_instance *se, bool addAttrs = true );
        SdaiCharacter_glyph_style_stroke( SdaiCharacter_glyph_style_stroke & e );
        ~SdaiCharacter_glyph_style_stroke();
        int opcode() {
            return 921;
        }
        SdaiCurve_style_ptr_c stroke_style_() const;
        SdaiCurve_style_ptr   stroke_style_();
        void stroke_style_( const SdaiCurve_style_ptr x );

};

inline SdaiCharacter_glyph_style_stroke * create_SdaiCharacter_glyph_style_stroke() {
    return new SdaiCharacter_glyph_style_stroke;
}

void init_SdaiCharacter_glyph_style_stroke(Registry& reg);

namespace ap203_configuration_controlled_3d_design_of_mechanical_parts_and_assemblies_mim_lf {
    extern EntityDescriptor *e_character_glyph_style_stroke;
    extern AttrDescriptor *a_1162stroke_style;
}

#endif
