/**
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * SPDX-License-Identifier: Apache-2.0.
 */

#pragma once
#include <aws/bedrock-agent/BedrockAgent_EXPORTS.h>
#include <aws/bedrock-agent/BedrockAgentRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>

namespace Aws
{
namespace Http
{
    class URI;
} //namespace Http
namespace BedrockAgent
{
namespace Model
{

  /**
   */
  class DeleteAgentActionGroupRequest : public BedrockAgentRequest
  {
  public:
    AWS_BEDROCKAGENT_API DeleteAgentActionGroupRequest() = default;

    // Service request name is the Operation name which will send this request out,
    // each operation should has unique request name, so that we can get operation's name from this request.
    // Note: this is not true for response, multiple operations may have the same response name,
    // so we can not get operation's name from response.
    inline virtual const char* GetServiceRequestName() const override { return "DeleteAgentActionGroup"; }

    AWS_BEDROCKAGENT_API Aws::String SerializePayload() const override;

    AWS_BEDROCKAGENT_API void AddQueryStringParameters(Aws::Http::URI& uri) const override;


    ///@{
    /**
     * <p>The unique identifier of the action group to delete.</p>
     */
    inline const Aws::String& GetActionGroupId() const { return m_actionGroupId; }
    inline bool ActionGroupIdHasBeenSet() const { return m_actionGroupIdHasBeenSet; }
    template<typename ActionGroupIdT = Aws::String>
    void SetActionGroupId(ActionGroupIdT&& value) { m_actionGroupIdHasBeenSet = true; m_actionGroupId = std::forward<ActionGroupIdT>(value); }
    template<typename ActionGroupIdT = Aws::String>
    DeleteAgentActionGroupRequest& WithActionGroupId(ActionGroupIdT&& value) { SetActionGroupId(std::forward<ActionGroupIdT>(value)); return *this;}
    ///@}

    ///@{
    /**
     * <p>The unique identifier of the agent that the action group belongs to.</p>
     */
    inline const Aws::String& GetAgentId() const { return m_agentId; }
    inline bool AgentIdHasBeenSet() const { return m_agentIdHasBeenSet; }
    template<typename AgentIdT = Aws::String>
    void SetAgentId(AgentIdT&& value) { m_agentIdHasBeenSet = true; m_agentId = std::forward<AgentIdT>(value); }
    template<typename AgentIdT = Aws::String>
    DeleteAgentActionGroupRequest& WithAgentId(AgentIdT&& value) { SetAgentId(std::forward<AgentIdT>(value)); return *this;}
    ///@}

    ///@{
    /**
     * <p>The version of the agent that the action group belongs to.</p>
     */
    inline const Aws::String& GetAgentVersion() const { return m_agentVersion; }
    inline bool AgentVersionHasBeenSet() const { return m_agentVersionHasBeenSet; }
    template<typename AgentVersionT = Aws::String>
    void SetAgentVersion(AgentVersionT&& value) { m_agentVersionHasBeenSet = true; m_agentVersion = std::forward<AgentVersionT>(value); }
    template<typename AgentVersionT = Aws::String>
    DeleteAgentActionGroupRequest& WithAgentVersion(AgentVersionT&& value) { SetAgentVersion(std::forward<AgentVersionT>(value)); return *this;}
    ///@}

    ///@{
    /**
     * <p>By default, this value is <code>false</code> and deletion is stopped if the
     * resource is in use. If you set it to <code>true</code>, the resource will be
     * deleted even if the resource is in use.</p>
     */
    inline bool GetSkipResourceInUseCheck() const { return m_skipResourceInUseCheck; }
    inline bool SkipResourceInUseCheckHasBeenSet() const { return m_skipResourceInUseCheckHasBeenSet; }
    inline void SetSkipResourceInUseCheck(bool value) { m_skipResourceInUseCheckHasBeenSet = true; m_skipResourceInUseCheck = value; }
    inline DeleteAgentActionGroupRequest& WithSkipResourceInUseCheck(bool value) { SetSkipResourceInUseCheck(value); return *this;}
    ///@}
  private:

    Aws::String m_actionGroupId;
    bool m_actionGroupIdHasBeenSet = false;

    Aws::String m_agentId;
    bool m_agentIdHasBeenSet = false;

    Aws::String m_agentVersion;
    bool m_agentVersionHasBeenSet = false;

    bool m_skipResourceInUseCheck{false};
    bool m_skipResourceInUseCheckHasBeenSet = false;
  };

} // namespace Model
} // namespace BedrockAgent
} // namespace Aws
