/**
 * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
 * SPDX-License-Identifier: Apache-2.0.
 */

#pragma once
#include <aws/bedrock-agent-runtime/BedrockAgentRuntime_EXPORTS.h>
#include <aws/bedrock-agent-runtime/BedrockAgentRuntimeRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>

namespace Aws
{
namespace Http
{
    class URI;
} //namespace Http
namespace BedrockAgentRuntime
{
namespace Model
{

  /**
   */
  class ListInvocationsRequest : public BedrockAgentRuntimeRequest
  {
  public:
    AWS_BEDROCKAGENTRUNTIME_API ListInvocationsRequest() = default;

    // Service request name is the Operation name which will send this request out,
    // each operation should has unique request name, so that we can get operation's name from this request.
    // Note: this is not true for response, multiple operations may have the same response name,
    // so we can not get operation's name from response.
    inline virtual const char* GetServiceRequestName() const override { return "ListInvocations"; }

    AWS_BEDROCKAGENTRUNTIME_API Aws::String SerializePayload() const override;

    AWS_BEDROCKAGENTRUNTIME_API void AddQueryStringParameters(Aws::Http::URI& uri) const override;


    ///@{
    /**
     * <p>The maximum number of results to return in the response. If the total number
     * of results is greater than this value, use the token returned in the response in
     * the <code>nextToken</code> field when making another request to return the next
     * batch of results.</p>
     */
    inline int GetMaxResults() const { return m_maxResults; }
    inline bool MaxResultsHasBeenSet() const { return m_maxResultsHasBeenSet; }
    inline void SetMaxResults(int value) { m_maxResultsHasBeenSet = true; m_maxResults = value; }
    inline ListInvocationsRequest& WithMaxResults(int value) { SetMaxResults(value); return *this;}
    ///@}

    ///@{
    /**
     * <p>If the total number of results is greater than the <code>maxResults</code>
     * value provided in the request, enter the token returned in the
     * <code>nextToken</code> field in the response in this field to return the next
     * batch of results. </p>
     */
    inline const Aws::String& GetNextToken() const { return m_nextToken; }
    inline bool NextTokenHasBeenSet() const { return m_nextTokenHasBeenSet; }
    template<typename NextTokenT = Aws::String>
    void SetNextToken(NextTokenT&& value) { m_nextTokenHasBeenSet = true; m_nextToken = std::forward<NextTokenT>(value); }
    template<typename NextTokenT = Aws::String>
    ListInvocationsRequest& WithNextToken(NextTokenT&& value) { SetNextToken(std::forward<NextTokenT>(value)); return *this;}
    ///@}

    ///@{
    /**
     * <p>The unique identifier for the session to list invocations for. You can
     * specify either the session's <code>sessionId</code> or its Amazon Resource Name
     * (ARN).</p>
     */
    inline const Aws::String& GetSessionIdentifier() const { return m_sessionIdentifier; }
    inline bool SessionIdentifierHasBeenSet() const { return m_sessionIdentifierHasBeenSet; }
    template<typename SessionIdentifierT = Aws::String>
    void SetSessionIdentifier(SessionIdentifierT&& value) { m_sessionIdentifierHasBeenSet = true; m_sessionIdentifier = std::forward<SessionIdentifierT>(value); }
    template<typename SessionIdentifierT = Aws::String>
    ListInvocationsRequest& WithSessionIdentifier(SessionIdentifierT&& value) { SetSessionIdentifier(std::forward<SessionIdentifierT>(value)); return *this;}
    ///@}
  private:

    int m_maxResults{0};
    bool m_maxResultsHasBeenSet = false;

    Aws::String m_nextToken;
    bool m_nextTokenHasBeenSet = false;

    Aws::String m_sessionIdentifier;
    bool m_sessionIdentifierHasBeenSet = false;
  };

} // namespace Model
} // namespace BedrockAgentRuntime
} // namespace Aws
