<?xml version="1.0"?>
<!DOCTYPE gsdoc PUBLIC "-//GNUstep//DTD gsdoc 1.0.4//EN" "http://www.gnustep.org/gsdoc-1_0_4.dtd">
<gsdoc base="Functions" up="Gui">
  <head>
    <title>Functions</title>
    <author name="Generated by root"></author>
  </head>
  <body>
    <front><contents /></front>
  <!--StartFunctions-->
<!--StartDPSOperatorsFunctions-->
    <chapter>
      <heading>DPSOperators functions</heading>
      <p></p>
      <function type="void" name="DPSPrintf" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const char*">fmt</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSWriteData" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const char*">buf</arg>
        <arg type="unsigned int">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSarc" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">r</arg>
        <arg type="CGFloat">angle1</arg>
        <arg type="CGFloat">angle2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSarcn" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">r</arg>
        <arg type="CGFloat">angle1</arg>
        <arg type="CGFloat">angle2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSarct" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x1</arg>
        <arg type="CGFloat">y1</arg>
        <arg type="CGFloat">x2</arg>
        <arg type="CGFloat">y2</arg>
        <arg type="CGFloat">r</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSashow" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="const char*">s</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSawidthshow" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">cx</arg>
        <arg type="CGFloat">cy</arg>
        <arg type="int">c</arg>
        <arg type="CGFloat">ax</arg>
        <arg type="CGFloat">ay</arg>
        <arg type="const char*">s</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScharpath" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const char*">s</arg>
        <arg type="int">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSclip" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSclosepath" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScomposite" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <arg type="NSInteger">gstateNum</arg>
        <arg type="CGFloat">dx</arg>
        <arg type="CGFloat">dy</arg>
        <arg type="NSCompositingOperation">op</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScompositerect" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <arg type="NSCompositingOperation">op</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSconcat" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const CGFloat*">m</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentalpha" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">a</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentcmykcolor" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">c</arg>
        <arg type="CGFloat*">m</arg>
        <arg type="CGFloat*">y</arg>
        <arg type="CGFloat*">k</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentflat" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">flatness</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentgray" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">gray</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrenthsbcolor" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">h</arg>
        <arg type="CGFloat*">s</arg>
        <arg type="CGFloat*">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentlinecap" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="int*">linecap</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentlinejoin" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="int*">linejoin</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentlinewidth" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">width</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentmiterlimit" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">limit</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentoffset" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="int*">x</arg>
        <arg type="int*">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentpoint" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">x</arg>
        <arg type="CGFloat*">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentrgbcolor" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">r</arg>
        <arg type="CGFloat*">g</arg>
        <arg type="CGFloat*">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurrentstrokeadjust" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="int*">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPScurveto" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x1</arg>
        <arg type="CGFloat">y1</arg>
        <arg type="CGFloat">x2</arg>
        <arg type="CGFloat">y2</arg>
        <arg type="CGFloat">x3</arg>
        <arg type="CGFloat">y3</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSdissolve" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <arg type="NSInteger">gstateNum</arg>
        <arg type="CGFloat">dx</arg>
        <arg type="CGFloat">dy</arg>
        <arg type="CGFloat">delta</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSeoclip" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSeofill" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSfill" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSflattenpath" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSgrestore" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSgsave" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSinitclip" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSinitgraphics" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSinitmatrix" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSlineto" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSmoveto" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSnewpath" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSpathbbox" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">llx</arg>
        <arg type="CGFloat*">lly</arg>
        <arg type="CGFloat*">urx</arg>
        <arg type="CGFloat*">ury</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSrcurveto" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x1</arg>
        <arg type="CGFloat">y1</arg>
        <arg type="CGFloat">x2</arg>
        <arg type="CGFloat">y2</arg>
        <arg type="CGFloat">x3</arg>
        <arg type="CGFloat">y3</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSrectclip" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSrectfill" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSrectstroke" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSreversepath" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSrlineto" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSrmoveto" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSrotate" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">angle</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSscale" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetalpha" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">a</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetcmykcolor" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">c</arg>
        <arg type="CGFloat">m</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">k</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetdash" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const CGFloat*">pat</arg>
        <arg type="NSInteger">size</arg>
        <arg type="CGFloat">offset</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetflat" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">flatness</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetgray" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">gray</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetgstate" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSInteger">gst</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsethalftonephase" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsethsbcolor" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">h</arg>
        <arg type="CGFloat">s</arg>
        <arg type="CGFloat">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetlinecap" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="int">linecap</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetlinejoin" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="int">linejoin</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetlinewidth" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">width</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetmiterlimit" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">limit</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetoffset" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="short int">x</arg>
        <arg type="short int">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetrgbcolor" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">r</arg>
        <arg type="CGFloat">g</arg>
        <arg type="CGFloat">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSsetstrokeadjust" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="int">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSshfill" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSDictionary*">shaderDictionary</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSshow" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const char*">s</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSstroke" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPStranslate" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSwidthshow" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="int">c</arg>
        <arg type="const char*">s</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSxshow" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const char*">s</arg>
        <arg type="const CGFloat*">numarray</arg>
        <arg type="int">size</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSxyshow" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const char*">s</arg>
        <arg type="const CGFloat*">numarray</arg>
        <arg type="int">size</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSyshow" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const char*">s</arg>
        <arg type="const CGFloat*">numarray</arg>
        <arg type="int">size</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSConcatCTM" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSAffineTransform*">ctm</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSAffineTransform*" name="GSCurrentCTM" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSCurrentDevice" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="void**">device</arg>
        <arg type="int*">x</arg>
        <arg type="int*">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSInteger" name="GSDefineGState" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSDrawImage" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSRect">rect</arg>
        <arg type="void*">imageref</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSAffineTransform*" name="GSGetTextCTM" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSPoint" name="GSGetTextPosition" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSRectClipList" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const NSRect*">rects</arg>
        <arg type="int">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSRectFillList" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const NSRect*">rects</arg>
        <arg type="int">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSReplaceGState" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSInteger">gst</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSendBezierPath" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSBezierPath*">path</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetCTM" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSAffineTransform*">ctm</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetCharacterSpacing" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">extra</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetDevice" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="void*">device</arg>
        <arg type="int">x</arg>
        <arg type="int">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetFillColor" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">values</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetFillColorspace" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSDictionary*">dict</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetFont" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSFont*">font</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetFontSize" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat">size</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetStrokeColor" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="CGFloat*">values</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetStrokeColorspace" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSDictionary*">dict</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetTextCTM" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSAffineTransform*">ctm</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetTextDrawingMode" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="GSTextDrawingMode">mode</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSSetTextPosition" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSPoint">loc</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSShowGlyphs" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const NSGlyph*">glyphs</arg>
        <arg type="size_t">length</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSShowGlyphsWithAdvances" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const NSGlyph*">glyphs</arg>
        <arg type="const NSSize*">advances</arg>
        <arg type="size_t">length</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSShowText" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="const char*">string</arg>
        <arg type="size_t">length</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSUndefineGState" ovadd="1.0.0">
        <arg type="GSCTXT*">ctxt</arg>
        <arg type="NSInteger">gst</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndDPSOperatorsFunctions-->
<!--StartNSAccessibilityConstantsFunctions-->
    <chapter>
      <heading>NSAccessibilityConstants functions</heading>
      <p></p>
      <function type="void" name="NSAccessibilityPostNotificationWithUserInfo" ovadd="1.0.0">
        <arg type="id">element</arg>
        <arg type="NSString*">notification</arg>
        <arg type="NSDictionary*">userInfo</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSAccessibilityConstantsFunctions-->
<!--StartNSAccessibilityFunctions-->
    <chapter>
      <heading>NSAccessibility functions</heading>
      <p></p>
      <function type="NSString*" name="NSAccessibilityActionDescription" ovadd="1.0.0">
        <arg type="NSString*">action</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSAccessibilityPostNotification" ovadd="1.0.0">
        <arg type="id">element</arg>
        <arg type="NSString*">notification</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSString*" name="NSAccessibilityRoleDescription" ovadd="1.0.0">
        <arg type="NSString*">role</arg>
        <arg type="NSString*">subrole</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSString*" name="NSAccessibilityRoleDescriptionForUIElement" ovadd="1.0.0">
        <arg type="id">element</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="id" name="NSAccessibilityUnignoredAncestor" ovadd="1.0.0">
        <arg type="id">element</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSArray*" name="NSAccessibilityUnignoredChildren" ovadd="1.0.0">
        <arg type="NSArray*">originalChildren</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSArray*" name="NSAccessibilityUnignoredChildrenForOnlyChild" ovadd="1.0.0">
        <arg type="id">originalChild</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="id" name="NSAccessibilityUnignoredDescendant" ovadd="1.0.0">
        <arg type="id">element</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSAccessibilityFunctions-->
<!--StartNSApplicationFunctions-->
    <chapter>
      <heading>NSApplication functions</heading>
      <p></p>
      <function type="id" name="GSContactApplication" ovadd="0.0.0" ovrem="0.0.0">
        <arg type="NSString*">appName</arg>
        <arg type="NSString*">port</arg>
        <arg type="NSDate*">expire</arg>
        <desc>
          <p>
            Establishes an NSConnection to the application
            listening at <var>port</var> (by convention
            usually the application name), launching
            <var>appName</var> if necessary. Returns the proxy to
            the remote application, or <code>nil</code> on failure.
          </p>
          <p>
            The value of <var>port</var> specifies the name of the
            distributed objects service to which the
            connection is to be made. If this is
            <code>nil</code> it will be inferred from
            <var>appName</var>... by convention, applications use
            their own name (minus any path or extension) for
            this.
          </p>
          <p>
            If <var>appName</var> is <code>nil</code> or cannot be
            launched, this attempts to locate any application
            in a standard location whose name matches
            <var>port</var> and launch that application.
          </p>
          <p>
            The value of <var>expire</var> provides a timeout in
            case the application cannot be contacted promptly. If
            it is omitted, a thirty second timeout is used.
          </p>
        </desc>
      </function>
      <function type="int" name="NSApplicationMain" ovadd="1.0.0">
        <arg type="int">argc</arg>
        <arg type="const char**">argv</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="BOOL" name="NSPerformService" ovadd="1.0.0">
        <arg type="NSString*">serviceItem</arg>
        <arg type="NSPasteboard*">pboard</arg>
        <desc>
          <p>
            Given the name of a <var>serviceItem</var>, and some
            data in a pasteboard this function sends the data to
            the service provider (launching another application if
            necessary) and retrieves the result of the
            service in the pastebaord.
          </p>
          Returns <code>YES</code> on success, <code>NO</code>
          otherwise.
        </desc>
      </function>
      <function type="void" name="NSRegisterServicesProvider" ovadd="1.0.0">
        <arg type="id">provider</arg>
        <arg type="NSString*">name</arg>
        <desc>
          Registers a services providing object using the
          specified port <var>name</var>. <br /> Applications
          should not need to use this, as they can use the
          <ref type="method" id="-setServicesProvider:" class="NSApplication">[NSApplication -setServicesProvider:]</ref> method instead. The NSApplication method will use the <var>name</var> of the application rather than an other port <var>name</var>.
        </desc>
      </function>
      <function type="int" name="NSSetShowsServicesMenuItem" ovadd="1.0.0">
        <arg type="NSString*">name</arg>
        <arg type="BOOL">enabled</arg>
        <desc>
          <p>
            Controls whether the item <var>name</var> should
            be included in the services menu.
          </p>
          <p>
            If <var>enabled</var> is <code>YES</code> then the
            services menu for each application will include
            the named item, if <var>enabled</var> is
            <code>NO</code> then the service will not be shown
            in application services menus.
          </p>
          <p>
            Returns 0 if the setting is successfuly changed.
            Non-zero otherwise.
          </p>
        </desc>
      </function>
      <function type="void" name="NSShowSystemInfoPanel" ovadd="1.0.0">
        <arg type="NSDictionary*">options</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="BOOL" name="NSShowsServicesMenuItem" ovadd="1.0.0">
        <arg type="NSString*">name</arg>
        <desc>
          Returns a flag indicating whether the named service
          is supposed to be displayed in application services menus.
        </desc>
      </function>
      <function type="void" name="NSUnRegisterServicesProvider" ovadd="1.0.0">
        <arg type="NSString*">name</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSUpdateDynamicServices" ovadd="1.0.0">
        <desc>
          A services providing application may use this to update the
          list of services it provides. <br /> In order to update
          the services advertised, the application must create a
          <em>.service</em> bundle and place it in
          <code>~/Library/Services</code> before invoking this
          function.
        </desc>
      </function>
    </chapter>
<!--EndNSApplicationFunctions-->
<!--StartNSDataLinkManagerFunctions-->
    <chapter>
      <heading>NSDataLinkManager functions</heading>
      <p></p>
      <function type="void" name="NSFrameLinkRect" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <arg type="BOOL">isDestination</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="NSLinkFrameThickness" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSDataLinkManagerFunctions-->
<!--StartNSEventFunctions-->
    <chapter>
      <heading>NSEvent functions</heading>
      <p></p>
      <function type="NSEventMask" name="NSEventMaskFromType" ovadd="1.0.0">
        <arg type="NSEventType">type</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSEventFunctions-->
<!--StartNSFontFunctions-->
    <chapter>
      <heading>NSFont functions</heading>
      <p></p>
      <function type="int" name="NSConvertGlyphsToPackedGlyphs" ovadd="10.0.0">
        <arg type="NSGlyph*">glBuf</arg>
        <arg type="int">count</arg>
        <arg type="NSMultibyteGlyphPacking">packing</arg>
        <arg type="char*">packedGlyphs</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSFontFunctions-->
<!--StartNSGraphicsContextFunctions-->
    <chapter>
      <heading>NSGraphicsContext functions</heading>
      <p></p>
      <function type="NSGraphicsContext*" name="GSCurrentContext" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSGraphicsContextFunctions-->
<!--StartNSGraphicsFunctions-->
    <chapter>
      <heading>NSGraphics functions</heading>
      <p></p>
      <function type="NSArray*" name="GSAllWindows" ovadd="0.0.0" ovrem="0.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSArray*" name="GSOrderedWindows" ovadd="0.0.0" ovrem="0.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="GSWSetViewIsFlipped" ovadd="1.0.0">
        <arg type="NSGraphicsContext*">ctxt</arg>
        <arg type="BOOL">flipped</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="BOOL" name="GSWViewIsFlipped" ovadd="1.0.0">
        <arg type="NSGraphicsContext*">ctxt</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSWindow*" name="GSWindowWithNumber" ovadd="0.0.0" ovrem="0.0.0">
        <arg type="NSInteger">num</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="const NSWindowDepth*" name="NSAvailableWindowDepths" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSBeep" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSWindowDepth" name="NSBestDepth" ovadd="1.0.0">
        <arg type="NSString*">colorSpace</arg>
        <arg type="NSInteger">bitsPerSample</arg>
        <arg type="NSInteger">bitsPerPixel</arg>
        <arg type="BOOL">planar</arg>
        <arg type="BOOL*">exactMatch</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSInteger" name="NSBitsPerPixelFromDepth" ovadd="1.0.0">
        <arg type="NSWindowDepth">depth</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSInteger" name="NSBitsPerSampleFromDepth" ovadd="1.0.0">
        <arg type="NSWindowDepth">depth</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSString*" name="NSColorSpaceFromDepth" ovadd="1.0.0">
        <arg type="NSWindowDepth">depth</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSConvertGlobalToWindowNumber" ovadd="10.0.0">
        <arg type="int">globalNum</arg>
        <arg type="unsigned int*">winNum</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSConvertWindowNumberToGlobal" ovadd="10.0.0">
        <arg type="int">winNum</arg>
        <arg type="unsigned int*">globalNum</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSCopyBitmapFromGState" ovadd="1.0.0">
        <arg type="int">srcGstate</arg>
        <arg type="NSRect">srcRect</arg>
        <arg type="NSRect">destRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSCopyBits" ovadd="1.0.0">
        <arg type="NSInteger">srcGstate</arg>
        <arg type="NSRect">srcRect</arg>
        <arg type="NSPoint">destPoint</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSCountWindows" ovadd="1.0.0">
        <arg type="NSInteger*">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSCountWindowsForContext" ovadd="10.0.0">
        <arg type="NSInteger">context</arg>
        <arg type="NSInteger*">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDottedFrameRect" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <desc>
          Draws a rectangle along the inside of <var>aRect</var>.
          The rectangle will be black, dotted (using 1 point
          dashes), and will have a line width of 1 point.
        </desc>
      </function>
      <function type="void" name="NSDrawBezel" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <arg type="const NSRect">clipRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawBitmap" ovadd="1.0.0">
        <arg type="NSRect">rect</arg>
        <arg type="NSInteger">pixelsWide</arg>
        <arg type="NSInteger">pixelsHigh</arg>
        <arg type="NSInteger">bitsPerSample</arg>
        <arg type="NSInteger">samplesPerPixel</arg>
        <arg type="NSInteger">bitsPerPixel</arg>
        <arg type="NSInteger">bytesPerRow</arg>
        <arg type="BOOL">isPlanar</arg>
        <arg type="BOOL">hasAlpha</arg>
        <arg type="NSString*">colorSpaceName</arg>
        <arg type="const unsigned char* const[]">data</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawButton" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <arg type="const NSRect">clipRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSRect" name="NSDrawColorTiledRects" ovadd="10.0.0">
        <arg type="NSRect">boundsRect</arg>
        <arg type="NSRect">clipRect</arg>
        <arg type="const NSRectEdge*">sides</arg>
        <arg type="NSColor**">colors</arg>
        <arg type="NSInteger">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawDarkBezel" ovadd="10.0.0">
        <arg type="NSRect">aRect</arg>
        <arg type="NSRect">clipRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawFramePhoto" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <arg type="const NSRect">clipRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawGrayBezel" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <arg type="const NSRect">clipRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawGroove" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <arg type="const NSRect">clipRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawLightBezel" ovadd="10.0.0">
        <arg type="NSRect">aRect</arg>
        <arg type="NSRect">clipRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawNinePartImage" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <arg type="NSImage*">topLeft</arg>
        <arg type="NSImage*">topMiddle</arg>
        <arg type="NSImage*">topRight</arg>
        <arg type="NSImage*">centerLeft</arg>
        <arg type="NSImage*">centerMiddle</arg>
        <arg type="NSImage*">centerRight</arg>
        <arg type="NSImage*">bottomLeft</arg>
        <arg type="NSImage*">bottomMiddle</arg>
        <arg type="NSImage*">bottomRight</arg>
        <arg type="NSCompositingOperation">op</arg>
        <arg type="CGFloat">fraction</arg>
        <arg type="BOOL">flipped</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawThreePartImage" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <arg type="NSImage*">start</arg>
        <arg type="NSImage*">middle</arg>
        <arg type="NSImage*">end</arg>
        <arg type="BOOL">isVertical</arg>
        <arg type="NSCompositingOperation">op</arg>
        <arg type="CGFloat">fraction</arg>
        <arg type="BOOL">flipped</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSRect" name="NSDrawTiledRects" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <arg type="const NSRect">clipRect</arg>
        <arg type="const NSRectEdge*">sides</arg>
        <arg type="const CGFloat*">grays</arg>
        <arg type="NSInteger">count</arg>
        <desc>
          Draws a set of edges of <var>aRect</var>. The
          <var>sides</var> array should contain <var>count</var>
          edges, and <var>grays</var> the corresponding color.
          Edges are drawn in the order given in the array, and
          subsequent edges are drawn inside previous edges
          (thus, they will never overlap).
        </desc>
      </function>
      <function type="void" name="NSDrawWhiteBezel" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <arg type="const NSRect">clipRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSDrawWindowBackground" ovadd="10.0.0">
        <arg type="NSRect">aRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSEraseRect" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSFrameRect" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <desc>
          <p>
            Draws a rectangle using the current color along the
            inside of <var>aRect</var>. NSFrameRectWithWidth
            uses the frameWidth as the line width, while
            NSFrameRect always uses 1 point wide lines. The
            functions do not change the line width of the
            current graphics context.
          </p>
          <p>
            'Inside' here means that no part of the stroked
            rectangle will extend outside the given
            rectangle.
          </p>
        </desc>
      </function>
      <function type="void" name="NSFrameRectWithWidth" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <arg type="CGFloat">frameWidth</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSFrameRectWithWidthUsingOperation" ovadd="1.0.0">
        <arg type="const NSRect">aRect</arg>
        <arg type="CGFloat">frameWidth</arg>
        <arg type="NSCompositingOperation">op</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="NSGetWindowServerMemory" ovadd="10.0.0">
        <arg type="int">context</arg>
        <arg type="int*">virtualMemory</arg>
        <arg type="int*">windowBackingMemory</arg>
        <arg type="NSString**">windowDumpStream</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSHighlightRect" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSInteger" name="NSNumberOfColorComponents" ovadd="1.0.0">
        <arg type="NSString*">colorSpaceName</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="BOOL" name="NSPlanarFromDepth" ovadd="1.0.0">
        <arg type="NSWindowDepth">depth</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSColor*" name="NSReadPixel" ovadd="1.0.0">
        <arg type="NSPoint">location</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectClip" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectClipList" ovadd="1.0.0">
        <arg type="const NSRect*">rects</arg>
        <arg type="NSInteger">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectFill" ovadd="1.0.0">
        <arg type="NSRect">aRect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectFillList" ovadd="1.0.0">
        <arg type="const NSRect*">rects</arg>
        <arg type="NSInteger">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectFillListUsingOperation" ovadd="10.0.0">
        <arg type="const NSRect*">rects</arg>
        <arg type="NSInteger">count</arg>
        <arg type="NSCompositingOperation">op</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectFillListWithColors" ovadd="10.0.0">
        <arg type="const NSRect*">rects</arg>
        <arg type="NSColor**">colors</arg>
        <arg type="NSInteger">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectFillListWithColorsUsingOperation" ovadd="10.0.0">
        <arg type="const NSRect*">rects</arg>
        <arg type="NSColor**">colors</arg>
        <arg type="NSInteger">num</arg>
        <arg type="NSCompositingOperation">op</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectFillListWithGrays" ovadd="1.0.0">
        <arg type="const NSRect*">rects</arg>
        <arg type="const CGFloat*">grays</arg>
        <arg type="NSInteger">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSRectFillUsingOperation" ovadd="10.0.0">
        <arg type="NSRect">aRect</arg>
        <arg type="NSCompositingOperation">op</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSSetFocusRingStyle" ovadd="10.1.0">
        <arg type="NSFocusRingPlacement">placement</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSWindowList" ovadd="1.0.0">
        <arg type="NSInteger">size</arg>
        <arg type="NSInteger[]">list</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSWindowListForContext" ovadd="10.0.0">
        <arg type="NSInteger">context</arg>
        <arg type="NSInteger">size</arg>
        <arg type="NSInteger**">list</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSGraphicsFunctions-->
<!--StartNSInterfaceStyleFunctions-->
    <chapter>
      <heading>NSInterfaceStyle functions</heading>
      <p></p>
      <function type="NSInterfaceStyle" name="NSInterfaceStyleForKey" ovadd="10.0.0">
        <arg type="NSString*">key</arg>
        <arg type="NSResponder*">responder</arg>
        <desc>
          <p>
            Returns the interface style the
            <var>responder</var> should use, which affects how a
            UI element (such as a button or menu) is displayed. If
            the <var>responder</var> has an interface style set,
            the <var>key</var> is ignored and the responder's
            interface style is returned. Otherwise the style
            associated with the <var>key</var> is returned
            (if set), otherwise the default style is returned. In
            no case will the style <code>NSNoInterfaceStyle</code>
            be returned.
          </p>
          <p>
            Styles can be set using the user defaults system.
            Currently available styles are
          </p>
          <list>
            <item>NSNextStepInterfaceStyle</item>
            <item>NSMacintoshInterfaceStyle</item>
            <item>NSWindows95InterfaceStyle</item>
            <item>GSWindowMakerInterfaceStyle</item>
          </list>
          <p>
            You can set a default style for all UI elements using
            the <code>NSInterfaceStyleDefault</code> key:
          </p>
<example>
   defaults write NSGlobalDomain NSInterfaceStyleDefault GSWindowMakerInterfaceStyle 
   </example>
        </desc>
      </function>
    </chapter>
<!--EndNSInterfaceStyleFunctions-->
<!--StartNSKeyValueBindingFunctions-->
    <chapter>
      <heading>NSKeyValueBinding functions</heading>
      <p></p>
      <function type="BOOL" name="NSIsControllerMarker" ovadd="10.4.0">
        <arg type="id">object</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSKeyValueBindingFunctions-->
<!--StartNSPanelFunctions-->
    <chapter>
      <heading>NSPanel functions</heading>
      <p></p>
      <function type="NSInteger" name="GSRunExceptionPanel" ovadd="10.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSException*">exception</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSBeginAlertSheet" ovadd="10.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <arg type="NSWindow*">docWindow</arg>
        <arg type="id">modalDelegate</arg>
        <arg type="SEL">willEndSelector</arg>
        <arg type="SEL">didEndSelector</arg>
        <arg type="void*">contextInfo</arg>
        <arg type="NSString*">msg</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSBeginCriticalAlertSheet" ovadd="10.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <arg type="NSWindow*">docWindow</arg>
        <arg type="id">modalDelegate</arg>
        <arg type="SEL">willEndSelector</arg>
        <arg type="SEL">didEndSelector</arg>
        <arg type="void*">contextInfo</arg>
        <arg type="NSString*">msg</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSBeginInformationalAlertSheet" ovadd="10.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <arg type="NSWindow*">docWindow</arg>
        <arg type="id">modalDelegate</arg>
        <arg type="SEL">willEndSelector</arg>
        <arg type="SEL">didEndSelector</arg>
        <arg type="void*">contextInfo</arg>
        <arg type="NSString*">msg</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="id" name="NSGetAlertPanel" ovadd="1.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">msg</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="id" name="NSGetCriticalAlertPanel" ovadd="10.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">msg</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="id" name="NSGetInformationalAlertPanel" ovadd="10.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">msg</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="NSReleaseAlertPanel" ovadd="1.0.0">
        <arg type="id">panel</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSInteger" name="NSRunAlertPanel" ovadd="1.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">msg</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSInteger" name="NSRunCriticalAlertPanel" ovadd="10.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">msg</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSInteger" name="NSRunInformationalAlertPanel" ovadd="10.0.0">
        <arg type="NSString*">title</arg>
        <arg type="NSString*">msg</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSInteger" name="NSRunLocalizedAlertPanel" ovadd="0.0.0" ovrem="0.0.0">
        <arg type="NSString*">table</arg>
        <arg type="NSString*">title</arg>
        <arg type="NSString*">msg</arg>
        <arg type="NSString*">defaultButton</arg>
        <arg type="NSString*">alternateButton</arg>
        <arg type="NSString*">otherButton</arg>
        <vararg />
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSPanelFunctions-->
<!--StartNSPasteboardFunctions-->
    <chapter>
      <heading>NSPasteboard functions</heading>
      <p></p>
      <function type="NSString*" name="NSCreateFileContentsPboardType" ovadd="1.0.0">
        <arg type="NSString*">fileType</arg>
        <desc>
          <p>
            Returns a standardised pasteboard type for file
            contents, formed from the supplied file
            extension.
          </p>
          <p>
            Data written to a pasteboard with a file contents type
            should be written using the
            <ref type="method" id="-writeFileContents:" class="NSPasteboard">[NSPasteboard -writeFileContents:]</ref> or <ref type="method" id="-writeFileWrapper:" class="NSPasteboard">[NSPasteboard -writeFileWrapper:]</ref> method. Similarly, the data should be read using the <ref type="method" id="-readFileContentsType:toFile:" class="NSPasteboard">[NSPasteboard -readFileContentsType:toFile:]</ref> or <ref type="method" id="-readFileWrapper" class="NSPasteboard">[NSPasteboard -readFileWrapper]</ref> method.
          </p>
        </desc>
      </function>
      <function type="NSString*" name="NSCreateFilenamePboardType" ovadd="1.0.0">
        <arg type="NSString*">fileType</arg>
        <desc>
          <p>
            Returns a standardised pasteboard type for file
            names, formed from the supplied file extension.
          </p>
          <p>
            Data written to a pasteboard with a file names type
            should be a single name written using
            <ref type="method" id="-setString:forType:" class="NSPasteboard">[NSPasteboard -setString:forType:]</ref> or an array of strings written using <ref type="method" id="-setPropertyList:forType:" class="NSPasteboard">[NSPasteboard -setPropertyList:forType:]</ref>. <br /> Similarly, the data should be read using the <ref type="method" id="-stringForType:" class="NSPasteboard">[NSPasteboard -stringForType:]</ref> or <ref type="method" id="-propertyListForType:" class="NSPasteboard">[NSPasteboard -propertyListForType:]</ref> method.
          </p>
          <p>
            See also the
            <ref type="function" id="NSGetFileType">
              NSGetFileType()
            </ref>
            and
            <ref type="function" id="NSGetFileTypes">
              NSGetFileTypes()
            </ref>
            functions.
          </p>
        </desc>
      </function>
      <function type="NSString*" name="NSGetFileType" ovadd="1.0.0">
        <arg type="NSString*">pboardType</arg>
        <desc>
          Returns the file type (fileType extension)
          corresponding to the pasteboard type given.
          <br /> This is a counterpart to the
          <ref type="function" id="NSCreateFilenamePboardType">
            NSCreateFilenamePboardType()
          </ref>
          function.
        </desc>
      </function>
      <function type="NSArray*" name="NSGetFileTypes" ovadd="1.0.0">
        <arg type="NSArray*">pboardTypes</arg>
        <desc>
          Returns the file types (filename extensions)
          corresponding to the pasteboard types given.
        </desc>
      </function>
    </chapter>
<!--EndNSPasteboardFunctions-->
<!--StartNSSoundFunctions-->
    <chapter>
      <heading>NSSound functions</heading>
      <p></p>
      <function type="NSArray*" name="PlaybackDeviceIdentifiers" ovadd="1.0.0">
        <desc>
          Function used to retrieve all available playback
          devices.
          <p>
            This function is the only way to retrieve possible
            playback device identifiers understood by [NSSound
            -setPlaybackDeviceIdentifier:].
          </p>
        </desc>
      </function>
    </chapter>
<!--EndNSSoundFunctions-->
<!--StartNSViewFunctions-->
    <chapter>
      <heading>NSView functions</heading>
      <p></p>
      <function type="NSArray*" name="GSGetDragTypes" ovadd="1.0.0">
        <arg type="NSView*">aView</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndNSViewFunctions-->
<!--StartPSOperatorsFunctions-->
    <chapter>
      <heading>PSOperators functions</heading>
      <p></p>
      <function type="void" name="PSPrintf" ovadd="1.0.0">
        <arg type="const char*">fmt</arg>
        <arg type="va_list">args</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSWait" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSWriteData" ovadd="1.0.0">
        <arg type="const char*">buf</arg>
        <arg type="unsigned int">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSarc" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">r</arg>
        <arg type="CGFloat">angle1</arg>
        <arg type="CGFloat">angle2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSarcn" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">r</arg>
        <arg type="CGFloat">angle1</arg>
        <arg type="CGFloat">angle2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSarct" ovadd="1.0.0">
        <arg type="CGFloat">x1</arg>
        <arg type="CGFloat">y1</arg>
        <arg type="CGFloat">x2</arg>
        <arg type="CGFloat">y2</arg>
        <arg type="CGFloat">r</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSashow" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="const char*">s</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSawidthshow" ovadd="1.0.0">
        <arg type="CGFloat">cx</arg>
        <arg type="CGFloat">cy</arg>
        <arg type="int">c</arg>
        <arg type="CGFloat">ax</arg>
        <arg type="CGFloat">ay</arg>
        <arg type="const char*">s</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScharpath" ovadd="1.0.0">
        <arg type="const char*">s</arg>
        <arg type="int">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSclip" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSclosepath" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScomposite" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <arg type="NSInteger">gstateNum</arg>
        <arg type="CGFloat">dx</arg>
        <arg type="CGFloat">dy</arg>
        <arg type="NSCompositingOperation">op</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScompositerect" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <arg type="NSCompositingOperation">op</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSconcat" ovadd="1.0.0">
        <arg type="const CGFloat*">m</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentalpha" ovadd="1.0.0">
        <arg type="CGFloat*">a</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentcmykcolor" ovadd="1.0.0">
        <arg type="CGFloat*">c</arg>
        <arg type="CGFloat*">m</arg>
        <arg type="CGFloat*">y</arg>
        <arg type="CGFloat*">k</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentflat" ovadd="1.0.0">
        <arg type="CGFloat*">flatness</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentgray" ovadd="1.0.0">
        <arg type="CGFloat*">gray</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrenthsbcolor" ovadd="1.0.0">
        <arg type="CGFloat*">h</arg>
        <arg type="CGFloat*">s</arg>
        <arg type="CGFloat*">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentlinecap" ovadd="1.0.0">
        <arg type="int*">linecap</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentlinejoin" ovadd="1.0.0">
        <arg type="int*">linejoin</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentlinewidth" ovadd="1.0.0">
        <arg type="CGFloat*">width</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentmiterlimit" ovadd="1.0.0">
        <arg type="CGFloat*">limit</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentpoint" ovadd="1.0.0">
        <arg type="CGFloat*">x</arg>
        <arg type="CGFloat*">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentrgbcolor" ovadd="1.0.0">
        <arg type="CGFloat*">r</arg>
        <arg type="CGFloat*">g</arg>
        <arg type="CGFloat*">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurrentstrokeadjust" ovadd="1.0.0">
        <arg type="int*">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PScurveto" ovadd="1.0.0">
        <arg type="CGFloat">x1</arg>
        <arg type="CGFloat">y1</arg>
        <arg type="CGFloat">x2</arg>
        <arg type="CGFloat">y2</arg>
        <arg type="CGFloat">x3</arg>
        <arg type="CGFloat">y3</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSdissolve" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <arg type="NSInteger">gstateNum</arg>
        <arg type="CGFloat">dx</arg>
        <arg type="CGFloat">dy</arg>
        <arg type="CGFloat">delta</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSeoclip" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSeofill" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSfill" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSflattenpath" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSgrestore" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSgsave" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSinitclip" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSinitgraphics" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSinitmatrix" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSlineto" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSmoveto" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSnewpath" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSpathbbox" ovadd="1.0.0">
        <arg type="CGFloat*">llx</arg>
        <arg type="CGFloat*">lly</arg>
        <arg type="CGFloat*">urx</arg>
        <arg type="CGFloat*">ury</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSrcurveto" ovadd="1.0.0">
        <arg type="CGFloat">x1</arg>
        <arg type="CGFloat">y1</arg>
        <arg type="CGFloat">x2</arg>
        <arg type="CGFloat">y2</arg>
        <arg type="CGFloat">x3</arg>
        <arg type="CGFloat">y3</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSrectclip" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSrectfill" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSrectstroke" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">w</arg>
        <arg type="CGFloat">h</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSreversepath" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSrlineto" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSrmoveto" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSrotate" ovadd="1.0.0">
        <arg type="CGFloat">angle</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSscale" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetalpha" ovadd="1.0.0">
        <arg type="CGFloat">a</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetcmykcolor" ovadd="1.0.0">
        <arg type="CGFloat">c</arg>
        <arg type="CGFloat">m</arg>
        <arg type="CGFloat">y</arg>
        <arg type="CGFloat">k</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetdash" ovadd="1.0.0">
        <arg type="const CGFloat*">pat</arg>
        <arg type="NSInteger">size</arg>
        <arg type="CGFloat">offset</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetflat" ovadd="1.0.0">
        <arg type="CGFloat">flatness</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetgray" ovadd="1.0.0">
        <arg type="CGFloat">gray</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetgstate" ovadd="1.0.0">
        <arg type="NSInteger">gst</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsethalftonephase" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsethsbcolor" ovadd="1.0.0">
        <arg type="CGFloat">h</arg>
        <arg type="CGFloat">s</arg>
        <arg type="CGFloat">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetlinecap" ovadd="1.0.0">
        <arg type="int">linecap</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetlinejoin" ovadd="1.0.0">
        <arg type="int">linejoin</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetlinewidth" ovadd="1.0.0">
        <arg type="CGFloat">width</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetmiterlimit" ovadd="1.0.0">
        <arg type="CGFloat">limit</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetrgbcolor" ovadd="1.0.0">
        <arg type="CGFloat">r</arg>
        <arg type="CGFloat">g</arg>
        <arg type="CGFloat">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSsetstrokeadjust" ovadd="1.0.0">
        <arg type="int">b</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSshfill" ovadd="1.0.0">
        <arg type="NSDictionary*">shaderDictionary</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSshow" ovadd="1.0.0">
        <arg type="const char*">s</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSstroke" ovadd="1.0.0">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PStranslate" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSwidthshow" ovadd="1.0.0">
        <arg type="CGFloat">x</arg>
        <arg type="CGFloat">y</arg>
        <arg type="int">c</arg>
        <arg type="const char*">s</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSxshow" ovadd="1.0.0">
        <arg type="const char*">s</arg>
        <arg type="const CGFloat*">numarray</arg>
        <arg type="int">size</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSxyshow" ovadd="1.0.0">
        <arg type="const char*">s</arg>
        <arg type="const CGFloat*">numarray</arg>
        <arg type="int">size</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="PSyshow" ovadd="1.0.0">
        <arg type="const char*">s</arg>
        <arg type="const CGFloat*">numarray</arg>
        <arg type="int">size</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndPSOperatorsFunctions-->
<!--EndFunctions-->
</body>
</gsdoc>
