<?xml version="1.0"?>
<!DOCTYPE gsdoc PUBLIC "-//GNUstep//DTD gsdoc 1.0.4//EN" "http://www.gnustep.org/gsdoc-1_0_4.dtd">
<gsdoc base="NSMenuView" up="Gui">
  <head>
    <title>NSMenuView</title>
    <author name="Fred Kiefer">
      <email address="FredKiefer@gmx.de">
        FredKiefer@gmx.de
      </email>
    </author>
    <author name="David Lazaro Saz">
      <email address="khelekir@encomix.es">
        khelekir@encomix.es
      </email>
    </author>
    <author name="Michael Hanni">
      <email address="mhanni@sprintmail.com">
        mhanni@sprintmail.com
      </email>
    </author>
    <copy>1999 Free Software Foundation, Inc.</copy>
  </head>
  <body>
    <front><contents /></front>
    <chapter>
      <heading>
        Software documentation for the NSMenuView class
      </heading>
      <class name="NSMenuView" super="NSView" ovadd="1.0.0">
        <declared>AppKit/NSMenuView.h</declared>
        <conform>NSCoding</conform>
        <conform>NSMenuView</conform>
        <desc>
          The NSMenu class uses an object implementing the
          NSMenuView protocol to do the actual drawing.
          <br /> <br /> Normally there is no good reason to
          write your own class implementing this protocol.
          However if you want to customize your menus you
          should implement this protocol to ensure that it works
          nicely together with sub/super menus not using your
          custom menu representation. <br /> <br />
          <strong>How menus are drawn</strong> <br /> <br />
          This class implements several menu look and feels at the
          same time. The looks and feels implemented are:
          <list>
            <item>
              Ordinary vertically stacked menus with the NeXT
              submenu positioning behavour.
            </item>
            <item>
              Vertically stacked menus with the WindowMaker
              submenu placement. This behaviour is selected by
              choosing the
              <strong>GSWindowMakerInterfaceStyle</strong>.
            </item>
            <item>
              PopupButtons are actually menus. This class
              implements also the behaviour for the
              NSPopButtons. See for the the class
              NSPopButton.
            </item>
          </list>
        </desc>
        <ivariable type="NSSize" name="_cellSize" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="NSFont*" name="_font" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="int" name="_highlightedItemIndex" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="BOOL" name="_horizontal" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="float" name="_horizontalEdgePad" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="float" name="_imageAndTitleOffset" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="float" name="_imageAndTitleWidth" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="NSMutableArray*" name="_itemCells" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="float" name="_keyEqOffset" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="float" name="_keyEqWidth" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="BOOL" name="_needsSizing" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="char" name="_pad1" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="char" name="_pad2" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="float" name="_stateImageOffset" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <ivariable type="float" name="_stateImageWidth" validity="protected" ovadd="1.0.0">
          <desc>
            <em>Warning</em> the underscore at the start of the
            name of this instance variable indicates that, even
            though it is not technically <em>private</em>, it is
            intended for internal use within the package, and
            you should not use the variable in other code.
          </desc>
        </ivariable>
        <method type="float" factory="yes" ovadd="1.0.0">
          <sel>menuBarHeight</sel>
          <desc>
            Returns the height of the menu bar.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>attachSubmenuForItemAtIndex:</sel>
          <arg type="NSInteger">index</arg>
          <desc>
            Attach submenu if the item at <var>index</var> is a
            submenu. It will figure out if the new submenu
            should be transient or not.
          </desc>
        </method>
        <method type="NSMenu*" ovadd="1.0.0">
          <sel>attachedMenu</sel>
          <desc>
            Returns visible attached submenu.
          </desc>
        </method>
        <method type="NSMenuView*" ovadd="1.0.0">
          <sel>attachedMenuView</sel>
          <desc>
            Returns menu view associated with visible attached
            submenu.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>detachSubmenu</sel>
          <desc>
            Detaches currently visible submenu window from
            main menu.
          </desc>
        </method>
        <method type="NSFont*" ovadd="1.0.0">
          <sel>font</sel>
          <desc>
            Returns the default font used to draw the menu
            text.
          </desc>
        </method>
        <method type="NSInteger" ovadd="1.0.0">
          <sel>highlightedItemIndex</sel>
          <desc>
            Returns the index of the highlighted item. Returns
            -1 if there is no highlighted item.
          </desc>
        </method>
        <method type="float" ovadd="1.0.0">
          <sel>horizontalEdgePadding</sel>
          <desc>
            Returns horizontal space used for padding between
            menu item elements (state image, title image, title,
            key equivalent, submenu arrow image).
          </desc>
        </method>
        <method type="float" ovadd="1.0.0">
          <sel>imageAndTitleOffset</sel>
          <desc>
            Returns the starting horizontal position for
            drawing the image and title.
          </desc>
        </method>
        <method type="float" ovadd="1.0.0">
          <sel>imageAndTitleWidth</sel>
          <desc>
            Returns the width of the image and title section.
            Tis section contains image and text of menu item.
          </desc>
        </method>
        <method type="NSInteger" ovadd="1.0.0">
          <sel>indexOfItemAtPoint:</sel>
          <arg type="NSPoint">point</arg>
          <desc>
            Returns the index of the item below
            <var>point</var>. Returns -1 if mouse is not above a
            menu item.
          </desc>
        </method>
        <method type="id" ovadd="1.0.0">
          <sel>initAsTearOff</sel>
          <desc>
            Creates new instance and sets menu to torn off
            state with NSMenu's setTornOff:.
          </desc>
        </method>
        <method type="NSRect" ovadd="1.0.0">
          <sel>innerRect</sel>
          <desc>
            Returns bounds rectangle of the menu view. It is
            smaller by 1 pixel in width than menu window (dark
            gray border at left).
          </desc>
        </method>
        <method type="BOOL" ovadd="1.0.0">
          <sel>isAttached</sel>
          <desc>
            Returns <code>YES</code>, if this object is an
            visivle attached submenu's view. Returns
            <code>NO</code> otherwise.
          </desc>
        </method>
        <method type="BOOL" ovadd="1.0.0">
          <sel>isHorizontal</sel>
          <desc>
            Returns <code>YES</code> if menu items are
            displayed horizontally, <code>NO</code> if
            vertically.
          </desc>
        </method>
        <method type="BOOL" ovadd="1.0.0">
          <sel>isTornOff</sel>
          <desc>
            Returns <code>YES</code>, if this object is
            associated with torn off menu (menu with a close
            button on title bar).
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>itemAdded:</sel>
          <arg type="NSNotification*">notification</arg>
          <desc>
            Creates new item cell for the newly created menu
            item, marks cell and menu view as needing to be
            resized. This method is invoked when
            NSMenuDidAddItemNotification
            received. The <var>notification</var> parameter
            contains index of changed menu item and can be
            accessed with NSMenuItemIndex key.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>itemChanged:</sel>
          <arg type="NSNotification*">notification</arg>
          <desc>
            Marks menu item cell associated with the menu item
            and menu view as needing to be resized. This method is
            invoked when NSMenuDidChangeItemNotification
            received. The <var>notification</var> parameter
            contains index of changed menu item and can be
            accessed with NSMenuItemIndex key.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>itemRemoved:</sel>
          <arg type="NSNotification*">notification</arg>
          <desc>
            Removes cell associated with removed menu item,
            removes highlighting if removed menu item was
            highlighted, marks cell and menu view as
            needing to be resized. This method is invoked when
            NSMenuDidRemoveItemNotification
            received. The <var>notification</var> parameter
            contains index of changed menu item and can be
            accessed with NSMenuItemIndex key.
          </desc>
        </method>
        <method type="float" ovadd="1.0.0">
          <sel>keyEquivalentOffset</sel>
          <desc>
            Returns the starting position for drawing the key
            equivalent. Key equivalent can be submenu arrow
            if menu item has submenu.
          </desc>
        </method>
        <method type="float" ovadd="1.0.0">
          <sel>keyEquivalentWidth</sel>
          <desc>
            Returns the width of key equivalent text. Key
            equivalent can be submenu arrow if menu item has
            submenu
          </desc>
        </method>
        <method type="NSPoint" ovadd="1.0.0">
          <sel>locationForSubmenu:</sel>
          <arg type="NSMenu*">aSubmenu</arg>
          <desc>
            Returns the correct frame origin for
            <var>aSubmenu</var> based on the location of the
            receiver. This location may depend on the current
            NSInterfaceStyle.
          </desc>
        </method>
        <method type="NSMenu*" ovadd="1.0.0">
          <sel>menu</sel>
          <desc>
            Returns the NSMenu associated with this menu view.
          </desc>
        </method>
        <method type="NSMenuItemCell*" ovadd="1.0.0">
          <sel>menuItemCellForItemAtIndex:</sel>
          <arg type="NSInteger">index</arg>
          <desc>
            Returns cell associated with item at
            <var>index</var>.
          </desc>
        </method>
        <method type="BOOL" ovadd="1.0.0">
          <sel>needsSizing</sel>
          <desc>
            Return <code>YES</code> if menu view contents
            changed and needs to be resized.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>performActionWithHighlightingForItemAtIndex:</sel>
          <arg type="NSInteger">index</arg>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="NSRect" ovadd="1.0.0">
          <sel>rectOfItemAtIndex:</sel>
          <arg type="NSInteger">index</arg>
          <desc>
            Returns frame rectangle of menu item cell. It is
            smaller by 1 pixel in width than menu window (dark
            gray border).
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setFont:</sel>
          <arg type="NSFont*">font</arg>
          <desc>
            Sets the default <var>font</var> to use when drawing
            the menu text.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setHighlightedItemIndex:</sel>
          <arg type="NSInteger">index</arg>
          <desc>
            Highlights item with at <var>index</var>. If
            <var>index</var> is -1 all highlighing is removed.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setHorizontal:</sel>
          <arg type="BOOL">flag</arg>
          <desc>
            Sets menu orientation. If <code>YES</code> menu items
            are displayed from left to right, if <code>NO</code>
            from top to bottom (vertically). By default, menu
            items are displayed vertically.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setHorizontalEdgePadding:</sel>
          <arg type="float">pad</arg>
          <desc>
            Sets amount of pixels added between menu item elements
            to <var>pad</var>.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setMenu:</sel>
          <arg type="NSMenu*">menu</arg>
          <desc>
            Sets the <var>menu</var> to be displayed in to
            <var>menu</var>. Also this method adds this
            <var>menu</var> view to the menu's list of observers,
            mark view to force recalculation of layout with
            setNeedsSizing:YES, and updates itself
            with update method.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setMenuItemCell:</sel>
          <arg type="NSMenuItemCell*">cell</arg>
          <sel>forItemAtIndex:</sel>
          <arg type="NSInteger">index</arg>
          <desc>
            Replaces item <var>cell</var> at <var>index</var>
            with <var>cell</var>. Highlighting of item is
            preserved.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setNeedsDisplayForItemAtIndex:</sel>
          <arg type="NSInteger">index</arg>
          <desc>
            Calls setNeedsDisplayInRect: for rectangle occupied
            by item at <var>index</var>.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setNeedsSizing:</sel>
          <arg type="BOOL">flag</arg>
          <desc>
            Sets the <var>flag</var> whether layout needs to be
            resized. Set it to <code>YES</code> if menu
            contents changed and layout needs to be
            recalculated. This method is used internally.
            Yout should not invoke it directly from applications.
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>setWindowFrameForAttachingToRect:</sel>
          <arg type="NSRect">screenRect</arg>
          <sel>onScreen:</sel>
          <arg type="NSScreen*">screen</arg>
          <sel>preferredEdge:</sel>
          <arg type="NSRectEdge">edge</arg>
          <sel>popUpSelectedItem:</sel>
          <arg type="NSInteger">selectedItemIndex</arg>
          <desc>
            Resize menu view frame to be appropriate in size to
            attach to <var>screenRect</var> at preferredEdge.
            For popup's menu, if <var>selectedItemIndex</var> is
            other than -1, position view so selected item covers
            the NSPopUpButton. <br />
            <strong>
              NOTE: preffered <var>edge</var> positioning doesn't
              implemented yet!
            </strong>
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>sizeToFit</sel>
          <desc>
            <em>Description forthcoming.</em>
          </desc>
        </method>
        <method type="float" ovadd="1.0.0">
          <sel>stateImageOffset</sel>
          <desc>
            Returns the starting horizontal position for
            drawing the state image.
          </desc>
        </method>
        <method type="float" ovadd="1.0.0">
          <sel>stateImageWidth</sel>
          <desc>
            Returns the width of the state image.
          </desc>
        </method>
        <method type="BOOL" ovadd="1.0.0">
          <sel>trackWithEvent:</sel>
          <arg type="NSEvent*">event</arg>
          <desc>
            This method is responsible for tracking the mouse
            while this menu is on the screen and the user is busy
            navigating the menu or one of it submenus.
            Responsible does not mean that this method does
            it all. For submenus for example it will call,
            indirectly, itself for submenu under
            consideration. It will return
            <code>YES</code> if user released mouse, not above a
            submenu item. <code>NO</code> in all other
            circumstances. Implementation detail:
            <list>
              <item>
                It use periodic events to update the highlight state
                and attach / detach submenus.
              </item>
              <item>
                The flag justAttachedNewSubmenu is set to
                <code>YES</code> when a new submenu is attached.
                The effect is that the highlighting / attaching /
                detaching is supressed for this menu. This is
                done so the user is given a change to move the
                mouse pointer into the newly attached submenu.
                Otherwise it would immediately be removed as
                the mouse pointer move over another item. The logic
                for resetting the flag is rather adhoc.
              </item>
              <item>
                the flag subMenusNeedRemoving means that we will
                remove all the submenus after we are done. This
                flag is used to clean up the submenus when the
                user has opened a submenu by clicking and wants to
                close it again by clicking on the hihglighted
                item.
              </item>
              <item>
                When the user released the mouse this method will
                cleanup all the transient menus. Not only its
                own, but also its attached menu and all its
                transient super menus.
              </item>
              <item>
                The clean up is done BEFORE the action is executed.
                This is needed otherwise `hiding' the application
                leaves a dangling menu. If this is not
                acceptable, there should be another
                mechanism of handling the hiding. BTW besides
                the `hiding' the application, model panels are also
                a problem when the menu is not cleared before
                executing the action.
              </item>
            </list>
          </desc>
        </method>
        <method type="void" ovadd="1.0.0">
          <sel>update</sel>
          <desc>
            Adds title view for application menu and submenus,
            removes title view if menu is owned by
            NSPopUpButton, adds close button to title
            view for torn off menus and removes it for other type
            of menu.
          </desc>
        </method>
      </class>
    </chapter>
  </body>
</gsdoc>
