define(["itemsTab"],function(ItemsTab){"use strict";function GameSystemsTab(view,params){ItemsTab.call(this,view,params)}return Object.assign(GameSystemsTab.prototype,ItemsTab.prototype),GameSystemsTab.prototype.getSettingsKey=function(){return ItemsTab.prototype.getSettingsKey.call(this)+"-gamesystems"},GameSystemsTab.prototype.getVisibleViewSettings=function(){return{settings:["imageType"],fields:["Name"]}},GameSystemsTab.prototype.getItemTypes=function(){return["GameSystem"]},GameSystemsTab.prototype.getVisibleFilters=function(){return["HasOverview","IsLocked"]},GameSystemsTab});