define("dijit/form/_FormWidgetMixin", [
	"dojo/_base/array", // array.forEach
	"dojo/_base/declare", // declare
	"dojo/dom-attr", // domAttr.set
	"dojo/dom-style", // domStyle.get
	"dojo/_base/lang", // lang.hitch lang.isArray
	"dojo/mouse", // mouse.isLeft
	"dojo/on",
	"dojo/sniff", // has("webkit")
	"dojo/window", // winUtils.scrollIntoView
	"../a11y"    // a11y.hasDefaultTabStop
], function(array, declare, domAttr, domStyle, lang, mouse, on, has, winUtils, a11y){

	// module:
	//		dijit/form/_FormWidgetMixin

	return declare("dijit.form._FormWidgetMixin", null, {
		// summary:
		//		Mixin for widgets corresponding to native HTML elements such as `<checkbox>` or `<button>`,
		//		which can be children of a `<form>` node or a `dijit/form/Form` widget.
		//
		// description:
		//		Represents a single HTML element.
		//		All these widgets should have these attributes just like native HTML input elements.
		//		You can set them during widget construction or afterwards, via `dijit/_WidgetBase.set()`.
		//
		//		They also share some common methods.

		// name: [const] String
		//		Name used when submitting form; same as "name" attribute or plain HTML elements
		name: "",

		// alt: String
		//		Corresponds to the native HTML `<input>` element's attribute.
		alt: "",

		// value: String
		//		Corresponds to the native HTML `<input>` element's attribute.
		value: "",

		// type: [const] String
		//		Corresponds to the native HTML `<input>` element's attribute.
		type: "text",

		// type: String
		//		Apply aria-label in markup to the widget's focusNode
		"aria-label": "focusNode",

		// tabIndex: String
		//		Order fields are traversed when user hits the tab key
		tabIndex: "0",
		_setTabIndexAttr: "focusNode", // force copy even when tabIndex default value, needed since Button is <span>

		// disabled: Boolean
		//		Should this widget respond to user input?
		//		In markup, this is specified as "disabled='disabled'", or just "disabled".
		disabled: false,

		// intermediateChanges: Boolean
		//		Fires onChange for each value change or only on demand
		intermediateChanges: false,

		// scrollOnFocus: Boolean
		//		On focus, should this widget scroll into view?
		scrollOnFocus: true,

		// Override _WidgetBase mapping id to this.domNode, needs to be on focusNode so <label> etc.
		// works with screen reader
		_setIdAttr: "focusNode",

		_setDisabledAttr: function(/*Boolean*/ value){
			this._set("disabled", value);

			// Set disabled property if focusNode is an <input>, but aria-disabled attribute if focusNode is a <span>.
			// Can't use "disabled" in this.focusNode as a test because on IE, that's true for all nodes.
			if(/^(button|input|select|textarea|optgroup|option|fieldset)$/i.test(this.focusNode.tagName)){
				domAttr.set(this.focusNode, 'disabled', value);
			}else{
				this.focusNode.setAttribute("aria-disabled", value ? "true" : "false");
			}

			// And also set disabled on the hidden <input> node
			if(this.valueNode){
				domAttr.set(this.valueNode, 'disabled', value);
			}

			if(value){
				// reset these, because after the domNode is disabled, we can no longer receive
				// mouse related events, see #4200
				this._set("hovering", false);
				this._set("active", false);

				// clear tab stop(s) on this widget's focusable node(s)  (ComboBox has two focusable nodes)
				var attachPointNames = "tabIndex" in this.attributeMap ? this.attributeMap.tabIndex :
					("_setTabIndexAttr" in this) ? this._setTabIndexAttr : "focusNode";
				array.forEach(lang.isArray(attachPointNames) ? attachPointNames : [attachPointNames], function(attachPointName){
					var node = this[attachPointName];
					// complex code because tabIndex=-1 on a <div> doesn't work on FF
					if(has("webkit") || a11y.hasDefaultTabStop(node)){    // see #11064 about webkit bug
						node.setAttribute('tabIndex', "-1");
					}else{
						node.removeAttribute('tabIndex');
					}
				}, this);
			}else{
				if(this.tabIndex != ""){
					this.set('tabIndex', this.tabIndex);
				}
			}
		},

		_onFocus: function(/*String*/ by){
			// If user clicks on the widget, even if the mouse is released outside of it,
			// this widget's focusNode should get focus (to mimic native browser behavior).
			// Browsers often need help to make sure the focus via mouse actually gets to the focusNode.
			// TODO: consider removing all of this for 2.0 or sooner, see #16622 etc.
			if(by == "mouse" && this.isFocusable()){
				// IE exhibits strange scrolling behavior when refocusing a node so only do it when !focused.
				var focusHandle = this.own(on(this.focusNode, "focus", function(){
					mouseUpHandle.remove();
					focusHandle.remove();
				}))[0];
				// Set a global event to handle mouseup, so it fires properly
				// even if the cursor leaves this.domNode before the mouse up event.
				var event = has("pointer-events") ? "pointerup" : has("MSPointer") ? "MSPointerUp" :
					has("touch-events") ? "touchend, mouseup" :		// seems like overkill but see #16622, #16725
					"mouseup";
				var mouseUpHandle = this.own(on(this.ownerDocumentBody, event, lang.hitch(this, function(evt){
					mouseUpHandle.remove();
					focusHandle.remove();
					// if here, then the mousedown did not focus the focusNode as the default action
					if(this.focused){
						if(evt.type == "touchend"){
							this.defer("focus"); // native focus hasn't occurred yet
						}else{
							this.focus(); // native focus already occurred on mousedown
						}
					}
				})))[0];
			}
			if(this.scrollOnFocus){
				this.defer(function(){
					winUtils.scrollIntoView(this.domNode);
				}); // without defer, the input caret position can change on mouse click
			}
			this.inherited(arguments);
		},

		isFocusable: function(){
			// summary:
			//		Tells if this widget is focusable or not.  Used internally by dijit.
			// tags:
			//		protected
			return !this.disabled && this.focusNode && (domStyle.get(this.domNode, "display") != "none");
		},

		focus: function(){
			// summary:
			//		Put focus on this widget
			if(!this.disabled && this.focusNode.focus){
				try{
					this.focusNode.focus();
				}catch(e){
				}
				/*squelch errors from hidden nodes*/
			}
		},

		compare: function(/*anything*/ val1, /*anything*/ val2){
			// summary:
			//		Compare 2 values (as returned by get('value') for this widget).
			// tags:
			//		protected
			if(typeof val1 == "number" && typeof val2 == "number"){
				return (isNaN(val1) && isNaN(val2)) ? 0 : val1 - val2;
			}else if(val1 > val2){
				return 1;
			}else if(val1 < val2){
				return -1;
			}else{
				return 0;
			}
		},

		onChange: function(/*===== newValue =====*/){
			// summary:
			//		Callback when this widget's value is changed.
			// tags:
			//		callback
		},

		// _onChangeActive: [private] Boolean
		//		Indicates that changes to the value should call onChange() callback.
		//		This is false during widget initialization, to avoid calling onChange()
		//		when the initial value is set.
		_onChangeActive: false,

		_handleOnChange: function(/*anything*/ newValue, /*Boolean?*/ priorityChange){
			// summary:
			//		Called when the value of the widget is set.  Calls onChange() if appropriate
			// newValue:
			//		the new value
			// priorityChange:
			//		For a slider, for example, dragging the slider is priorityChange==false,
			//		but on mouse up, it's priorityChange==true.  If intermediateChanges==false,
			//		onChange is only called form priorityChange=true events.
			// tags:
			//		private
			if(this._lastValueReported == undefined && (priorityChange === null || !this._onChangeActive)){
				// this block executes not for a change, but during initialization,
				// and is used to store away the original value (or for ToggleButton, the original checked state)
				this._resetValue = this._lastValueReported = newValue;
			}
			this._pendingOnChange = this._pendingOnChange
				|| (typeof newValue != typeof this._lastValueReported)
				|| (this.compare(newValue, this._lastValueReported) != 0);
			if((this.intermediateChanges || priorityChange || priorityChange === undefined) && this._pendingOnChange){
				this._lastValueReported = newValue;
				this._pendingOnChange = false;
				if(this._onChangeActive){
					if(this._onChangeHandle){
						this._onChangeHandle.remove();
					}
					// defer allows hidden value processing to run and
					// also the onChange handler can safely adjust focus, etc
					this._onChangeHandle = this.defer(
						function(){
							this._onChangeHandle = null;
							this.onChange(newValue);
						}); // try to collapse multiple onChange's fired faster than can be processed
				}
			}
		},

		create: function(){
			// Overrides _Widget.create()
			this.inherited(arguments);
			this._onChangeActive = true;
		},

		destroy: function(){
			if(this._onChangeHandle){ // destroy called before last onChange has fired
				this._onChangeHandle.remove();
				this.onChange(this._lastValueReported);
			}
			this.inherited(arguments);
		}
	});
});
