Generic Image Library: algorithm.hpp File Reference

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extension/dynamic_image/algorithm.hpp File Reference

Some basic STL-style algorithms when applied to runtime type specified image views. More...

`#include "../../algorithm.hpp"`
`#include "any_image.hpp"`
`#include <boost/bind.hpp>`

Go to the source code of this file.

## Namespaces
| boost
| Pixel 2D LOCATOR.

## Functions
template<typename Types1 , typename View2 >
bool | equal_pixels (const any_image_view< Types1 > &src, const View2 &dst)
template<typename View1 , typename Types2 >
bool | equal_pixels (const View1 &src, const any_image_view< Types2 > &dst)
template<typename Types1 , typename Types2 >
bool | equal_pixels (const any_image_view< Types1 > &src, const any_image_view< Types2 > &dst)
template<typename Types1 , typename View2 >
void | copy_pixels (const any_image_view< Types1 > &src, const View2 &dst)
template<typename View1 , typename Types2 >
void | copy_pixels (const View1 &src, const any_image_view< Types2 > &dst)
template<typename Types1 , typename Types2 >
void | copy_pixels (const any_image_view< Types1 > &src, const any_image_view< Types2 > &dst)
template<typename Types1 , typename View2 , typename CC >
void | copy_and_convert_pixels (const any_image_view< Types1 > &src, const View2 &dst, CC cc)
template<typename Types1 , typename View2 >
void | copy_and_convert_pixels (const any_image_view< Types1 > &src, const View2 &dst)
template<typename View1 , typename Types2 , typename CC >
void | copy_and_convert_pixels (const View1 &src, const any_image_view< Types2 > &dst, CC cc)
template<typename View1 , typename Types2 >
void | copy_and_convert_pixels (const View1 &src, const any_image_view< Types2 > &dst)
template<typename Types1 , typename Types2 , typename CC >
void | copy_and_convert_pixels (const any_image_view< Types1 > &src, const any_image_view< Types2 > &dst, CC cc)
template<typename Types1 , typename Types2 >
void | copy_and_convert_pixels (const any_image_view< Types1 > &src, const any_image_view< Types2 > &dst)
template<typename Types , typename Value >
void | fill_pixels (const any_image_view< Types > &img_view, const Value &val)
| fill_pixels for any image view. The pixel to fill with must be compatible with the current view

## Detailed Description

Some basic STL-style algorithms when applied to runtime type specified image views.

Author
  Lubomir Bourdev and Hailin Jin
  Adobe Systems Incorporated

Date
  2005-2007
  Last updated on September 24, 2006