/****************************************************************************
**
** Copyright (C) 2014 Kurt Pattyn <pattyn.kurt@gmail.com>.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtWebSockets module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** $QT_END_LICENSE$
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****************************************************************************/
#include "echoclient.h"
#include <QtCore/QDebug>

QT_USE_NAMESPACE

//! [constructor]
EchoClient::EchoClient(const QUrl &url, bool debug, QObject *parent) :
    QObject(parent),
    m_url(url),
    m_debug(debug)
{
    if (m_debug)
        qDebug() << "WebSocket server:" << url;
    connect(&m_webSocket, &QWebSocket::connected, this, &EchoClient::onConnected);
    connect(&m_webSocket, &QWebSocket::disconnected, this, &EchoClient::closed);
    m_webSocket.open(QUrl(url));
}
//! [constructor]

//! [onConnected]
void EchoClient::onConnected()
{
    if (m_debug)
        qDebug() << "WebSocket connected";
    connect(&m_webSocket, &QWebSocket::textMessageReceived,
            this, &EchoClient::onTextMessageReceived);
    m_webSocket.sendTextMessage(QStringLiteral("Hello, world!"));
}
//! [onConnected]

//! [onTextMessageReceived]
void EchoClient::onTextMessageReceived(QString message)
{
    if (m_debug)
        qDebug() << "Message received:" << message;
    m_webSocket.close();
}
//! [onTextMessageReceived]
