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## Class template quantity<BOOST_UNITS_DIMENSIONLESS_UNIT(System), Y>

boost::units::quantity<BOOST_UNITS_DIMENSIONLESS_UNIT(System), Y>

## Synopsis

    // In header: <boost/units/quantity.hpp>

    template<typename System, typename Y>
    class quantity<BOOST_UNITS_DIMENSIONLESS_UNIT(System), Y> {
    public:
      // types
      typedef quantity< unit< dimensionless_type, System >, Y > this_type;
      typedef Y                                                 value_type;
      typedef System                                            system_type;
      typedef dimensionless_type                                dimension_type;
      typedef unit< dimension_type, system_type >               unit_type;

      // construct/copy/destruct
      quantity();
      quantity(value_type);
      quantity(const this_type &);
      template<typename YY>
        quantity(const quantity< unit< dimension_type, system_type >, YY > &,
                 unspecified = 0);
      template<typename YY>
        explicit quantity(const quantity< unit< dimension_type, system_type >, YY > &,
                          unspecified = 0);
      template<typename System2, typename Y2>
        quantity(const quantity< unit< dimensionless_type, System2 >, Y2 > &,
                 unspecified = 0, unspecified = 0, unspecified = 0);
      template<typename System2, typename Y2>
        explicit quantity(const quantity< unit< dimensionless_type, System2 >, Y2 > &,
                          unspecified = 0, unspecified = 0, unspecified = 0);
      template<typename System2, typename Y2>
        explicit quantity(const quantity< unit< dimensionless_type, System2 >, Y2 > &,
                          unspecified = 0);
      quantity& operator=(const this_type &);
      template<typename YY>
        quantity& operator=(const quantity< unit< dimension_type, system_type >, YY > &);
      template<typename System2>
        quantity& operator=(const quantity< BOOST_UNITS_DIMENSIONLESS_UNIT(System2), Y > &);

      // public member functions
      operator value_type() const;
      const value_type & value() const;
      this_type & operator+=(const this_type &);
      this_type & operator-=(const this_type &);
      this_type & operator*=(const value_type &);
      this_type & operator/=(const value_type &);

      // public static functions
      static this_type from_value(const value_type &);
    };

## Description

Specialization for dimensionless quantities. Implicit conversions between unit systems are allowed because all dimensionless quantities are equivalent. Implicit construction and assignment from and conversion to `value_type` is also allowed.

### `quantity` public construct/copy/destruct

1.     quantity();

2.     quantity(value_type val);

   construction from raw `value_type` is allowed

3.     quantity(const this_type & source);

4.     template<typename YY>
         quantity(const quantity< unit< dimension_type, system_type >, YY > & source,
                  unspecified = 0);

   implicit conversion between value types is allowed if allowed for value types themselves

5.     template<typename YY>
         explicit quantity(const quantity< unit< dimension_type, system_type >, YY > & source,
                           unspecified = 0);

   implicit conversion between value types is not allowed if not allowed for value types themselves

6.     template<typename System2, typename Y2>
         quantity(const quantity< unit< dimensionless_type, System2 >, Y2 > & source,
                  unspecified = 0, unspecified = 0, unspecified = 0);

   implicit conversion between different unit systems is allowed

7.     template<typename System2, typename Y2>
         explicit quantity(const quantity< unit< dimensionless_type, System2 >, Y2 > & source,
                           unspecified = 0, unspecified = 0, unspecified = 0);

   implicit conversion between different unit systems is allowed

8.     template<typename System2, typename Y2>
         explicit quantity(const quantity< unit< dimensionless_type, System2 >, Y2 > & source,
                           unspecified = 0);

   conversion between different unit systems is explicit when the units are not equivalent.

9.     quantity& operator=(const this_type & source);

10.     template<typename YY>
          quantity& operator=(const quantity< unit< dimension_type, system_type >, YY > & source);

    implicit assignment between value types is allowed if allowed for value types themselves

11.     template<typename System2>
          quantity& operator=(const quantity< BOOST_UNITS_DIMENSIONLESS_UNIT(System2), Y > & source);

    implicit assignment between different unit systems is allowed

### `quantity` public member functions

1.     operator value_type() const;

   implicit conversion to `value_type` is allowed

2.     const value_type & value() const;

   constant accessor to value

   can add a quantity of the same type if add_typeof_helper<value_type,value_type>::type is convertible to value_type

3.     this_type & operator+=(const this_type & source);

   can subtract a quantity of the same type if subtract_typeof_helper<value_type,value_type>::type is convertible to value_type

4.     this_type & operator-=(const this_type & source);

   can multiply a quantity by a scalar value_type if multiply_typeof_helper<value_type,value_type>::type is convertible to value_type

5.     this_type & operator*=(const value_type & val);

   can divide a quantity by a scalar value_type if divide_typeof_helper<value_type,value_type>::type is convertible to value_type

6.     this_type & operator/=(const value_type & val);

### `quantity` public static functions

1.     static this_type from_value(const value_type & val);

   Construct quantity directly from `value_type`.