# $Id: LIBSDL.kmk 2566 2012-03-02 12:58:25Z bird $
## @file
# kBuild SDK - Simple DirectMedia Layer, targeting $(KBUILD_TARGET).
#

#
# Copyright (c) 2006-2010 knut st. osmundsen <bird-kBuild-spamx@anduin.net>
#
# This file is part of kBuild.
#
# kBuild is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# kBuild is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with kBuild; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
#
#
# As a special exception you are granted permission to include this file, via
# the kmk include directive, as you wish without this in itself causing the
# resulting makefile, program or whatever to be covered by the GPL license.
# This exception does not however invalidate any other reasons why the makefile,
# program, whatever should not be covered the GPL.
#
#

SDK_LIBSDL := Simple DirectMedia Layer, targeting $(KBUILD_TARGET).

# SDK Specific Properties
_SDK_LIBSDK_IS_FRAMEWORK := no
ifndef PATH_SDK_LIBSDL
 PATH_SDK_LIBSDL := $(wildcard $(PATH_DEVTOOLS_TRG)/libsdl/v*)
 ifeq ($(PATH_SDK_LIBSDL),)
  PATH_SDK_LIBSDL := $(wildcard $(PATH_DEVTOOLS_BLD)/libsdl/v*)
 endif
 ifneq ($(PATH_SDK_LIBSDL),)
  PATH_SDK_LIBSDL := $(lastword $(sort $(PATH_SDK_LIBSDL)))
 else

  # Darwin might have a framework for it.
  ifeq ($(KBUILD_TARGET),darwin)
   PATH_SDK_LIBSDL := $(firstword $(wildcard \
	/System/Library/Frameworks/SDL.framework/SDL \
	/Library/Frameworks/SDL.framework/SDL \
	) )
   ifneq ($(PATH_SDK_LIBSDL),)
    PATH_SDK_LIBSDL := $(patsubst %/,%,$(dir $(PATH_SDK_LIBSDL)))
    _SDK_LIBSDK_IS_FRAMEWORK := yes
   endif
  endif

  ifeq ($(PATH_SDK_LIBSDL),)
   PATH_SDK_LIBSDL := $(firstword $(foreach root,$(KBUILD_LIB_SEARCH_ROOTS) \
   	,$(if $(wildcard $(addsuffix libSDL.*,$(addprefix $(root),$(KBUILD_LIB_SEARCH_SUBS)))),$(root),) ))
   ifeq ($(PATH_SDK_LIBSDL),/)
	PATH_SDK_LIBSDL := /.
   else ifneq ($(PATH_SDK_LIBSDL),)
	PATH_SDK_LIBSDL := $(patsubst %/,%,$(PATH_SDK_LIBSDL))
   else
    $(warning kBuild: PATH_SDK_LIBSDL couldn't be determined!)
    PATH_SDK_LIBSDL := $(PATH_DEVTOOLS_TRG)/libsdl/not/found
   endif
  endif
 endif
else
 PATH_SDK_LIBSDL := $(PATH_SDK_LIBSDL)
 ifeq ($(KBUILD_TARGET),darwin)
  # Check if it's the framework or not.
  _SDK_LIBSDK_IS_FRAMEWORK := $(if $(wildcard $(PATH_SDK_LIBSDL)/Headers/SDL.h),yes)
 endif
endif

#
# The way libsdl is distributed on the different platforms
# varies quite a bit, thus this kludge.
#
ifeq ($(KBUILD_TARGET),os2)
 LIB_SDK_LIBSDL_SDLMAIN  ?=
 DLL_SDK_LIBSDL_SDL      ?= $(PATH_SDK_LIBSDL)/SDL/SDL12.dll
 DLL_SDK_LIBSDL_FSLIB    ?= $(PATH_SDK_LIBSDL)/SDL/FSLib.dll
 LIB_SDK_LIBSDL_SDL      ?= $(PATH_SDK_LIBSDL)/SDL/SDL12.lib
 LIB_SDK_LIBSDL_SDLGFX   ?= $(PATH_SDK_LIBSDL)/SDLGfx/SDLGFX.lib
 LIB_SDK_LIBSDL_SDLIMAGE ?= $(PATH_SDK_LIBSDL)/SDLImage/SDLIMAGE.lib
 LIB_SDK_LIBSDL_SDLMIXER ?= $(PATH_SDK_LIBSDL)/SDLMixer/SDLMIXER.lib
 LIB_SDK_LIBSDL_SDLNET   ?= $(PATH_SDK_LIBSDL)/SDLNet/SDLNET.lib
 LIB_SDK_LIBSDL_SDLTTF   ?= $(PATH_SDK_LIBSDL)/SDLTTF/SDLTTF.lib

 # General Properties used by kBuild
 SDK_LIBSDL_INCS ?= \
 	$(PATH_SDK_LIBSDL)/SDL/include \
 	$(PATH_SDK_LIBSDL)/SDLGfx \
 	$(PATH_SDK_LIBSDL)/SDLImage \
 	$(PATH_SDK_LIBSDL)/SDLMixer \
 	$(PATH_SDK_LIBSDL)/SDLNet \
 	$(PATH_SDK_LIBSDL)/SDLTTF
 SDK_LIBSDL_LIBS ?= \
 	$(LIB_SDK_LIBSDL_SDL)
 SDK_LIBSDL_LIBPATH ?= \
 	$(PATH_SDK_LIBSDL)/SDL \
 	$(PATH_SDK_LIBSDL)/SDLGfx \
 	$(PATH_SDK_LIBSDL)/SDLImage \
 	$(PATH_SDK_LIBSDL)/SDLMixer \
 	$(PATH_SDK_LIBSDL)/SDLNet \
 	$(PATH_SDK_LIBSDL)/SDLTTF

else ifeq ($(KBUILD_TARGET),win) # ASSUMES VC++ on windows, sorry.
 LIB_SDK_LIBSDL_SDLMAIN  ?= $(PATH_SDK_LIBSDL)/lib/SDLmain.lib
 LIB_SDK_LIBSDL_SDL      ?= $(PATH_SDK_LIBSDL)/lib/SDL.lib
 DLL_SDK_LIBSDL_SDL      ?= $(PATH_SDK_LIBSDL)/lib/SDL.dll
 LIB_SDK_LIBSDL_SDLGFX   ?= $(PATH_SDK_LIBSDL)/lib/SDL_gfx.lib
 LIB_SDK_LIBSDL_SDLIMAGE ?= $(PATH_SDK_LIBSDL)/lib/SDL_image.lib
 LIB_SDK_LIBSDL_SDLMIXER ?= $(PATH_SDK_LIBSDL)/lib/SDL_mixer.lib
 LIB_SDK_LIBSDL_SDLNET   ?= $(PATH_SDK_LIBSDL)/lib/SDL_net.lib
 LIB_SDK_LIBSDL_SDLTTF   ?= $(PATH_SDK_LIBSDL)/lib/SDL_ttf.lib
 DLL_SDK_LIBSDL_SDLTTF   ?= $(PATH_SDK_LIBSDL)/lib/SDL_ttf.dll

 # General Properties used by kBuild
 SDK_LIBSDL_INCS ?= \
	$(PATH_SDK_LIBSDL)/include/SDL \
	$(PATH_SDK_LIBSDL)/include
 SDK_LIBSDL_LIBS ?= \
	$(LIB_SDK_LIBSDL_SDL)
 SDK_LIBSDL_LIBPATH ?= \
 	$(PATH_SDK_LIBSDL)/lib

else ifeq ($(KBUILD_TARGET).$(_SDK_LIBSDK_IS_FRAMEWORK),darwin.yes)
 # darwin + framework
 LIB_SDK_LIBSDL_SDLMAIN  ?= $(NO_SUCH_VARIABLE)
 LIB_SDK_LIBSDL_SDL      ?= $(NO_SUCH_VARIABLE)
 LIB_SDK_LIBSDL_SDLGFX   ?= $(NO_SUCH_VARIABLE)
 LIB_SDK_LIBSDL_SDLIMAGE ?= $(NO_SUCH_VARIABLE)
 LIB_SDK_LIBSDL_SDLMIXER ?= $(NO_SUCH_VARIABLE)
 LIB_SDK_LIBSDL_SDLNET   ?= $(NO_SUCH_VARIABLE)
 LIB_SDK_LIBSDL_SDLTTF   ?= $(NO_SUCH_VARIABLE)

 # General Properties used by kBuild
 SDK_LIBSDL_INCS         ?= $(PATH_SDK_LIBSDL)/Headers
 SDK_LIBSDL_LDFLAGS      ?= -framework SDL

else # ASSUMES Unix like system
 LIB_SDK_LIBSDL_SDLMAIN  ?= SDLmain
 LIB_SDK_LIBSDL_SDL      ?= SDL
 LIB_SDK_LIBSDL_SDLGFX   ?= SDL_gfx
 LIB_SDK_LIBSDL_SDLIMAGE ?= SDL_image
 LIB_SDK_LIBSDL_SDLMIXER ?= SDL_mixer
 LIB_SDK_LIBSDL_SDLNET   ?= SDL_net
 LIB_SDK_LIBSDL_SDLTTF   ?= SDL_ttf

 # General Properties used by kBuild
 ifndef SDK_LIBSDL_INCS
  ifneq ($(wildcard $(PATH_SDK_LIBSDL)/include/SDL/),)
   SDK_LIBSDL_INCS := $(PATH_SDK_LIBSDL)/include/SDL
  else
   SDK_LIBSDL_INCS := $(PATH_SDK_LIBSDL)/include
  endif
 endif
 SDK_LIBSDL_LIBS ?= \
	$(LIB_SDK_LIBSDL_SDL)
 SDK_LIBSDL_LIBPATH ?= \
 	$(PATH_SDK_LIBSDL)/lib
endif
