# package_pt.properties 11 Dec 2008
#
# Translated to Portuguese by Pedro Albuquerque
# 
# Sweet Home 3D, Copyright (c) 2006-2008 Emmanuel PUYBARET / eTeks <info@eteks.com>
# 
# This program is free software; you can redistribute it and/or modify it under
# the terms of the GNU General Public License as published by the Free Software
# Foundation; either version 2 of the License, or (at your option) any later
# version.
# 
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
# details.
# 
# You should have received a copy of the GNU General Public License along with
# this program; if not, write to the Free Software Foundation, Inc., 59 Temple
# Place, Suite 330, Boston, MA 02111-1307 USA


# Undo/Redo presentation name for BackgroundImageWizardController class
BackgroundImageWizardController.undoImportBackgroundImageName=Importar imagem de fundo
BackgroundImageWizardController.undoModifyBackgroundImageName=Modificar imagem de fundo

BackgroundImageWizardController.wizard.title=Assistente de imagem de fundo

# Resources for BaseboardChoiceController class
BaseboardChoiceController.baseboardTextureTitle=Textura do rodap\u00e9


# Undo/Redo presentation names for CompassController class
CompassController.undoModifyCompassName=Modificar compasso


# Undo/Redo presentation names for FurnitureController class
FurnitureController.undoAddFurnitureName=Adicionar
FurnitureController.undoDeleteSelectionName=Apagar
FurnitureController.undoAlignName=Alinhar
FurnitureController.undoDistributeName=Distribuir
FurnitureController.undoGroupName=Agrupar
FurnitureController.undoUngroupName=Separar
FurnitureController.undoResetElevation=Repor eleva\u00e7\u00e3o

# Default name of new furniture groups
FurnitureController.groupName=Agrupar -%d-


# Resources for HelpController class
# The subdirectory where help index file is stored
HelpController.helpIndex=/com/eteks/sweethome3d/viewcontroller/resources/help/pt/index.html

HelpController.helpTitle=Ajuda Sweet Home 3D Help
HelpController.searchResult=Resultado da procura
HelpController.searchNotFound=A sua procura <b>%s</b> n\u00e3o obteve resultados. 
HelpController.searchFound=A sua procura <b>%s</b> foi encontrada nos seguintes documentos. 


# Undo/Redo presentation names and other resources for HomeController class
HomeController.undoCutName=Cortar
HomeController.undoPasteName=Colar
HomeController.undoPasteToGroupName=Colar no grupo
HomeController.undoPasteStyleName=Colar estilo
HomeController.undoDropName=Adicionar
HomeController.undoHideBackgroundImageName=Ocultar imagem de fundo
HomeController.undoShowBackgroundImageName=Mostrar imagem de fundo
HomeController.undoDeleteBackgroundImageName=Apagar imagem de fundo

HomeController.alreadyOpen=A casa "%s" j\u00e1 est\u00e1 aberta
HomeController.moreRecentVersionHome=<html><b>A casa "%s"\
        <br>foi criada com uma vers\u00e3o mais recente do Sweet Home 3D.</b>\
        <br><font size="-2">A informa\u00e7\u00e3o adicionada \u00e0 casa nessa vers\u00e3o n\u00e3o aparecer\u00e1\
        <br>com a vers\u00e3o do Sweet Home 3D que utiliza agora, e pode-se\
        <br>perder se esta casa for gravada.  
HomeController.openError=Imposs\u00edvel abrir a casa\n"%s"
HomeController.openMessage=A ler casa...
HomeController.openRepairedHomeMessage=<html><b>Os dados da casa "%s"\
        <br>estavam danificados mas o Sweet Home 3D reparou-os com sucesso.</b>\
        <br>Deve gravar agora para validar a repara\u00e7\u00e3o.
HomeController.saveError=<html>Imposs\u00edvel gravar casa em\
        <br>"%s"\
        <br><font size="-2">%s</font>
HomeController.saveMessage=A gravar casa...
HomeController.printError=Imposs\u00edvel imprimir casa
HomeController.printMessage=A imprimir...
HomeController.printToPDFError=Imposs\u00edvel criar PDF\n"%s"
HomeController.printToPDFMessage=A imprimir para PDF...
HomeController.exportToCSVError=Imposs\u00edvel criar ficheiro CSV \n"%s"
HomeController.exportToCSVMessage=A exportar mob\u00edlia para formato CSV...
HomeController.exportToSVGError=Imposs\u00edvel criar ficheiro SVG\n"%s"
HomeController.exportToSVGMessage=A exportar planta para formato SVG...
HomeController.exportToOBJError=Imposs\u00edvel criar ficheiro OBJ\n"%s"
HomeController.exportToOBJMessage=A exportar vista 3D para formato OBJ...
HomeController.savePreferencesError=Imposs\u00edvel gravar as prefer\u00eancias no sistema de ficheiros
HomeController.importLanguageLibraryError=Imposs\u00edvel importar biblioteca de idioma\n"%s"
HomeController.importFurnitureLibraryError=Imposs\u00edvel importar biblioteca de mob\u00edlia\n"%s"
HomeController.importedFurnitureLibraryMessage=A biblioteca de mob\u00edlia "%s" foi importada com sucesso.\nModelos novos e atualizados podem ser encontrados no cat\u00e1logo de mob\u00edlia. 
HomeController.importTexturesLibraryError=Imposs\u00edvel importar biblioteca de texturas\n"%s"
HomeController.importedTexturesLibraryMessage=A biblioteca de texturas "%s" foi importada com sucesso.\nTexturas novas e atualizadas podem ser encontradas no cat\u00e1logo de texturas. 
HomeController.importPluginError=Imposs\u00edvel importar extens\u00e3o\n"%s"
HomeController.importedPluginMessage=A extens\u00e3o foi importado com sucesso. As suas funcionalidades estar\u00e3o dispon\u00edveis\na pr\u00f3xima vers\u00e3o do Sweet Home 3D. 
HomeController.checkUpdatesIOError=<html>Imposs\u00edvel ler atualiza\u00e7\u00f5es dispon\u00edveis.\
     <br>Verifique as suas defini\u00e7\u00f5es de Internet.\
     <br><font size="-2">%s</font>
HomeController.checkUpdatesXMLError=<html>Imposs\u00edvel interpretar informa\u00e7\u00f5es de atualiza\u00e7\u00e3o.\
    <br><font size="-2">%s</font>
HomeController.checkUpdatesMessage=A verificar atualiza\u00e7\u00f5es dispon\u00edveis...
HomeController.noUpdateMessage=N\u00e3o h\u00e1 atualiza\u00e7\u00f5es dispon\u00edveis.
# The 4 following properties are used to build a message for updates looking like:
#  <h1>New updates available!<h1>
#  <h2><b>Sweet Home 3D</b> version <b>4.0</b></h2>
#  <p>released on 12 February 2013 (15.2 MB)</p>
#  <p>Go to <a href="...">download page</a></p> 
#  [Comment about the update read from external source]
#  <hr/>
#  <h2><b>Contributions catalog</b> version <b>1.2.2</b></h2>
#  <p>released on 13 February 2013</p> 
#  [Comment about the library update read from external source]
HomeController.updatesMessageTitle=<h1 class="title">Atualiza\u00e7\u00f5es dispon\u00edveis!</h1>
# %1$s is application name, %2$s is version, %3$s is release date, %4$s is size message if size exists
HomeController.applicationUpdateMessage=<h2 class="update"><b>Vers\u00e3o %1$s</b> <b>%2$s</b></h2>\
    <p class="releaseDateAndSize">de %3$s %4$s</p>
# %1$s is library name (i.e. SH3F, SH3T...), %2$s is version, %3$s is release date, %4$s is size message if size exists
HomeController.libraryUpdateMessage=<h2 class="update"><b>Vers\u00e3o %1$s</b> <b>%2$s</b></h2>\
    <p class="releaseDateAndSize">de %3$s %4$s</p>
HomeController.sizeUpdateMessage=(%s MB)
HomeController.downloadUpdateMessage=<p class="downloadPage">Ver a p\u00e1gina <a href="%1$s"></a></p>

HomeController.defaultGroupName=Agrupar


# Resources for Home3DAttributesController class
Home3DAttributesController.undoModify3DAttributesName=Modificar

Home3DAttributesController.groundTextureTitle=Textura do solo
Home3DAttributesController.skyTextureTitle=Textura do c\u00e9u


# Undo/Redo presentation names for HomeFurnitureController class
HomeFurnitureController.undoModifyFurnitureName=Modificar

HomeFurnitureController.textureTitle=Textura da mob\u00edlia
HomeFurnitureController.modelMaterialsTitle=Materiais da mob\u00edlia


# Undo/Redo presentation names and other resources for ImportedFurnitureWizardController class
ImportedFurnitureWizardController.undoImportFurnitureName=Importar mob\u00edlia

ImportedFurnitureWizardController.importFurnitureWizard.title=Assistente de importa\u00e7\u00e3o de mob\u00edlia
ImportedFurnitureWizardController.modifyFurnitureWizard.title=Assistente de modifica\u00e7\u00e3o de mob\u00edlia


# Resources for ImportedTextureWizardController class
ImportedTextureWizardController.importTextureWizard.title=Assistente de importa\u00e7\u00e3o de textura
ImportedTextureWizardController.modifyTextureWizard.title=Assistente de modifica\u00e7\u00e3o de textura


# Undo/Redo presentation names for LabelController class
LabelController.undoCreateLabelName=Adicionar texto
LabelController.undoModifyLabelsName=Modificar


# Undo/Redo presentation names for LevelController class
LevelController.undoModifyLevelName=Modificar


# Resources for ModelMaterialsController class
ModelMaterialsController.textureTitle=Textura do material


# Undo/Redo presentation names for PageSetupController class
PageSetupController.undoPageSetupName=Modificar configura\u00e7\u00e3o da p\u00e1gina


# Undo/Redo presentation names for PlanController class
PlanController.undoMoveSelectionName=Mover
PlanController.undoDeleteSelectionName=Apagar
PlanController.undoCreateWallsName=Criar paredes
PlanController.undoWallResizeName=Redimensionar parde
PlanController.undoWallArcExtentName=Modificar curvatura
PlanController.undoCreateDimensionLinesName=Criar cota
PlanController.undoDimensionLineResizeName=Redimensionar cota
PlanController.undoDimensionLineOffsetName=Modificar cota
PlanController.undoPieceOfFurnitureRotationName=Rodar
PlanController.undoPieceOfFurnitureRaiseName=Elevar
PlanController.undoPieceOfFurnitureLowerName=Rebaixar
PlanController.undoPieceOfFurnitureHeightResizeName=Redimensionar
PlanController.undoPieceOfFurnitureWidthAndDepthResizeName=Redimensionar
PlanController.undoLightPowerModificationName=Modificar pot\u00eancia
PlanController.undoPieceOfFurnitureNameOffsetName=Mover texto
PlanController.undoPieceOfFurnitureNameRotationName=Rodar texto
PlanController.undoLockBasePlan=Bloquear planta
PlanController.undoUnlockBasePlan=Desbloquear planta
PlanController.undoFlipName=Inverter
PlanController.undoJoinWallsName=Unir paredes
PlanController.undoReverseWallsDirectionName=Inverter dire\u00e7\u00e3o das paredes
PlanController.undoSplitWallName=Dividir parede
PlanController.undoDuplicateSelectionName=Duplicar
PlanController.undoCreateRoomsName=Criar divis\u00e3o
PlanController.undoRoomResizeName=Redimensionar divis\u00e3o
PlanController.undoRoomAreaOffsetName=Mover \u00e1rea
PlanController.undoRoomAreaRotationName=Rodar \u00e1rea
PlanController.undoRoomNameOffsetName=Mover texto
PlanController.undoRoomNameRotationName=Rodar texto
PlanController.undoAddRoomPointName=Adicionar ponto
PlanController.undoDeleteRoomPointName=Remover ponto
PlanController.undoCreatePolylinesName=Criar polilinha
PlanController.undoPolylineResizeName=Modificar polilinha
PlanController.undoCreateLabelsName=Adicionar texto
PlanController.undoLabelRotationName=Rodar texto
PlanController.undoLabelRaiseName=Elevar
PlanController.undoLabelLowerName=Abaixar
PlanController.undoModifyTextStyleName=Modificar estilo
PlanController.undoCompassRotationName=Rodar b\u00fassola
PlanController.undoCompassResizeName=Redimensionar b\u00fassola
PlanController.undoAddLevel=Adicionar piso
PlanController.undoModifyLevelName=Modificar piso
PlanController.undoModifyLevelViewabilityName=Modificar visibilidade dos pisos
PlanController.undoDeleteSelectedLevel=Apagar piso

PlanController.levelName=Piso %d

# Tool tip feedback (\u00b0 is the degree sign)
PlanController.rotationToolTipFeedback=\u00c2ngulo: %d\u00b0
PlanController.pitchRotationToolTipFeedback=Rota\u00e7\u00e3o no eixo X: %d°
PlanController.rollRotationToolTipFeedback=Rota\u00e7\u00e3o no eixo Y: %d°
PlanController.elevationToolTipFeedback=Cota: %s
PlanController.heightResizeToolTipFeedback=Altura: %s
PlanController.widthResizeToolTipFeedback=Largura: %s
PlanController.depthResizeToolTipFeedback=Profundidade: %s
PlanController.lightPowerToolTipFeedback=Pot\u00eancia: %s%%
PlanController.wallLengthToolTipFeedback=Comprimento: %s
PlanController.wallAngleToolTipFeedback=\u00c2ngulo: %d\u00b0
PlanController.wallThicknessToolTipFeedback=Espessura: %s
PlanController.roomSideLengthToolTipFeedback=Comprimento: %s
PlanController.roomDiagonalLengthToolTipFeedback=Diagonal: %s
PlanController.roomSideAngleToolTipFeedback=\u00c2ngulo: %d\u00b0
PlanController.polylineSegmentLengthToolTipFeedback=Comprimento: %s
PlanController.polylineSegmentAngleToolTipFeedback=\u00c2ngulo: %d°
PlanController.cameraYawRotationToolTipFeedback=\u00c2ngulo do corpo: %d\u00b0
PlanController.cameraPitchRotationToolTipFeedback=\u00c2ngulo da cabe\u00e7a: %d\u00b0
PlanController.cameraElevationToolTipFeedback=Altura dos olhos: %s
PlanController.observerHeightToolTipFeedback=Altura do visitante: %s
PlanController.diameterToolTipFeedback=Di\u00e2metro: %s
# Radius of the wall arc
PlanController.wallArcRadiusToolTipFeedback=Raio: %s
# Angular extent of the wall arc
PlanController.wallArcExtentToolTipFeedback=Extens\u00e3o do arco: %d\u00b0


# Undo/Redo presentation names and other resources for RoomController class
RoomController.undoModifyRoomsName=Modificar

RoomController.floorTextureTitle=Textura do piso
RoomController.ceilingTextureTitle=Textura do tecto
RoomController.wallSidesTextureTitle=Textura da parede


# Undo/Redo presentation names and other resources for WallController class
WallController.undoModifyWallsName=Modificar

WallController.leftSideTextureTitle=Textura das paredes da esquerda
WallController.rightSideTextureTitle=Textura das paredes da direita
