#version 460

#extension GL_EXT_ray_query : enable

layout(push_constant, std140) uniform params
{
	uvec2 tlas;
};

void main()
{
    rayQueryEXT rayQuery;
    rayQueryInitializeEXT(rayQuery, accelerationStructureEXT(tlas), 0, 0, vec3(0.0), 0.0, vec3(1.0), 1.0);
    rayQueryTerminateEXT(rayQuery);
}