spv.ext.ShaderTileImage.color.frag
WARNING: 0:6: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
         "precision mediump int; precision highp float;" 

// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 15

                              Capability Shader
                              Capability TileImageColorReadAccessEXT
                              Extension  "SPV_EXT_shader_tile_image"
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 9
                              ExecutionMode 4 OriginUpperLeft
                              Source GLSL 460
                              SourceExtension  "GL_EXT_shader_tile_image"
                              Name 4  "main"
                              Name 9  "out_color"
                              Name 12  "in_color"
                              Decorate 9(out_color) Location 0
                              Decorate 12(in_color) Location 1
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypePointer Output 7(fvec4)
    9(out_color):      8(ptr) Variable Output
              10:             TypeImage 6(float) TileImageDataEXT nonsampled format:Unknown
              11:             TypePointer TileImageEXT 10
    12(in_color):     11(ptr) Variable TileImageEXT
         4(main):           2 Function None 3
               5:             Label
              13:          10 Load 12(in_color)
              14:    7(fvec4) ColorAttachmentReadEXT 13
                              Store 9(out_color) 14
                              Return
                              FunctionEnd
