spv.newTexture.frag
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// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 284

                              Capability Shader
                              Capability SampledRect
                              Capability SampledCubeArray
                              Capability ImageQuery
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 17 26 29 55 81 84 92 253 283
                              ExecutionMode 4 OriginUpperLeft
                              Source GLSL 430
                              Name 4  "main"
                              Name 9  "v"
                              Name 13  "s2D"
                              Name 17  "c2D"
                              Name 23  "sCubeArrayShadow"
                              Name 26  "c4D"
                              Name 29  "c1D"
                              Name 42  "s3D"
                              Name 51  "s2DArray"
                              Name 55  "c3D"
                              Name 64  "s2DShadow"
                              Name 81  "ic3D"
                              Name 84  "ic1D"
                              Name 92  "ic2D"
                              Name 102  "sr"
                              Name 128  "sCube"
                              Name 139  "s2DArrayShadow"
                              Name 167  "iv"
                              Name 171  "is2D"
                              Name 208  "is3D"
                              Name 220  "isCube"
                              Name 232  "is2DArray"
                              Name 243  "iv2"
                              Name 247  "sCubeShadow"
                              Name 253  "FragData"
                              Name 265  "is2Dms"
                              Name 269  "us2D"
                              Name 273  "us3D"
                              Name 277  "usCube"
                              Name 281  "us2DArray"
                              Name 283  "ic4D"
                              Decorate 13(s2D) DescriptorSet 0
                              Decorate 13(s2D) Binding 0
                              Decorate 17(c2D) Location 1
                              Decorate 23(sCubeArrayShadow) DescriptorSet 0
                              Decorate 23(sCubeArrayShadow) Binding 5
                              Decorate 26(c4D) Location 3
                              Decorate 29(c1D) Location 0
                              Decorate 42(s3D) DescriptorSet 0
                              Decorate 42(s3D) Binding 2
                              Decorate 51(s2DArray) DescriptorSet 0
                              Decorate 51(s2DArray) Binding 7
                              Decorate 55(c3D) Location 2
                              Decorate 64(s2DShadow) DescriptorSet 0
                              Decorate 64(s2DShadow) Binding 6
                              Decorate 81(ic3D) Flat
                              Decorate 81(ic3D) Location 6
                              Decorate 84(ic1D) Flat
                              Decorate 84(ic1D) Location 4
                              Decorate 92(ic2D) Flat
                              Decorate 92(ic2D) Location 5
                              Decorate 102(sr) DescriptorSet 0
                              Decorate 102(sr) Binding 1
                              Decorate 128(sCube) DescriptorSet 0
                              Decorate 128(sCube) Binding 3
                              Decorate 139(s2DArrayShadow) DescriptorSet 0
                              Decorate 139(s2DArrayShadow) Binding 8
                              Decorate 171(is2D) DescriptorSet 0
                              Decorate 171(is2D) Binding 9
                              Decorate 208(is3D) DescriptorSet 0
                              Decorate 208(is3D) Binding 10
                              Decorate 220(isCube) DescriptorSet 0
                              Decorate 220(isCube) Binding 11
                              Decorate 232(is2DArray) DescriptorSet 0
                              Decorate 232(is2DArray) Binding 12
                              Decorate 247(sCubeShadow) DescriptorSet 0
                              Decorate 247(sCubeShadow) Binding 4
                              Decorate 253(FragData) Location 0
                              Decorate 265(is2Dms) DescriptorSet 0
                              Decorate 265(is2Dms) Binding 0
                              Decorate 269(us2D) DescriptorSet 0
                              Decorate 269(us2D) Binding 0
                              Decorate 273(us3D) DescriptorSet 0
                              Decorate 273(us3D) Binding 0
                              Decorate 277(usCube) DescriptorSet 0
                              Decorate 277(usCube) Binding 0
                              Decorate 281(us2DArray) DescriptorSet 0
                              Decorate 281(us2DArray) Binding 0
                              Decorate 283(ic4D) Flat
                              Decorate 283(ic4D) Location 7
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypePointer Function 7(fvec4)
              10:             TypeImage 6(float) 2D sampled format:Unknown
              11:             TypeSampledImage 10
              12:             TypePointer UniformConstant 11
         13(s2D):     12(ptr) Variable UniformConstant
              15:             TypeVector 6(float) 2
              16:             TypePointer Input 15(fvec2)
         17(c2D):     16(ptr) Variable Input
              20:             TypeImage 6(float) Cube depth array sampled format:Unknown
              21:             TypeSampledImage 20
              22:             TypePointer UniformConstant 21
23(sCubeArrayShadow):     22(ptr) Variable UniformConstant
              25:             TypePointer Input 7(fvec4)
         26(c4D):     25(ptr) Variable Input
              28:             TypePointer Input 6(float)
         29(c1D):     28(ptr) Variable Input
              32:             TypeInt 32 0
              33:     32(int) Constant 1
              34:             TypePointer Function 6(float)
              39:             TypeImage 6(float) 3D sampled format:Unknown
              40:             TypeSampledImage 39
              41:             TypePointer UniformConstant 40
         42(s3D):     41(ptr) Variable UniformConstant
              48:             TypeImage 6(float) 2D array sampled format:Unknown
              49:             TypeSampledImage 48
              50:             TypePointer UniformConstant 49
    51(s2DArray):     50(ptr) Variable UniformConstant
              53:             TypeVector 6(float) 3
              54:             TypePointer Input 53(fvec3)
         55(c3D):     54(ptr) Variable Input
              57:    6(float) Constant 1067030938
              61:             TypeImage 6(float) 2D depth sampled format:Unknown
              62:             TypeSampledImage 61
              63:             TypePointer UniformConstant 62
   64(s2DShadow):     63(ptr) Variable UniformConstant
              67:             TypeInt 32 1
              68:             TypeVector 67(int) 2
              69:     67(int) Constant 3
              70:   68(ivec2) ConstantComposite 69 69
              79:             TypeVector 67(int) 3
              80:             TypePointer Input 79(ivec3)
        81(ic3D):     80(ptr) Variable Input
              83:             TypePointer Input 67(int)
        84(ic1D):     83(ptr) Variable Input
              91:             TypePointer Input 68(ivec2)
        92(ic2D):     91(ptr) Variable Input
              94:     67(int) Constant 4
              99:             TypeImage 6(float) Rect sampled format:Unknown
             100:             TypeSampledImage 99
             101:             TypePointer UniformConstant 100
         102(sr):    101(ptr) Variable UniformConstant
             105:   68(ivec2) ConstantComposite 94 94
             125:             TypeImage 6(float) Cube sampled format:Unknown
             126:             TypeSampledImage 125
             127:             TypePointer UniformConstant 126
      128(sCube):    127(ptr) Variable UniformConstant
             136:             TypeImage 6(float) 2D depth array sampled format:Unknown
             137:             TypeSampledImage 136
             138:             TypePointer UniformConstant 137
139(s2DArrayShadow):    138(ptr) Variable UniformConstant
             146:     32(int) Constant 0
             165:             TypeVector 67(int) 4
             166:             TypePointer Function 165(ivec4)
             168:             TypeImage 67(int) 2D sampled format:Unknown
             169:             TypeSampledImage 168
             170:             TypePointer UniformConstant 169
       171(is2D):    170(ptr) Variable UniformConstant
             205:             TypeImage 67(int) 3D sampled format:Unknown
             206:             TypeSampledImage 205
             207:             TypePointer UniformConstant 206
       208(is3D):    207(ptr) Variable UniformConstant
             211:    6(float) Constant 1082549862
             217:             TypeImage 67(int) Cube sampled format:Unknown
             218:             TypeSampledImage 217
             219:             TypePointer UniformConstant 218
     220(isCube):    219(ptr) Variable UniformConstant
             229:             TypeImage 67(int) 2D array sampled format:Unknown
             230:             TypeSampledImage 229
             231:             TypePointer UniformConstant 230
  232(is2DArray):    231(ptr) Variable UniformConstant
             242:             TypePointer Function 68(ivec2)
             244:             TypeImage 6(float) Cube depth sampled format:Unknown
             245:             TypeSampledImage 244
             246:             TypePointer UniformConstant 245
247(sCubeShadow):    246(ptr) Variable UniformConstant
             249:     67(int) Constant 2
             252:             TypePointer Output 7(fvec4)
   253(FragData):    252(ptr) Variable Output
             257:    6(float) Constant 0
             262:             TypeImage 67(int) 2D multi-sampled sampled format:Unknown
             263:             TypeSampledImage 262
             264:             TypePointer UniformConstant 263
     265(is2Dms):    264(ptr) Variable UniformConstant
             266:             TypeImage 32(int) 2D sampled format:Unknown
             267:             TypeSampledImage 266
             268:             TypePointer UniformConstant 267
       269(us2D):    268(ptr) Variable UniformConstant
             270:             TypeImage 32(int) 3D sampled format:Unknown
             271:             TypeSampledImage 270
             272:             TypePointer UniformConstant 271
       273(us3D):    272(ptr) Variable UniformConstant
             274:             TypeImage 32(int) Cube sampled format:Unknown
             275:             TypeSampledImage 274
             276:             TypePointer UniformConstant 275
     277(usCube):    276(ptr) Variable UniformConstant
             278:             TypeImage 32(int) 2D array sampled format:Unknown
             279:             TypeSampledImage 278
             280:             TypePointer UniformConstant 279
  281(us2DArray):    280(ptr) Variable UniformConstant
             282:             TypePointer Input 165(ivec4)
       283(ic4D):    282(ptr) Variable Input
         4(main):           2 Function None 3
               5:             Label
            9(v):      8(ptr) Variable Function
         167(iv):    166(ptr) Variable Function
        243(iv2):    242(ptr) Variable Function
              14:          11 Load 13(s2D)
              18:   15(fvec2) Load 17(c2D)
              19:    7(fvec4) ImageSampleImplicitLod 14 18
                              Store 9(v) 19
              24:          21 Load 23(sCubeArrayShadow)
              27:    7(fvec4) Load 26(c4D)
              30:    6(float) Load 29(c1D)
              31:    6(float) ImageSampleDrefImplicitLod 24 27 30
              35:     34(ptr) AccessChain 9(v) 33
              36:    6(float) Load 35
              37:    6(float) FAdd 36 31
              38:     34(ptr) AccessChain 9(v) 33
                              Store 38 37
              43:          40 Load 42(s3D)
              44:    7(fvec4) Load 26(c4D)
              45:    7(fvec4) ImageSampleProjImplicitLod 43 44
              46:    7(fvec4) Load 9(v)
              47:    7(fvec4) FAdd 46 45
                              Store 9(v) 47
              52:          49 Load 51(s2DArray)
              56:   53(fvec3) Load 55(c3D)
              58:    7(fvec4) ImageSampleExplicitLod 52 56 Lod 57
              59:    7(fvec4) Load 9(v)
              60:    7(fvec4) FAdd 59 58
                              Store 9(v) 60
              65:          62 Load 64(s2DShadow)
              66:   53(fvec3) Load 55(c3D)
              71:    6(float) Load 29(c1D)
              72:    6(float) CompositeExtract 66 2
              73:    6(float) ImageSampleDrefImplicitLod 65 66 72 Bias ConstOffset 71 70
              74:     34(ptr) AccessChain 9(v) 33
              75:    6(float) Load 74
              76:    6(float) FAdd 75 73
              77:     34(ptr) AccessChain 9(v) 33
                              Store 77 76
              78:          40 Load 42(s3D)
              82:   79(ivec3) Load 81(ic3D)
              85:     67(int) Load 84(ic1D)
              86:          39 Image 78
              87:    7(fvec4) ImageFetch 86 82 Lod 85
              88:    7(fvec4) Load 9(v)
              89:    7(fvec4) FAdd 88 87
                              Store 9(v) 89
              90:          11 Load 13(s2D)
              93:   68(ivec2) Load 92(ic2D)
              95:          10 Image 90
              96:    7(fvec4) ImageFetch 95 93 Lod ConstOffset 94 70
              97:    7(fvec4) Load 9(v)
              98:    7(fvec4) FAdd 97 96
                              Store 9(v) 98
             103:         100 Load 102(sr)
             104:   68(ivec2) Load 92(ic2D)
             106:          99 Image 103
             107:    7(fvec4) ImageFetch 106 104 ConstOffset 105
             108:    7(fvec4) Load 9(v)
             109:    7(fvec4) FAdd 108 107
                              Store 9(v) 109
             110:          62 Load 64(s2DShadow)
             111:   53(fvec3) Load 55(c3D)
             112:    6(float) Load 29(c1D)
             113:    6(float) CompositeExtract 111 2
             114:    6(float) ImageSampleDrefExplicitLod 110 111 113 Lod ConstOffset 112 70
             115:     34(ptr) AccessChain 9(v) 33
             116:    6(float) Load 115
             117:    6(float) FAdd 116 114
             118:     34(ptr) AccessChain 9(v) 33
                              Store 118 117
             119:          11 Load 13(s2D)
             120:   53(fvec3) Load 55(c3D)
             121:    6(float) Load 29(c1D)
             122:    7(fvec4) ImageSampleProjExplicitLod 119 120 Lod ConstOffset 121 70
             123:    7(fvec4) Load 9(v)
             124:    7(fvec4) FAdd 123 122
                              Store 9(v) 124
             129:         126 Load 128(sCube)
             130:   53(fvec3) Load 55(c3D)
             131:   53(fvec3) Load 55(c3D)
             132:   53(fvec3) Load 55(c3D)
             133:    7(fvec4) ImageSampleExplicitLod 129 130 Grad 131 132
             134:    7(fvec4) Load 9(v)
             135:    7(fvec4) FAdd 134 133
                              Store 9(v) 135
             140:         137 Load 139(s2DArrayShadow)
             141:    7(fvec4) Load 26(c4D)
             142:   15(fvec2) Load 17(c2D)
             143:   15(fvec2) Load 17(c2D)
             144:    6(float) CompositeExtract 141 3
             145:    6(float) ImageSampleDrefExplicitLod 140 141 144 Grad ConstOffset 142 143 70
             147:     34(ptr) AccessChain 9(v) 146
             148:    6(float) Load 147
             149:    6(float) FAdd 148 145
             150:     34(ptr) AccessChain 9(v) 146
                              Store 150 149
             151:          40 Load 42(s3D)
             152:    7(fvec4) Load 26(c4D)
             153:   53(fvec3) Load 55(c3D)
             154:   53(fvec3) Load 55(c3D)
             155:    7(fvec4) ImageSampleProjExplicitLod 151 152 Grad 153 154
             156:    7(fvec4) Load 9(v)
             157:    7(fvec4) FAdd 156 155
                              Store 9(v) 157
             158:          11 Load 13(s2D)
             159:   53(fvec3) Load 55(c3D)
             160:   15(fvec2) Load 17(c2D)
             161:   15(fvec2) Load 17(c2D)
             162:    7(fvec4) ImageSampleProjExplicitLod 158 159 Grad ConstOffset 160 161 70
             163:    7(fvec4) Load 9(v)
             164:    7(fvec4) FAdd 163 162
                              Store 9(v) 164
             172:         169 Load 171(is2D)
             173:   15(fvec2) Load 17(c2D)
             174:  165(ivec4) ImageSampleImplicitLod 172 173
                              Store 167(iv) 174
             175:  165(ivec4) Load 167(iv)
             176:    7(fvec4) ConvertSToF 175
             177:    7(fvec4) Load 9(v)
             178:    7(fvec4) FAdd 177 176
                              Store 9(v) 178
             179:         169 Load 171(is2D)
             180:    7(fvec4) Load 26(c4D)
             181:    6(float) CompositeExtract 180 3
             182:    7(fvec4) CompositeInsert 181 180 2
             183:  165(ivec4) ImageSampleProjImplicitLod 179 182 ConstOffset 70
                              Store 167(iv) 183
             184:  165(ivec4) Load 167(iv)
             185:    7(fvec4) ConvertSToF 184
             186:    7(fvec4) Load 9(v)
             187:    7(fvec4) FAdd 186 185
                              Store 9(v) 187
             188:         169 Load 171(is2D)
             189:   53(fvec3) Load 55(c3D)
             190:    6(float) Load 29(c1D)
             191:  165(ivec4) ImageSampleProjExplicitLod 188 189 Lod 190
                              Store 167(iv) 191
             192:  165(ivec4) Load 167(iv)
             193:    7(fvec4) ConvertSToF 192
             194:    7(fvec4) Load 9(v)
             195:    7(fvec4) FAdd 194 193
                              Store 9(v) 195
             196:         169 Load 171(is2D)
             197:   53(fvec3) Load 55(c3D)
             198:   15(fvec2) Load 17(c2D)
             199:   15(fvec2) Load 17(c2D)
             200:  165(ivec4) ImageSampleProjExplicitLod 196 197 Grad 198 199
                              Store 167(iv) 200
             201:  165(ivec4) Load 167(iv)
             202:    7(fvec4) ConvertSToF 201
             203:    7(fvec4) Load 9(v)
             204:    7(fvec4) FAdd 203 202
                              Store 9(v) 204
             209:         206 Load 208(is3D)
             210:   53(fvec3) Load 55(c3D)
             212:  165(ivec4) ImageSampleImplicitLod 209 210 Bias 211
                              Store 167(iv) 212
             213:  165(ivec4) Load 167(iv)
             214:    7(fvec4) ConvertSToF 213
             215:    7(fvec4) Load 9(v)
             216:    7(fvec4) FAdd 215 214
                              Store 9(v) 216
             221:         218 Load 220(isCube)
             222:   53(fvec3) Load 55(c3D)
             223:    6(float) Load 29(c1D)
             224:  165(ivec4) ImageSampleExplicitLod 221 222 Lod 223
                              Store 167(iv) 224
             225:  165(ivec4) Load 167(iv)
             226:    7(fvec4) ConvertSToF 225
             227:    7(fvec4) Load 9(v)
             228:    7(fvec4) FAdd 227 226
                              Store 9(v) 228
             233:         230 Load 232(is2DArray)
             234:   79(ivec3) Load 81(ic3D)
             235:     67(int) Load 84(ic1D)
             236:         229 Image 233
             237:  165(ivec4) ImageFetch 236 234 Lod 235
                              Store 167(iv) 237
             238:  165(ivec4) Load 167(iv)
             239:    7(fvec4) ConvertSToF 238
             240:    7(fvec4) Load 9(v)
             241:    7(fvec4) FAdd 240 239
                              Store 9(v) 241
             248:         245 Load 247(sCubeShadow)
             250:         244 Image 248
             251:   68(ivec2) ImageQuerySizeLod 250 249
                              Store 243(iv2) 251
             254:    7(fvec4) Load 9(v)
             255:   68(ivec2) Load 243(iv2)
             256:   15(fvec2) ConvertSToF 255
             258:    6(float) CompositeExtract 256 0
             259:    6(float) CompositeExtract 256 1
             260:    7(fvec4) CompositeConstruct 258 259 257 257
             261:    7(fvec4) FAdd 254 260
                              Store 253(FragData) 261
                              Return
                              FunctionEnd
