spv.prepost.frag
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 94

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 90
                              ExecutionMode 4 OriginUpperLeft
                              Source GLSL 140
                              Name 4  "main"
                              Name 8  "index"
                              Name 14  "s"
                              MemberName 14(s) 0  "y"
                              Name 16  "str"
                              Name 22  "t"
                              Name 50  "x"
                              Name 61  "y"
                              Name 66  "z"
                              Name 73  "v"
                              Name 90  "gl_FragColor"
                              Decorate 90(gl_FragColor) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeInt 32 1
               7:             TypePointer Function 6(int)
               9:      6(int) Constant 5
              10:             TypeFloat 32
              11:             TypeInt 32 0
              12:     11(int) Constant 5
              13:             TypeArray 10(float) 12
           14(s):             TypeStruct 13
              15:             TypePointer Function 14(s)
              17:      6(int) Constant 0
              18:      6(int) Constant 4
              19:   10(float) Constant 1073741824
              20:             TypePointer Function 10(float)
              24:      6(int) Constant 1
              28:   10(float) Constant 1065353216
              71:             TypeVector 10(float) 4
              72:             TypePointer Function 71(fvec4)
              74:   10(float) Constant 1077936128
              75:   10(float) Constant 1082130432
              76:   71(fvec4) ConstantComposite 28 19 74 75
              77:     11(int) Constant 2
              81:     11(int) Constant 1
              83:     11(int) Constant 3
              87:     11(int) Constant 0
              89:             TypePointer Output 71(fvec4)
90(gl_FragColor):     89(ptr) Variable Output
         4(main):           2 Function None 3
               5:             Label
        8(index):      7(ptr) Variable Function
         16(str):     15(ptr) Variable Function
           22(t):     20(ptr) Variable Function
           50(x):     20(ptr) Variable Function
           61(y):     20(ptr) Variable Function
           66(z):     20(ptr) Variable Function
           73(v):     72(ptr) Variable Function
                              Store 8(index) 9
              21:     20(ptr) AccessChain 16(str) 17 18
                              Store 21 19
              23:      6(int) Load 8(index)
              25:      6(int) ISub 23 24
                              Store 8(index) 25
              26:     20(ptr) AccessChain 16(str) 17 25
              27:   10(float) Load 26
              29:   10(float) FAdd 27 28
                              Store 26 29
                              Store 22(t) 29
              30:   10(float) Load 22(t)
              31:     20(ptr) AccessChain 16(str) 17 18
              32:   10(float) Load 31
              33:   10(float) FAdd 32 30
              34:     20(ptr) AccessChain 16(str) 17 18
                              Store 34 33
              35:     20(ptr) AccessChain 16(str) 17 18
              36:   10(float) Load 35
              37:   10(float) FSub 36 28
                              Store 35 37
                              Store 22(t) 36
              38:      6(int) Load 8(index)
              39:      6(int) IAdd 38 24
                              Store 8(index) 39
              40:   10(float) Load 22(t)
              41:     20(ptr) AccessChain 16(str) 17 38
              42:   10(float) Load 41
              43:   10(float) FAdd 42 40
              44:     20(ptr) AccessChain 16(str) 17 38
                              Store 44 43
              45:      6(int) Load 8(index)
              46:      6(int) ISub 45 24
                              Store 8(index) 46
              47:     20(ptr) AccessChain 16(str) 17 46
              48:   10(float) Load 47
              49:   10(float) FSub 48 28
                              Store 47 49
              51:     20(ptr) AccessChain 16(str) 17 18
              52:   10(float) Load 51
                              Store 50(x) 52
              53:   10(float) Load 50(x)
              54:   10(float) FAdd 53 28
                              Store 50(x) 54
              55:   10(float) Load 50(x)
              56:   10(float) FSub 55 28
                              Store 50(x) 56
              57:   10(float) Load 50(x)
              58:   10(float) FAdd 57 28
                              Store 50(x) 58
              59:   10(float) Load 50(x)
              60:   10(float) FSub 59 28
                              Store 50(x) 60
              62:   10(float) Load 50(x)
              63:   10(float) Load 50(x)
              64:   10(float) FAdd 63 28
                              Store 50(x) 64
              65:   10(float) FMul 62 64
                              Store 61(y) 65
              67:   10(float) Load 61(y)
              68:   10(float) Load 50(x)
              69:   10(float) FSub 68 28
                              Store 50(x) 69
              70:   10(float) FMul 67 68
                              Store 66(z) 70
                              Store 73(v) 76
              78:     20(ptr) AccessChain 73(v) 77
              79:   10(float) Load 78
              80:   10(float) FSub 79 28
                              Store 78 80
              82:     20(ptr) AccessChain 73(v) 81
                              Store 82 79
              84:     20(ptr) AccessChain 73(v) 83
              85:   10(float) Load 84
              86:   10(float) FSub 85 28
                              Store 84 86
              88:     20(ptr) AccessChain 73(v) 87
                              Store 88 86
              91:   10(float) Load 66(z)
              92:   71(fvec4) Load 73(v)
              93:   71(fvec4) VectorTimesScalar 92 91
                              Store 90(gl_FragColor) 93
                              Return
                              FunctionEnd
