hlsl.constructArray.vert
Shader version: 500
0:? Sequence
0:2  Function Definition: @main( ( temp 4-component vector of float)
0:2    Function Parameters: 
0:?     Sequence
0:4      Sequence
0:4        move second child to first child ( temp 2-element array of 4-component vector of float)
0:4          'float4_array_times' ( temp 2-element array of 4-component vector of float)
0:4          Construct structure ( temp 2-element array of 4-component vector of float)
0:4            Convert int to float ( temp 4-component vector of float)
0:4              direct index ( temp 4-component vector of int)
0:4                'int4_array' ( temp 3-element array of 4-component vector of int)
0:4                Constant:
0:4                  0 (const int)
0:4            Convert int to float ( temp 4-component vector of float)
0:4              direct index ( temp 4-component vector of int)
0:4                'int4_array' ( temp 3-element array of 4-component vector of int)
0:4                Constant:
0:4                  1 (const int)
0:5      Sequence
0:5        move second child to first child ( temp 4-element array of 2-component vector of float)
0:5          'float2_array_times2' ( temp 4-element array of 2-component vector of float)
0:5          Construct structure ( temp 4-element array of 2-component vector of float)
0:5            Convert int to float ( temp 2-component vector of float)
0:5              Construct ivec2 ( temp 2-component vector of int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      0 (const int)
0:5                  Constant:
0:5                    0 (const int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      0 (const int)
0:5                  Constant:
0:5                    1 (const int)
0:5            Convert int to float ( temp 2-component vector of float)
0:5              Construct ivec2 ( temp 2-component vector of int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      0 (const int)
0:5                  Constant:
0:5                    2 (const int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      0 (const int)
0:5                  Constant:
0:5                    3 (const int)
0:5            Convert int to float ( temp 2-component vector of float)
0:5              Construct ivec2 ( temp 2-component vector of int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      1 (const int)
0:5                  Constant:
0:5                    0 (const int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      1 (const int)
0:5                  Constant:
0:5                    1 (const int)
0:5            Convert int to float ( temp 2-component vector of float)
0:5              Construct ivec2 ( temp 2-component vector of int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      1 (const int)
0:5                  Constant:
0:5                    2 (const int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      1 (const int)
0:5                  Constant:
0:5                    3 (const int)
0:6      Sequence
0:6        move second child to first child ( temp 2-element array of 4-component vector of int)
0:6          'int4_array2' ( temp 2-element array of 4-component vector of int)
0:6          Construct structure ( temp 2-element array of 4-component vector of int)
0:6            direct index ( temp 4-component vector of int)
0:6              'int4_array' ( temp 3-element array of 4-component vector of int)
0:6              Constant:
0:6                0 (const int)
0:6            direct index ( temp 4-component vector of int)
0:6              'int4_array' ( temp 3-element array of 4-component vector of int)
0:6              Constant:
0:6                1 (const int)
0:7      Sequence
0:7        move second child to first child ( temp 2-element array of int)
0:7          'int1_array' ( temp 2-element array of int)
0:7          Construct structure ( temp 2-element array of int)
0:7            direct index ( temp int)
0:7              direct index ( temp 4-component vector of int)
0:7                'int4_array' ( temp 3-element array of 4-component vector of int)
0:7                Constant:
0:7                  0 (const int)
0:7              Constant:
0:7                0 (const int)
0:7            direct index ( temp int)
0:7              direct index ( temp 4-component vector of int)
0:7                'int4_array' ( temp 3-element array of 4-component vector of int)
0:7                Constant:
0:7                  0 (const int)
0:7              Constant:
0:7                1 (const int)
0:9      Branch: Return with expression
0:9        Constant:
0:9          0.000000
0:9          0.000000
0:9          0.000000
0:9          0.000000
0:2  Function Definition: main( ( temp void)
0:2    Function Parameters: 
0:?     Sequence
0:2      move second child to first child ( temp 4-component vector of float)
0:?         '@entryPointOutput' ( out 4-component vector of float Position)
0:2        Function Call: @main( ( temp 4-component vector of float)
0:?   Linker Objects
0:?     '@entryPointOutput' ( out 4-component vector of float Position)


Linked vertex stage:


Shader version: 500
0:? Sequence
0:2  Function Definition: @main( ( temp 4-component vector of float)
0:2    Function Parameters: 
0:?     Sequence
0:4      Sequence
0:4        move second child to first child ( temp 2-element array of 4-component vector of float)
0:4          'float4_array_times' ( temp 2-element array of 4-component vector of float)
0:4          Construct structure ( temp 2-element array of 4-component vector of float)
0:4            Convert int to float ( temp 4-component vector of float)
0:4              direct index ( temp 4-component vector of int)
0:4                'int4_array' ( temp 3-element array of 4-component vector of int)
0:4                Constant:
0:4                  0 (const int)
0:4            Convert int to float ( temp 4-component vector of float)
0:4              direct index ( temp 4-component vector of int)
0:4                'int4_array' ( temp 3-element array of 4-component vector of int)
0:4                Constant:
0:4                  1 (const int)
0:5      Sequence
0:5        move second child to first child ( temp 4-element array of 2-component vector of float)
0:5          'float2_array_times2' ( temp 4-element array of 2-component vector of float)
0:5          Construct structure ( temp 4-element array of 2-component vector of float)
0:5            Convert int to float ( temp 2-component vector of float)
0:5              Construct ivec2 ( temp 2-component vector of int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      0 (const int)
0:5                  Constant:
0:5                    0 (const int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      0 (const int)
0:5                  Constant:
0:5                    1 (const int)
0:5            Convert int to float ( temp 2-component vector of float)
0:5              Construct ivec2 ( temp 2-component vector of int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      0 (const int)
0:5                  Constant:
0:5                    2 (const int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      0 (const int)
0:5                  Constant:
0:5                    3 (const int)
0:5            Convert int to float ( temp 2-component vector of float)
0:5              Construct ivec2 ( temp 2-component vector of int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      1 (const int)
0:5                  Constant:
0:5                    0 (const int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      1 (const int)
0:5                  Constant:
0:5                    1 (const int)
0:5            Convert int to float ( temp 2-component vector of float)
0:5              Construct ivec2 ( temp 2-component vector of int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      1 (const int)
0:5                  Constant:
0:5                    2 (const int)
0:5                direct index ( temp int)
0:5                  direct index ( temp 4-component vector of int)
0:5                    'int4_array' ( temp 3-element array of 4-component vector of int)
0:5                    Constant:
0:5                      1 (const int)
0:5                  Constant:
0:5                    3 (const int)
0:6      Sequence
0:6        move second child to first child ( temp 2-element array of 4-component vector of int)
0:6          'int4_array2' ( temp 2-element array of 4-component vector of int)
0:6          Construct structure ( temp 2-element array of 4-component vector of int)
0:6            direct index ( temp 4-component vector of int)
0:6              'int4_array' ( temp 3-element array of 4-component vector of int)
0:6              Constant:
0:6                0 (const int)
0:6            direct index ( temp 4-component vector of int)
0:6              'int4_array' ( temp 3-element array of 4-component vector of int)
0:6              Constant:
0:6                1 (const int)
0:7      Sequence
0:7        move second child to first child ( temp 2-element array of int)
0:7          'int1_array' ( temp 2-element array of int)
0:7          Construct structure ( temp 2-element array of int)
0:7            direct index ( temp int)
0:7              direct index ( temp 4-component vector of int)
0:7                'int4_array' ( temp 3-element array of 4-component vector of int)
0:7                Constant:
0:7                  0 (const int)
0:7              Constant:
0:7                0 (const int)
0:7            direct index ( temp int)
0:7              direct index ( temp 4-component vector of int)
0:7                'int4_array' ( temp 3-element array of 4-component vector of int)
0:7                Constant:
0:7                  0 (const int)
0:7              Constant:
0:7                1 (const int)
0:9      Branch: Return with expression
0:9        Constant:
0:9          0.000000
0:9          0.000000
0:9          0.000000
0:9          0.000000
0:2  Function Definition: main( ( temp void)
0:2    Function Parameters: 
0:?     Sequence
0:2      move second child to first child ( temp 4-component vector of float)
0:?         '@entryPointOutput' ( out 4-component vector of float Position)
0:2        Function Call: @main( ( temp 4-component vector of float)
0:?   Linker Objects
0:?     '@entryPointOutput' ( out 4-component vector of float Position)

// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 89

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 87
                              Source HLSL 500
                              Name 4  "main"
                              Name 9  "@main("
                              Name 15  "float4_array_times"
                              Name 21  "int4_array"
                              Name 36  "float2_array_times2"
                              Name 68  "int4_array2"
                              Name 76  "int1_array"
                              Name 87  "@entryPointOutput"
                              Decorate 87(@entryPointOutput) BuiltIn Position
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypeFunction 7(fvec4)
              11:             TypeInt 32 0
              12:     11(int) Constant 2
              13:             TypeArray 7(fvec4) 12
              14:             TypePointer Function 13
              16:             TypeInt 32 1
              17:             TypeVector 16(int) 4
              18:     11(int) Constant 3
              19:             TypeArray 17(ivec4) 18
              20:             TypePointer Function 19
              22:     16(int) Constant 0
              23:             TypePointer Function 17(ivec4)
              27:     16(int) Constant 1
              32:             TypeVector 6(float) 2
              33:     11(int) Constant 4
              34:             TypeArray 32(fvec2) 33
              35:             TypePointer Function 34
              37:     11(int) Constant 0
              38:             TypePointer Function 16(int)
              41:     11(int) Constant 1
              44:             TypeVector 16(int) 2
              66:             TypeArray 17(ivec4) 12
              67:             TypePointer Function 66
              74:             TypeArray 16(int) 12
              75:             TypePointer Function 74
              82:    6(float) Constant 0
              83:    7(fvec4) ConstantComposite 82 82 82 82
              86:             TypePointer Output 7(fvec4)
87(@entryPointOutput):     86(ptr) Variable Output
         4(main):           2 Function None 3
               5:             Label
              88:    7(fvec4) FunctionCall 9(@main()
                              Store 87(@entryPointOutput) 88
                              Return
                              FunctionEnd
       9(@main():    7(fvec4) Function None 8
              10:             Label
15(float4_array_times):     14(ptr) Variable Function
  21(int4_array):     20(ptr) Variable Function
36(float2_array_times2):     35(ptr) Variable Function
 68(int4_array2):     67(ptr) Variable Function
  76(int1_array):     75(ptr) Variable Function
              24:     23(ptr) AccessChain 21(int4_array) 22
              25:   17(ivec4) Load 24
              26:    7(fvec4) ConvertSToF 25
              28:     23(ptr) AccessChain 21(int4_array) 27
              29:   17(ivec4) Load 28
              30:    7(fvec4) ConvertSToF 29
              31:          13 CompositeConstruct 26 30
                              Store 15(float4_array_times) 31
              39:     38(ptr) AccessChain 21(int4_array) 22 37
              40:     16(int) Load 39
              42:     38(ptr) AccessChain 21(int4_array) 22 41
              43:     16(int) Load 42
              45:   44(ivec2) CompositeConstruct 40 43
              46:   32(fvec2) ConvertSToF 45
              47:     38(ptr) AccessChain 21(int4_array) 22 12
              48:     16(int) Load 47
              49:     38(ptr) AccessChain 21(int4_array) 22 18
              50:     16(int) Load 49
              51:   44(ivec2) CompositeConstruct 48 50
              52:   32(fvec2) ConvertSToF 51
              53:     38(ptr) AccessChain 21(int4_array) 27 37
              54:     16(int) Load 53
              55:     38(ptr) AccessChain 21(int4_array) 27 41
              56:     16(int) Load 55
              57:   44(ivec2) CompositeConstruct 54 56
              58:   32(fvec2) ConvertSToF 57
              59:     38(ptr) AccessChain 21(int4_array) 27 12
              60:     16(int) Load 59
              61:     38(ptr) AccessChain 21(int4_array) 27 18
              62:     16(int) Load 61
              63:   44(ivec2) CompositeConstruct 60 62
              64:   32(fvec2) ConvertSToF 63
              65:          34 CompositeConstruct 46 52 58 64
                              Store 36(float2_array_times2) 65
              69:     23(ptr) AccessChain 21(int4_array) 22
              70:   17(ivec4) Load 69
              71:     23(ptr) AccessChain 21(int4_array) 27
              72:   17(ivec4) Load 71
              73:          66 CompositeConstruct 70 72
                              Store 68(int4_array2) 73
              77:     38(ptr) AccessChain 21(int4_array) 22 37
              78:     16(int) Load 77
              79:     38(ptr) AccessChain 21(int4_array) 22 41
              80:     16(int) Load 79
              81:          74 CompositeConstruct 78 80
                              Store 76(int1_array) 81
                              ReturnValue 83
                              FunctionEnd
