hlsl.tx.overload.frag
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:8  Function Definition: Func(t211; ( temp float)
0:8    Function Parameters: 
0:8      'DummyTex' ( in texture2D)
0:?     Sequence
0:8      Branch: Return with expression
0:8        Constant:
0:8          1.000000
0:9  Function Definition: Func(t21; ( temp 4-component vector of float)
0:9    Function Parameters: 
0:9      'DummyTex' ( in texture2D)
0:?     Sequence
0:9      Branch: Return with expression
0:9        Constant:
0:9          0.000000
0:9          0.000000
0:9          0.000000
0:9          0.000000
0:11  Function Definition: Func(I211; ( temp float)
0:11    Function Parameters: 
0:11      'DummyTex' (layout( r32f) in image2D)
0:?     Sequence
0:11      Branch: Return with expression
0:11        Constant:
0:11          1.000000
0:12  Function Definition: Func(I21; ( temp 4-component vector of float)
0:12    Function Parameters: 
0:12      'DummyTex' (layout( rgba32f) in image2D)
0:?     Sequence
0:12      Branch: Return with expression
0:12        Constant:
0:12          0.000000
0:12          0.000000
0:12          0.000000
0:12          0.000000
0:15  Function Definition: @main( ( temp 4-component vector of float)
0:15    Function Parameters: 
0:?     Sequence
0:16      Branch: Return with expression
0:16        add ( temp 4-component vector of float)
0:16          add ( temp 4-component vector of float)
0:16            add ( temp 4-component vector of float)
0:16              Function Call: Func(t211; ( temp float)
0:16                'tf1' ( uniform texture2D)
0:16              Function Call: Func(t21; ( temp 4-component vector of float)
0:16                'tf4' ( uniform texture2D)
0:16            Function Call: Func(I211; ( temp float)
0:16              'twf1' (layout( r32f) uniform image2D)
0:16          Function Call: Func(I21; ( temp 4-component vector of float)
0:16            'twf4' (layout( rgba32f) uniform image2D)
0:15  Function Definition: main( ( temp void)
0:15    Function Parameters: 
0:?     Sequence
0:15      move second child to first child ( temp 4-component vector of float)
0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:15        Function Call: @main( ( temp 4-component vector of float)
0:?   Linker Objects
0:?     'tf1' ( uniform texture2D)
0:?     'tf4' ( uniform texture2D)
0:?     'twf1' (layout( r32f) uniform image2D)
0:?     'twf4' (layout( rgba32f) uniform image2D)
0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)


Linked fragment stage:


Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:8  Function Definition: Func(t211; ( temp float)
0:8    Function Parameters: 
0:8      'DummyTex' ( in texture2D)
0:?     Sequence
0:8      Branch: Return with expression
0:8        Constant:
0:8          1.000000
0:9  Function Definition: Func(t21; ( temp 4-component vector of float)
0:9    Function Parameters: 
0:9      'DummyTex' ( in texture2D)
0:?     Sequence
0:9      Branch: Return with expression
0:9        Constant:
0:9          0.000000
0:9          0.000000
0:9          0.000000
0:9          0.000000
0:11  Function Definition: Func(I211; ( temp float)
0:11    Function Parameters: 
0:11      'DummyTex' (layout( r32f) in image2D)
0:?     Sequence
0:11      Branch: Return with expression
0:11        Constant:
0:11          1.000000
0:12  Function Definition: Func(I21; ( temp 4-component vector of float)
0:12    Function Parameters: 
0:12      'DummyTex' (layout( rgba32f) in image2D)
0:?     Sequence
0:12      Branch: Return with expression
0:12        Constant:
0:12          0.000000
0:12          0.000000
0:12          0.000000
0:12          0.000000
0:15  Function Definition: @main( ( temp 4-component vector of float)
0:15    Function Parameters: 
0:?     Sequence
0:16      Branch: Return with expression
0:16        add ( temp 4-component vector of float)
0:16          add ( temp 4-component vector of float)
0:16            add ( temp 4-component vector of float)
0:16              Function Call: Func(t211; ( temp float)
0:16                'tf1' ( uniform texture2D)
0:16              Function Call: Func(t21; ( temp 4-component vector of float)
0:16                'tf4' ( uniform texture2D)
0:16            Function Call: Func(I211; ( temp float)
0:16              'twf1' (layout( r32f) uniform image2D)
0:16          Function Call: Func(I21; ( temp 4-component vector of float)
0:16            'twf4' (layout( rgba32f) uniform image2D)
0:15  Function Definition: main( ( temp void)
0:15    Function Parameters: 
0:?     Sequence
0:15      move second child to first child ( temp 4-component vector of float)
0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:15        Function Call: @main( ( temp 4-component vector of float)
0:?   Linker Objects
0:?     'tf1' ( uniform texture2D)
0:?     'tf4' ( uniform texture2D)
0:?     'twf1' (layout( r32f) uniform image2D)
0:?     'twf4' (layout( rgba32f) uniform image2D)
0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)

// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 73

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 71
                              ExecutionMode 4 OriginUpperLeft
                              Source HLSL 500
                              Name 4  "main"
                              Name 11  "Func(t211;"
                              Name 10  "DummyTex"
                              Name 16  "Func(t21;"
                              Name 15  "DummyTex"
                              Name 22  "Func(I211;"
                              Name 21  "DummyTex"
                              Name 28  "Func(I21;"
                              Name 27  "DummyTex"
                              Name 31  "@main("
                              Name 45  "tf1"
                              Name 46  "param"
                              Name 49  "tf4"
                              Name 50  "param"
                              Name 56  "twf1"
                              Name 57  "param"
                              Name 63  "twf4"
                              Name 64  "param"
                              Name 71  "@entryPointOutput"
                              Decorate 45(tf1) DescriptorSet 0
                              Decorate 45(tf1) Binding 0
                              Decorate 49(tf4) DescriptorSet 0
                              Decorate 49(tf4) Binding 1
                              Decorate 56(twf1) DescriptorSet 0
                              Decorate 56(twf1) Binding 2
                              Decorate 63(twf4) DescriptorSet 0
                              Decorate 63(twf4) Binding 3
                              Decorate 71(@entryPointOutput) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeImage 6(float) 2D sampled format:Unknown
               8:             TypePointer Function 7
               9:             TypeFunction 6(float) 8(ptr)
              13:             TypeVector 6(float) 4
              14:             TypeFunction 13(fvec4) 8(ptr)
              18:             TypeImage 6(float) 2D nonsampled format:R32f
              19:             TypePointer Function 18
              20:             TypeFunction 6(float) 19(ptr)
              24:             TypeImage 6(float) 2D nonsampled format:Rgba32f
              25:             TypePointer Function 24
              26:             TypeFunction 13(fvec4) 25(ptr)
              30:             TypeFunction 13(fvec4)
              33:    6(float) Constant 1065353216
              36:    6(float) Constant 0
              37:   13(fvec4) ConstantComposite 36 36 36 36
              44:             TypePointer UniformConstant 7
         45(tf1):     44(ptr) Variable UniformConstant
         49(tf4):     44(ptr) Variable UniformConstant
              55:             TypePointer UniformConstant 18
        56(twf1):     55(ptr) Variable UniformConstant
              62:             TypePointer UniformConstant 24
        63(twf4):     62(ptr) Variable UniformConstant
              70:             TypePointer Output 13(fvec4)
71(@entryPointOutput):     70(ptr) Variable Output
         4(main):           2 Function None 3
               5:             Label
              72:   13(fvec4) FunctionCall 31(@main()
                              Store 71(@entryPointOutput) 72
                              Return
                              FunctionEnd
  11(Func(t211;):    6(float) Function None 9
    10(DummyTex):      8(ptr) FunctionParameter
              12:             Label
                              ReturnValue 33
                              FunctionEnd
   16(Func(t21;):   13(fvec4) Function None 14
    15(DummyTex):      8(ptr) FunctionParameter
              17:             Label
                              ReturnValue 37
                              FunctionEnd
  22(Func(I211;):    6(float) Function None 20
    21(DummyTex):     19(ptr) FunctionParameter
              23:             Label
                              ReturnValue 33
                              FunctionEnd
   28(Func(I21;):   13(fvec4) Function None 26
    27(DummyTex):     25(ptr) FunctionParameter
              29:             Label
                              ReturnValue 37
                              FunctionEnd
      31(@main():   13(fvec4) Function None 30
              32:             Label
       46(param):      8(ptr) Variable Function
       50(param):      8(ptr) Variable Function
       57(param):     19(ptr) Variable Function
       64(param):     25(ptr) Variable Function
              47:           7 Load 45(tf1)
                              Store 46(param) 47
              48:    6(float) FunctionCall 11(Func(t211;) 46(param)
              51:           7 Load 49(tf4)
                              Store 50(param) 51
              52:   13(fvec4) FunctionCall 16(Func(t21;) 50(param)
              53:   13(fvec4) CompositeConstruct 48 48 48 48
              54:   13(fvec4) FAdd 53 52
              58:          18 Load 56(twf1)
                              Store 57(param) 58
              59:    6(float) FunctionCall 22(Func(I211;) 57(param)
              60:   13(fvec4) CompositeConstruct 59 59 59 59
              61:   13(fvec4) FAdd 54 60
              65:          24 Load 63(twf4)
                              Store 64(param) 65
              66:   13(fvec4) FunctionCall 28(Func(I21;) 64(param)
              67:   13(fvec4) FAdd 61 66
                              ReturnValue 67
                              FunctionEnd
