spv.intrinsicsSpirvLiteral.vert
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 13

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 9 11
                              Source GLSL 450
                              SourceExtension  "GL_EXT_spirv_intrinsics"
                              Name 4  "main"
                              Name 9  "vec4Out"
                              Name 11  "vec4In"
                              Decorate 9(vec4Out) Location 1
                              Decorate 11(vec4In) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypePointer Output 7(fvec4)
      9(vec4Out):      8(ptr) Variable Output
              10:             TypePointer Input 7(fvec4)
      11(vec4In):     10(ptr) Variable Input
         4(main):           2 Function None 3
               5:             Label
              12:    7(fvec4) Load 11(vec4In) None
                              Store 9(vec4Out) 12 Volatile 
                              Return
                              FunctionEnd
