hlsl.samplecmp.dualmode.frag
WARNING: AST will form illegal SPIR-V; need to transform to legalize
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:7  Function Definition: @main( ( temp 4-component vector of float)
0:7    Function Parameters: 
0:?     Sequence
0:10      texture ( temp float)
0:10        Construct combined texture-sampler ( temp sampler1DShadow)
0:10          'g_tTex' (layout( binding=3) uniform texture1DShadow)
0:10          'g_sSampCmp' (layout( binding=1) uniform sampler)
0:10        Construct vec2 ( temp 2-component vector of float)
0:10          Constant:
0:10            0.100000
0:10          Constant:
0:10            0.750000
0:11      texture ( temp 4-component vector of float)
0:11        Construct combined texture-sampler ( temp sampler1D)
0:11          'g_tTex' (layout( binding=3) uniform texture1D)
0:11          'g_sSamp' (layout( binding=0) uniform sampler)
0:11        Constant:
0:11          0.100000
0:13      Branch: Return with expression
0:13        Constant:
0:13          0.000000
0:13          0.000000
0:13          0.000000
0:13          0.000000
0:7  Function Definition: main( ( temp void)
0:7    Function Parameters: 
0:?     Sequence
0:7      move second child to first child ( temp 4-component vector of float)
0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:7        Function Call: @main( ( temp 4-component vector of float)
0:?   Linker Objects
0:?     'g_sSamp' (layout( binding=0) uniform sampler)
0:?     'g_sSampCmp' (layout( binding=1) uniform sampler)
0:?     'g_tTex' (layout( binding=3) uniform texture1DShadow)
0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:?     'g_tTex' (layout( binding=3) uniform texture1D)


Linked fragment stage:


Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:7  Function Definition: @main( ( temp 4-component vector of float)
0:7    Function Parameters: 
0:?     Sequence
0:10      texture ( temp float)
0:10        Construct combined texture-sampler ( temp sampler1DShadow)
0:10          'g_tTex' (layout( binding=3) uniform texture1DShadow)
0:10          'g_sSampCmp' (layout( binding=1) uniform sampler)
0:10        Construct vec2 ( temp 2-component vector of float)
0:10          Constant:
0:10            0.100000
0:10          Constant:
0:10            0.750000
0:11      texture ( temp 4-component vector of float)
0:11        Construct combined texture-sampler ( temp sampler1D)
0:11          'g_tTex' (layout( binding=3) uniform texture1D)
0:11          'g_sSamp' (layout( binding=0) uniform sampler)
0:11        Constant:
0:11          0.100000
0:13      Branch: Return with expression
0:13        Constant:
0:13          0.000000
0:13          0.000000
0:13          0.000000
0:13          0.000000
0:7  Function Definition: main( ( temp void)
0:7    Function Parameters: 
0:?     Sequence
0:7      move second child to first child ( temp 4-component vector of float)
0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:7        Function Call: @main( ( temp 4-component vector of float)
0:?   Linker Objects
0:?     'g_sSamp' (layout( binding=0) uniform sampler)
0:?     'g_sSampCmp' (layout( binding=1) uniform sampler)
0:?     'g_tTex' (layout( binding=3) uniform texture1DShadow)
0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:?     'g_tTex' (layout( binding=3) uniform texture1D)

// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 43

                              Capability Shader
                              Capability Sampled1D
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 41
                              ExecutionMode 4 OriginUpperLeft
                              Source HLSL 500
                              Name 4  "main"
                              Name 9  "@main("
                              Name 13  "g_tTex"
                              Name 17  "g_sSampCmp"
                              Name 29  "g_tTex"
                              Name 31  "g_sSamp"
                              Name 41  "@entryPointOutput"
                              Decorate 13(g_tTex) DescriptorSet 0
                              Decorate 13(g_tTex) Binding 3
                              Decorate 17(g_sSampCmp) DescriptorSet 0
                              Decorate 17(g_sSampCmp) Binding 1
                              Decorate 29(g_tTex) DescriptorSet 0
                              Decorate 29(g_tTex) Binding 3
                              Decorate 31(g_sSamp) DescriptorSet 0
                              Decorate 31(g_sSamp) Binding 0
                              Decorate 41(@entryPointOutput) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypeFunction 7(fvec4)
              11:             TypeImage 6(float) 1D depth sampled format:Unknown
              12:             TypePointer UniformConstant 11
      13(g_tTex):     12(ptr) Variable UniformConstant
              15:             TypeSampler
              16:             TypePointer UniformConstant 15
  17(g_sSampCmp):     16(ptr) Variable UniformConstant
              19:             TypeSampledImage 11
              21:    6(float) Constant 1036831949
              22:    6(float) Constant 1061158912
              23:             TypeVector 6(float) 2
              27:             TypeImage 6(float) 1D sampled format:Unknown
              28:             TypePointer UniformConstant 27
      29(g_tTex):     28(ptr) Variable UniformConstant
     31(g_sSamp):     16(ptr) Variable UniformConstant
              33:             TypeSampledImage 27
              36:    6(float) Constant 0
              37:    7(fvec4) ConstantComposite 36 36 36 36
              40:             TypePointer Output 7(fvec4)
41(@entryPointOutput):     40(ptr) Variable Output
         4(main):           2 Function None 3
               5:             Label
              42:    7(fvec4) FunctionCall 9(@main()
                              Store 41(@entryPointOutput) 42
                              Return
                              FunctionEnd
       9(@main():    7(fvec4) Function None 8
              10:             Label
              14:          11 Load 13(g_tTex)
              18:          15 Load 17(g_sSampCmp)
              20:          19 SampledImage 14 18
              24:   23(fvec2) CompositeConstruct 21 22
              25:    6(float) CompositeExtract 24 1
              26:    6(float) ImageSampleDrefImplicitLod 20 24 25
              30:          27 Load 29(g_tTex)
              32:          15 Load 31(g_sSamp)
              34:          33 SampledImage 30 32
              35:    7(fvec4) ImageSampleImplicitLod 34 21
                              ReturnValue 37
                              FunctionEnd
