spv.xfb2.vert
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 35

                              Capability Shader
                              Capability TransformFeedback
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 10 14
                              ExecutionMode 4 Xfb
                              Source GLSL 450
                              Name 4  "main"
                              Name 8  "gl_PerVertex"
                              MemberName 8(gl_PerVertex) 0  "gl_Position"
                              Name 10  ""
                              Name 14  "position"
                              Name 17  "ComponentsBlock"
                              MemberName 17(ComponentsBlock) 0  "c1"
                              MemberName 17(ComponentsBlock) 1  "c2"
                              Name 19  "components"
                              MemberDecorate 8(gl_PerVertex) 0 Offset 16
                              MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
                              Decorate 8(gl_PerVertex) Block
                              Decorate 10 XfbBuffer 3
                              Decorate 10 XfbStride 32
                              Decorate 14(position) Location 0
                              MemberDecorate 17(ComponentsBlock) 0 Offset 0
                              MemberDecorate 17(ComponentsBlock) 1 Offset 16
                              Decorate 17(ComponentsBlock) Block
                              Decorate 19(components) DescriptorSet 0
                              Decorate 19(components) Binding 5
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
 8(gl_PerVertex):             TypeStruct 7(fvec4)
               9:             TypePointer Output 8(gl_PerVertex)
              10:      9(ptr) Variable Output
              11:             TypeInt 32 1
              12:     11(int) Constant 0
              13:             TypePointer Input 7(fvec4)
    14(position):     13(ptr) Variable Input
              16:             TypeVector 6(float) 2
17(ComponentsBlock):             TypeStruct 7(fvec4) 16(fvec2)
              18:             TypePointer Uniform 17(ComponentsBlock)
  19(components):     18(ptr) Variable Uniform
              20:             TypePointer Uniform 7(fvec4)
              24:     11(int) Constant 1
              25:             TypePointer Uniform 16(fvec2)
              28:    6(float) Constant 0
              33:             TypePointer Output 7(fvec4)
         4(main):           2 Function None 3
               5:             Label
              15:    7(fvec4) Load 14(position)
              21:     20(ptr) AccessChain 19(components) 12
              22:    7(fvec4) Load 21
              23:    7(fvec4) FAdd 15 22
              26:     25(ptr) AccessChain 19(components) 24
              27:   16(fvec2) Load 26
              29:    6(float) CompositeExtract 27 0
              30:    6(float) CompositeExtract 27 1
              31:    7(fvec4) CompositeConstruct 29 30 28 28
              32:    7(fvec4) FAdd 23 31
              34:     33(ptr) AccessChain 10 12
                              Store 34 32
                              Return
                              FunctionEnd
